Deep dark portal extra utilities 2 гайд

Обновлено: 05.07.2024

The Deep Dark, or Underdark, is a dimension added by the Extra Utilities mod. It is accessed by creating and standing on the Portal to the 'Deep Dark'. A tenebrous maze of caves and caverns where Shadows lurk like Piranhas and light is vital to the Player's welfare.

The Shadows [ edit ]

The origin of the hostility is unknown, but light is vital in the Deep Dark; spending too long in the darkness will leave the Player as prey for the Shadows, which attack in half-heart ticks. Invisible, the Shadows can prove deadly if the Player is carelessly exploring, or run off into the dark to avoid attack. Fortunately, light keeps the Shadows at bay.

Spawning [ edit ]

Layers [ edit ]

The Deep Dark consists of 5 basic "Layers"; A smooth bedrock ceiling at level 256, solid stone with various ore between level 255 and 138 a large cavern area between level 137 and 82, a cave system down to level 1, and then the Void.

Ceiling [ edit ]

A smooth sheet of bedrock. It is possible to teleport through this with an Ender Pearl, however, there is no way back, and taking a portal block won't help as it is at the top of the map.

Stone [ edit ]

Cave [ edit ]

Similar to Minecraft Vanilla caves; with occasional holes strewn about, so be wary!

Cavern [ edit ]

The main section of the Deep Dark; featuring 4 structures, pillars and holes. It is characterized by the Cobblestone stalactites that are hanging from the ceiling, and short stalagmites interspersed on the surface. Entrance to caves can be found in abundance on the ground. If Ars Magica is installed, Pools of Liquid Essence can be found here in plentiful supply.

Pillars [ edit ]

Solid Cobblestone pillars from the floor to the roof of the cavern; Do not contain any valuables, but could be a good way to get from the floor to a return portal if there is no other way.

Holes [ edit ]

Large holes in the floor are scattered around the Cavern; Unwary adventurers may find themselves falling into the Void if care is not taken!

House of Darkness [ edit ]

The House of Darkness is a dungeon type structure with many confusing hallways, doors and rooms, spawner and chest are found here and there. There is always a ladder directly in the middle of the House that can access any of the floors in the house, as well as the roof. Chests are always guarded by a spawner on top of them; Zombie, Skeleton, Spider and Creeper are encountered in the Houses of Darkness. The number of Houses in the Dimension is uncertain.

Bedrock Trees [ edit ]

Only roughly shaped like trees, these structures are fairly rare. A single chest may be found somewhere on one of the upper branches which is usually filled, with at least one item in each slot, and have been found to contain Stone, Mossy Cobblestone, Torches, Coal, Redstone, Iron and Gold Ingots, Diamonds, Emeralds and Diamond Blocks in rare cases.

The Deep Dark is a dimension added by Extra Utilities 2.


The Deep Dark spawn room


The Deep Dark viewed without Night Vision


A rare patch of natural light in the Deep Dark


The Deep Dark viewed with Night Vision

The Deep Dark is an endless cavern. Massive, irregularly-spaced columns support a cavern roof from which giant stalactites hang; poised over the barren wasteland of cobblestone like tectonic Swords of Damocles. Monsters of all shapes and sizes roam the wasteland and an invisible, bodiless horror stalks the darkness. Below the cobblestone cavern floor, amongst the caves and tunnels, nature's bounty awaits the well-prepared adventurer.

Strata

The top layer of the Deep Dark contains only Stone and Cobblestone so the player must head downwards to find anything interesting. The main cavern ceiling is at approximately Y=120. The main cavern floor is at Y=63. A normal stone/ore/bedrock layer exists below the cavern floor.

Navigation and Hazards

Upon spawning, the player will be in a small, torch-lit Cobblestone room, close to the bedrock ceiling. A portal block sits in the center of the room to facilitate the player's return to the overworld. There are neither doorways nor passages so the player must dig themselves out of the cobblestone room. The Deep Dark provides little help in getting from the top layer to the cavern floor, only the giant cobblestone columns.

An irregular landscape of 1-2 block high cobblestone projections, occasional ravines, pools of water and pools of lava make land travel through the cavern exhausting and treacherous. Navigation is difficult as compasses behave erratically. It is unknown if multiple portals exist so a wise adventurer will make careful note of their starting position or have an alternative means of returning home.

As the name suggests, the Deep Dark is very dark. There is no sky and the only natural sources of light are rare pools of lava. Having a hefty supply of light sources is essential; in addition to the normal spawn of hostile mobs, being immersed in the dark for about one minute will cause the player to take continuous damage until they are near, or place, a light source.

Hostile mobs spawning here have increased amounts of health, generally double from their normal variants but sometimes even higher.

Differences from Previous Versions

In Extra Utilities, the Deep Dark had no lower bedrock layer, occasional large holes into the void, and rare temples with loot chests. In Extra Utilities 2 there is a normal lower bedrock layer. During testing, neither temples nor holes into the void were encountered. (Tested in ver 1.12-1.6.8)

Temples may be found rarely and long travel times are to be expected when searching for them.


Portal to The Deep Dark is a block added by the Extra Utilities mod. It is a portal block which is activated when right-clicked. It transports the player to the Deep Dark dimension.


The Portal to The Last Millenium is a block added by Extra Utilities mod. It is used to teleport players to The Last Millenium dimension. The Portal is used by right-clicking on it.

Note: when the player leaves The Last Millenium dimension by using the portal, they are sent to the world spawn of the Overworld map, not back to the portal they used to get to the Last Millenium. If there however is a portal inside the spawnchunk, the player will instead be teleported there.

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