Как пройти 12 уровень jurassic marsh зомби против растений 2

Обновлено: 04.07.2024

Jurassic Marsh

Jurassic Marsh is the 9th world (10th world released chronologically) in Plants vs. Zombies 2 which was released across the 4.2.1 and 4.3.1 updates on November 17, 2015, and December 15, 2015, its sneak-peek Piñata Parties for each part beginning on November 11, 2015, and December 9, 2015, respectively, and the soft release was released to Android on November 12, 2015, and December 10, 2015. It received 10 new rally levels and new zombies in a software update on June 6th, 2017.

This world takes place during the Jurassic Era, long before the events of Frostbite Caves, where dinosaurs were still alive. Although the lawn is located in a marsh, water is not a relevant environment modifier in this world. However, water can be seen near the lawn.

All the plants obtained in this world except for Perfume-shroom are "primal" versions of the Player's House plants (except Cabbage-pult). The premium plant released alongside Part 1 of Jurassic Marsh is Grapeshot, and the one released alongside Part 2 is Cold Snapdragon.

Contents

Dinosaurs

Dinosaurs are the gimmick and environmental modifier of this world. They do not act like typical zombies and are not classified as such since there is no such interaction between the dinosaurs and plants (except between Perfume-shroom). They, however, do interact with zombies of any type that passes by them. The dinosaurs are the raptor, stegosaurus, pterodactyl, T. Rex, and ankylosaurus.

Audio

Game description

The ground thunders under the awful feet of terrible lizards! Dinosaurs prowl the past, provoking prehistoric zombies into a frenzy of ancient antipathy!

Order of events

The player requires the world's key, obtainable after beating Neon Mixtape Tour - Day 32 which then gains the player access to Jurassic Marsh.

When the player beats Day 15, they obtain a small rock Penny suspects as the meteorite that destroyed the dinosaurs. The player then defeats the waves of Jurassic Gargantuars on Day 16.

On Day 32, Dr. Zomboss stated that he is irritated by the player's interference and told them to wait for the "enormous rock" he scheduled to get rid of them. Once the player defeats the Zombot Dinotronic Mechasaur, Penny detected an incoming meteor, and Crazy Dave farewell his goodbye to the dinosaurs, stating they'll be birdies in no time. Dr. Zomboss then decides that he doesn't have any other choice but to enact his Project Paradox, and flees.

Levels

Difficulty

Jurassic Marsh is a moderately hard world. It contains a whopping thirteen somewhat hard-hard days (5, 7, 8, 10, 11, 13, 14, 15, 18, 21, 22, 23, 24), six very hard days (9, 12, 16, 25, 26, 29). It’s much harder than the previous world, Neon Mixtape Tour, but it's easier than the next world, Big Wave Beach.

  • Easiest level: Jurassic Marsh - Day 1
  • Hardest level: Jurassic Marsh - Day 34

Main levels

Day Plants Zombies Dinos Flags Notes Prize*
1 Choice with N/A Two
2 Choice with Two Money bag
3 Two Special Delivery level Money bag
4 Choice Three
5 Choice with Two Money bag
6 Choice Two Jurassic Marsh piñata
7 One Special Delivery level

Objective: Don't let the zombies trample the flowers

Objective: Don't let the zombies trample the flowers

Epic Quest: Jurassic Marsh Mash!

Play extra hard Jurassic Marsh levels 33-42 to win vast numbers of gems!

Since the 7.4.1 update, this limited-time Epic Quest of 10 steps was added. It uses Jurassic Marsh days 33 to 42 as the equivalent of its 10 steps. A money bag is awarded after completing each step, and completing all 10 levels will give the player 100 gems.

Since the 9.1.1 update, this quest has 8 levels (35-42) and gives 80 gems.

Objective: Don't let the zombies trample the flowers.

Objective: Don't spend more than 3500 sun.

Objective: Survive without planting on Dave's mold colonies.

Objective: Survive a Massive Attack in Jurassic Marsh; Never have more than 15 plants

Objective: Don't let the zombies trample the flowers

Brain Busters

Special Delivery

Special Delivery is a Brain Buster that is a conveyor-belt level with the plants given via said conveyor-belt. Being a conveyor-belt level, no sun and sun-producing plants will be given. Starting from Big Wave Beach, most of its levels are featuring new plants.

It is playable on Days 3, 7, 19, 35 and 39.

Save Our Seeds

In the Save Our Seeds levels, the player has to protect the endangered plants marked by a striped tile and his or her house too. If the player lets one of them be eaten by the zombies or disappear in some way, he or she will lose. Otherwise, it is a regular level, which the player can choose the plants to protect the endangered ones.

It is playable on

  • Day 15, with two endangered Primal Wall-nuts.
  • Day 36, with three endangered Toadstools.

Locked and Loaded

Locked and Loaded is a regular Brain Buster with the plants chosen, and the player has to use them to defeat the zombies. Starting from Dark Ages, its levels will always feature a premium plant.

It is playable on Days 9, 14, 29, 31, 34 and 38.

Last Stand

Last Stand is a Brain Buster that gives the player a huge a amount of sun and some Plant Food before starting the level. However, the player cannot choose plants that do not cost sun (except Hot Potato and Stallia), sun-producing plants and some other certain plants (However, this rarely happens). After choosing, the player will be able to plant plants with instant recharge to set up his or her defense before starting the battle.

It is playable on Days 22, 27 and 41.

La Brainsa Tarpits

La Brainsa Tarpits is Jurassic Marsh's Endless Zone and it is unlocked after completing Day 20. If the player decides to go here before completing the rest of the world, Jurassic Bully and Ankylosaurus will be encountered earlier. This Endless Zone starts you off first with Primal Peashooter, Primal Wall-nut and Primal Sunflower (instead of their modern counterparts) and Perfume-shroom. As the player progresses, more dinosaurs will appear in the level and tougher zombies will appear more often. Players consider this as one of the most difficult Endless Zones in the game because of how threatening the dinosaurs are (especially Ankylosaurus).


Press the Windows logo key +PrtScn. The file is saved to the Screenshots folder in your Pictures folder. You can also us the Snipping Tool which is available in all versions of Windows Vista, 7, and 8 except the Starter and Basic editions.

To take a screenshot with your Mac, Command + Shift + 3 and then release all keys to captuer the whole screen, or press Command + Shift + 4 and press down and drag the mouse over the area you'd like to capture.

iPhone/iPad

To take a screenshot with your iPhone or iPod Touch, press and hold the sleep/wake button and then click the Home button.

Android

Take a Screenshot with Android 4.0 (Ice Cream Sandwich) just press and hold the Volume Down and Power buttons at the same time.

Plants vs Zombies 2 Jurassic Marsh

Primal Peashooter
- Works like a peashooter but with extra knock-backs or stun. This plant can replace your Snapdragons as your main damage dealers!
Grapeshot
- A single use plant that explodes and scatter bouncing projectiles in eight directions. Nice for clearing zombie mobs.
Primal Wall-nut
- Similar to Wall-nuts but with faster recharge time.
Perfume-shroom
- A single use plant that charms dinosaurs to harm zombies. Be careful though, do not to charm leaving dinosaurs.

IMPORTANT REMINDERS!
- Snapdragons: After placing 2 Sunflowers, place the first 2 Snapdragons on the 2nd and 4th row first, next on 3rd, then 1st and 5th rows last. If the formation below requires 2 columns of Snapdragons, start by placing 4 of them on the the 2nd and 4th row, and so on.
- Note: Use Wall-Nuts or Tall-Nuts if needed to defend your Snapdragons.

How to Plant Guide:
- | Sunflower | Peashooter | Peashooter | Wall |
- This means: Plant Sunflowers in the 1st column from the left, Peashooters in the 2nd and 3rd columns, then Wall-Nuts in the 4th column.

Jurassic Marsh - Day 1

- | Sunflower | Primal Peas | Primal Peas |
- PF: Any
- Complete Sunflowers then plant Primal Peas to defeat zombies.
- Support: Stallia, others are optional.

Jurassic Marsh - Day 2

- Same as Jurassic Marsh - Day 1, but this time spam Stallia on the 4th column from the start.
- Prioritize 2 Primal Peas on rows with Dinosaurs first.
- Use Chili Bean or Cherry Bomb only if needed.

Jurassic Marsh - Day 3 (Mini Game)

- | Melon-pult |
- Grapeshot: Conserve and use them to clear waves of zombies, or to defeat tough zombies later on.
- Garlic: Plant on lanes (far right column) that doesn't have a Melon-pult. You can also use them to stall zombies later on, or to move zombies away from those dinosaurs.

Jurassic Marsh - Day 4

- | Sunflower | Primal Peas | Primal Peas |
- PF: Any
- Start with 3 Sunflowers, then plant 1 Potato Mine to defeat the first zombie. Complete formation.
- Stallia, Chili Bean, Potato Mine and Cherry Bomb: Use them to support your Primal Peas plants (preferably on the 3rd column).

Jurassic Marsh - Day 5

- | Sunflower | Primal Peas | Primal Peas | Primal Wall |
- PF: Primal Peas if needed.
- Complete Sunflowers first then Primal Peas lanes.
- Chili Bean, Iceberg Lettuce, Stallia and Cherry Bomb: Use them to support your Primal Peas plants if needed (also against tough zombies).

Jurassic Marsh - Day 6

- Same as Jurassic Marsh - Day 5
- PF: Sunflower of Primal Peas if needed.

Jurassic Marsh - Day 7 (Protect the Flowers!)

- | Primal Peas | Primal Peas | None | None | Magnet | Primal Wall |
- PF: Primal Peas to defeat tough zombies.
- Cherry Bomb: Use to protect plants or to defeat tough zombies, time it well and hit as many as you can.
- Magnet Shrooms: Plant only on the 3 center lanes.
- Primal Wall-nuts: Quickly place them on the flowers to protect them. Make sure that you recharge them using your backup Wall-Nuts.

Jurassic Marsh - Day 8

- | Sunflower | Primal Peas |
- PF: Drag and drop on Perfume-shroom's seed packet to let it cool-down instantly.
- Stall the first zombie while completing Sunflowers, then use Chili Bean to defeat. Charm all dinosaurs that you can using your Perfume-shroom plant.
- Chili Bean, Iceberg Lettuce, Stallia and Cherry Bomb: Use them to support your Primal Peas plants if needed (also against tough zombies).

Jurassic Marsh - Day 9 (Survive with the Given Plants!)

- | Sun-shroom | Primal Peas | Primal Wall |
- PF: Use the 1st PF on your Sun-shroom to make it bigger and get more Sun. Use the next ones to cool-down Perfume-shroom.
- Plant 3 Sun-shrooms first, then 1 Primal Pea to defeat the first few zombies. Complete Sun-shrooms and Primal Wall-nuts. Replace fallen plants if needed.
- Perfume-shroom: Prioritize flying dinosaurs and the 1st Blue dino.
- After the formation, you can replace some Sunflowers with Primal Peas.

Jurassic Marsh - Day 10

- | Sunflower | Primal Peas | Primal Wall |
- PF: Drag and drop on Perfume-shroom's seed packet.
- Use Stallia to stall first few zombies, while completing Sunflowers. Continue and complete formation.
- Chili Bean, Stallia and Cherry Bomb: Use them to support your Primal Peas (also against tough zombies).
- Perfume-shroom: Just use on flying dinosaurs.
- After the formation, you can replace some Sunflowers with Primal Peas.

Jurassic Marsh - Day 11

- | Sunflower | Primal Peas | None | Puff-shroom |
- PF: Drag and drop on Perfume-shroom's seed packet.
- Use Stallia and Puff-shrooms to stall those first few zombies, while completing Sunflowers. Continue and complete formation.
- Chili Bean, Stallia and Cherry Bomb: Use them to support your Primal Peas (also against tough zombies).
- Perfume-shroom: Just use on flying dinosaurs.

Jurassic Marsh - Day 12 (Don't Lose More Than 6 Plants)

- | Sunflower | Primal Peas | Primal Wall or Chard Guard |
- PF: Sunflower then Primal Peas vs Gargantuars.
- Complete Sunflowers then start attacking zombies with your Primal Peas plants. Setup Primal Wall-nuts too to protect your plants, and make sure to use Perfume-shroom against the first flying dino.
- Don't forget to recharge damaged Primal Wall-nuts or depleted Chard Guards.
- It's ok to use Perfume-shroom (flying dinos only), Cherry Bomb and Chili Bean as long that you do not lose 6 plants, use them wisely.
- To help defeat 1 Gargantuar, you can tap and hold 1 of your mowers.

Jurassic Marsh - Day 13

- | Sunflower | Primal Peas | Primal Wall |
- PF: Sunflower
- Use Stallia and Puff-shrooms to stall those first few zombies, while completing Sunflowers. Continue and complete formation.
- Puff-shroom, Chili Bean, Stallia and Cherry Bomb: Use them to support your Primal Peas (also against tough zombies).

Jurassic Marsh - Day 14 (Survive with the Given Plants!)

- | Sun-shroom | Primal Peas | Primal Peas |
- PF: Sun-shroom
- Iceberg Lettuce: to stall zombies.
- Perfume-shroom: Use on dinos, especially on lanes with Gargantuars.
- Grapeshot: Simply use to clear out heavy zombie mobs in your screen,. Use it wisely, preferably when those mini zombies comes in.
- To help defeat 1 Gargantuar, you can tap and hold 1 of your mowers.

Jurassic Marsh - Day 15 (Survive and Protect Plants!)

- | Sunflower | Primal Peas | Primal Peas |
- PF: Just use them on those 2 Primal Wall-nuts.
- Use Stallia and Puff-shrooms to stall those first few zombies, while completing Sunflowers. Continue and complete formation.
- Puff-shroom, Chili Bean, Stallia and Cherry Bomb: Use them to support your Primal Peas (also against tough zombies).
- To help defeat 1 Gargantuar, you can tap and hold 1 of your mowers, if needed.

Jurassic Marsh - Day 16 (Mini Game! - Gargantuar and World Key!)

- | Primal Peas | Celery | Primal Wall |
- PF: Primal Peas to push out zombies, or any.
- Celery: Very effective for clearing zombies that can break through your Walls or undefended lanes. You can also plant them behind tough zombies like Gargantuars to defeat them.
- Prefume-shroom: Use them on flying dinos, and also on lanes with dinos and Gargantuars.
- Grapeshot: Simply use to clear out heavy zombie mobs in your screen,. Use it wisely, preferably vs Gargantuars.

- If you are having trouble, try to turn off turbo mode and play with normal speed.
- Note: This stage is kinda luck based too, depending on the roll of your plants. This formation can also work if you get lots of Primal Peas plants, replace Celery plants above.
- 2nd Formation: | Primal Peas | Primal Peas | Primal Wall | None | Celery |

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