Poe клинок аракали

Обновлено: 02.07.2024

Атака, Поддержка
Уровень: 1–20
Множитель расхода и удержания ресурсов: 140%

Усиливает умения атак. Не усиливает умения, создающие приспешников.

Усиленные умения даруют Неуловимость при нанесении критического удара
Усиленные умения имеют +(0.7–1) % к шансу критического удара под действием Неуловимости
(0–38) % усиление эффекта Неуловимости от усиленных умений
Неуловимость от усиленных умений также дарует +(100–138) % к множителю критического удара
умениями, усиленными Клинком во тьме
Усиленные умения можно использовать только с когтями и кинжалами

Дополнительные эффекты от качества:
Усиленные умения имеют (0–20) % повышение шанса критического удара

Wiki поддерживается сообществом, поэтому подумайте над тем, чтобы внести свой вклад.

Аракаали, Прядильщица теней

Аракаали, Прядильщица теней - это финальный босс 7 акта, которого можно найти в Храм разложения — уровень 2.

Modifiers

100% chance to Trigger Level 1 Raise Spiders on Kill – See Raise Spiders .

История [ ]

Бог народа ваал. Грех создал зверя который усыпил всех богов. После того как мы убили Зверя, боги начали просыпаться. Видимо уже в дрёме Аракаали залезла в мысли Шёлка. Его мы встречаем в локации Обитель грехов, он рассказывает нам, что хочет жениться на Аракаали и приглашает нас на свою свадьбу.

Шёлк думает, что женившись на ней он расколдует чары и она вновь станет богиней любви. Из записок же узнаём, что он надеется женившись с ней стать правителями Рекласта.

В свою очередь Йина говорит что Шёлк сошёл в предначертанными Духами пути и выбрав лёгкий путь (стать правителем просто женившись) просит нас не дать разбудить ее.

Please consider helping keep the wiki up to date. Check the to-do list of updates needed for version 3.14.0.

Game data exports will becoming later as the technical changes in addition to regular changes take some more time.


Arakaali's Fang is a unique Fiend Dagger Fiend Dagger Rune Dagger
Physical Damage: 22-87
Critical Strike Chance: 6.50%
Attacks per Second: 1.20
Weapon Range: 10 Requires Level 53, 58 Dex, 123 Int 40% increased Global Critical Strike Chance .

Contents

Содержание

Item acquisition

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

The item is named after Arakaali, Spinner of Shadows, a spider that worshipped as a deity by the Vaal Empire.



Like SRS, but better.

Realistic Shaper DPS: 2mil+ without good gear

This build is for players who struggle reaching end-game content. With minimal investment you will be able to handle everything PoE can throw at you.

Gameplay Videos

To summon 20 spiders you need to spell cascase+desecrate. Then use

When you kill the 1-hp worm 2 spiders will be created for each nearby corpse. So you only need to kill 1 worm to create 20 spiders as long as there is 10 corpses near the worm you killed.

Resummoning Spiders Mid-Fight

Necromancer gives minion duration, and we take some of the duration nodes on the passive tree.

All of the usual Pros/Cons of any other Minion build also apply here.

  • Very High DPS without needing 6-Link
  • Easy to play
  • Great Clear Speed
  • Relatively cheap for its performance
  • Can do any combination of map mods
  • Requires unique items, not SSF friendly
  • Good defenses require some currency investment
  • Summoning spiders mid-fight can be difficult
  • Gear ceiling is low
  • Convoluted summoning mechanic
  • 8k+ EHP (6k Life / 2k ES) at 95
  • Immune to reflect - spiders are invulnerable!
  • Feast of Flesh instantly restores both HP and ES
  • Fortify from Shield Charge
  • Can focus on dodging because minions are so aggressive
  • Dread Banner reduces accuracy to nearby enemies (stacks with enfeeble)
  • Aspect of the Spider applies a 30% Slow (on bosses too!)
  • Temporal Chains on COH or Blasphemy
  • Enemies permanently blinded
  • CWDT Steelskin

Level 1-30
At Level 1 take Raise Zombie as your quest reward. Zombies are very powerful now, link them with Minion Damage and Minion Speed. At level 4 take Summon Raging Spirits and Link with Infernal Legion at level 8. This will cause your SRS minions to die, so pick up Minion Instability to make them explode. This combo, combined with Zombies, will easily get you through all of the early game content.

3.10 introduced cluster jewels. The build will be more expensive if you use them, but you gain a huge damage boost if you do. Check the cluster jewel section for more details.

Elemental Equilibrium - a staple in the majority of minion builds. Your minion hits do not trigger this effect, which allows us to use a lighting or fire spells to trigger a permanent -50% cold resistance for cold-damage scaling from hatred.

Eldritch Battery - Obtained from Devouring Diadem, this causes us to spend energy shield as mana. We can then reserve all of our mana for auras

Minion Instability - Used only for leveling with Infernal Legion SRS, unallocate after lv 53.

Otherwise get a good hybrid ES/Life shield. There are a few good elder/shaper mods such as CWDT, +Maximum Resistances, Recover Life/ES on block, and Reduced Mana Reservation.

You cannot use wands, but you can use a sceptre as an offhand weapon. Look for the temple mod that gives 70% minion damage/5% chance for minions to deal double damage. Then simply craft on minions have 15% attack speed. Be sure to avoid any weapon that adds cold damage to spells.

If you use a rare helmet, fossil craft -9% chaos resistance. You will also want a lab enchant that reduces the mana reserve of Hatred or Haste.

Alternatively you can use Devouring Diadem. It gives you EB which lets you reserve all your mana. If you socket Haste and Hatred into this helmet you will be able to use an Aspect of the Cat/Spider/Crab as well, because of the massive reduced mana reserve it gives to socketed gems.

Get at least 15% Reduced Flask Charges Used. Make sure your Writhing Jar is at least 17% Reduced Charges (16 of 40 use). The belt mod reduces the flask charge usage to 13, enabling 3 uses without refilling flasks.

Use Grip of the Council for maximum damage.

Command of the pit is no longer necessary because of new Accuracy changes.

Movement speed, life, resistances, es, and dex. Nothing fancy, should be easy to get. You can save a gem slot by getting the "Socketed Gems support by Fortify" elder mod.

The most important thing here is to Anoint Ravenous Horde on your amulet. Annointing saves 7 passive points, and provides a huge boost to your minions "for free". You can also craft on minion movement speed to amulets and rings.

You need 155 dex for Haste or 111 for Hatred; get most of it on amulet/rings. Essence crafting minion movement speed is a luxury as you can now craft on minion movement speed. Otherwise use accessories to fill out life and resistances.

If you plan to go spectres and want to get even tankier this is an interesting option. It also improves your auras which improves minion damage slightly as well.

Blasphemy - Temporal Chains - Enhance


If you really want to spend big, this is best in slot for just about any minion/aura build. Note that the Haste, Hatred, or Malevolence versions provide higher dps than envy as it allows you to run all 3 50% auras - Hatred/Haste/Mal because 1 of them is now free (normally we can only fit in 2 of the 3).

All Ghastly Eye Jewels. Make sure 1 of them has the mod "Minions have a % chance to blind on hit". Spiders attack so quickly everything will be blinded.

Life, minion added phys dmg, minion damage, minion attack speed, minion movement speed, resistances.

Check the Cluster Jewel section of the guide for more details on using them.

Dagger - 230c
Helmet - 1c
Shield - 20c
Coral Ring - 50c
Prismatic Ring - 270c
Amulet - 5c
Command of the Pit - 90c
Belt - 5c
Boots - 10c
Body Armour - 15c
6x Jewels - 15-20c each - 120c
---
816c or 4.8ex

UPDATE 1: Command of the Pit is no longer necessary, Grip of the Council around 5c, cost of build reduced.

UPDATE 2: You can now craft minion movement onto rings, so the price of rings will only be around 5-10c, cost of build reduced.

UPDATE 3: Dagger is only 20c, cost of build non-existent now.

5ex worth of Gear (Betrayal League - View current character for gear)

Cluster Jewels

All Credits go to PoE user Keyen on this one.

Scaling 6 Medium War Cry Cluster Jewels
All 6 of your Medium Jewels should be:
1 Cry Wolf
1 Rattling Below
1 Jewel Socket

These are the notables we can get on these cluster jewels. From best to worst.

Prefix:
-Renewal
-Raze and Pillage
-Rotten Claws

Suffix:
-2 Added Passive Skills are Jewel Sockets (Requires ilvl 75 jewel)***
-Minions have 3% increased Attack and Cast Speed (Requires ilvl 84)
-Call to the Slaughter

Another easy synergy to utilize is to craft on "10% Chance to Summon Spectral Wolf on Kill" to our rare amulet. Giving us a wolf pack in tandem with our spider hoard


Wolf Pack in Action

If you plan to use this helmet definitely take advantage of these synergies.

Damage Gems:
Poison:
In Dagger = Withering Touch - Minion Damage - Melee Splash
In Devour Diadem = Malevolence - Dread Banner - Generosity
-----OR-----
Cold: (recommended)
In Dagger = Multistrike - Minion Damage - Melee Splash
In Devour Diadem = Hatred - Dread Banner - Generosity

Poison theoretical damage is slightly higher, but the cold based one does about

2x higher initial hit damage which is significantly better in nearly all scenarios. This is because the poison damage takes time to ramp up.

Auras:
in Devouring Diadem: Malevolence/Hatred - Dread Banner - Generosity
in Devouring Diadem: Haste
Clarity (lv 1)
Precision (lv 1)
Aspect of the Spider (crafted onto rare gear)

Curse Setup:
Storm Brand - Curse on Hit - Temporal Chains - Enhance

or with Solstice Vigil: Temporal Chains - Blasphemy - Enhance
You will still need a damage skill to kill worms if you use solstice vigil

Offering:
Spirit Offering

Golems:
Summon Carrion Golem - Feeding Frenzy - Elemental Army
Carrion Golem provides a huge damage boost as it gives flat phys to spiders, cold exposure, and feeding frenzy.

Movement:
Whirling Blades - Fortify
or Shield Charge - Fortify
or Withering Step
Linking Fortify to a movement spell does nothing, only use it with an attack movement skill such as Whirling Blades or Shield Charge.

Minion Utility:
Desecrate - Spell Cascade
Convocation

Awakened Gems:
Awakened Minion Damage is fairly affordable and should be the first awakened gem you get.

Awakened Generosity and Blasphemy gives +1 level to gems at 20% quality, and are also on the cheaper end.

If you can afford it, swap your dagger gems for Awakened Melee Splash, and Awakened Melee Physical Damage. Awakened Multistrike is too expensive to be worth it.

By far the largest damage increase in damage comes from a Awakened Curse on Hit, because at 20% quality it gives +1 curses. However, this gem is usually around 8ex, which is more than double the entire cost of the rest of the build.

If you plan to use another minion type they may prevent you from summoning spiders easily. There are not enough gem slots for more than 1 extra linked up minion gem.

-- Utility Spectres: --
We will have 3 spectres total (2 from gem, 1 from passive tree).

-- Animate Weapon: --
Animated Weapon - Withering Touch - Minion Damage - Minion Speed - Multistrike - Melee Physical Damage

Animate Weapon is the new DPS option. They require you to use Bladefall to create "Blades" to animate. They are very squishy, so I struggle to recommend them.

IMPORTANT! You will also need at least a 5-link for DPS minions to be worth it.

Ascendency Order
Commander of Darkness > Mistress of Sacrifice > Plaguebringer > (Mindless Aggression OR Corpse Pact)

Bandits
Kill all

Pantheons
Soul of Lunaris is good for the 100% chance to avoid chained projectiles. Soul of Shakari makes you immune to poison which is really nice. You might also consider Soul of Ryslatha so you never run out of The Writhing Jar.

Is this build still viable after Phase Run nerf?
Yes, you have to dodge now instead of AFK.

How do I gain more survivability?
Spec out of Necromantic Aegis and equip a good defensive shield.

Why connect Enhance to Temporal Chains?
Enhance improves the quality of supported gems (24% at lv 4). Quality on curse gems increase their effectiveness at a much geater rate than the gem level itself. For an example, and extra 24% quality gives us 12% less action speed on TC, whereas +3 levels (Empower) only improves TC by 1%.

Build Changes from Patches

3.10 Changes

Slight buff; Commander of Darkness now gives +30% all res

Slight nerf; Spirit Offering no longer gives +ES, but we get +chaos res in return.

Slight buff; feeding frenzy has a global minion buff, we can have our utility minions proc this buff for our spiders

HUGE buff; optimized cluster jewels can provide up to 50% more damage, holy shit!

3.9 Changes

Bosses are harder to kill now, so the DPS will seem worse. I feel like you will need to go an off-hand minion dps scepter for bossing to feel smooth again.

Awakened gems are a straight buff to the build if you can afford it.

New unique belt is interesting, but not amazing.

3.8 Changes

Definitely a buff.

Carrion Golem also gives us another more multiplier, but that might mean using an unset ring to fit it in.

I like dropping the bottom half of the tree, because we can get increased duration from Enduring Bond.

If you find any important changes that should be addressed, please let me know via thread reply.

3.7 Changes

Buffed

Changes to accuracy calculation benefits minions immensely.

Command of the Pit -> Grip of the Council
Added Generosity - Precision (lv 5)

3.6 Changes

Buffed

Melee Physical Damage Support -> Withering Touch
Hatred -> Malevolence
DPS increased by around 10% with this change.

Spectres no longer spam skills when linking with Blood Magic support gem.

3.5.1b Changes

Nerfed/Exploit Removed

"Fixed a bug where Phase Run could make you completely invisible to all enemies."

You have to actually dodge now :( Use Shield Charge or Whirling Blades. Each spider gives attack speed, so movement skills are fast.

On the upside, dagger is cheaper!

Читайте также: