Mindustry где сохранения

Обновлено: 05.05.2024

Platform: Android/iOS/Mac/Windows/Linux
Mac
Build: The build number under the title in the main menu. Required.
steam build 105
Issue: Explain your issue in detail.
i went into the campaign and my frozen forest progress had been overridden with an editor map i was messing around with
Steps to reproduce: How you happened across the issue, and what exactly you did to make the bug happen.
i was in the editor and i left the editor opened the campaign and clicked on frozen forest, then i noticed that it said 'frozen forest' with icons for copper lead and coal, it didn't say amounts of any resource even though i had about 20 minutes of progress, when i opened the map frozen forest did not appear, that same map i had open in the editor opened, when i left i re-opened the campaign and saw that my progress was straight up gone.
Link(s) to mod(s) used: The mod repositories or zip files that are related to the issue, if applicable.
none
Save file: The save file you were playing on when the bug happened, if applicable.

Crash report: The contents of relevant crash report files. REQUIRED if you are reporting a crash.

Place an X (no spaces) between the brackets to confirm that you have read the line below.

  • I have searched the closed and open issues to make sure that this problem has not already been reported.

The text was updated successfully, but these errors were encountered:

Hello, I'd like to second this issue, I experienced a very similar issue which I describe below.

Platform: Linux (Ubuntu 18.04.5 LTS)
Build: alpha build 105

Issue:
This occurred in 3 steps :

  1. After some time of playing, one sector (A) on the map was not displaying the correct amount of resources. When trying to load it, it would load another sector (B) instead (always the same)
  2. After restarting the game and reentering campaign mode, the inaccessible sector A did not appear. After loading the second sector B, the map did displayed A but back to step 1 bug.
  3. After B saved a few times, A would displayed as locked forever. (this is the current state of the save file)

A = sector 63
B = sector 142

Steps to reproduce:
On A, I replaced the base 3x3x core with the direct upgrade (4x4)
I then on B, and waited for resources to stack. Then I upgraded the core on this one too.
I tried to go back to A, but the B save loaded instead. This is step 1.
I used the Save & Quit menu to reload the campaign, it leaded to step 2. It stayed in this state for a few tries, I also experimented loading other sectors, exiting the game without saving (alt+F4), etc.
Finally, the autosave occurred when I was on B, leading to step 3.

I also imported schematics at some point but I don't think this is related.

Link(s) to mod(s) used: None
Save file: saves-charlignon-issue-2620.zip
Crash report: None

29 апр в 2:30 Перенос сохранения с PC на Android и на оборот. \ Transferring save from PC to Android and vice versa.

Для этого нужно найти папку с игрой на обоих устройствах.
Для Android:
(Внутренний или внешний накопитель)\Android\data\io.anuke.mindustry\files
Для PC (Steam):
Steam\steamapps\common\Mindustry\saves

И перенести следующие файлы и папки с заменой:
• previews (целиком папку)
• saves (целиком папку)
• schematics (целиком папку)
• settings.bin
• settings.log
• settings_backup.bin

̶Н̶а̶д̶е̶ю̶с̶ь̶ ̶в̶с̶е̶ ̶п̶о̶н̶я̶л̶и̶ ̶ч̶т̶о̶ ̶е̶с̶л̶и̶ ̶в̶ы̶ ̶х̶о̶т̶и̶т̶е̶ ̶п̶е̶р̶е̶н̶е̶с̶т̶и̶ ̶с̶ ̶A̶n̶d̶r̶o̶i̶d̶ ̶н̶а̶ ̶P̶C̶ ̶т̶о̶ ̶и̶ ̶ф̶а̶й̶л̶ы̶ ̶н̶у̶ж̶н̶о̶ ̶к̶а̶п̶т̶и̶р̶о̶в̶а̶т̶ь̶ ̶с̶ ̶т̶е̶л̶е̶ф̶о̶н̶а̶ ̶н̶а̶ ̶к̶о̶м̶п̶.̶ ̶И̶ ̶н̶а̶ ̶о̶б̶о̶р̶о̶т̶ ̶е̶с̶л̶и̶ ̶с̶ ̶П̶К̶ ̶н̶а̶ ̶A̶n̶d̶r̶o̶i̶d̶ ̶(̶С̶ ̶к̶о̶м̶п̶ь̶ю̶т̶е̶р̶а̶ ̶к̶о̶п̶и̶р̶у̶е̶м̶ ̶н̶а̶ ̶A̶n̶d̶r̶o̶i̶d̶)̶.̶

Если нужны еще моды нужно перекинуть папку "mods"
Советую на всякий случай сохранить отдельно на компьютер вышеперечисленные файлы и папки. Чтобы не произошла утеря данных в случае ошибок.
________________________________________________________

To do this, you need to find the folder with the game on both devices.
For Android:
(Internal or external storage) \ Android \ data \ io.anuke.mindustry \ files
For PC (Steam):
Steam \ steamapps \ common \ Mindustry \ saves

And transfer the following files and folders with replacement:
• previews (whole folder)
• saves (whole folder)
• schematics (whole folder)
• settings.bin
• settings.log
• settings_backup.bin

If you need more mods, you need to transfer the "mods" folder
I advise you to save the above files and folders separately on your computer, just in case. To avoid data loss in case of errors.

metamuffin / Mindustry-file-format.md

This is a short overview about how (i think) mindustry saves maps. All of this is just what i think mindustry's code does, by just looking at it. The format will probably change with new versions.

  • version: byte
  • Meta:
    • wave: int
    • wavetime: float
    • stats: JSON
    • secinfo: JSON
    • rules: JSON
    • mapped: byte - length?
    • Content
      1. type
      2. length
      3. n data bytes
      • item,
      • block,
      • mech_UNUSED,
      • bullet,
      • liquid,
      • status,
      • unit,
      • weather,
      • effect_UNUSED,
      • sector,
      • loadout_UNUSED,
      • typeid_UNUSED,
      • error,
      • planet,
      • width: ushort
      • height: ushort
      • Floor (for each tile):
        • floorid: short
        • oreid: short
        • consectutives: ubyte
        • block: short
        • had_entity: bool
        • if had_entity is true
          • is_center: bool
          • if is_center
            • length: ushort
            • tildata: n bytes
            • consectutives: ubyte
            • teamc: int - Team count?
            • *for each team
              • team: int
              • blocks: int
              • for each block
                • x: short
                • y: short
                • rotation: short
                • block: short
                • config:
                  • type: byte
                  • cases for types 0. null
                    1. int
                    2. long
                    3. float
                    4. string
                    5. content by id
                      • type: byte
                      • id: short
                      • length: short
                      • for
                        • data: int
                        • x: int
                        • y: int
                        • length: byte
                        • for
                          • packed_point: int
                          • type: byte
                          • id: short
                          • chunk:
                            • length: short
                            • for
                              • typeid: byte
                              • entity_data: Something

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                              123e443 commented Apr 29, 2021

                              Is it compressed with zlib?

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                              Mindustry где сохранения

                              Mindustry
                              Версия: 126.2
                              Жанр: Стратегия

                              Прикрепленное изображение

                              Последнее обновление игры в шапке: 11.07.2021

                              Прикрепленное изображение

                              Прикрепленное изображение

                              Прикрепленное изображение

                              Прикрепленное изображение

                              Прикрепленное изображение

                              Прикрепленное изображение

                              Краткое описание:
                              Заводостроительная игра-песочница в жанре защита башен.

                              Описание:
                              Создавайте сложные логистические сети для переноса боеприпасов для турелей, добывайте ресурсы для строительства, и защищайте их от различных волн врагов.
                              Играйте с друзьями в кроссплатформенные кооперативные игры, или бросьте им вызов в командных PvP-матчах.

                              Особенности игры:

                              - 24 встроенные карты
                              - Кампания, с полноценным технологическим древом и прогрессией карт
                              - 4 вида мощных боссов
                              - Системы для транспорта электроэнергии, жидкостей и ресурсов
                              - 19 видов дронов, кораблей и наземных боевых единиц
                              - Более 120 блоков в техногическом древе
                              - Более 75 видов натуральных блоков
                              - Кроссплатформенный мультиплеер с поддержкой как и локальных сетей, так и серверов
                              - Пользовательские настройки игры — изменяйте цену блоков, силу врагов, количество стартовых ресурсов, интервал между волнами и т.д.
                              - Редактор карт с бесчисленными возможностями, инструментами для случайной генерации руд, рельефа, декораций, а также для симметрии карт
                              - Настраиваемые раскладки волн для карт

                              Изображение

                              Русский интерфейс: Да

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