Green project синий гриб где найти

Обновлено: 27.06.2024

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2. Concentrated Caffeine [ ]

It is a consumable liquid. The recipe for Concentrated Caffeine is not originally available to the player at the begining of the game and has to be found by the player for it to appear in the chemistry table.

Recipe: [ ]

Roasted Coffee Bean: 20

Stats: [ ]

Fabrication time: 10 mins [ ]

Green Factor [ ]

The Green Factor (GF) is the number next to the leaf icon in the top right of the screen. It increases with the amounts of trees planted and the subsequent increase in the surrounding green tiles around the trees.

Planting Trees [ ]

Trees can be planted by placing a tree seed in arable soil. There are 6 types of trees that can be planted in the game at this time.

When fully grown, trees will increase the presence of animals and plants in the surrounding area. The type of animals and plants depends on the species of tree planted.

The Green Factor plays an important part in the game, and as the Green Factor increases it will trigger in-game events, increase the variety of items the player can find while while foraging, and change the sound of the environment with increased nature noises present.

Gathering [ ]

RECOLECCIÓN


English:Thyme can be found under elm trees. It will reproduce itself if there is some thyme left alive. Beetles like to eat thyme so you should plant a cypress next to an elm to get lizards to get rid of the beetles.

Crafting [ ]

Inside the player's starting house , three types of crafting tables can be found, the workbench, the chemistry table and the butcher's table. Each table is used to create recipes unique to them. You can also find a place to cook your food. Later, you will be able to craft an enhanced kitchen and a few furniture to transform some items.

Workbench [ ]

The workbench is the brown colored table that can been seen at the far left inside of the player's house. It is used to create various recipes in the following categories:

Chemistry table [ ]

It is the blue table next to the workbench and is used to craft chemical recipes.

Butcher's table [ ]

Transforming furnitures [ ]

They are used to convert some items into other ones you will be able to use. At first, you will make a composter, then a seed sorter. Later, you will find an ore extractor used to transform ferrite into iron, and clay soil into clay.

Fireplace [ ]

It is the structure in front of the door, with the boil. It is used to cook your food. It is used to eat better food than the raw items. You need 1 raw wood, stocked next to the boil, to be able to cook any recipe.

Enhanced kitchen [ ]

It is a furniture you can craft mid-game. In addition to the recipes you can find in the fireplace, you will be able to cook preserves. Unlike the fireplace, you can't get your raw wood back.

4. Detoxinator 1000 [ ]

It is a consumable liquid. The recipe for Detoxinator is not originally available to the player at the begining of the game and has to be found by the player in the Bat cave (North west of the player's starting base) for it to appear in the chemistry table.

Recipe: [ ]

Total Curative: 1

Toxic Mushroom: 2

Stats: [ ]

Thyme


English:Thyme is one of the most important plants to survive in Green Project. It is used in several recipes to decreases the radiation level.

7. Pigus slimus egg [ ]

It can be consumed as well as hatched into a Pigus slimus by dropping it into the ground and letting it hatch. The recipe for Pigus slimus egg is not originally available to the player at the begining of the game and has to be found by the player at the House of the Necromancer near the cemetary for it to appear in the chemistry table.

Recipe: [ ]

Mutagenic Mushroom: 2

Stats: [ ]

Events [ ]

Certain events are triggered by the Green Factor reaching certain number

- A wetter Atmosphere - Space Pod objective 1

Objectives to complete

  • 99 thyme
  • 99 sage
  • 150 green factor

After completing the first space pod objective the main character will mention 'that the atmosphere is getting wetter it will take less water to grow crops now'. You will also notice that the crashed wreck of your space pod has now begun to sprout plant growth.


- Space Pod Objective 2

Objectives to complete

  • 99 Dead Black Rat
  • 99 Dead Brown Chicken
  • 50 Dead Pig
  • 350 Green Factor

note: currently all colours of animals contribute to the completion of mission objectives.

-Rain scarcity: After reaching a certain Green Factor (number to be discovered), it will rain every alternate week rather than every week.


-Crow Seed event: After reaching a certain Green Factor (possibly a Green Factor of more than 50), a crow will defecate on Leon's head, when interacted with the crow dropping, it will give a pumpkin or onion and five organic waste. The pumpkin or onion can be added to the seed sorter and the organic waste to the composter to get 1 pumpkin/onion seeds, 1 NPK compost, and/or a tree seed respectively.


-Toxic Mushroom event: After a week of, the player's Green Factor reaching 75, Toxic mushrooms start to pop up. They have to be prevented from spreading around by placing tiles around it or by digging holes with the pickaxe around it. The only way to eliminate it is by blasting the purple grass with dynamite to make a pond, which can then be filled in with sandbags to make regular land.

3. Total Curative [ ]

It is a consumable liquid. The recipe for Total Curative is not originally available to the player at the begining of the game and has to be found by the player for it to appear in the chemistry table.

Recipe: [ ]

Toxic Mushroom: 5

Mutagenic Mushroom: 1

Stats: [ ]

Fabrication time: 30 mins [ ]

Farming [ ]

Cultivable Plants [ ]

Contents

Chemistry table crafting

Chemistry table.jpg

It is a liquid which when consumed optimizes the player's stats. The recipe for chemical blessing is not originally available to the player at the start of the game and has to be found by the player for it to appear on the table.

Recipe: [ ]

Sporific Mushroom: 2

Toxic Mushroom: 2

Edible Mushroom: 2

Stats: [ ]

8. Ratus galinae egg [ ]

It can be consumed as well as hatched into a Ratus galinae by dropping it into the ground and letting it hatch. The recipe for Pigus slimus egg is not originally available to the player at the begining of the game and has to be found by the player at the House of the Necromancer near the cemetary for it to appear in the chemistry table.

Description [ ]

Green Project is a post apocalyptic survival and farming RPG developed by Zerone Games. It is available for both PC (Steam) and Android (Google Play).

The game begins with a story of how Léon or Leona, an astronaut who was sent to the space by V.A.S.A, returns to Earth which has been destroyed in by a fungus. He finds himself a lone survivor in this post apocalyptic world and has to restore back the world to it's previous state by planting trees which reduce the toxic bubbles left by the fungus.

Green Project guide, tuto and FAQ


FAQ – Some answers are hidden to avoid spoilers if you prefer finding by yourself !

How to make Iron ? → You can turn ferrite into Iron using the machine in the old offices building to the west. You can use a plier to disassemble the machine to rebuild it next to your house.

How to get clay ? There is a clay rock deposit in the mine, by hitting it 10 times with the pickaxe, you get 1 clay soil. You can then turn it into clay with the ore extracting machine. Same as ferrite deposit, this is infinite resource !

How do animals traps work ? → Just put it anywhere outside and an animal will spawn in it eventually if your green factor is 20 or more (it can take a few days). Each time you catch an animal it wears off the trap, it disappears after the 3rd animal caught.

How to get more thym ? → Thym spawn naturally near planted trees. As well as tomatoes, beans and more.

Day night cycle ? → It starts getting dark around 20:45 and it gets completely dark at 21:45. Sun begin to rise at 5:00, and is completely up at 6:00.

How / where to get fireflies ? → You can get fireflies from flowers.

How to get flowers ? → To get flowers, you need to plant a flower tree seed. Craft a flower tree seed in the lab with these 4 ingredients : 1 inert flower tree seed, 1 aloe vera, 1 mutagen mushroom, 50 water. There is also a grave to the south with blue flowers, you can get one firefly by cutting the flower with the scythe.

How to get mutagen mushrooms ? → They are pretty rare but spawn naturally : Cypress trees start to grow mutagenic fungi if the Green Factor is 15 or more. If there is too much grass or too many other plants around the trees, the soil is saturated and the chances of seeing the more "rare" plants / fungi are diminished. You can also cut down fully grown trees and replant them to get more seeds and more chances for mutant mushrooms to spawn.

How to move/deconstruct/dismantle a building/chest/etc. ? You can dismantle furnitures with the plier that you can found in the house. For now only craftable furnitures can be moved.

How to get worms ? Worm can spawn by cutting ferns and pink flowers.

Is there a map ? No map yet, I might make one.

How to expand inventory ? With clothes you find early game and craftable backpacks.

How many slots can you unlock ? For now all slots except 2. you need to have all the clothes and the XXL backpack. You can craft this larger backpack with the regular backpack, 10 piece of cloth and 20 lizard skin. (Each lizard you kill gives 1 skin)

How to get the knife ? Check the hanged corpse right to the south of the house.

Wiki : I started a wiki, feel free to add content : Green Project Fandow Wiki

Tips (Gathered from the game developer comments on Steam forum)

The map is always the same, but the game has some procedurals features, for example plants spawn randomly according to the "Green Factor".

Trees & plants

General advice. You will need :

A lot of maple trees (all around best tree), a decent amount of cypress (for branches and blue mushroom), and some elm (for thym).

A lot of organic waste to plant trees ! You could run out of branches, so make sure you have enough cypress trees relatively close to each other to maximize fern number. If they are close enough, fern spawns very close to each others and you optimize gathering with the scythe (which wear out pretty fast).

List of trees and plants

There are 3 different trees : Elm, maple and cypress. Each trees can spawn different kind of plants :

Maple tree : Corn, dandelion, cotton, coffee, chamomile, nettle

Elm tree : Tomatoe, beans, thym, aloe vera, grass

Cypress tree : Turnip, mushrooms, fern

Fern : Cutting fern gives a branch. Fern spawns next to cypress tree.

Grass : Cutting grass gives a fresh grass (duh). Grass spawn next to maple tree and elm tree.

Flowers : Cutting flowers gives an insect. Blue flower gives a firefly, yellow flower gives a bee, pink flower gives a worm.

Farmable plant : Tomato, corn, turnip, bean, cotton and coffee.

Husbandry

Becareful, rats can eat eggs and chicks, so place them in separate pens.

For now you should space out your pen to avoid animals spawning on the wrong side of the fence.

Chicken eat more than rats, but they lay a decent amount of eggs, which are a good food intake with +30 +40 (see below) and easy to cook.

Food

Meat. No need for water to cook, +99 food points, the max you can get. (+99 pts total)

Turnips. +30 water +30 food (+60 pts total). Can be used to make pig food

Beans and corn +40 food (40pts total). Corn can be used to make rat food.

Bee and worm skewer. +20 water +20 food (+40 pts total). Is water neutral.

Husbandry [ ]

There are three animals that can be caught using traps and two you can create by mutation.

  1. Rat: A live rat is caught by placing a non-lethal trap.
  2. Chicken: A live chicken is caught by placing a non-lethal traps.
  3. Pig: Pigs require special traps, used especially to catch pigs
  4. Pigus slimus: Hatched from pigus slimus egg. Pigus slimus egg can be made from 1 chicken egg, 2 mutagenic mushroom and 1 pig at the chemistry table. It takes 1 hour to craft.
  5. Ratus galine: Hatched from the Ratus galine egg. Ratus galine egg can be made from 1 chicken egg, 2 mutagenic mushroom and 1 rat at the chemistry table. It takes 1 hour to craft.

5. Dead Revival [ ]

It is a consumable liquid. The recipe for Dead Reviv is not originally available to the player at the begining of the game and has to be found by the player for it to appear in the chemistry table.

Recipe: [ ]

Concentrated Caffeine: 1

Mutagenic mushroom: 1

Sporific Mushroom: 5

Stats: [ ]

6. Flower Tree Seed [ ]

It is a non-consumable recipe. This recipe converts that inert flower seed found by the player to the flower seed that is plantable. This recipe for is not originally available to the player at the begining of the game and has to be found by the player for it to appear in the chemistry table.

Recipe: [ ]

Inert Flower tree Seed: 1

Mutagenic Mushroom: 1

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