Plants vs zombies garden warfare 2 как открыть town hall

Обновлено: 05.07.2024

The Trials of Gnomus are areas introduced in the Trials of Gnomus DLC in Plants vs. Zombies: Garden Warfare 2. They can be accessed by getting Trial Keys from the 50-Rainbow Star chest in the Town Hall, which respawns each new portal event or by getting the Torch and Tail upgrade DLC. The chest will always drop a Trial Key.

Contents

Overview

The Trials of Gnomus have to be accessed with Trial Keys, which in turn are accessed from opening chests in the Town Hall. Each Trial has a different goal to accomplish. After beating the Trial, a code will be revealed, which can be used to unleash the guardian of the corresponding color.

After defeating the Guardian, a stone bust will explode, revealing a portal that will take the player to a chest either containing a Legendary customization or Backyard Battleground item.

Trials

There are four Trials of Gnomus:

    - accessed with the Yellow Trial Key (Yellow Key of Precision) - accessed with the Blue Trial Key (Blue Key of Recall) - accessed with the Green Trial Key (Green Key of Agility) - accessed with the Red Trial Key (Red Key of Doom).

The Guardian Room

The Guardian Room can be accessed in the center of the main area via a portal you must jump into. The room appears to be a massive ballroom with columns supporting the roof. The room contains 2 chests in it, both containing backyard battleground decorations.

The room also has 9 Potted Plant pots/Build-a-bot stations, in which the player can summon their Potted Plants/Build-A-Bots to use during fights against the Guardians.

In the center of the room, there is a locked portal with eight floor tiles surrounding the portal, and a lever to open the portal. In order for the portal to open, the player must complete a trial and remember the symbols from top-bottom that appear on stone tiles. The player then enters the code by stepping on the floor tiles.

The code is displayed on floating stone tiles near a fountain in the room. If the player enters the correct code, a colored portal representing the color of the trial the player got the code from will open. The portal's color and gnome colors will be the following:

    - spawns yellow gnomes and the Yellow Guardian. - spawns blue gnomes and the Blue Guardian. - spawns green gnomes and the Green Guardian. - spawns red gnomes and the Red Guardian.

Once the portal opens, waves of gnomes colored similar to the guardian summoned will spawn and pursue the player. The player must survive 4-5 waves of these gnomes until the guardian appears. The player will be notified when the guardian appears, as the text "THE GUARDIAN HAS APPEARED" will flash on the screen.

The guardians are similar in appearance to Giga Gnomes from Infinity Time. Gnome Waves will still spawn as long as the guardian is present, meaning that the player must defeat the guardian in order for the portal to close.

Once the player defeats the guardian, a small cutscene will play, showing that one of the gnome statues will be destroyed, revealing a colored portal colored the color of the guardian the player just defeated. The player can then enter these portals to receive a legendary customization or backyard item.

The Final Puzzle

In order to defeat the final guardian and complete the Trials of Gnomus, the player must have already completed all four trials and defeated their guardians. In order to acquire the code to defeat the final guardian, the player must use the four codes found after defeating the guardians.

These codes are identical to the code received for completing their respective trials, except for two blank slots. The blank slots correspond to two slots in the complete code. These two symbols make up two slots of the final code. For an example, please see the gallery bellow.

Th-1

This is the code received after defeating the blue guardian. Note that the forth and seventh slots are blank.

Blue code

This is the code received after completing the blue trial. The fourth and seventh symbols here will be the fourth and seventh symbols of the final code, since the fourth and seventh symbols were blank on the code to the left. Note that your code will not be the same.

After inputting the final code, gnomes of all four colors will spawn. The last thing to do is defeat the Rainbow Guardian.

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Александр Иванов

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Максим Безлепкин

Никита, вроде бы надо проходить дальше порталы. И вроде ключи могут попасться в красном сундуке (где Mystery portal) за 50 радужных звезд (каждый раз когда портал открывается то сундук обновляется)

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DELETED

Как открыть гнома который сидит на троне?

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Дима, иногда проводятся ивенты и дверь открывается. Но в некоторых случаях ивент появляется но там дверь не открывается. Приходится только ждать следующего ивента когда дверь откроется.

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Drolleen, вроде как все. Теперь проходить эвенты. Infinity тайм. Если не открыл портал где испытания гномов их открой. Играй в мультиплеер. Развивайся в общем смысле до максимума

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Garden Warfare | Battle for Neighborville

Garden Warfare | Battle for Neighborville

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Garden Warfare | Battle for Neighborville

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Ребят, в gw2 town hall когда откроется? За всё время игры так и не понял этого))

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Сначала старые

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Владимир Быков

Тимофей, проверьте, подключено ли устройство к интернету, чтобы просматривать видео в игре за алмазы, перезагрузите, на крайний случай переустановите-что-нибудь да поможет :)

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Владимир Быков

Денис, можно заработать алмазы и монеты путем просмотра видео в игре, кликнув на их количество в меню.

Plants vs. Zombies: Garden Warfare 2

Contents

Setting

Long after the events of Garden Warfare during the long, crazy war between Plants and Zombies, the Zombies have finally conquered Suburbia and renamed it Zomburbia. Now, for the first time in the series, the Plants are on the attack, and it is the Zombies' turn to defend their newly claimed homeland. Six all-new heroes join the battle with brand new abilities, from the past, present, and future.

As a plant, your mission is to become an agent of L.E.A.F., by doing plant-based story missions. As a zombie, your mission is to become Top Zombie, by doing zombie-based story missions. This includes training with Agent Rose, Agent Citron, and Agent Corn or Steve, Super Duper Brainz and Ol' Deadbeard.

Gameplay

Plants vs. Zombies: Garden Warfare 2 is a third-person shooter, similar to Garden Warfare. Gameplay largely remained the same as its predecessor, with the addition of 8 (6 immediately accessible and 2 which must be unlocked through a series of tough trials) new plant and zombie classes, a zombie version of Garden Ops, titled Graveyard Ops, and a new mode called Herbal Assault, a swapped version of Gardens and Graveyards where the Zombies must defend the bases and prevent the Plants from capturing them, which supports a maximum 24 players per game. Different classes have different abilities. Most characters and modes (Team Vanquish, Garden Ops, etc.) from the original Garden Warfare will be returning. A new "remix" music from the original Garden Warfare for the Zombies. New abilities for returning characters will also be introduced in Garden Warfare 2.

Unlike the original Garden Warfare where players can play solo only on Garden Ops, via private mode, in Garden Warfare 2 every mode in the game can be played solo. Split-screen multiplayer, private servers, twelve maps and forty different characters will be supported at launch. Free additional content will also be released regularly upon the game's release. An internet connection will still be required as in the first game.

A new mode called Backyard Battleground is also introduced. It serves as a hub world that is free for players to explore. In Backyard Battleground, players can access portals that are connected to missions, view unlocked characters' bobbleheads, collect collectibles scattered in the world, and join King of the Hill-style matches known as Flag of power matches against artificial intelligence at will. When playing Flag of power, the game will send waves of enemy heroes, although the game will also send crates, containing either an AI ally or coins. There are also plant pots or places where the player can build either plant turrets or Zombie bots. A shooting gallery and moon-based missions are also featured.

At the bases of both the Plants and the Zombies, there are several common features, including a Customization Room allowing the player to change and accessorize characters, a Quest Board with different objectives for Plants, Multiplayer, and Zombies, sticker Shops, a Multiplayer Portal, a Mailbox, and a special Garage, with quest missions for both sides.

The game also includes many exclusive rewards for players who have played the original Garden Warfare. The player can use their Mailbox in either side's base to import all of the unlocked characters and abilities that they have unlocked in Garden Warfare, depending on if they actually played the first game. They can also use their rank from GW1 to get loyalty rewards, which rank from sticker packs to an extremely exclusive character for those who reached the max rank 313, the Unicorn Chomper. Also, players who either pre-ordered or purchased the deluxe edition of Garden Warfare 2 will get lots of exclusive items, from emoji customizations to an exclusive Mass Effect-themed character, the Z7 Imp.

Modes

Most of the modes from Garden Warfare are returning to Garden Warfare 2 (the only mode not returning is Taco Bandits), while several new modes have been added, including a zombie version of Garden Ops, Graveyard Ops, and an alternative of Gardens and Graveyards, Herbal Assault, in which the plants attack and the zombies defend.

  • Backyard Battleground: A hub world for the player, which is a large map divided in two, with the plants on one side of the Backyard and the zombies being on the other. In the middle, the plant and zombie forces fight each other constantly, and is also where the 'Flag of Power' game mode is located. The player can access the Garden Ops and Graveyard Ops modes through Crazy Dave's RV or Dr. Zomboss' blimp in each side's base, and can access every other mode through the Multiplayer Portal, where they can choose to play any mode solo, private with friends or go online in multiplayer. The player can pick up daily quests from the Quest Board to complete, can buy sticker packs from the Sticker Shop, customize their characters in the Customization Booth, promote leveled up characters in the Stats Room, complete quests around the Backyard and can also take part in solo story quests for either Crazy Dave or Dr. Zomboss from any NPC characters. There is also a sewer system where the player can find hidden areas and the new Crazy Targets shooting range.
  • Flag of Power: A King of the Hill-inspired mode in which the player must defend the 'Flag of Power' from the opposite faction, who will constantly send out waves of enemies, with each wave being harder than the last. After each wave the player will be rewarded with coins. In-between each wave, a crate will be dropped for the players to break open, and doing so will release an AI reinforcement that will help the player fight. The mode is endless so the player can't actually 'win', but rather see how long they can keep the flag raised. The game ends when the flag is dropped completely.
  • Garden Ops: A cooperative mode where up to four players take control of each of the plants defending a garden through ten zombie waves, with the fifth and tenth waves being boss waves represented by a slot machine, hosted by Dr. Zomboss, either spawning 1-3 bosses, a jackpot, a huge swarm of zombies or a Super Boss. After that, they must run and survive to the extraction point to be saved by Crazy Dave.
  • Graveyard Ops: The opposite of Garden Ops. Graveyard Ops is a cooperative mode where up to four players take control of each of the zombies defending a graveyard through ten plant waves, with the fifth and tenth waves being boss waves represented by a slot machine, hosted by Crazy Dave, either spawning 1-3 bosses, a jackpot, a huge swarm of plants or a Super Boss. After that, they must run to the extraction point and survive until they are saved by Dr. Zomboss.
  • Solo Ops: A Solo version of the Ops Modes, in which the player can choose up to 3 AI helpers and swap between them.
  • Team Vanquish: A team deathmatch variant, where two teams representing plants and zombies fight against each other to take down opponents.
  • Vanquish Confirmed!: A game mode where players must collect orbs from fallen opponents to receive credit. This mode shares the concept with the "Kill Confirmed" mode from the Call of Duty series
  • Gardens and Graveyards: A game mode where players either capture (as zombies) or defend (as plants) various objectives. It is a parody of the Conquest and Rush modes from the Battlefield series.
  • Herbal Assault: A game mode which is the opposite of Gardens and Graveyards, where players either capture (as plants) or defend (as zombies) various objectives.
  • Gnome Bomb: A game mode where players attempt to secure a bomb (strapped to the back of a helpless gnome) and detonate at various bases. It is similar to Obliteration mode from Battlefield 4.
  • Mixed Mode: A playlist where each game mode is used interchangeably. It will be one mode with either zombies or plants. Then the next mode played right after will be the same mode along with the same map. However, the player will be using the opposite character team from before. Using the opposite character team does not happen all the time. After two matches of the same mode are complete, the other mode mentioned will do the same action as described.
  • Suburbination: A domination variant, where the objective is to capture three areas, A, B, and C in the map. If all three areas are captured, 'Suburbination' occurs and the team who captured them all get bonuses until they lose an area.
  • Infinity Time: A cooperative endless mode where players either take control of a giant robotic triceratops or a giant robotic cat, and must vanquish waves of gnomes to earn Time Shards. Every five waves, the gnome king, Gnomus, will send out an imposter king for the players to fight. Once defeated, the player/s will be teleported to a different coloured realm, starting from blue, then going to green, then yellow, then red, then rainbow, in that order. The mode doesn't end until all players have been taken out. The rewards the player/s receive depends on the amount of Time Shards the player/s collected.
  • Boss Hunt: a cooperative gamemode that is (usually) held once a month from the last Thursday 3PM (GMT) until the last Monday 3PM (GMT) . This requires a team of 4 or less to defeat a boss that will have more or less health depending on difficulty. The difficulty is chosen by choosing the normal, enchanted or scrumptious version of the item on the platter.
  • Cats vs Dinos: This is a last team standing style game with no respawn. This is (usually) held once every month from the 2nd Thursday 3PM (GMT) to the 3rd Monday 3PM (GMT). This uses the same characters as 'Infinity Time'.
  • Capture the Taco: This gamemode takes place in a slightly modified Backyard Battleground. This is a capture-the-flag style mode where each team has a taco to defend against the other team. Each team must defends their own taco, as well as capture the other team's taco by picking it up and taking it to the base at the back of the team's corresponding side.
  • Soil Survivors: A search-and-destroy type mode that comes in the Mystery Portal, in Soil Survivor the players face of in 6 vs. 6 matches. The players play 5 consistent rounds on one of the smaller maps, and there is a "storm" like in Cats vs. Dinos. The players get to choose a character in-between rounds, but have a 20 second time limit. Once the players get the message "THE SPACE TIME CONTINUUM IS COLLAPSING!" the playing area shrinks, forcing conflict between the teams. Defeat the enemy team to win a round, and win 3 rounds to win the game.

Development

A new Plants vs. Zombies video game was revealed in Electronic Arts' annual earning reports. A sequel to Garden Warfare was teased on June 8, 2015. A trailer for Plants vs. Zombies: Garden Warfare 2 was presented for the first time at E3 2015 as part of the presentation given by Microsoft and on August 22, 2015 during Xbox Live's webcast of the Miss Teen USA 2015 beauty pageant. A mashup with Mass Effect called Grass Effect was announced at Gamescom 2015. Players who pre-order the game would receive a Mass Effect-inspired mech-suit for the new class, The Imp. BioWare assisted PopCap with developing the Grass Effect mech-suit.

An open beta testing for the game was held from January 14, 2016 to January 18, 2016 for the PlayStation 4 and Xbox One. However, this was largely for multiplayer tuning, and many of the game modes and Backyard Battleground secrets were disabled. A trial version of the game was released by the end of April 2016. This version of the game allows players to play the game for up to ten hours.

They have released their first free content update called The Graveyard Variety Pack. It was released on March 8, 2016 and it contains some character balancing, a new map Aqua Center, and some Backyard Battleground changes and additions. Another pack, titled Trouble in Zombopolis, was released in June 2016. It adds a new map called Zombopolis, and several new characters. Trouble in Zombopolis: Part Two was released in June 2016, introducing new features such as community challenges, delivering challenges, platforming elements, and new spawn points. EA also partnered with Diamond Select Toys to release action figures featuring Garden Warfare 2 characters.

Reception

Plants vs. Zombies: Garden Warfare 2 received "generally favorable" reviews, according to review aggregator Metacritic.

Kevin Dunsmore of Hardcore Gamer gave the game a 4 out of 5 saying, "PopCap Games paid close attention to the criticisms of the original game and ultimately crafted a worthy sequel." Jordan Devore from Destructoid rated the game a 9/10 saying, "The hub world is a far more realized slice of the wider Plants vs. Zombies universe, and it's so delightfully odd." IGN gave the game a score of 8.2/10, saying that the game "is all grown up into a premiere shooter".

The game's retail version was the second best-selling game in its week of release in the UK, debuting at No. 2 in the UK retail software sales chart, only behind Far Cry Primal.

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