S nanny как пользоваться ark

Обновлено: 02.07.2024

S+ Nanny
Делает привязку у детёнышей 1%взросления - 1%привязки. Работает от мёда или ТЕК генератора.

Более подробная информация от игрока Spectra:

Механику няни можно проследить, если некоторое время наблюдать за быстрорастущим потомством. Эта приблуда ориентируется на процент взросления малыша, на долю процента опережая (чтобы привязка была точно 100% к концу, а не 99) и выдавая за каждый процент поинты статов. Пример: малышу нужно 4 ласки до 100%. За каждую ручную ласку он получает 25% привязки и 25% бонуса к статам. Няня распределяет эти проценты равномерно на проценты взросления.

Так как работа няни привязана к проценту роста малыша, лишнее поглаживание не мешает процессу, но и не ускоряет его. Няня просто какое-то время ждёт, пока уровень привязки сравняется с уровнем роста.

Если под няню подставить малыша без привязки, но уже, допустим, с 20% ростом, няня довольно быстро сравняет рост и привязку ("нагонит"), так что, если включать её не в сию же секунду, ничего страшного не случится.
Я полагаю, такая механика сделана для того, чтобы игроки не нашли способа увеличить привязку хитростью - процент взросления не увеличишь, привязку соответственно тоже.

Items [ ]

    S+ Adobe CeilingS+ Adobe DoorS+ Adobe DoorframeS+ Adobe Double DoorS+ Adobe Double DoorframeS+ Adobe Fence FoundationS+ Adobe Fence SupportS+ Adobe FoundationS+ Adobe GateS+ Adobe GatewayS+ Adobe HatchframeS+ Adobe LadderS+ Adobe RailingS+ Adobe RampS+ Adobe StaircaseS+ Adobe TrapdoorS+ Adobe Triangle CeilingS+ Adobe Triangle FoundationS+ Adobe Triangle RoofS+ Adobe WallS+ Adobe WindowS+ Adobe Window WallS+ Air ConditionerS+ Animal TenderS+ Auto CrafterS+ Auto TurretS+ Ballista TurretS+ Beer BarrelS+ Behemoth Adobe GateS+ Behemoth Adobe HatchframeS+ Behemoth Adobe TrapdoorS+ Behemoth Glass TrapdoorS+ Behemoth Metal HatchframeS+ Behemoth Metal TrapdoorS+ Behemoth Reinforced TrapdoorS+ Behemoth Sloped Adobe HatchframeS+ Behemoth Sloped Metal HatchframeS+ Behemoth Sloped Stone HatchframeS+ Behemoth Sloped Tek HatchframeS+ Behemoth Stone HatchframeS+ Behemoth Tek GateS+ Behemoth Tek GatewayS+ Behemoth Tek HatchframeS+ Behemoth Tek TrapdoorS+ Blueprint MakerS+ BookshelfS+ Bunk BedS+ CampfireS+ Cannon TurretS+ Charge InjectorS+ Charge StationS+ Chemistry BenchS+ Chibi DisplayS+ Cloning ChamberS+ Compost BinS+ ConverterS+ Cooking PotS+ Crafting StationS+ CryofridgeS+ Crystal CrackerS+ Dedicated StorageS+ Dedicated Storage IntakeS+ Dermis DisplayS+ Diagonal Electrical CableS+ Domesticated Bee HiveS+ Drone TerminalS+ DyeriaS+ Dynamic Adobe PillarS+ Dynamic GateS+ Dynamic GatewayS+ Dynamic Metal PillarS+ Dynamic Stone PillarS+ Dynamic Tek PillarS+ Dynamic Wood PillarS+ Electrical Cable IntersectionS+ Electrical GeneratorS+ Electrical OutletS+ Element CatalyzerS+ Elevator Call ButtonS+ FabricatorS+ FarmerS+ Feeding TroughS+ Flexible Electrical CableS+ Forcefield WallS+ Gacha GavagerS+ GardenerS+ Glass Behemoth GateS+ Glass CatwalkS+ Glass CeilingS+ Glass Cliff PlatformS+ Glass DoorS+ Glass DoorframeS+ Glass Double DoorS+ Glass Double DoorframeS+ Glass FoundationS+ Glass GateS+ Glass Half WallS+ Glass HatchframeS+ Glass Hollow WedgeS+ Glass Outer WedgeS+ Glass Platform WedgeS+ Glass RampS+ Glass Sloped WedgeS+ Glass Sloped Wedge GateS+ Glass StaircaseS+ Glass TrapdoorS+ Glass Tree PlatformS+ Glass Triangle CeilingS+ Glass Triangle FoundationS+ Glass Triangle RoofS+ Glass WallS+ Glass WindowS+ Greenhouse CeilingS+ Greenhouse DoorS+ Greenhouse DoorframeS+ Greenhouse Double DoorS+ Greenhouse Double DoorframeS+ Greenhouse Triangle CeilingS+ Greenhouse Triangle RoofS+ Greenhouse WallS+ Greenhouse WindowS+ HatcheryS+ Heavy Auto TurretS+ Hitching PostS+ IncineratorS+ Industrial CookerS+ Industrial ForgeS+ Industrial GrillS+ Industrial GrinderS+ Internal Piping - PillarS+ Internal Piping - SquareS+ Internal Piping - TriangleS+ Internal Piping - WallS+ Internal Wiring - PillarS+ Internal Wiring - SquareS+ Internal Wiring - TriangleS+ Internal Wiring - WallS+ Item AggregatorS+ Item CollectorS+ Item TranslocatorS+ LaboratoryS+ Large Adobe HatchframeS+ Large Adobe TrapdoorS+ Large Adobe WallS+ Large Crop PlotS+ Large Elevator PlatformS+ Large Forcefield WallS+ Large Glass WallS+ Large Metal HatchframeS+ Large Metal PillarS+ Large Metal TrapdoorS+ Large Metal WallS+ Large Reinforced TrapdoorS+ Large Sloped Adobe HatchframeS+ Large Sloped Metal HatchframeS+ Large Sloped Stone HatchframeS+ Large Sloped Tek HatchframeS+ Large Stone HatchframeS+ Large Stone PillarS+ Large Stone WallS+ Large Storage BoxS+ Large Taxidermy BaseS+ Large Tek HatchframeS+ Large Tek PillarS+ Large Tek TrapdoorS+ Large Tek WallS+ Large Wood PillarS+ Large Wood WallS+ Mannequin S+ Medium Adobe Pillar S+ Medium Crop PlotS+ Medium Elevator PlatformS+ Medium Metal PillarS+ Medium Stone PillarS+ Medium Taxidermy BaseS+ Medium Tek PillarS+ Medium Wood PillarS+ Metal Behemoth GateS+ Metal Behemoth GatewayS+ Metal CatwalkS+ Metal CeilingS+ Metal Cliff PlatformS+ Metal DoorS+ Metal DoorframeS+ Metal Double DoorS+ Metal Double DoorframeS+ Metal Fence FoundationS+ Metal Fence SupportS+ Metal FoundationS+ Metal GateS+ Metal GatewayS+ Metal HatchframeS+ Metal Hollow WedgeS+ Metal LadderS+ Metal Ocean PlatformS+ Metal Outer WedgeS+ Metal Pipe - FlexibleS+ Metal Pipe - InclinedS+ Metal Pipe - IntakeS+ Metal Pipe - IntersectionS+ Metal Pipe - StraightS+ Metal Pipe - TapS+ Metal Pipe - VerticalS+ Metal Platform WedgeS+ Metal RailingS+ Metal RampS+ Metal Sloped WedgeS+ Metal Sloped Wedge GateS+ Metal Spike WallS+ Metal StaircaseS+ Metal Storage BoxS+ Metal TrapdoorS+ Metal Tree PlatformS+ Metal Triangle CeilingS+ Metal Triangle FoundationS+ Metal Triangle RoofS+ Metal WallS+ Metal Water TankS+ Metal WindowS+ Metal Window WallS+ Minigun TurretS+ Moonpool TrapdoorS+ Mortar and PestleS+ Multi LampS+ Multi-ToolS+ MutatorS+ NannyS+ Omni ToolS+ Planetary ShieldS+ Plant Species X SeedS+ Preserving BinS+ Pressure PlateS+ Refining ForgeS+ RefrigeratorS+ Reinforced Behemoth GateS+ Reinforced DoorS+ Reinforced Double DoorS+ Reinforced GateS+ Reinforced TrapdoorS+ Reinforced WindowS+ Repair StationS+ Repulser PlateS+ Rocket TurretS+ Rope LadderS+ Seamless Crop SquareS+ Seamless Crop TriangleS+ Sheep HerderS+ Simple BedS+ Sloped Adobe RoofS+ Sloped Adobe Wall LeftS+ Sloped Adobe Wall Right S+ Sloped Glass Wall Left S+ Sloped Greenhouse RoofS+ Sloped Greenhouse Wall LeftS+ Sloped Greenhouse Wall RightS+ Sloped Metal RoofS+ Sloped Metal Wall LeftS+ Sloped Metal Wall RightS+ Sloped Stone RoofS+ Sloped Stone Wall LeftS+ Sloped Stone Wall RightS+ Sloped Tek RoofS+ Sloped Tek Wall LeftS+ Sloped Tek Wall RightS+ Sloped Thatch RoofS+ Sloped Thatch Wall LeftS+ Sloped Thatch Wall Right S+ Sloped Vacuum Compartment S+ Sloped Wood RoofS+ Sloped Wood Wall LeftS+ Sloped Wood Wall RightS+ Small Crop PlotS+ Small Elevator PlatformS+ Small Elevator TrackS+ Small Metal PillarS+ Small Stone PillarS+ Small Taxidermy BaseS+ Small Tek PillarS+ Small Wood PillarS+ SmithyS+ Spray PainterS+ Standing TorchS+ Stone Behemoth GatewayS+ Stone CeilingS+ Stone Cliff PlatformS+ Stone DoorframeS+ Stone Double DoorframeS+ Stone Fence FoundationS+ Stone Fence SupportS+ Stone FireplaceS+ Stone FoundationS+ Stone GatewayS+ Stone HatchframeS+ Stone Pipe - FlexibleS+ Stone Pipe - InclinedS+ Stone Pipe - IntakeS+ Stone Pipe - IntersectionS+ Stone Pipe - StraightS+ Stone Pipe - TapS+ Stone Pipe - VerticalS+ Stone RailingS+ Stone RampS+ Stone StaircaseS+ Stone Tree PlatformS+ Stone Triangle CeilingS+ Stone Triangle FoundationS+ Stone Triangle RoofS+ Stone WallS+ Stone Window WallS+ Storage BoxS+ Straight Electrical CableS+ Tek BridgeS+ Tek CatwalkS+ Tek CeilingS+ Tek Cliff PlatformS+ Tek Cooking PotS+ Tek DoorS+ Tek DoorframeS+ Tek Double DoorS+ Tek Double DoorframeS+ Tek ElevatorS+ Tek Fence FoundationS+ Tek Fence SupportS+ Tek Floating FoundationS+ Tek Floating Triangle FoundationS+ Tek ForgeS+ Tek FoundationS+ Tek GateS+ Tek GatewayS+ Tek GeneratorS+ Tek HatchframeS+ Tek Hitching PostS+ Tek Hollow WedgeS+ Tek LadderS+ Tek LeashS+ Tek LightS+ Tek Oil PumpS+ Tek Outer WedgeS+ Tek Platform WedgeS+ Tek RailingS+ Tek RampS+ Tek RefrigeratorS+ Tek ReplicatorS+ Tek SensorS+ Tek Sleeping PodS+ Tek Sloped WedgeS+ Tek StaircaseS+ Tek StorageS+ Tek StoveS+ Tek TransmitterS+ Tek TrapdoorS+ Tek Tree Platform S+ Tek Tree Sap Tap S+ Tek Triangle CeilingS+ Tek Triangle FoundationS+ Tek Triangle RoofS+ Tek TroughS+ Tek TurretS+ Tek WallS+ Tek WindowS+ Tek WindowframeS+ TeleporterS+ Thatch CeilingS+ Thatch DoorS+ Thatch DoorframeS+ Thatch FoundationS+ Thatch WallS+ ToiletS+ Tranq TurretS+ Transfer Control UnitS+ Tree Sap TapS+ Triangle Tek ElevatorS+ Vacuum CompartmentS+ Vacuum MoonpoolS+ VaultS+ Vertical Electrical CableS+ VesselS+ VivariumS+ Wall TorchS+ Water TankS+ Wind TurbineS+ Wood CatwalkS+ Wood CeilingS+ Wood Cliff PlatformS+ Wood DoorS+ Wood DoorframeS+ Wood Double DoorS+ Wood Double DoorframeS+ Wood Fence FoundationS+ Wood Fence SupportS+ Wood FoundationS+ Wood GateS+ Wood GatewayS+ Wood HatchframeS+ Wood Hollow WedgeS+ Wood LadderS+ Wood Ocean PlatformS+ Wood Outer WedgeS+ Wood Platform WedgeS+ Wood RailingS+ Wood RampS+ Wood Sloped WedgeS+ Wood Sloped Wedge GateS+ Wood TrapdoorS+ Wood Tree PlatformS+ Wood Triangle CeilingS+ Wood Triangle FoundationS+ Wood Triangle RoofS+ Wood WallS+ Wood WindowS+ Wood Window WallS+ Wooden Spike WallS+ Wooden Staircase S+ XL Adobe Wall S+ XL Forcefield WallS+ XL Glass WallS+ XL Metal WallS+ XL Stone WallS+ XL Tek WallS+ XL Wood Wall

S nanny как пользоваться ark

9 июн. 2020 в 22:08

Does it 100% imprint everything? Does it need the resources for 100% imprint like certain meats and kibble?

What does it do?

To your OP. The nanny matches the % imprint to the % growth. So a 10% baby will be 10% imprinted.

By default the nanny will imprint to 100% when fully grown.

9 июн. 2020 в 22:20 It imprints and feed babies. Imprint % is configurable. It does so over time, without interacting with the dino's actual wants 9 июн. 2020 в 22:20 It imprints and feed babies. Imprint % is configurable. It does so over time, without interacting with the dino's actual wants How do you change the % that it imprints? Will it guarantee 100% on everything? 9 июн. 2020 в 22:28 It imprints and feed babies. Imprint % is configurable. It does so over time, without interacting with the dino's actual wants How do you change the % that it imprints? Will it guarantee 100% on everything? Config. It should guarantee 100%. Unless you have maturation on like 500x 9 июн. 2020 в 22:29 How do you change the % that it imprints? Will it guarantee 100% on everything? Config. It should guarantee 100%. Unless you have maturation on like 500x What do you mean config? How could I change the files of a mod in the files for the base game? 9 июн. 2020 в 22:29 Config. It should guarantee 100%. Unless you have maturation on like 500x What do you mean config? How could I change the files of a mod in the files for the base game? Use the .ini 9 июн. 2020 в 22:30 What do you mean config? How could I change the files of a mod in the files for the base game? Use the .ini Fam what do you mean how can I change the files of MOD in the files of the base game that makes no sense 9 июн. 2020 в 23:07

Fam what do you mean how can I change the files of MOD in the files of the base game that makes no sense There are a number of config files that end in ".ini". These are plain text files that you can open in any text reader.

Pretty much every mod that has config options, including SS and S+, documents the options they have in the pinned discussions on the mod page. These mods in particular are damn well exhaustive in how much they off you.

They should be read alongside the Server config wiki page which also goes into a lot of detail on the changes you can make.

Structures Plus

Structures Plus is a building mod for ARK: Survival Evolved, developed by orionsun. The mod aims to overhaul the current building system in ARK: Survival Evolved, adding new features and structures.

Contents

Notes/Trivia [ ]

It became one of a few mods (although only a very restricted amount of items from Structures Plus were added to consoles) to make it onto console alongside Primitive Plus, The Center, Ragnarok, Valguero, and Crystal Isles

S nanny как пользоваться ark

24 окт. 2018 в 13:11

Okay, so I got 2 beehives which isn't a problem to power her up with it instead of tek generator now, my question is how long does 1 honey last in her? As It takes 45minutes to get 1 honey, which means 2honey per 45minutes since I got 2, but how long does it take for 1 to be used? Since it expires in 20minutes ( in my friends server )

P.S my Ovis just died when I was afk, the nanny had berries in her and meat, my carnivore didn't have any meat on him, and still alive?

from my experience
the nanny does not feed from inventory. only takes care of the imprint. so like anything else until they reach 10% you need to make sure they have enough food in dino inventory and food in feeding through for when they reach 10%.

nanny only does imprinting.

btw if you are going to be off for hours and are worried about having the food last long enough. put cooked fish meat in the feeding.cooked fish meat lasts like 5 or 6x longer than regular cooked meat.

24 окт. 2018 в 13:21

S+ fuel consumption rates are here.

24 окт. 2018 в 13:26 6hours in game or 6hours our time? As 6hours our time would be perfect.. 24 окт. 2018 в 13:28 RL hours, depending on the serversetting 15 ingame mins would result in merely seconds to react! 24 окт. 2018 в 13:29 Thanks! but the real question is.. does berries / ,meat have to be in the inventory of the nanny? as my first ovis baby died when I was afk as I stated ^, but my carno survived.. 24 окт. 2018 в 13:33 Now thats a good question, description says it does indeed work as feeding through for babies, expierience teached me otherwise. me just using it for imprint tho and feeding them manually 24 окт. 2018 в 13:33 Thanks! but the real question is.. does berries / ,eat have to be in the inventory of the nanny? as my first ovis baby died when I was afk as I stated ^, but my carno survived..

Put food in nanny inventory to feed babies.

I don't trust this, so I also put food on babies and regularly render them till they reach juvenile stage and eat from the trough.

24 окт. 2018 в 13:40 I guess. Well this is going to be annoying, as I did an allo just to test it out with the ovis, allo is still fine, no food in the inventory except in nanny, I just wanted to make sure so I don't have to wake up every freaking 3-4hours to feed gigas when I breed them, I got 5eggs ready at 1% but don't want to stay awake for a whole day or 18hours so they get to juvinille state, you know? I mean I breed rexs as soon as I go in the game and check on them every 4hours ( i stay with them the first hour and 30mins ) so the inventory goes to a decent amount to hold meat. 24 окт. 2018 в 13:48

from my experience
the nanny does not feed from inventory. only takes care of the imprint. so like anything else until they reach 10% you need to make sure they have enough food in dino inventory and food in feeding through for when they reach 10%.

nanny only does imprinting.

btw if you are going to be off for hours and are worried about having the food last long enough. put cooked fish meat in the feeding.cooked fish meat lasts like 5 or 6x longer than regular cooked meat.

24 окт. 2018 в 13:58 Will keep that in mind man, the server is in the ragnarok map, I'm exactly by 2 lakes in the redwoods ( very close to the wyvern place ) so I'll cook a bunch and put them in there, I got 3 through, so I'll fill 2 with cooked meat and the other one with berries since I got more carnos than herb 30 мая. 2020 в 21:04

from my experience
the nanny does not feed from inventory. only takes care of the imprint. so like anything else until they reach 10% you need to make sure they have enough food in dino inventory and food in feeding through for when they reach 10%.

nanny only does imprinting.

btw if you are going to be off for hours and are worried about having the food last long enough. put cooked fish meat in the feeding.cooked fish meat lasts like 5 or 6x longer than regular cooked meat.

I mean, it's supposed to, so idk why it isn't
"-Gives food to nearby babies" (Заблокирован) 30 мая. 2020 в 23:21

from my experience
the nanny does not feed from inventory. only takes care of the imprint. so like anything else until they reach 10% you need to make sure they have enough food in dino inventory and food in feeding through for when they reach 10%.

nanny only does imprinting.

btw if you are going to be off for hours and are worried about having the food last long enough. put cooked fish meat in the feeding.cooked fish meat lasts like 5 or 6x longer than regular cooked meat.

I mean, it's supposed to, so idk why it isn't
"-Gives food to nearby babies"
Well Mr. Necromancer, let me explain. there was a time (a long long time ago) where the S+ Nanny didn't worked correctly while being in Stasis. 30 мая. 2020 в 23:23

from my experience
the nanny does not feed from inventory. only takes care of the imprint. so like anything else until they reach 10% you need to make sure they have enough food in dino inventory and food in feeding through for when they reach 10%.

nanny only does imprinting.

btw if you are going to be off for hours and are worried about having the food last long enough. put cooked fish meat in the feeding.cooked fish meat lasts like 5 or 6x longer than regular cooked meat.

I mean, it's supposed to, so idk why it isn't
"-Gives food to nearby babies" Well thats the peril in commenting of threads 2 years old :-P. There have been a number of patches to the nanny between then and now to address the issues.

But at the time that this thread was made, there were known issues with the nanny being inconsistent.

Throughout 2019 there were several different versions of the nanny released to try to address the problems in different ways. Before finally settling on just moving food into the inventory directly.

Features [ ]

Remote Resource Transference (Grabbing) [ ]

This tool adds 3 additional buttons and one number input box to the UI of everything with an inventory.[1] It is very useful in moving large quantities of items around i.e. grabbing metal from an Anklyo into an Industrial Forge. These tools will only grab resources from boxes, creatures, and crafting stations that are not in use.

  • The Repair Button [2] grabs the needed resources to repair the selected item.
  • The Craft Button and input box [3] grabs the needed resources to craft the number of the selected engram or blueprint. The input box must contain a number, highlight and overwrite the 1 to get numbers less than 10.
  • The Grab Button [4] can only be used after selecting an item or engram. It pulls up a UI that lists all resources that can be pulled to this inventory. [5] Selecting a resource displays anything nearby that contains said resource. Choose how much you would like, click pull, then click done once you have what you need.

Recipes [ ]


  • All S+ production stations (e.g. Preserving Bin, Forge or Cooker) show all available recipes as blueprints within the station. These blueprints can be selected and used in conjunction with the resource grabbing tool to easily produce food using resources from multiple nearby containers.
    • Note that for S+ Preserving Bins in particular that the recipe blueprint does not automatically pull the additional Sparkpowder required to power the station.

    Modified Building [ ]

    • All S+ structures will ignore the world geometry and unit-clipping when placed. Be wary of burying yourself and others.
    • All S+ structures can be picked up.
    • All S+ containers and structures with an Access option can be locked, unlocked and pinned.
    • All passively noisy structures are now silent.
    • All S+ gas-powered structures can now be powered by either gas or electricity.
      • The S+ Chemistry Bench is noteworthy for still requiring both Power and Gasoline.
      • Note that Feeding Troughs block spawns.'
      • Now have options to adjust permitted creatures.
      • All S+ Doors, Dinogates and Hatchframes now feature adjustable open and close settings.
      • S+ Fence Supports and S+ Fence Foundations can be hidden individually, or all those connected.
      • S+ Pipes can be hidden individually. S+ Taps and S+ Intake Pipes also have the option to toggle the visibility of all connected pipes.
      • S+ Cables can be hidden individually. S+ Generators and S+ Electrical Outlets also have the option to toggle the visibility of all connected wires.
      • S+ Electrical Outlets can be hidden individually, as well as having the option to toggle the visibility of sparks and wiring.

      Medium, Large and XL structures have proportionally increased cost, weight and durability.

      • Pillars are available in Medium (3 high) and Large (5 high).
      • Walls are available in Large (4 high) and XL (12 high).
      • S+ Railings
        • Can be toggled to resemble a half-wall.
        • No longer considered to be full of holes, regardless of model.
        • Can now be toggled to resemble a staircase.
        • Resized to fit within a 1x1x1 box.
        • Now provide structural support as if a wall.
        • Resized to fit within a 1x1x1 box.
        • Angle reduced to 90 degrees.
        • Can now be flipped after being placed.
        • Can now toggle unit collision with the railing.
        • S+ Beds and S+ Bunk Beds can snap to each other vertically and horizontally.
        • S+ Ceilings snap flush with S+ Foundations.
        • S+ Crop Plots
          • Small Crop Plots will snap inside of the four corners or the center of S+ Foundations.
          • Medium and Large Crop Plots will snap to the center of S+ Foundations.
          • Can now be stacked vertically.
          • Resized to be the same height as walls.
          • Will now snap to ceilings if there is ground support (e.g. the far side of a bridge).
          • WARNING: Placing these on a Plesiosaur platform saddle will likely result in the game determining the dino to be "out of the water", instantly killing it. As of right now, it appears to be safe for Mosasaurus.

          The triangles are made from Wood,Stone,Adobe,Metal and Tek.There are three variants of triangles such as Roof,Foundation and ceiling

          Besides Foundation They also come in the Greenhouse structure type.The greenhouse structures also still give the green house effect if the plant is under the glass.

          • Rate of consumption changed to 1 Element per day from 1 per hour.
          • Now features a Dino Scan via the radial menu that allows you to populate a list with all instances of a creature species, including its level and coordinates.
          • Boss arenas can now be entered though the transmitter.
          • Can now be powered by an S+ Tek Generator. Can still be powered individually at the standard hourly rates.
          • No longer require power to function.
          • Resized to 2x2x2 from 1x1x1.
          • These will not snap to foundations.
          • WARNING: Placing these on a Plesiosaur platform saddle will likely result in the game determining the dino to be "out of the water", instantly killing it. As of right now, it appears to be safe for Mosasaurus.

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