Europa universalis 4 как снизить автономию

Обновлено: 03.05.2024

ь не могу зачем его (уровень автономии) понижать если на это тратится бюджет, да и настроение падает у народа?

Автономия - это механизм, который понижает доход от провинции в ряде случаев (если это колония, принадлежит церкви/аристократии и т. д.), и при захвате. Его нужно понижать, если есть возможность (но это временно сильно повышает недовольство), и повышать, чтобы предотвратить слишком сильное и неуместное восстание.

Initial autonomy

Please help with verifying or updating this section. It was last verified for version 1.30.

When annexing a province, its autonomy level will be set to a fixed amount, unless it is already at a higher level:

  • Diplomatic annexation of a subject: 60% on provinces the overlord has no pre-existing core on
  • Conquest of a province the conquering nation does not have a claim on: 50%
  • Conquest of a province the conquering nation has a claim on: 40%
  • Reconquest of a province the conquering nation has a core in: 0%
  • Inheriting a kingdom through personal union: 0%

A nation's capital province will always have a local autonomy of 0%.

Europa universalis 4 как снизить автономию

Europa Universalis 4 / Европа Универсалис 4

Eden Hazard

Eden Hazard запись закреплена

Андрей Сталин

Eden Hazard


Eden Hazard

Павел Петрак


Павел Петрак

Павел Петрак


Павел Петрак

Роман Сафонов


Роман Сафонов

-10 от реформ, -10 от закрытых экспансионных. Может можно набить автономию меньше но я хз

Eden Hazard


Eden Hazard

Рома, по-моему -5 еще от формы правления, значит уже не будет имбовых доходов с производства в тк(

Роман Сафонов


Роман Сафонов ответил Eden

Eden, ты про реформы государства? (Где выбор - минимальная аатономия в провинция не в стейтах или + стейты)

Changing autonomy

Please help with verifying or updating this section. It was last verified for version 1.30.
Conditions
−0.2 Town hall
−0.1 Courthouse
−0.1 during peacetime
−0.1 during unconditional surrender
−0.1 a province producing chinaware
−0.05 at 100% crown land
−0.05 parliament with “Administrative Reform” as active issue
−0.05 ruler with the Lawgiver trait
−0.05 as Inti country or with Inti as secondary religion
−0.05 as Emperor of China after “Delegate Zongdu” reform
−0.05 having empire rank
−0.05 province in a state with prosperity
−0.03 province in a state with the “Centralization Effort” edict active
−0.025 having kingdom rank
−0.01 Mughals with assimilated West African culture
−0.01 between 75% and 99% crown land
+0.05 during Bankruptcy
+0.1 between 10% and 19% crown land
+0.2 between 5% and 9% crown land
+0.3 between 1% and 4% crown land
+0.4 at 0% crown land
Please help with verifying or updating this table. It was last verified for version 1.30.

Completing missions and some events can also give adjustments to autonomy.

Minimum autonomy

Please help with verifying or updating this section. It was last verified for version 1.30.

In some cases, a province will have a minimum autonomy. Local autonomy can never be lower than:

  • 0.5% per point of corruption
  • 25% from the estate privilege "Estates Statutory Rights"
  • 50% for a province in a state with only a territorial core.
  • 90% for a province in a territory.

In provinces with a minimum autonomy modifier, there is also a “hidden” level of autonomy that could be lower. This “hidden” autonomy declines over time, although it is not displayed in the game. For example, the player conquers a province where the player has a claim, and the provinces initial autonomy (before conquering) was below 40%. Since the player has a claim on that province, real (but “hidden”) autonomy is set to 40%. But if the province is a territory, its minimum autonomy will be 75%.

NB : If the player chooses to raise autonomy (manually OR by event) while the province is still a territory, from 90% → 100% then the virtual autonomy will be raised to 100% too! If the player waits until the province is cored and made a state, its minimum autonomy floor will be removed, lowering the province autonomy to its virtual value, which is either 40% if there is a claim, and 50% if there isn't a claim. Now the player can raise autonomy to 65%/75% without suffering an extra +10% autonomy unspoken "penalty".

Effects that reduce the minimum autonomy

None of these effects apply to full cored states

applies to Conditions
−0.2% only in territories per 1% of hegemon power for the economic hegemon
−10% only in territories Regional representation government reform for monarchies
−10% only in territories Bureaucratic apparatus government reform for republics
−10% only in territories Fully Expansionist
−10% only in territories American idea 7: Empire of Liberty
−10% State house in a province that produces paper, glass or gems.
−5% State house
−5% all provinces in the same trade company region, no matter who owns them Trade company investment Governor General's Mansion.

Europa universalis 4 как снизить автономию

Europa Universalis 4 / Европа Универсалис 4

Ярослав Аверин

Ярослав Аверин запись закреплена

Антон Херрингтонников


Антон Херрингтонников

Ярослав Аверин


Ярослав Аверин

Антон Херрингтонников


Антон Херрингтонников ответил Ярославу

Ярослав Аверин


Ярослав Аверин ответил Антону

Ярослав Аверин


Ярослав Аверин ответил Антону

Антон Херрингтонников


Антон Херрингтонников ответил Ярославу

Артем Клевцов

Ярослав Аверин


Ярослав Аверин

Тимофей Мешков

Ярослав Аверин


Ярослав Аверин

Виктор Рудышин

А вообще хз, она сама не падает? У тебя ж даже тупых племен нету, и коммуникации отличные. Неужели золотые дворяне так сильно бьют

Ярослав Аверин


Ярослав Аверин

Local autonomy

Please help with verifying or updating older sections of this article.
At least some were last verified for version 1.30.

Local autonomy is a characteristic of a province, reducing its utility. It shows how much the current province is "tied" to the current government, and how much it really is part of the country as opposed to favoring self-rule (Although the government considers a cored province part of a nation, the local populace might not consider itself part of the government/nation).

A province at 50-60% autonomy for example, could be a province where the government has little to no power and leaves all its issues to the local populace. However, in return, that province will offer less to the government itself as shown below. Its effects make the integration of conquered provinces more gradual and offer the ruler a choice in its pace, and simulate the limits to central rule in faraway overseas provinces.

Effects

Please help with verifying or updating this section. It was last verified for version 1.31.5.2.

Local autonomy applies multiplicatively, rather than additively. This majorly impacts how local autonomy affects a nation. A +50% manpower boost in a 50% autonomy province would thus yield an increase of only 25% of the base value.

It is advised to keep autonomy at a low point, because it affects most of the output of a province.

Please help with verifying or updating this table. It was last verified for version 1.30. Please help with verifying or updating this table. It was last verified for version 1.30.

Additionally in both trade company and non-trade company provinces:

The effect of autonomy on province warscore cost is added after all positive warscore cost modifiers are added.

Autonomy also affects how fast a nation can enact government reforms, because the reform progress is reduced by the nation's average autonomy level; hence the lower the autonomy the faster the progress - the tooltip states the formula as being: "+1000 progress per year divided by (12 x (100 + average autonomy%)". For example. high autonomy of 60% would be +1000/1920 (where 12x160) or 0.52 per month. Whereas low autonomy of 10% would be +1000/1320 (where 12x110) or 0.76 per month.

The average autonomy is calculated considering all provinces, including trade companies and territories, and is a weighted average of each province's development and its local autonomy. Accordingly, having many trade companies and territories early on will materially slow down government reform progress. Having as many fully cored states as possible with close to 0% autonomy in each will fast-track the progress. It may therefore be a worthwhile trade-off to live with spawning rebels from the reduction in autonomy in one's states as the price to gain reforms faster.

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