Как получить голд экспириенс your bizarre adventure

Обновлено: 30.06.2024

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Using a Requiem Arrow, Gold Experience can be turned into the much more powerful Gold Experience Requiem at Prestige 1. This Stand has been renamed "Golden Spirit" in-game in order to avoid copyright issues.

Gold Experience by itself, is a mediocre stand, but its saving grace is its life-giving powers, Gold Experience can create trees, make frogs, and shoot eagles, all of which can be used offensively. Its Seven Page Beatdown is also useful, although slow and most likely damage-dealing only instead of disorienting, unlike Star Platinum: The World's Ora Beatdown. It's recommended to try to get this Stand mainly for its Requiem counterpart, which is much stronger. Overall, Gold Experience is a decent stand, but its Requiem overshadows it.

Skills

E - Stand Barrage: A fast Stand Barrage does 1.3 damage each punch (at maxed destructive power.)

R - Barrage Finisher: A heavy punch that does around 15-16 damage.

T - Self Distribution: You use Gold Experience to heal yourself. The amount healed can be increased via Distribution upgrades. This move can heal 59.9 health with Distribution maxed. This also replaces limbs that have been erased or cut off.

Y - Distribute Life: Gold Experience heals another player by punching. If the player does not have Sturdiness, they will also be immobilized for a short amount of time. Heals 59.9 health with Distribution maxed.

G - Seven Page Beatdown (7 Page Muda): Gold Experience throws a punch. This first hit can be parried. When it lands, the target gets dealt 15.1 damage. Following that, they get punched repeatedly for 25 seconds at a speed similar to SP:TW's beatdown. Each punch deals 0.3 damage. The final hit deals 36.3 damage. The final hit can also be parried/blocked, which will likely be rectified in the future. This move has an 80 second cooldown.

H- Tree Creation: Gold Experience summons a tree underneath you, damaging and flinging your opponent upwards. This can also be used to climb buildings. The tree size can be upgraded by putting skill points into Tree Manipulation. If you are lagging a lot then you will often just fall off.

Z - Summon Life Form: Gold Experience breaks rocks and transforms them into an eagle which flies towards the opponent. The damage of this move can be upgraded by putting skill points into Life Manipulation.

X - Summon Frog Life Form: Gold Experience delivers a heavy punch that removes a random limb from the opponent. You will deal more damage to them if it takes their arm. The increased damage will last until your opponent is defeated or their arm comes back. (This move is currently broken as what is suppose to do is the following but also turn the removed limb from the opponent into a frog that jumps around for a bit, but if you were to attack the frog the damage was suppose to be redirected back to the user. What happens now is that the frog spawns in and then falls through the ground.)

Skill Tree

Distribution: Increases the amount of health healed.

  • Distribution I: 2 Points
  • Distribution II: 2 Points
  • Distribution III: 2 Points
  • Distribution IV: 2 Points
  • Distribution V: 2 Points

Tree Manipulation: Increases the size of the tree summoned.

  • Tree Manipulation I: 2 points
  • Tree Manipulation II: 2 points
  • Tree Manipulation III: 2 points

Life Manipulation: Buffs the life form.

  • Life Manipulation I: 2 points
  • Life Manipulation II: 2 points
  • Life Manipulation III: 2 points

"Self Distribution": 1 point, heals the player.

"Distribute Life": 2 points, heals players in the vicinity that are hit by the punch.

"Summon Tree": 1 point, summons a tree from under the player to be used as an escape route or offensively.

Current

Gold Experience Requiem (also commonly known as GER) is the Requiem form of Gold Experience. When Giorno Giovanna used a Requiem Arrow on Gold Experience, it achieved Requiem and became Gold Experience Requiem.

GER, in-game, has a couple of niches. It is one of five stands that can heal other players (the other four Stands being Gold Experience, The World Over Heaven, Mr. President and Crazy Diamond.) It also serves as a support stand within Steel Ball Run, while being able to do increased damage with its Awakening ability, which can also stack with Hamon Punch from the Hamon skill tree. This increases the Stand's damage to that that rivals King Crimson Requiem and D4C: Love Train.

The main ability exclusive to GER, however, is the "Return to Zero" ability. This negates various things such as Time Stop or Time Erasure, being able to avoid any potential combos. It also works to unequip the stands of people nearby, which can be extremely dangerous if used properly. Within a barrage, it also gives the user I-frames to escape a combo in progress. Even if Return to Zero is under cooldown, GER can passively move within paused time for around three seconds.

Gold Experience Requiem was considered by many to be one of the best Stands in-game. Every move is offensive, even the healing is powerful, with its self-healing and others. Its only real weakness is its damage, which can be removed as a flaw with Awakening which can also stack with Hamon Punch from the Hamon skill tree. This has since changed due to scorpions from life beam (GER's main source for a lot of damage) having a lot more endlag, resulting in players not being able to immobilize opponents with barrage [or any one of a myriad of other moves] quick enough.

Skills

LMB - Punch: GER throws a basic punch, dealing 7.3 damage (10.9 in Awakening).

E - Stand Barrage: Gold Experience Requiem sends out a flurry of fast punches that deals 1.2 points of damage per hit (1.8 in awakening, 1.5 with Hamon, 2.3 with both).

R - Stand Barrage Finisher: GER throws a heavy punch. Deals 14.5 damage (21.8 with awakening).

T - Self Distribution: GER heals the user for 49.5 health (74.3 with awakening).

Y - Life Distribution: GER heals 49.5 health to others (74.3 with awakening).

U - GER Awakening: When activated, this ability boosts your movement speed (you also hover instead of walk), and damage. You also gain 20% HP back. When you kill someone in this mode, they are put in the Infinite Death Loop Cutscene. (3 mins, 50 second cool-down.) You cannot be stand-crashed in this mode.

J - Return To Zero: GER cancels all time-related moves. When used to cancel time-related moves, the victim is sent into a cutscene, unable to do anything, with GER telling them "You will never reach the truth." It disables Stands and prevents action, leaving your opponent defenseless. You can use the move right before the enemy uses a barrage or beatdown and it gives an incredible amount of I-frames.

H - Tree Summon: GER punches the ground, creating a tree which sends the user upwards and damages anybody nearby for 12 damage(18 with awakening).

GER glows when Nullification Zero is active. The visuals are an iconic reference to Giorno vs. Diavolo, the climax battle of Golden Wind.

Z - Summon Lifeform: GER barrages the ground to summon a Hawk that attacks the nearest enemy, dealing 34.9 damage.(52.3 with awakening) This move doesn't work if the user is not on the ground.

X - Life Beam Of Creation: GER shoots a powerful beam using a rock at the enemy, dealing 22 damage on direct contact. (33 with awakening) If the beam misses, it will summon 4 scorpions to attack the nearest enemy, with each Scorpion dealing 11.9 damage. (each scorpion deals 17.3 damage with awakening)

Awakening Mode

When in Awakening Mode, Gold Experience Requiem's speed far exceeds the power of most of the stands in the game. When activated, the user temporarily gains a 50% Attack Power buff, higher base movement speed, jump height, a Defense buff as well as a 20% health regeneration boost. This also boosts your Stand's Barrage Speed. These buffs makes an Awakening GER a force to be reckoned with even when facing multiple people.


It should also be noted that the damage boost of Golden Experience Requiem's awakening exceeds that of all other awakening-type moves in the game, such as Star Platinum: The World's Combat Precision mode and Rage Mode. However, due to GER's low destructive power, other Rage and Awakening stands will generally out-damage GER in a fight, because as of the v0.88 update GER has, effectively, no reliable offensive options.

When GER's Awakening is active, the climax of il vento d'oro will begin to play.

Return To Zero (RTZ)

Return to Zero (R.T.Z) is Gold Experience Requiem's signature move, costing a massive eight points; this move counters a majority of time related moves.

When watching this cutscene, players are stunned for a brief time and their Stands are not summoned, even when not negating a time-related move. Return to zero negates the following moves:

    Time Erasure. Time Erasure. Reality Marble. Time Stop. Time Stop. Time Stop. Time Stop. Time Stop Bites the Dust. (If used quick enough.) Dimension Hop. Dimension Dip. Conqueror's Will (If used quick enough.)

Note: For Time Erase, Dimension Hop and Dimension Dip, only people who are in the dimension or erased time will witness the cutscene. All other players nearby will simply have their Stands unsummoned.

Furthermore, Return to Zero can be used to escape combos and is sometimes used to escape barrages after GER uses its full barrage.

Infinite Death Loop

The Infinite Death Loop is a cutscene activated when someone dies to a Gold Experience Requiem during its awakening state.

The target will be sent to a cutscene of a plane crash, and then a car crash. They will then see a black screen with dialogue saying "Am I. Finally Dead Yet. " The screen will then say "No. Not yet. Not until time itself is gone. " The player will then say "Who are you. What is this. " The screen will then switch and say "This. Is. Requiem. " You will then see numbers rapidly increasing all the way to 500, which will cause it to read ∞. This concludes the Infinite Death Loop.

Skill Tree

Enlightened: Increases duration of Awakening Mode

  • Enlightened I: 2 points
  • Enlightened II: 2 points
  • Enlightened III: 3 points
  • Enlightened IV: 4 points
  • Enlightened V: 5 points
  • NOTE: Each node roughly adds 5 seconds to the awakening. With the final node giving around 60 seconds of awakening and no upgrades giving roughly 35 seconds.

Distribution: Buffs Self-Distribution’s heal

  • Distribution I: 1 point
  • Distribution II: 2 points
  • Distribution III: 3 points
  • Distribution IV: 4 points
  • Distribution V: 5 points

Tree Manipulation: Increases the size of the tree

  • Tree Manipulation I: 2 points
  • Tree Manipulation II: 3 points
  • Tree Manipulation III: 4 points

Life Manipulation: Buffs the Life Form

  • Life Manipulation I: 2 points
  • Life Manipulation II: 3 points
  • Life Manipulation III: 4 points

Коды на Your Bizarre Adventure

Your Bizarre Adventure (YBA) — Игра в Роблокс созданная по вселенной популярного мультфильма аниме. Цель игры получить сильные и уникальные духовные способности под названием "Стенды" и использовать их против врагов. Единственный способ выиграть бой иметь много Локакака и Таинственных Стрел. Коды были введены в игру январе этого года и могут использоваться для получения предметов. Полученные предметы имеют другой цвет и названия. Эти коды можно активировать в настройках, введя код в поле с надписью введите код. Чтобы использовать код, ваша учетная запись должна быть не ниже престиж 1. Если у вас недостаточно стрел, стендов и вы устали проигрывать, не волнуйтесь, у нас на сайте есть коды для Your Bizarre Adventure, которые помогут вам в прокачке игры.

Коды Your Bizarre Adventure ( рабочие )

  • THIS UPDATE WAS MADE IN HEAVEN - 1 стрела, камень и чистый камень
  • Test - 1 пристиж, уровень +10
  • Star Code Infernasu - Локакака, стрела и 20 минут х2 опыта

Куда вводить коды Your Bizarre Adventure?

1. Открываем игру и нажимаем кнопку меню в правом нижнем углу.

Коды на Your Bizarre Adventure

2. Далее нажимаем кнопку с шестеренкой.

Коды на Your Bizarre Adventure

3. В поле ввода введите один из выше перечисленных кодов, и нажмите "Погасить код".


Return To Zero most know as "RTZ" can counter any Time-Related attack, examples: TE can be countered by ZTR, also RTZ can disable stands of close players granding a free combo to GER.

GER does low damage as KQ and SCR but the other skill do the job.

Hamon is recomended for GER low damage and Fight

if you counter a Time-Stop with RTZ only use cutscene when you are fighting with a team, so they know what happened.

GER can move on Time-Stop so you can help your allies on TS or Run

If you killed a player with Awekining you they will go into a Infinite Death Cutscene, if you done this to a Rker you can recover your life and get a break of him.

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