Самый сильный босс в shadow fight 2

Обновлено: 05.07.2024


Дракон – первый персонаж, который встречается при прохождении второго акта. Крайне амбициозен и авантюристичен, из-за чего принимает решение участвовать в соревновании Отшельника. После своего поражения приходит к выводу, что главный урок, который ему предстоит усвоить, – смирение. Борется Шестом.



Неумолимый и грозный воин, Буйвол стремится во что бы то ни стало завладеть силой Отшельника. Борется Полумесяцами. [[Файл:Богомол.jpg|thumb|left|200px|тугарин змей


Тигр прекрасно осведомлён о могуществе и опасности магии, однако он не собирается отступать от своей цели. Получение секретов магии – вот что ему нужно. Борется Когтями.


Журавль – тот самый пропавший ученик Сэнсея, из-за которого началось путешествие, приведшее к Отшельнику. Пренебрежительно отзываясь о своём прежнем учителе, Журавль превозносит таланты Отшельника, однако после поражения меняет своё мнение. Единственный телохранитель, который борется без оружия.

История

Подобно другим Демонам, о прошлом Отшельника практически ничего неизвестно, кроме того факта, что он основал свою собственную школу боевых искусств. Судя по обстановке в городе после освобождения Отшельника из Врат Теней, ключевым в его обучении было умение разрушать.

Пока Тень находился в городе, подконтрольному Рыси, Отшельник завербовал нового ученика — Сэнсэя, помогающего Тени во время его пути. Как только Печать Рыси оказалась в руках Тени, Сэнсэй сказал ему, что его ученик пропал и его необходимо вернуть.

По прибытии в город протагонист сразу сталкивается с телохранителем (и учеником) Отшельника, который интересуется, не пришел ли и он ради состязания, устроенного Отшельником ради раскрытия его секрета победителю. Оказывается, что Дракон является одним из участников турнира, а потому, чтобы добраться до Отшельника, он должен быть побежден.

Перебивая учеников Отшельника, протагонисты узнают о его тайне — это магия — нестабильная энергия, контроль над которой требует очень хорошей концентрации. Это интригует Мэй, но заполучить магию возможно будет лишь после победы над главной сенсацией этого города.

Последним учеником Отшельника является Тенью (бой будет легкий: Журавль не имеет оружия, являясь единственным телохранителем в игре с такой особенностью). Он проигрывает и понимает, что был не прав.

Тень встречает Отшельника. Тот ни угрожает, ни оскорбляет персонажа, а лишь спрашивает у него, является ли Тень тем, кого он ждал столько лет. В первом бою Тень проигрывает, но Отшельник говорит ему, чтобы тот сосредоточился и попробовал еще раз. Как итог, Отшельник проигрывает схватку. Печать и Магия в руках персонажа. Напоследок Отшельник просит Тень устранить Мясника — третьего демона в списке, который угрожает ему смертью.

Вместе с другими Демонами встречается у Врат Теней, говоря после поражения, что Тень — единственный обладатель такой силы, способной одолеть всех шестерых Демонов. в этом мире. В Интерлюдии Отшельник говорит, что его магия — ничто в сравнении с силой Титана. После поражения он говорит Тени, чтобы тот остановился, ибо, если Врата откроются вновь, Титана не остановить.

Вооружение

Отшельник владеет уникальными парными мечами, имеющих специфику ударов, похожих на Саи. Супер-удар же — большое комбо, сбивающее противника с ног. Этот удар необходимо сбивать или уклоняться от него, иначе персонаж потеряет равновесие (конечно, если не заблокирует удар, но этого делать не рекомендуется: начиная с третьего раунда Отшельник будет накладывать Проклятие, т.е. более сильную версию Ослабления ударов на персонажа). Мантия же Отшельника зачарована на быструю зарядку магии, что будет являться проблемой для персонажа с плохим снаряжением.

Способность Отшельника — медитация. Суть ее заключается в том, что Отшельник садится на землю и медитирует, взлетая и закрывая себя голубой молниевой сферой. Молниевая она неспроста: с неба на Тень обрушатся молнии, наносящие очень большой урон. Лимита действия эта способность не имеет, по этой причине ее надо как можно скорее сбить, иначе Тень окажется в ловушке из постоянно бьющих молний. Лучше всего не отводить Отшельника от себя на дальнее расстояние.


There are two kinds of bosses in Shadow Fight 2 (Shadowland bosses and Eternals). Shadowland bosses are demons (who were once humans) that escaped from the Gates of Shadows when Shadow broke the "Laws of The Elders" by opening the gates, hoping for a worthy battle. Shadow needs to defeat the demons in order to obtain their seals and close the gates he once opened. Eternals are mysterious beings who awakened after gates were opened. The Demons are fought in the singleplayer mode while the Eternals are fought in the multiplayer mode.

Demons

Demons are the minions of Titan. All demons have 5 bodyguards. Players have to defeat all of the bodyguards before they can fight with the bosses. There are three rounds in each boss fight (with the exception of the Interlude fights). Each round can last a maximum of 99 seconds. There can be a maximum of 5 rounds.

Lynx is the very first demon encountered in Shadow Fight 2. Lynx is the leader of a group of assassins known as "The Order". When he meets the player, he dismisses the player as a pathetic fighter, instead sending Shin to take care of the player. Lynx has five bodyguards who, once defeated, clear the way for the player to battle Lynx.

Lynx's weapons are his claws - which have a moderate range, high damage and outclass most of the weapons in the first province. Lynx is also the first enemy to use ranged weapons. His special ability is that he can throw down a smoke bomb and become invisible. When Lynx is defeated, he hands over the Blue Seal. Beating him will allow the player to buy ranged weapons in the shop. If the player defeats Lynx in Eclipse mode, they will get his claws as a reward.

During the fights with Lynx and his bodyguards, the track "Black Warrior" plays.

Hermit

Hermit is the second demon encountered in Shadow Fight 2. He has five disciples which take the roles of bodyguards. All of them have names based on martial art styles. Hermit is famous for his mysterious power, which is revealed to be Magic.

Hermit has destroyed all other academies in the town so he can build his own school. It is revealed that Hermit's disciples resent him and only learn from him in an attempt to discover his secret and use it for their own benefits.

During the fights with Hermit and his bodyguards, the track "Old Sensei" plays.

Butcher

Butcher is the third demon encountered in Shadow Fight 2. As with Lynx and Hermit, he has five bodyguards. His first bodyguard is Bird, who attempts to ambush the three protagonists (Shadow, Sensei and May). She leads them to a secluded part of town saying that it will take their breath away, once and for all. Upon escorting them to her destination, she attacks, but Shadow manages to defeat her. Bird's defeat brings forth the rest of Butcher's Gang, directing the protagonists to Butcher himself.

Butcher is a bandit who raises children from a young age, training them to be violent and aggressive. Butcher was introduced by name in Act II to the protagonist by Hermit, who says that Butcher has been harassing Hermit for some time now because he seeks Hermit's magic.

Butcher wields a pair of meat cleavers, which cause bleeding effects on the player when he gets hit. His special ability is that he can stomp the ground, which causes a small earthquake. If Shadow is caught on the ground when he lands, he will lose a portion of his health as well as fall. Defeating him will reward players with the Red Seal. If defeated once more during eclipse, players will get his weapon as a reward.

During the fights with Butcher and his bodyguards, the track "Sparring" plays.

Wasp is the fourth demon encountered in Shadow Fight 2. She is the daughter of The Pirate King. With her father missing, Wasp became the new Pirate King. As with the other demons, she has five bodyguards who have their names themed on the sea. However, the first 3 "bodyguards" are members of "New Blood", a rebel group comprised of the pirate crews that do not trust Wasp. The last 2 "bodyguards" are Wasp's loyal men.


Wasp wields a green naginata. Her special ability is that she can jump off the edges of the battlefield and swoop across the screen, damaging the player. However, the attack can be dodged by rolling or a well-timed duck. After defeated, Wasp reveals that she indeed killed the Pirate King after being manipulated by Widow. The reward for beating her is the Purple Seal. If defeated once more in eclipse, players will receive her weapon as a reward.

During the fights with Wasp and her bodyguards, the track "Ship Battle" plays.

Widow

Widow is the fifth demon encountered in Shadow Fight 2. As with the other demons, she has five bodyguards named after animals particularly of cold regions, which serves as a metaphor of her cold-heartedness and indifference towards her admirers, though she does seem to hint some genuine feelings for Shadow, as he was unaffected by her charm. Her "bodyguards" are people who were mesmerized by her magic and beauty, competing for her attention, with the exception of Puma, Widow's only female bodyguard who genuinely serves Widow to help her achieve her ambitions.


Widow wields a pair of fans with a leeching effect. Her special ability is that she can teleport behind Shadow and backstab him, doing a noticeable amount of damage. This can be avoided by doing a very well-timed roll, a backwards kick as soon as she teleports, or simply intercepting her before she finished the teleport. Widow hands over the Orange Seal after she is defeated. If defeated once more in eclipse, players will get her weapon as a reward.

During the fights with Widow and her bodyguards, the track "Shadow Lady" plays.

Shogun

Shogun is the sixth demon encountered in Shadow Fight 2. As with the other demons, he has five bodyguards. He is the ruler of Ivory City, a burning city near the Gates of Shadows. Shogun and his bodyguards seem to believe that Shadow is the former Prince of Ivory City, which has been deceased. A bodyguard mistakes Shadow as The Prince, reporting it to the person who is one rank higher in the hierarchy, but they do not believe the lower officer and penalize them until they themselves get beaten and so on. All of Shogun's bodyguards have certain army ranks as their names.

Shogun was once a servant of the Prince, a man of royal birth. Seeing the incompetence of said Prince, and how his nation was falling to ruins because of this man, Shogun masterminded the assassination of the Prince, without the awareness of his men, and seized power for himself. While the nation was certainly stronger and more powerful than when previously ruled by the Prince, Shogun's reign showed to be tyrannical and somewhat despotic, as hinted by Shogun's bodyguards.

During the fight with Shogun, his bodyguards, and General's mercenaries, the track "Burning Town" plays.

Titan

Titan.jpg

Titan is the main antagonist and final boss of Shadow Fight 2. He is the mighty conqueror that had enslaved many worlds and is feared by the six demons. Titan can mold one's memories and thoughts, and bend someone's will with ease. In fact, most of his minions are comprised of mind-controlled people. He has many mysterious powers which make him fearsome.

Titan wields a huge, two-handed sword called The Desolator. There is a handle attached on its side to aid in its usage, since the weapon is so heavy. Unlike the other bosses, the player will not receive his weapon if he or she beats him again in Eclipse Mode.

When the player fights Titan's bodyguards, the track "Citadel" will play. Titan's bodyguards are battled in a different area than May's (controlled by Titan) and Titan's. Before the player gets to fight Titan, he sends May, who was previously sucked into the Gates of Shadows and possessed by Titan. During the fight with May, the track"Final Boss" plays.

When the player fights Titan, the track "Titan Epic Fight” plays.

Eternals

Underworld bosses are the Eternals, powerful beings that have lived for thousands of years. Their domain is the Underworld. They awakened after the Gates of Shadows opened, aiming to destroy the world. To enter a fight with any eternal, special keys are needed. These keys are won by defeating junior Eternals to fight senior ones. A specific amount of players are needed to challenge underworld bosses. Their shield must be destroyed in a specific amount of time that is different for each boss. After that, players can challenge them. If they lose, they can repeat the fight until they win which is called Finishing. Every fight lasts for 45 seconds. A minimum amount of damage has to be dealt by the player to reach the Finishing Round. Keys for Volcano are replenished to 5 at the beginning of each season. All other keys have to be won by the player after defeating Eternals.

Volcano


Volcano is the first Eternal encountered in Underworld, the multiplayer mode of Shadow Fight 2. He has hardened magma as his body and fiery flame as his hair. Volcano is one of the four bosses of the first floor. He has the ability to teleport and control fire. Volcano has a shield of 1,757 points which has to be destroyed within 5 minutes and 20 seconds before the players can finish him.

During the fight with Volcano, the "Underworld Demon" music plays.

Megalith


Megalith is the second Eternal encountered in Underworld. He is a stone-crystal humanoid being. His dungeon is a mine full of different gems. He has the ability to move earth to cause earthquakes. He has even moved continents. Megalith has a shield of 5,621 points which has to be destroyed within 6 minutes and 40 seconds before the players can finish him.

During the fight with Megalith, the "Crystal Dungeon" music plays.

Fungus


Fungus is the third Eternal encountered in Underworld. He is a giant living mushroom and has power to control mushrooms. He has a shield of 11,098 points which has to be destroyed within 12 minutes and 40 seconds before the players can finish him.

During the fight with Fungus, the "Underworld Pass" music plays.

Vortex


Vortex is the last Eternal encountered on the first floor of Underworld. He is a fish-human hybrid, with his humanoid traits being more dominant. He has the ability to summon huge floods. Vortex has a shield of 13,531 points which has to be destroyed within 6 minutes and 30 seconds before the players can finish him. Players need to get Dan 3 before they can challenge Vortex.

During the fights with Vortex, the "Ancient Evil" music plays.

Fatum


Fatum is the first Eternal encountered on the second Tier of the Underworld. She has the appearance of a woman with pale skin and yellow eyes. She wears a black hood and gown. Fatum has the ability to see and predict a human's demise, by delivering it directly. She has a shield of 8,471 points, which has to be destroyed within 8 minutes and 30 seconds before the players can finish her. Players must reach Dan 4 to challenge Fatum.

During the fight with Fatum, the "Fatum" music plays.

Arkhos


Arkhos is the second Eternal encountered on the Tier 2 of the Underworld. He is a rat-human hybrid, with his humanoid traits being more dominant. He also wears a tattered robe. Arkhos is the leader of rats. He also has gathered followers which he fed with lies. Arkhos has a shield of 8,839 points, which has to be destroyed within 8 minutes and 10 seconds before players can finish him. Players must reach Dan 5 to challenge Arkhos.

During the fight with Arkhos, the "Rats Underworld" music plays.

Hoaxen


Hoaxen is the third and last Eternal encountered on Tier 2 of the Underworld. He is a two-headed humanoid creature, with tentacles on his back. He also has human faces covering his abdoment and one on his shoulder. He has the ability to drive people mad with illusions. Hoaxen has a shield of 12,639 points, which has to be destroyed within 7 minutes and 50 seconds before players can finish him. Players must reach Dan 6 to challenge Hoaxen.

During the fight with Hoaxen, the "Raids Hoaxen", also known as, "Lord of the Lies" music plays.

Karcer


Karcer is the first Eternal encountered on the third Tier of the Underworld. He is a ghoul-like creature with fang-like bones protruding from around his neck, a series of bones structure resembling ribcages protruding from his back, and a long tongue with a similar appearance of a worm, complete with small fangs. Just like the usual depiction of ghouls, Karcer is a creature with an infinite hunger. For him, humans are nothing but food. Karcer has a shield of 10,472 points, which has to be destroyed within 5 minutes before the players can finish him. Players must reach Dan 8 before they can challenge him.

During the fight with Karcer, the track "Raids Hunger" plays.

Drakaina

Drakaina is the second Eternal encountered on the third tier of the Underworld. She has the appearance of a woman with red skin. Drakaina is a barbaric creature who is filled with rage and thirst for blood and finds delight in shredding her enemies to pieces. Drakaina has a shield of 12,513 points, which has to be destroyed within 7 minutes before players can finish her. Players must reach Dan 9 to challenge Drakaina.

During the fight with Drakaina, the track "Raids War" plays.

Tenebris

Tenebris raid.jpg

Tenebris is the last opponent encountered in the Underworld. He is the ruler of the Underworld and the one who created the Eternals. Tenebris claims to have created the the world, along with its light and darkness, hence him being called Maker, Creator, and Father. He is the one who made the decision to wipe out humanity to purify the world from shadow contagion, in order to cleansing it for new lives. Tenebris has a shield of 14,377 points which needs to be destroyed within 6 minutes before the players can finish him. Players must reach Dan 10 to challenge Tenebris.


Shadow Fight 2 — это один из самых популярных файтингов на мобильные устройства. Он очень популярный, но не очень лёгкий. И для упрощения ваших побед над мастерами боевых искусств, мы решили написать для Вас гайд. Читайте, применяйте в действии и побеждайте!

Основы



Не пытайтесь выходить на поединок с рейтингом «Сложно». Вы можете наносить кучу ударов,
но урона будет очень мало. К тому же скорость боёв в игре не самая большая, поэтому начните с тренировок. На них вы поймете, когда нужно начинать бить и на какой дистанции. Во время боя не старайтесь настучать как можно больше, лучше старайтесь пропускать как можно меньше. Выбирайте оружие под себя, чтобы вы могли уходить от ударов.

Помните об особенности ИИ, он не совсем способен заучивать ваши удары. Старайтесь их чаще чередовать: в голову, в ноги, в грудь, в ноги, в голову и тд. А если сошлись в бою слишком близко, то бейте по ногам, это позволит остановить удар врага, а вам сбежать.

Максим Струков


Максим Струков ответил Кириллу

Влад Климашевский

Никита Шушаков


Никита Шушаков

Никита Шушаков


Никита Шушаков

Аман Дуйналиев

Сергей Седов

Артур Лоза


Артур Лоза ответил Владу

Влад Климашевский

Саша Ворона


Саша Ворона

Максим Морозов

Максим Морозов

Дмитрий Денисенко

Максим Морозов

Дмитрий Денисенко

Дмитрий Денисенко

Единственное ты ему даёшь отхилиться. А когда ломаешь нет.

Максим Морозов

Дмитрий, да его можно просто заспамить и он вообще не юзнет этот куб, а я специально хотел, чтобы он юзал его

Дмитрий Денисенко

Максим, у меня спамить не получалось он отбивался. Поэтому я ждал пока он сделает удар и делал пару ударов и так до вечера. Ну короч ловил тайминги, а когда появлялся куб, подбегал и начинал по нему хреначить.

Максим Морозов

Дмитрий Денисенко

Максим Морозов

Дмитрий, просто обычный бросок, подходишь и бросаешь на землю

Дмитрий Денисенко

Я прост не знаю как именно это делать у меня иногда прост случайно получается а так я ни кого не бросаю.

Дмитрий Денисенко

Максим Морозов

Дмитрий Денисенко

Максим Морозов

Дмитрий Денисенко

Максим Морозов

Дмитрий, просто нужно подскочить к нему, я на видео так делал

Денис Кулик


Денис Кулик

Максим Морозов

Максим Морозов

Илья Кайгородов

Максим Морозов

Виктор Макогон


Виктор Макогон

Илья, Я бы тоже хотел надати в игре. Но у разрабов другие планы.

Роман Чепурной

Дмитрий Евгеньевич

Я ему так и не дал ничего сделать спасибо хоть увидел, что он умел

Игорь Косяк

Максим Морозов

Дмитрий Лавров

Сергей Портнов


Сергей Портнов

Я думаю это намёк на то что подобное улучшение будет у вестников потому что у легиона : непрерывность ,у династии типа ярости бури в SF2 а вот у вестников ничего

Кристина Молчанова


Кристина Молчанова

Данил Масленков

Сергей Портнов


Сергей Портнов ответил Кристине

Максим Морозов

Андрей Федюшин

DELETED

Он меня дико бесил но я его прошёл каким-то МАКАРОМ

Victor Brown

Ничем. Был уже слишком раскачан для главы, половину способностей противников вообще не видел. И это совсем не круто.

Вергилий Пономарев

Тем что он все блокировал. Я не догнал что надо бить после его удара. Просто бросал на землю и добивал как Хабиб Макгрегора. А параллелепипед вообще жесть. Один раз попал, на второй раз догнал, что еубоид надо ломать.

Василар Канарейкин

Вергилий Пономарев

Василар Канарейкин

Вергилий, пытался, не получалось ни разу. В итоге умудрился победить его, законтролив его теневыми способностями.
Один вопрос, что делать с Гизмо ??

Вергилий Пономарев

Василар, бить ему по лицу. Можно даже ногами. Он вообще лёгкий.

Василар Канарейкин

Роман Чепурной

Мои любимые боссы это Кибо,Император, Теневой разум, и конечно Боло с ним даже геймплей поменялся, он круче гизмо

Игорь Якимов

Тем что он меня бесил. Атаки парировал и блокировал металку

Владислав Ростовцев


Владислав Ростовцев

Запомнился тем, что я даже на лёгком уровне ему просрал. Затем одел доспех династов, нафармил теневухи и уработал его с 3 теневых приемов

Валера Татарян


Валера Татарян

Читайте также: