Rimworld vampires гайд

Обновлено: 04.07.2024

Ventrue, Gangrel, Nosferatu, Tzimisce, Tremere, Lasombra, Pijavica, and Gargoyle bloodlines are currently available in this mod. All clans and their abilities stem from Caine, the "First Vampire" and his converted vampires "The Children of Caine". When the game is generated, these vampires are spawned in hidden lists and create a "generation tree history" with previous vampires throughout centuries.

Clan Descriptions: [ ]

Tzimisce are true sociopaths that have abandoned humanity in favor of their own reviled pursuits. One might be inclined to consider them abominations, murderers, and truly damned, in which case they'd likely agree.

Tremere is widely respected as the scholars and pioneers of blood magic. Though their renown is well known, their strict chain of command and aura of secrecy often raise suspicions among other kindred.

Lasombra is seen as leaders and mystics of The Abyss, shadow itself. Harnessing the power of shadows, utilizing ruthless tactics, and applying social Darwinism has allowed for them to control mortal society for much of pre-modern history.

Pijavica, the Parasites, they walk in simulacrums crafted from their own fetid blood. Believed to be long expunged from the world, these leeches have survived hiding among the kindred, hunting other vampires as well as mortals.

Gargoyles are not a true clan, but a bloodline crafted from the blood magic of Clan Tremere. Forged as their guardians, Gargoyles possess wings capable of flight and hardened skin, yet suffer monstrous appearances.

Disciplines [ ]

Each clan has a set of three "Disciplines" which contain Vampiric abilities. Abilities can be purchased with earned experience points. Caine and his "Children" are "pure" vampires, and have the abilities of their descendants combined.


It is invisible until it feeds - the devoured blood slowly reveals its bloated form as its veins are filled. Its obscene maw is surrounded by tentacles, each tipped with either talons or hungry suckers. It descends from the stars to feed and returns with a tittering laugh.

These creatures are always hostile and can't be tamed. They will appear in raids with a special mechanic: the Star Vampire is invisible until it attacks a living being. This allows them to infiltrate colonies and attack turrets and other buildings with impunity.

Star Vampires don't spawn in the wild, and only appear through a raid incident.

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Виктор Карташов

Виктор Карташов запись закреплена

Решил попробовать мод Rim of Madness - Vampires. Заметил что после укуса у обращенного поколение возрастает на 1. А как можно еще повысить поколение, но не через укус?

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Самат Мухаметжан

Чем ниже Поколение, тем сильнее Вампир. От Первого(Каина), вплоть до Четырнадцатого(Слабейшая Кровь).

Чтобы стать ближе к Крови Каина, Вампир более высокого Поколения(например 14-ого) должен совершить Диаблери на Вампире более низкого Поколения(например 12-ого), чтобы стать 13-ым Поколением.

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Данил Ромадин запись закреплена

Мод Rim of Madness — Vampires для Rimworld — добавляет вампиров в игру. Это дополнение является «болезнью».

Есть 5 родословных вампиров
Каждая родословная имеет свои способности (В общей сумме до 44)
Вампир имеет свою механику потребностей

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