Эндерал ангел прохождение

Обновлено: 04.07.2024

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After reading the notes from Lexil, you discover that you will need three Black Stones to power The Beacon. The league of the Apothecarii was once in possession of a Black Stone. Their house is located in the Undercity and that's where you're going. After arrriving in their house talk to Supreme Sister Salvina and ask her about the Black Stone. However, she tells you that she doesn't know anything about this and asks you to leave. Just before you do, Calia arrives. She has followed you all the way down here and tells you she might know where to find the Black Stone. She wants to come with you but asks for your promise never to reveal her involvement in the project.

Sympathy points:

  • I promise. (+0)
  • I don't like the secrecy, but alright, I promise. (+5)

Calia now takes you outside of the house to give you more information about her clue. She tells you the story of a healer called Dal'Galar. He worked for the apothecarii but his mindset and healing methods diverged from the League's and he got banned from Ark.

Sympathy points

You tell your opinion on Calia's story:

  • Hm. I can see where the League was coming from. There have to be limits. (-5)
  • That's so typical. He tried to help people, that's what should matter. (+5)

Calia then tells you she had the opportunity to meet one of the few apprentices Dal'Galar took with him. He exiled himself in the Frostcliff Mountains and worked on a project called "the Angel". According to Calia, this could be a talisman that is able to heal anything, even the "demon" inside her. That's why she's coming with you but doesn't want the Order to know about it: Calia wants to use the talisman to cure her before the Order would take it from her.

To the Castle Dal'Galar

With all this information, you head towards the Frostcliff Tavern where Calia awaits you. You can talk to the patrons of the tavern to learn more about Dal'Galars arrival in the region and their opinions about him. Once this is done, time for a walk to Dal'Galar's castle, which stands far in the North. On the way, you will meet nehrimese soldiers who have invaded Enderal, wild mages hiding in a tower, lost ones and marauders.

Keep walking and when the road splits, turn left and you will arrive in the Northwind mines. After killing the lost ones, you find three dead keepers of the Order lying before the entrance of the mine and Calia recognizes one of them as brother Gacius. Read the order on his dead body and you learn that they were sent here to kill a wild mage who has been hiding in the mine and is responsible for the deaths of the keepers. Calia wants to avenge them and asks your help to take down the wild mage: the quest Retribution begins. It only takes a few minutes so it is recommended to do it. Enter the mine, kill the elementals that the mage created and kill him next.

Keep following the path and you arrive in Northwind where more elementals await you. Continue to climb the mountain and you will arrive at Castle Dal'Galar. However, rocks are blocking the way and there's no side entrance. Calia suggests to use powder barrels to make the rocks explode. Go back to Northwind and search for those barrels. Thay are located in a small undergorund shelter in the city. Be careful of the spiders in there. With the barrels in your possession, you can now clear the entrance to the castle.

The castle of Dal'Galar

Just as you enter the outside courtyard, Calia's demon tries to take possession of her but Calia manages to keep herself under control and promises you that there won't be any danger now. In the courtyard, turn to the left and search for a door to enter the castle. You'll find that the doors locked and need to find the key to open them. After speaking with Calia, you have a vision of Samuel Dal'Galar and one of his apprentices speaking about the supplies from Northwind's villagers. After that vision, the dead bodies around you will revive and you'll have to kill them. Once it's done, you can find the key near the wall and you are now able to enter the castle.

Inside the castle

Progress inside to get to the main hall. You are now in front of a big door which is protected by two magic seals that can be unlocked by pronouncing the right words. There is two towers in the castle, one on the right and the other one on the left. You'll have to search for clues in these two places before going further.

Our little one is getting better and better. The cool climate is doing her very well, and just a few days after our arrival here she already awoke from her coma. Her cheels are becoming more rosier every day, her breath more powerful. I am sure that during the next Star Summer's Night you will be able to enfold her in your arms.

This is the first password you're looking for: "Taniysha". Talk to Calia to go back in the main hall and enter the password on the first seal.

Climb the stairs and enter the dining room. In there, you'll find the creature that seems to resurect the servants. In the next room, you face a magic barrier that you can't get through. As you approach it, another vision triggers: Dal'Galar worked with a Starling to create this magical barrier, as he has something very precious to him locked away. Dal'Galar then proceeds to poison the Starling so nobody knows his secret. Calia asks you what you learned from that vision: the barrier can only be deactivated with a device and a code and you don't have any of the two.

Sympathy points When Calia asks you why Dal'Galar would poison the starling:

  • I'm not sure. probably because he didn't want anyone else but him to know the code. (+0)
  • I'm not sure. But the more I learn about this Dal'Galar, the less I like him. Maybe he wasn't the savior you made him out to be after all. (-5)

Calia picked up a bit of powder earlier as she thought you might need it later on. On the up-right corner of the wall, there is a hole that you can use to destroy the barrier. Calia gives you a scroll of telekinesis to throw a satchel filled with powder on the other side of the wall. Then, use the bow and the fire arrows she provides you to make the satchel explode. You can now follow the stairs and enter the chamber of Dal'Galar's daughter. Check the book on the right side of the bed to get a vision of Dal'Galar tell a story to his child. When talking with Calia about what you saw, you learn that the girl is dead and that Dal'Galar came here to try to resurrect her and lied to his wife. You now have the second password: "Maya", the name of the child. Go back to the main hall and enter the password on the second seal.

Deafeat the servants and the lost ones in the room and go upstairs to access the upper level. Cross the library and a steel door will separate you from Calia. It's a trap: someone send mercenaries to track you. They intend to make Calia suffer and you have to find a way to save her. You have 60 seconds to do so. Turn on the left and kill the reanimated servants. Search their dead bodies for a key to open the door that's blocking your way. In the corridor, the ground will collapse and you fall into a desk. You hear the cries of the mercenaries and lose consciousness. After you wake up, follow the crack in the wall and you'll find yourself in the library again with Calia lying on the ground, unscounscious but alive: her entity was unleashed and massacred the mercenaries. You now have to search for the Black Stone alone. Enter the room you couldn't earlier. Once inside, take the stairs on the left to find an other dining room with other servants to kill. Once it's done, you have a vision of Dal'Galar talking to his dead daughter and how he plans to use the Black Stone to resurrect her and make her an "Angel" so she would be able to help people a lot more than he could. Take the key where Dal'Galar was standing and enter his chamber to read an other letter to his wife.

Maya is doing well. Believe me, I wouldn't write it if it weren't so. Yes, she is still weak and cannot sta on her legs longer than a few hours, before the exhaustion gets to her - but things are looking up. Furthermore, I was able to test the new elixir sufficiently enough to treat her with it in a good conscience. It will help her to regain new strength, Taniysha, and I ensure you, you will hardly be able to recognize her afterwards.

Now climb the stairs and you arrive in a room with the Black Stone in the middle of it. As you try to approach it, another spectrum revives the servants around you.

After you killed the servants, interact with the Black Stone and you'll have the last vision: Dal'Galar is using the power of the gem to resurrect his daughter. The process succeeds and Maya wakes up, but not for long. Almost as soon as she stands up, her skin turns black and she tells her father how something is burning her from inside. A blast of energy is released, Dal'Galar dies and Maya loses consciousness. The Veiled Woman appears and you learn that the child in front of you is actually Calia. The demon inside her is the Black Stone. Your vision ends. Pick up the Black Stone. You now have a choice to make: do you tell the truth to Calia? Or do you say that the experiment of Dal'Galar failed and an explosion killed everyone in the castle? This only impacts the dialogue right after.

Return to the Frostcliff Tavern

You wake up with Calia and talk about how she feels after all those events.

Calia now wants to be alone and suggets you go back to Ark to give the Black Stone to Lexil.

Return the Black Stone

Head back to the Sun Temple and deliver the Black Stone to Archmagister Lexil Merrâyil. If this is the last Black Stone which you need to return Black Light, Part II will start automatically. If you still need to find one or two Black Stones you also need to complete the following quests: All the Dead Souls and/or A Song in the Silence.

Notes

  • One day after this quest has been completed, Two Souls, Part IV will begin automatically.

Quest Stages

Objective 5: Ask the apothecarii in the Undercity about the Black Stone (***) Objective 15: Ask the tavern's visitors about Dal'Galar (<Global=_00E_MQ11a_TavernGuestsTalkedTo>/3) Objective 40: Search the tower on the left for a password (***) Objective 45: Search the tower on the right for the password (***) Objective 47: Try the password "Taniysha" at the gateway (***) Objective 52: Throw the satchel filled with black powder into the breach of the wall Objective 54: Shoot a fire arrow through the breach in the wall Objective 56: Search the laboratory for anything that can be used as a password Objective 85: Collect the Black Stone and secure Calia (***)

According to the notes of the Archmagister one of the Black Stones was once in the possession of the League of the Apothecarii. I should ask them for it - the nearest place to do so should be the Pest House in the Undercity.

After my search in the Undercity yielded no result Calia spoke with me - she had followed me and said that she had a trace to the Black Stone: Dal'Galar, a blessed healer, eccentric and a forgotten legend. According to Calia he researched a secret project which he called the "Angel" after he left Ark because of a dispute with the apothecarii. Calia thinks that it could but a sort of talisman which can heal all diseases and that the Black Stone could be a part of it. Calia and I will travel to Dal'Galar's abandoned castle to get to the bottom of the matter. I am supposed to meet her in the Frostcliff Tavern.

After my search in the Undercity yielded no result Calia spoke with me - she had followed me and said that she had a trace to the Black Stone: Dal'Galar, a blessed healer, eccentric and a forgotten legend. According to Calia he researched a secret project which he called the "Angel" after he left Ark because of a dispute with the apothecarii. Calia thinks that it could but a sort of talisman which can heal all diseases and that the Black Stone could be a part of it. Calia and I will travel to Dal'Galar's abandoned castle to get to the bottom of the matter.

Calia and I got to the entrance of the locked castle - unfortunately it is barricaded. Calia said that I should search for black powder in the nearby miner's village called Northwind.

Calia and I got to the entrance of the locked castle - unfortunately it was barricaded. However we managed to burst it open - now we only have to find a way to get into the castle's interior.

While I searched for an entrance into the castle something strange happened: I had another vision but this time I saw Dal'Galar and his pupil.

Calia and I managed to find a way into the old castle - nowadays it only houses wind, ice and the undead. Calia thinks that the Angel and thereby information about the whereabouts of the Black Stone are located in the locked main tower - however to get into the tower we need 2 passwords which she hopes are somewhere in the 2 smaller towers.

Calia and I succeeded in finding out the two passwords of the big tower: Maya and Taniysha. At the same time we got to know part of Dal'Galar's motivations: His daughter Maya seemingly succumbed to a disease. However, Dal'Galar didn't want to accept that and withheld Maya's death from his companion. He moved into the castle, started working on the Angel and stopped the decay of his daughter's corpse with a special ointment. The Angel itself seems to be a magical device which can transfer the power of an energy source to a human.

Calia and I succeeded in finding out the two passwords of the big tower: Maya and Taniysha. At the same time we got to know part of Dal'Galar's motivations: His daughter Maya seemingly succumbed to a disease. However, Dal'Galar didn't want to accept that and withheld Maya's death from his companion. In the main tower it turned out that somebody followed us - mercenaries who have the mission to stop us.

In the main tower we were caught off guard by mercenaries who apparently followed us. I was separated from Calia and fell through a brittle stone floor in a detached room. As it turned out, my help wasn't necessary at all: Something possessed Calia, transformed her, and brought the mercenaries to a bloody end. Calia isn't responsive anymore but she steadily breaths - I will continue searching alone and bring her back to the tavern thereafter.

In the topmost part of the tower I had a vision in which I saw how Dal'Galar tried to combine his daughter with the Black Stone - to not only revive her but also to grant her supernatural and magical powers. She herself should become the Angel. And: Calia is Maya. The entity in her body is the Black Stone and the veiled woman was the one who sealed her fate. I should ask myself whether I want to tell her the truth - or if some secrets better should stay secrets.

In the topmost part of the tower I had a vision in which I saw how Dal'Galar tried to combine his daughter with the Black Stone - to not only revive her but also to grant her supernatural and magical powers. She herself should become the Angel. And: Calia is Maya. The entity in her body is the Black Stone and the veiled woman was the one who sealed her fate. I should ask myself whether I want to tell her the truth - or if some secrets better should stay secrets.

Сюжетный квест "Ангел" в русской версии Enderal: The Shards of Order.

Канал Любимые Адвенчуры и Квесты


Прости, Мэнни!

Что это мельтешит перед глазами

Дорога приключений.


Проект "Ангел" (слегка "тёмный") - Калия ("Нежить") . Калия - наверняка станет "Ядерным Дюраселом" для "Светоча" . 54:52\58:30 Пьяный гость . ("очень важный момент игры") .

Форма заявки:
1. Что за ошибка
2. В чем она выражается, где и как проявляется
3. Крайне желательно приложить скрин, на котором явно видна ошибка, особенно, если это касается ошибок перевода

Примечание: Все вопросы, касающиеся неработоспособности Enderal на пиратской версии игры будут удаляться.

Добавлено HorsyNox и RJ:


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Если вы не видите эти строки, значит лаунчер Enderal не был корректно обновлён. Новейшая версия — А65 (версию можно увидеть в левом верхнем углу лаунчера Enderal). Убедитесь в том, что вы скачали лаунчер Enderal с официального сайта и скопировали его в вашу директорию Skyrim. После этого, скопируйте и вставьте указанные выше строки в файл Skyrim.ini, сохраните его и перезапустите Enderal через лаунчер.

Если вы не уверены, в своих действиях, альтернативно можно поставить готовое решение с помощью Nexus Mod Manager

iwerouto

Недочет интерфейся, я сама на этом попалась. Варианты ответа скроллить стрелками. Всем привет. У меня проблемы с заданием "Часть что-то значительного.Часть 2 " Подхожу я значит к "Ритуальному месту" и слушаю 3 минуты НПС ; далее мой персонаж выпивает "Странное зелье", появляется черный фон(не переходит на другую локацию) и можно только открыть меню и статы персонажа. Пробовал пройти этот баг через другую Windows ,через другой ПК,устанавливал английскую версию,менял настройки графики,удалял skyrim.ini.Не помогло.Устанавливал на чистый дистрибутив игры, покупал лицензионную копию(Steam) с DLC. Может кто-нибудь кинуть сохранение,после выпиваниязелья?

Witnez

Witnez

Прикрепления: 7899644.jpg (1.88 Mb)

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2) Когда живущие в Дюнном люди спрашивают "Ты с поверхности, не так ли?", это воспринимается нормально. Но когда снаружи наверху те же вопросы задают наблюдатели и хранитель мирада, поневоле подумаешь: вы о чём, ребята?


hoptyc

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Хелп. Квест "Каждый день как последний часть 2"Джеспер тупо стоит на месте и не двигается

Он иногда тормозит, надо "подтолкнуть" его - подойти и заговорить.
Или взять последнюю сохранялку и повторить разговор.

Вообще надо помнить, что Эндерал построен на движке Скайрима и, следовательно, наследует все багофишки Скайрима. Способы их лечения будут точно такими же, как в Скае.
Многие ошибки лечатся очень просто - достаточно обновить ячейку в игре. Для этого надо проделать нехитрую операцию: сохраниться рядом* => выйти из игры => зайти в игру => загрузить сохранялку.
Пропавшие строчки диалога появляются, скрипты налаживаются, квесты сдаются и тыды и тыпы.

* я на квиксейв сохраняю

==========
Примечание.
Переиграл этот разговор с Джеспаром. Всё ещё проще.
Не нужно бежать впереди скриптов. Если написали "идите за Джеспаром на крышу башни" - это надо выполнять буквально: идти ЗА квестовым персонажем, а не бежать ВПЕРЕДИ его. Если я забегу вперёд - Джеспар телепортируется, но будет стоять столбом. Если выполнять по порядку: идти за парнем, подождать, когда он подойдёт к двери, перейти на крышу - всё будет нормально.
Дополнительно - выслушивайте диалоги до конца, а не "прощёлкивайте" их по-быстрому в надежде закончить всё побыстрее. Срипты подвисают и ломаются и в итоге времени уходит в разы больше, в тяжёлых случаях до полной непроходимости.
Кроме того, это разговор между двумя людьми. Когда мы с кем-то разговариваем в реальной жизни, мы не уходим на другой конец комнаты, мы находимся на "расстоянии диалога", когда удобно друг друга видеть, слышать. В игре - то же самое.
Другими словами, если персонаж вдруг замолчал - просто подойдите к нему поближе: он заговорит снова :).
(я это проверял несколько раз в игре, потому говорю с уверенностью)

Прохождение Enderal: Forgotten Stories и вопросы по игре

Николай Жуков

Как ввести правильно пароль в квесте Ангел? Я ввел Майа и сработало, а вот когда пишу по-английски Tanyusha не работает

Оксана Каргина

Николай Жуков

Оксана Каргина

Николай Жуков

Михаил Адамович

Оксана, А В ИГРАХ В ЕНДЕРАЛЕ МОЖНО ВЫИГРАТЬ(10 РАЗ ПОБЫВАЛ ЛИБО НИЧЬЯ ЛИБО СРАНОЕ ПОРАЖЕНИЕ)

Оксана Каргина

Михаил Адамович

Оксана Каргина

Михаил Адамович

Михаил Адамович

Оксана, 10 раз проверил ни разу не победил(видимо 1й раз всегда порожение)

Михаил Адамович

Оксана, а есть способ быстро и очень сильно разбогатеть?(без читов)

Михаил Адамович

Николай, Калия не хочет идти в старый донгучто-то там говорит неверный путь а я прямо в нём стою что делать

Оксана Каргина

Михаил Адамович

Оксана, а что делать если Калия выбрала себе кусок земли и куда бы я не пошел говорит что иду не туда (бог из машины)

Оксана Каргина

Михаил, пробовать идти в другом направлении. Их пути заскриптованы. Идешь не туда - они стоят на месте.

Михаил Адамович

Оксана, надо было перезапустить игру и ее к себе телепортировать

DELETED

1) Зашла в Талград, зачистила местность, нашла "Странный кристалл". Что это? Для чего?
2) Городской квест, брата-торговца и сестры-наркоманки. Пришла в Пенное, пытаюсь риторикой достигнуть мира, не получается. Вкачала риторику на 80, плюс одеяние, плюс зелье, попыталась снова использовать в диалоге риторику - не получилось. Я в ахуе. Это баг или фича?
3) И я была бы не против если бы вы мне подсказали где искать ультра-вражин из книжек типа Пепельной вдовы или Старого шахтера.

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