Divinity original sin 2 новая игра как включить

Обновлено: 04.07.2024

Ситуация такая , Я хост создавший игру на 4х и в прологе 2 моих боевых товарища спокойно смогли начать своё путешествие по миру Ривелона, но после пары партий всё изменилось. Один из них не может подключится к сессии - т.к игра намертво виснет на выборе лобби. Подключаться он перестал после смены интернет провайдера, но гугл отказался выдать мне ответы на мою просьбу.
После сброса сетевых адаптеров игра все же подключила его, но за 2 игрока. После перезапуска она перестала подключать его к нм снова и сброс сетевого адаптера уже не помог.
К другим другим лобби он так же подключится не может

Подключаться он перестал после смены интернет провайдера, но гугл отказался выдать мне ответы на мою просьбу.

У нового провайдера жесткий nat. Это пизда играм :) Белый айпишник может помочь, но если там Васян Нэт какой, то не факт. ред.

Жёсткий nat - не приговор, я уже как 3 года являюсь хостом в поигрульках с друзьями (Divinity в том числе), возможно проблема в другом.

Смена интернет провайдера.

наивный) а если пров 1. да и такое бывает.. по крайней мере у меня так((( ред.

Слово "Смена" подразумевает, что их как минимум 2.

Это ответ на твой вопрос:
а если пров 1.

ясно) тоесть один не может уйти и прийти другой.. ну ладно

Возможно другу надо писать в поддержку для про роса портов, либо арендовать белый ip.

Попробуйте поэкспериментировать с сейвами - перекиньте кому-то их, и пусть товарищ сам создаст, вдруг поможет.

Ну если хорошо разбираться. проблему нужно для начала локализовать.
игра намертво виснет на выборе лобби

Нужно как-то проверить его сетевую доступность у друга.
Вполне возможно, IP адрес этого лобби попросту заблокирован по какой-то причине новым провайдером.
.
Как узнать адрес и проверить? Я бы попробовал каким нибудь анализатором трафика (в простанародье сниффером), например wireshark.
Запустить можно сразу у друга, сначала программу, потом игру и пробовать подключится и посмотреть, что происходит. Результат можно сохранить в виде дампа. Перед запуском программы *настроятельно* рекомендую потратить денёк на ознакомление с её возможностями, документацией и настройками фильтров. Полученное знание много где может пригодиться, это довольно мощный инструмент для локализации проблем с сетью и не только.
Если подтвердится - качестве лечения в этом случае можно или пободаться с провайдером (у вас будет дамп, как доказательство сетевых проблем) или попробовать VPN.



This mod is intended to make a new game plus experience for players Majoras - Character Creation Plus - Definitive Edition


CCP adds several new Hair/Head/Beard options to all races and genders, giving you more options to better flesh out your Godwoken.

Now go and definitively enjoy some Divinity!


I added hair colors from DOS1, and then added some of my own. For the added colors, I attempted to build upon the themes Larian already had for the different races. While still adding some of my own ideas.



This mod adds all of the models from the Project Fashion Sins mod to the main story campaign. This will be added as armor, weapons & accessories that a trio of new vendors sell for your conven.


Inspired by the Vanity mod, this mod allows your character to keep a consistent appearance regardless of which armor or weapons they equip.

When you load up the game with this mod, you will be given three items: a sewing kit, a pair of shears, and a pat.

Rendal's NPC Armors and Weapons - Definitive Edition


Allows player characters to get NPC exclusive (or otherwise unique) visuals, by applying the visuals to equipped items or spawning them as loot. Includes armor visuals as appliable and spawnable, and weapon/shield visuals as appliable. Also includes armor .


LeaderLib is a library mod used to provide common functionality to other mods.

When a mod is updated, it may be automatically deactivated in the mod menu. Be sure to reactivate it.


* Shared assets for my mods (icons, etc.)
* Combined reset options via trader (near Beach statue, belowdecks on Lady Vengeance)

Please put this toward the top of your mod load order (before any of my other mods)!


OdinCore is a centralised mod resource for my D:OS2 DE mods, allowing them to communicate and interact with each other. It is required for most of my mods, so be sure to activate it!



Let There Be Tooltips! displays missing world tooltips for 508 objects, including: crates, barrels, ingredients, junk, and some corpses. If you can pick it up, move it, or search its contents, you can now see what it is!

[!] You must still pre.


This mod adds more than 1600 new crafting recipes; more than 550 new items; new mechanics like armor dyeing, elemental swords, craftable new unique armors, w.


Have you ever thought about how those awesome uniques would be really great to utilize earlier in the game? Or even throughout the entire game? Look no further my fellow traveler!

These uniques would usually be foun.


This mod tweaks the stats of almost all of the uniques in the game to make them more interesting and in general more powerful. It should now feel a bit more exciting to stumble on a unique, since many of them can give effects or skills that no other item c.


This is my first Mod! I've been playing Divinity a fair amount and started testing and using most mods in the workshop. There were a lot of mods I really enjoye.



This mod spawns more enemies, in every fight of the game, in every difficulty.
(Bosses remain unique, but they do get more bodyguards.)

Note: It is strongly recommended to use XP rebalancing mods, since this mod increases the number of mo.


This mod adds tough fights in previously empty areas. You are not safe anymore!

If you enjoy the combat in DOS 2 and you want more fights, this mod is for you.

Note: It is strongly recommended to use XP rebalancing mods, since this mo.


Enemy Upgrade Overhaul is my own personal twist on a randomized system for buffing enemies, allowing for more challenging encounters with weighted, randomized upgrades, and a chance of bonus treasure depending on how tough the enemy becomes.


Party Size Evolved increases the default party size limit to 6, with the option to configure it higher or lower, all the way to 10, or back down to 4.

While a higher party size limit is needed for 5+ multiplayer, this mod doesn'.


Does exactly as it says!

All player/party items are scaled to the player's level once obtained and on level up. This includes items already in your inventory when you load the game, meaning you will not have to start a new game .


Skips the introduction tutorial (The Hold) along with the videos.
Starts you on the beach in Ft Joy.

Update for v1.3.
- The first time you click on the barrel it asks if you've saved the other origin characte



Well, if you tired to wait while vendor refresh his stuffs this mod for you. Now for DE! Yes technically this is same as old mod for original edition by SirButtsington.


* Evasive Shot - 2 AP / 4 CD / 105% damage / 10m
Deal physical damage to your target and grant yourself stealth for one turn.

* Double Trouble - 2 AP / 1 CD / 60% damage (each) / 13m
Shoot arrows at.



Wanting to start a new ice age? Looking to turn the tide of combat? Hear the oceans calling?
This mod overhauls all .



Looking to harness the wind? Got a desire to manipulate the atmosphere? Dead-set on forking lightning across the batt.



Desperate to burn the battlefield to a crisp? Enjoy watching enemies melt? Dying to abolish Fire Resistances? This mo.



Wanting to manipulate the fabric of the earth? Looking to command the forces of nature? Got an urge to afflict debili.



Whilst the forces of nature maintain the balance of life and death, Necromancers relish in tipping the scales in eith. Odinblade's Huntsman Class Overhaul (DE) [REQUIRES NORBYTE'S SCRIPT EXTENDER]


Odinblade's Enhanced Summon Scaling (DE) [REQUIRES NORBYTE'S SCRIPT EXTENDER]




Practitioners of forbidden soul magic, Spectres blur the line between life and death by utilising devastating effects.



A clan of devoted assassins, the Umbra switch between Order and Chaos forms to ensure they kill their mark as quickly. Odinblade's Scoundrel Class Overhaul (DE) [REQUIRES NORBYTE'S SCRIPT EXTENDER]


Odinblade's Geomancer Class Overhaul Add-On - Pet Power Compatibility


This mod requires the Pet Power Gift Bag mod to be enabled as well as my Geomancer Overhaul to play:
Odinblade's Geomancer Class Overhaul

Introduced in one of the Gift .

Odinblade's Necromancer Class Overhaul Add-On - Pet Power Compatibility


This mod requires the Pet Power Gift Bag mod to be enabled as well as my Necromancer Overhaul to play:
Odinblade's Necromancer Class Overhaul

Introduced in one of the G.

Odinblade's Pyrokinetic Class Overhaul Add-On - Pet Power Compatibility


This mod requires the Pet Power Gift Bag mod to be enabled as well as my Pyrokinetic Overhaul to play:
Odinblade's Pyrokinetic Class Overhaul

Introduced in one of the Gift.



This is a mod I made to increase the number of craftable skillbooks, by adding new hybrid spells with skill combinations that aren’t in the base game (e.g. Hydro + Pyro). Combining any two skill books will now yield a new spell.


Whether you're unhappy that your custom character is stuck with Dome of Protection or you'd just prefer a different origin skill than the one you've got, this mod has a solution for you! Now with the option to rehash your racial skills too!

No Equipping Requirements [Requires Norbyte's Script Extender]


Weapons, shields, and armour no longer have equipping requirements.

How is this different from things already on the workshop? This doesn't remove scaling from weapons, and is compatible with mods that rework the weapon system by patching t. Origin Skills Rework [Requires Norbyte's Script Extender]


Reworks the Origin skills to be more interesting, and more importantly, useful. None of the skills are locked into a particular build, meaning you're free to do as you please!


Adds compatibility for Odinblade's class overhauls to my mod Origin Skills Rework.

This wasn't included in the base mod as I had to overwrite the tooltip for Break The Shackles.


Adds compatibility for Pet Power to my mod Origin Skills Rework.

This wasn't included in the base mod as Larian implemented Pet Power awkwardly.


Have you ever wanted to play as a Lizard character, but ended up picking another option because the Lizard racial ability was lackluster? Have you ever wanted to play.


Reduces sneak cost to 2 ap from 4, updated for definitive edition.


Wanting to try out a new build you’re not sure will work without putting 15 hours into it? Looking to speed through the game quickly to gather info for wiki documentation? Simply like to cheat and have everything at your disposal? The Cheat Commander allow.


This mod is intended to simulate Lone Wolf play with a larger party size in Definitive Edition.

  • Max AP per turn increased to 8
  • AP per turn increased to 6
  • Attribute Points per


Makes every player summon, from mods or not, permanent.

This mod can be used this standalone, or alongside Summoning Tweaks for a more customized summoning experience.

Recruit Companions with Class Mods [Requires Norbyte's Script Extender]


Love class mods like Odinblade's or Helaene's? This mod will let you recruit your companions in those classes, and others, just like every other class!

Add this mod to your load order along with any of your favourite class overh. Initiative-Based Turn Order (DE) [REQUIRES NORBYTE'S SCRIPT EXTENDER]


Dislike the "ally turn, enemy turn" nature of D:OS2's round-robin system? Wish that your initiative had a bigger impact on the turn order.


This mod scales higher level enemy death experience to the level of the highest player, allowing you to use enemy level scaling mods without worry of leveling up too fast. Lower level enemies still use their level for the xp granted to the party.


Adds a skill to summon training dummies designed to test skills / attacks on.

This skill is automatically added to all players/origin characters.
Note: If the extender is installed, the skill is remove from the hotbar when it's initially added, so a.


Adds a set of fully functional custom talents to Divinity: Original Sin 2.

These talents are not available during character creation. Instead, they are unlocked by interacting with the tablets found at the start of Act 1 and in two locations on the lowe.


25 сен. 2016 в 6:36

Разделение экрана многопользовательский поддерживается только при использовании двух контроллеров. Запустите игру с геймпадом, а затем нажмите кнопку Пуск / Параметры на втором геймпаде, чтобы присоединиться в качестве второго игрока.

По крайней мере, в Windows, можно использовать виртуальный эмулятор геймпада играть с клавиатурой и контроллером.

Split screen multiplayer is only supported when using two controllers. Start the game with a gamepad, and then press the Start / Options button on a second gamepad to join in as the second player.

At least in Windows it is possible to use a virtual gamepad emulator to play with a keyboard and controller.

25 сен. 2016 в 6:41

Разделение экрана многопользовательский поддерживается только при использовании двух контроллеров. Запустите игру с геймпадом, а затем нажмите кнопку Пуск / Параметры на втором геймпаде, чтобы присоединиться в качестве второго игрока.

По крайней мере, в Windows, можно использовать виртуальный эмулятор геймпада играть с клавиатурой и контроллером.

Split screen multiplayer is only supported when using two controllers. Start the game with a gamepad, and then press the Start / Options button on a second gamepad to join in as the second player.

At least in Windows it is possible to use a virtual gamepad emulator to play with a keyboard and controller.


30 сен. 2016 в 20:05

Являются ли оба геймпады, распознаваемые игрой? Когда начинается игра, и находится на 'нажатии клавиши или кнопки "экран, вы можете выбрать интерфейс контроллера либо с геймпадом?
Если игра идет прямо к главному меню, он не признал ни геймпад.

Are both gamepads recognized by the game? When the game starts and is on the 'press a key or button' screen, can you pick the controller UI with either gamepad?
If the game goes straight to the main menu, it did not recognize either gamepad.

Divinity: Original Sin 2 появилась немногим более двух лет назад и с тех пор время от времени обновлялась. Оказывается, студия Larian не собирается останавливаться.


По словам главы издательского отдела Майкла Дауса, у студии грандиозные планы. Будут добавлены, как игровой контент, так и некое «расширение вселенной» вне игры. Под игровым контентом, в первую очередь, подразумеваются «подарочные наборы» с новыми обликами, причёсками и тому подобным для всех платформ. Также в планах новая опция с увеличением скорости движения и добавлением очков действия.

Касательно контента, который расширит вселенную, Даус пока не распространяется. Не исключено, что речь может идти о настольной адаптации игры.

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