Stationeers обзор обновлений

Обновлено: 03.07.2024

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Новое обновление добавляет в игру ракету, которую мы можем доставить на другие планеты, но, к сожалению, не в нашем нынешнем .

Stationeers — Очередной обман Dean Hall

Сразу предупреждаю что пока официально процесс локализации не запускали и мы одни из первых людей, которые тестируют сам процесс локализации. Поэтому например сейчас невозможно перевести все строки и иногда будут встречаться страшные слова в треугольных скобках.

Михаил Киселёв

Электронный принтер - это принтер электроники. Ну и остальные принтера в таком же духе переименовать бы


Any way you look at it, August has been a month of powerful developments. We're dropping a bunch of new methods for making and managing power, while continuing to up performance across the board. Try out the new Stirling Engine, our wireless Power Transmitters, or the thermal plants. Performance-wise, enjoy new power-ups as we extend our virtualized rendering system and a bunch of UI upgrades, and empower your gameplay with the new portable IC editor laptop.
We're powering up, so come jump in, Stationeers!

At long last, we're dropping wireless power into the game: separate out your power generation, then beam that current anywhere you want, without having to lay miles of cable.


Try creating that power using the new Stirling Engine, a closed-cycle heat-powered electric generator (an essential device for even bigger power developments to come), then managing your excess heat with the genetically manipulated Hades Flower.


For the IC crowd, there's a new portable IC editor laptop, so you can do running repairs on AIMeE in the field, and a few extra storage options, as requested by the community, just to keep things tidy.


We're continuing with our performance push, as we lay groundwork for 1.0 . We're extending virtualized rendering to more of Stationeer's key construction items, like walls and frames, and will roll it out even further in future. Enjoy the gains, as well as a bump from upgrades to tooltips, which were set back by our recent engine upgrade - now, they're better than ever. And while we were voyaging in the land of UI, we tweaked inventory windows and slots to perform better than ever, too - with even more refinements to come.

Note: The new rendering system is better for most systems, however if you feel like your performance has taken a hit then you can disable it from the settings. This is still a work in progress and we will continue to improve it over time.


We're trialling a feature that should smooth out the appearance of terrain. So lets us know what you think. If it's popular, we will put some time in to solving a few of the technical hurdles it presents.
It's time . to Stationeer!

Приобретите игру и начните играть — примите участие в ее развитии

Примечание: Данная игра в раннем доступе находится на стадии разработки. Она может измениться в будущем, а может остаться в текущем состоянии, так что, если вам не по вкусу то, что игра может предложить сейчас, рекомендуем дождаться её дальнейшего развития. Узнать больше

“Stationeers is an exceptionally complex game. By releasing the game to the community we're able to test our assumptions so far and ensure the focus of the game and our design decisions are in the right direction. This allows us to gain perspective on the game directly from our players, and factor this in as we develop new features, systems, and content!” “Stationeers entered Early Access in late 2017 and has been updated *57* times since! That's approximately 2.19 updates per month, 0.51 updates per week and. 0.072 updates per day! We're committed to delivering these consistent and substantial updates to the game until both we and our community consider the game ready for a v1.0 release.” “During development of Stationeers so far we have deliberately kept the scope quite limited, both in general features, design features, content, and usability. Working with the community we have extended both how you play the game (such as dedicated servers, rather than directly hosting), the way you play the game (control revisions, new mechanics and features) and why you play the game (new game loops and content). Expect more features as we get closer to v1.0” “We've had a great deal of fun at the studio in the development of Stationeers. It's fully playable, and quite well optimized, for you in singleplayer or with a small group of friends in multiplayer. We consider what has been done so far as an entirely complete game loop and experience, and our work from here is about giving the game more depth. Significant work has already been done making the game robust, so even when there are bugs - they are not game breaking!” “Our current plan is to increase the price when the game is fully released. However no firm decisions have been made on pricing, and none will be made without publicly discussing with our community.” “Community engagement is an integral component of our development process. We only want you to buy the game if you're prepared to roll up your sleeves and give us your feedback! If you want to discuss the games development directly you can use the Steam forums or join our Official Discord to find out how we're making the game even better with YOU.”

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Об этой игре

Stationeers puts you in control of the construction and management of a space station to run by yourself in single player, or online multiplayer with your friends. Complex atmospheric, electrical, manufacturing, medical, agriculture, and gravitational systems require your thought and management at all times!


Stationeers is designed for hardcore players who want a game that is systems oriented. Full utilization and optimization of these complex systems will only come from great knowledge and practice. The game presents a variety of science-based survival problems that you must address. Resource and time pressures will drive your initial designs, but the demands of a thriving station will guide you later.

Features

  • Construction system rewards well-designed architectural, atmospheric, and electrical plans.
  • Atmospherics system for temperature, pressure, combustion, gas mixtures, water, and fire.
  • Physics on dynamic items in the world such as wall fatigue and explosive decompression.
  • Dangerous environments to explore & develop including exotic planets, and asteroid belts.
  • Deformable voxel terrain on worlds and asteroids that enhances mining and exploration.
  • Construct complex factories using machines, conveyors, and computers.
  • Ubiquitous logic system to automate every aspect of your base.
  • Write programs using Integrated circuits & assembly code to automate your systems.
  • Farm livestock and grow plants as a integral part of the station’s ecosystem.
  • Many aspects of the game offer full modding support via the Steam Workshop.
  • Designed from the ground up for multithreading to improve performance + scalability.

Space is empty and the planets are unforgiving to human life. You and your friends initially must decide how to meet your basic needs. Longer term, you will need to engineer solutions to power, heat, resource, and atmospheric problems. Build the most efficient systems you can by utilizing machines and programmable computers to develop automated systems.


Whether on a distant lonely planet, or deep inside an asteroid field, you control every aspect of building & running your station or mothership. Harvest nearby resources and use a wide range of tools to construct the ultimate station. Everything your station requires will be built and managed by you and your friends.


What do you do with all that ore you mine? Process it through machines and turn it into goods for more construction of course! There are lots of specialist machines to build and configure such as smelters, sorters, centrifuges, stackers, conveyors, fabricators and more.

Our robust, thriving community has been sharing their creations with us through the Stationeers Steam Workshop since 2017. Join us and build the future of tomorrow. today!

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