Ninja looting in dungeons что это

Обновлено: 04.05.2024

The act of dishonorably acquiring items at the scene of a kill in an MMORPG (but can also happen in Tabletop RPGs). Ninja looting takes many forms, but the end result is that a player obtains an item that they were "not supposed to," much to the ire of other players present who put in the hard work of actually making the kill in question. Ninja looting is often, but not always, a form of Griefing. A couple ways this can happen:

    Some games, especially early ones, have no built-in system for distributing loot and the first person to get to a corpse can take from it whatever they like. This can lead to players rushing to a monster killed by someone else and taking the loot before the person who did all the work has a chance to. Other games only allow the party that killed a monster to take items off of it, but that can still lead to situations where one member of the group tries to loot every kill first and leaves little to nothing for the others. This is the type of system that the term "ninja looting" directly comes from, with the logical basis being that they are "stealthfully" (or just very, very quickly) taking loot from a kill. Especially horrible if one is playing an archer, since every single melee fighter will be closer to the target and have a better chance to loot the corpse.

The one thing that all ninja looting has in common is that the other players present feel the perpetrator used a method that goes against the "rules of conduct", using some underhanded tactic to ensure that they receive an item. The rules of conduct vary from group to group, but are generally based on Need Before Greed and some level of having "earned" a particular item through prior conduct.

Note that the rule being broken by a ninja looter is almost always an unofficial rule which was made up and enforced by the community rather than a "real" rule set by the developers of the game (much like the way swearing during mass is not illegal, only frowned upon).

Further, note that one of the big design goals for modern MMOs is avoiding this in some way, and making the "code" rules sufficiently well-designed to match up to most player's expectations.

Can happen in Real Life (or be perceived that way), if the "first come first served" rule is in effect.

Dealing with Ninja Looters

With the advent of patch 3.3.0, Need before Greed was implemented as the standard looting system, the ability to ninja loot has been significantly reduced, so long as everyone hits 'need'. Unfortunately, this also means that players with legitimate off-specs are often denied needed gear. Additionally, this patch has provided the ability to trade BoP items with other players that were eligible for the loot. Therefore, if a player acquires a BoP item unfairly - it is possible to discuss this and trade the item between players (this is a good way of telling the difference between genuine mistakes and a loot ninja).

There is also an ongoing debate as to whether rolling "Need" for a player's off-role is considered ninja-looting, especially when another group member needs the item for their own role. An example of this would be a shaman, present in a group in the role of Healer, rolling Need on an Agility ring which a rogue who is present needs for his current role of DPS. An MMO-Champion forum discussion on the topic can be found here. This debate has fueled argument that the Need roll should be split into Main Spec and Off Spec rolls, with Main Spec rolls getting priority. The general consensus so far seems to be that out of courtesy, a player should only roll Need on an item for offspec (or off-role) if nobody present needs it for their current party role. Sometimes, those will also ask if they can Need for an item and why they want it to prevent the thought of ninjaing. Though some people might be suspicious if the reason is legit, many feel this is good etiquette in this situation, since those that usually ask such are not usually viewed as those that would ninja loot items.

Loot ninja

A loot ninja, AKA ninja looter or simply ninja, is a player who takes loot to which he or she is not entitled. The act is referred to as ninja looting or ninjaing. The term predates World of Warcraft and originated with the notion of looting as quickly as possible. The common synonym for this behavior is greeder, though that term has ironically fairer play connotations specific to WoW.

Ninja Looting

The act of dishonorably acquiring items at the scene of a kill in an MMORPG (but can also happen in Tabletop RPGs). Ninja looting takes many forms, but the end result is that a player obtains an item that they were "not supposed to," much to the ire of other players present who put in the hard work of actually making the kill in question. Ninja looting is often, but not always, a form of Griefing. A couple ways this can happen:

  • Some games, especially early ones, have no built-in system for distributing loot and the first person to get to a corpse can take from it whatever they like. This can lead to players rushing to a monster killed by someone else and taking the loot before the person who did all the work has a chance to. Other games only allow the party that killed a monster to take items off of it, but that can still lead to situations where one member of the group tries to loot every kill first and leaves little to nothing for the others. This is the type of system that the term "ninja looting" directly comes from, with the logical basis being that they are "stealthfully" (or just very, very quickly) taking loot from a kill. Especially horrible if one is playing The Archer, since every single melee fighter will be closer to the target and have a better chance to loot the corpse.
  • Most modern online games will allow loot to be picked up by other players after a set amount of time has passed. In games with unrestrained player killing enabled, this means that a player could kill a hundred creatures before obtaining a coveted item . only to be backstabbed by your party member just as you reach over for your loot, and having to watch as said "friend" runs off with your loot. Another variation exists in games where players drop loot after death - said Griefer will wait until you defeat a foe and pick up its loot, before killing you while you're still weak and helping himself to your inventory.
  • Other games have a treasure pool system, where every item from a particular kill is placed in a "pool" that the party can take from. Most of these systems also have a random number generator (the act of using is called "lotting" on an item) that allows people to randomly determine who gets something. The act of "lot sniping" is when somebody either waits until when everybody else has cast a lot/passed before then "illegally" lotting on the item. Another variant is when they wait for near the end of the time period an item will be in the treasure pool before lotting. Neither is a 100% method due to the random number generator, but the intent is still viewed negatively even if it fails.
  • The treasure pool system also sometimes has a feature where somebody can be set to receive all the items that drop (often called "quartermaster"). One tactic is to set somebody as the quartermaster without the consent of the people present to insure they get a particular item. This is mostly unheard of due to the fact that such a system usually requires the party leader to set it, but some cases of it still pop up.
  • A third variation on treasure pool-based Ninja Looting is to lot on items when everyone else is too distracted to lot, such as by fighting for their lives. This is something jerks do in Final Fantasy XI, particularly WRT seals.
  • With some systems there's also kill stealing. the person who deals the deathblow gets the XP (unless they're grouped with others, in which case the XP is shared), so some people will let another player wear an enemy down to their last HP, then swoop in and take the kill.
  • Depending on the group setup, it's also possible that an item will be claimed under the assurance that the player really needs it, but is really just grabbing it to sell for money.

The one thing that all ninja looting has in common is that the other players present feel the perpetrator used a method that goes against the "rules of conduct", using some underhanded tactic to ensure that they receive an item. The rules of conduct vary from group to group, but are generally based on Need Before Greed and some level of having "earned" a particular item through prior conduct.

Note that in all cases, the rule(s) being broken by Ninja Looters is 99.9% of the time a rule which was made up and enforced by the community over the "real" rules of the developers of a game (much like the way swearing during mass is not illegal, only frowned upon) or by societal "standards".

Can happen in Real Life (or be perceived that way), if the "First come first served" rule is in effect.

Definition

The term originates from prior-generation MMO's, where loot was often contained in a chest or other container guarded by a mob. Players could potentially sneak around the mob and the rest of the party, taking the item without having contributed to the fight. Within World of Warcraft, the term seems to have a few different meanings depending on whom you ask, such as:

Gold farmers also try to join instance groups in order to ninja/pirate loot items and sell them.

Loot ninjas are understandably not well liked by other players. Often, a ninja will get a bad reputation on a realm which eventually prevents them from being invited to participate in any high level instances. Many guilds also have rules stating that ninjas/pirates should be kicked from the guild on their first offense.

Are there any clear rules in dungeons? What does ninja loot exactly mean?


Is a DPS warrior in their right to roll on agility rings?Is a DPS warriors in the wrong to roll need on a tanking shield or trinket when a tank needs? is this considered ninja looting?

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What if a dps warrior without asking if it’s okay needs on a shield is this ninja looting / reportable or is he within his rights to need?

Here you can find the explanation what ninja is and how you do report it. The only way to make yourself completely safe is to announce the spec you roll for, at the beginning of the dungeon, and take a screenshot of it. Ofc, if you were a tank that had announced he was gonna need for dd spec but you still needed as a tank that would be considered as ninja.

Nothing in that document talks about specs. According to this document an arms warrior who joined a dungeon group as DPS need rolling on a tank shield is fine since he has a use for this item, however that same warrior rolling on a int/mp5 healing shield would be a ninja.

Not sure if this is an oversight or intentional, but nothing in these rules says anything about rolling need for offspec items as long as it is something you can use. Which is probably the largest form of ninja looting seen in dungeons.

I think people are getting very confused what “ninja” looting is and what it means in dungeons vs what it was defined as back when the original WoW was released.

In classic wow, ninja looters would often set the looting to master looting during raids, and then they would bag every item off the loot table from a raid boss, hearth out, and be on their merry way. There were some ninjas which would have an add on that kicked everyone from the raid mere seconds before the final boss was killed and then take all the loot.

In warmane, loot in 5 man dungeons is rolled upon. Rolling on an item automatically removes the “ninja” title from ninja looting, because you’re not bagging the items yourself and hearthing away.

If two classes are cloth wearers, they go both need on cloth items. If one cloth wearer doesn’t truly “need” the item and wins the roll, that is not ninja looting. And he won it fair and square.

It is however, an extremely fucking dick cunt thing to do to other players, and it’s happened to me many, many times.

Contents

World of Warcraft Game Design

Several features in World of Warcraft were designed to minimize the opportunities for players to ninja/pirate loot, addressing problems which had occurred in earlier games.

Blizzard's Official Policy

Blizzard's official stance is that unnecessarily rolling Need, Master Looting, or leaving an instance after winning an item do not constitute ninja looting, and as such the GM's will not intervene. Blizzard will usually only take action for a blatant scam, such as a raid leader declaring free rolls in chat and then master-looting everything to himself. They will not intervene if there was no prior agreement (and cannot if the agreement was made over Ventrilo or a private forum- it has to be in game, where they can check logs). In any PuG raid, ask the raid leader to state the loot policy explicitly in chat.

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