Tales of список аниме

Обновлено: 04.07.2024

The official logo for the Tales series.

The Tales ( テイルズオブ , Teiruzu obu ? , "Tales of") series is a franchise of Japanese role-playing games developed by Namco , which is now Bandai Namco Games . Originally started by Wolf Team, a subsidiary of Telenet Japan that later split from Namco to found tri-Ace , the Tales series began with Tales of Phantasia on the Super Famicom in 1995. Since then, several other Mothership Titles, or main games, have been released, along with many remakes and ports; an original Escort Title, Tales of the Tempest; various spin-offs; and the Tales of Mobile subseries of mobile phone games. With the exception of Tales of Legendia and Tales of Innocence, all games in the series until 2011 were been created by Namco's own internal development staff, known as Namco Tales Studio.

Character Designs

Four artists have worked on the Mothership Titles: Mutsumi Inomata, Kousuke Fujishima, Kazuto Nakazawa, and Daigo Okumura. Fujishima is the manga artist that design the characters for the first game in the series Tales of Phantasia, but he did not return to do character designs until Tales of Symphonia; since then, he only does artwork for Team Symphonia games, excluding Tales of Symphonia: Dawn of the New World. Inomata is the character designer that started doing artwork for Tales of Destiny; since then, she has done artwork for most of the Tales games on the 2D platforms. Nakazawa has only worked on one Tales game, Tales of Legendia; he has not contributed any artwork for the series since then. Okumura is often the designer for many of the antagonists and major NPCs of the series and was the character designer for Tales of Symphonia: Dawn of the New World. He also designed the new protagonists in Tales of Xillia 2.

Tales of Phantasia [ ]

Talesofphantasia1024x768mattis.jpg

Первая часть серии, выпущенная в 1995 году. Сюжет повествует о парне по имени Клесс, деревню которого сожгли, а родителей убили рыцари Марса, приспешника злого короля Даоса, против которого сражались предки Клесса. В своем дальнейшем путешествии к мести Даосу Клесс встречает множество напарников, которые помогают ему нести это бремя.

Common Elements

Battle System

The Tales series is most notable for its Linear Motion Battle System (LMBS), which each Mothership Title has had some variation of. It is an action-packed battle system, in which the player can only run back and forth on a single line, as the "Linear" suggests, to attack the enemies, in a similar fashion to 2D fighting games. However, not all games limit the player to a single line; in Tales of Rebirth, the character can switch between three lines, and Tales of the Abyss introduced Free Run, or the ability to run anywhere on the battlefield. Various kinds of attacks can be performed by using direction and button combinations, and skills are assigned similarly, though they consume TP, or technical points, in most games. There are also options to guard and even command allies. Most noted among the abilities a character has are their mystic artes. They are powerful attacks unleashed under special conditions, such as being in Over Limit. The gauge for Over Limit varies between games. Sometimes, these attacks have extra effects, such as reviving.

There are three settings in many Tales games for a player to control a character: Manual, Semi-Auto, and Automatic. Manual allows the player to completely control a character. For instance, if the attack button is pressed, the player will have to go up to an enemy to hit. Semi-Auto, however, automatically moves the character to the enemy when a skill or attack is used. Using these two settings, many of the more recent games, excluding Tales of Legendia, have allowed four players to fight at once in the place of the computer-controlled characters. The final setting, Automatic, allows the computer to control characters. However, these Automatic characters have additional settings, such as the distance from the enemy, how much TP they should use, and much more.

A staple feature that is present in most Tales games is the victory scene that plays after battles, most of which have a comedic touch as opposed to other Japanese role-playing games, where the victory scenes are more serious. This is somewhat "remedied" with newer installments, beginning with Tales of Xillia, where after event battles, characters will perform a serious victory scene.

Coliseum

Many Tales games have a coliseum, wherein one can fight special enemies and in some cases, characters from other games in the series. Most coliseum sare entirely optional, and meant to be a challenge; a few figure into the plot but only feature introductory rounds. Some titles and special weapons come from the coliseum.

Cooking

Cooking is a gameplay element used in many Mothership Titles. Usually, a player must first find a recipe, or receive it from the mysterious Wonder Chef, and can then cook it to recover hit points, technical points, or gain temporary stat boosts. In some games, however, HP is recovered either through each step taken or based on certain recipe set ups. Tales of Hearts is the only Mothership Title to not include food in the recovery system, using the similar "Recovery Stones" instead.

Items and Equipment

The series usually has a large number of items that can be used to affect both you and/or your enemy during battle. In every Tales game the HP restorative items are called gels, or "gummies", medicinal snacks that are often given the flavor of various fruits. Instead of recovering a set amount, they often restore a certain percentage of HP or TP, or sometimes have other effects. There are also many status-curing items in the games, usually labeled as various types of "Bottles". There are many other types of common items in the series, including the Sorcerer's Ring, which makes an appearance in almost all Mothership Titles of the series, and usually plays a primary role in solving most puzzles of the games.

In many titles of the series there are various "recording" items to acquire, such the "Collector's Book", which records the various items the player collects. In every Mothership Title and several Escort Titles, there are several pieces of equipment to buy, sell, find, and equip to your party. Many pieces of equipment, from weapons, to armor, to accessories appear in several titles of the series. Swords are the most common weapon of the series, and to date at least one character in every Mothership Title uses a sword, though several characters of the series have also used weapons such as staffs, axes, bows, gloves, guns, and spears.

A common part of equipment in the series is the "oddball" or unorthodox weapon that a member of the party is able to equip, such as straws or paintbrushes. Sometimes in the series there may be a powerful weapon, usually a sword, gained through the plot, such as the Eternal Sword. Many weapons of the series make numerous appearances, like the "Last Fencer". Defensive equipment in the series often includes things like armor and robes. Though the number or types of equipment that can be used usually changes from game to game; for example, instead of equipping armor in Tales of Hearts, the player must increase a character's defense.

Recurring Characters and Namco Cameos

Spirits are often a common recurring element of the plot and gameplay of several games, and many of them have made reappearances in games of the series. Besides the Spirits, characters that have appeared in more than one game of the series include: Pac-Man, Namco's mascot; Aifread, a pirate, or pirate king; a person with an uncanny love for cats; and the Sword Dancer, a powerful hidden boss that usually fights with the party more than one time within the game. Cheagles, a creature that first appeared in Tales of the Abyss, also makes appearances outside of its original game. Namco characters such as the Valkyrie have made appearances as enemies in Tales games. The series often features extra costumes party members can wear that sometimes reference other Namco characters and games, such as Gilgamesh. Often, characters from other Tales games will make cameo appearances, or be referenced, both inside and outside of battle.

Skits

Since Tales of Destiny, nearly every Tales game has used skits, systems in which the player is able to hear conversations between the cast, and sometimes any NPCs that happen to be along with the party. Though they are often presented in various ways throughout the series, they usually use animated character artwork. The Japanese version of almost every Tales game has had at least most skits in the game voiced, while in the localized versions, only Tales of Eternia, Tales of Legendia, Tales of Vesperia, Tales of Symphonia: Dawn of the New World, and Tales of Graces ƒ and following Original Titles have had all of the skits voiced in English.

At first skits alternated between portraits (e.g. Tales of Eternia, Tales of Vesperia) and waist up (e.g. Tales of Destiny 2, Tales of Legendia) conversations, with Tales of Berseria going very complex with their skits that are waist-up in terms of character presentation but with the addition of a variety backgrounds which use depends on the atmosphere of the conversation and an occassional full-screen artwork. Tales of Arise revolutionizes skit presentation, instead going with the use of character models, which allows the display of characters' currently equipped costumes and attachments, and utilizes manga style to further visualize situations presented in skits.

Spirits

Many Tales games have included Spirits in some form or another. When introduced in Tales of Phantasia, they were nothing but another branch of spell casting, and in Tales of Destiny, they appeared as items to use. Spirits did not require special terms until Tales of Eternia, after that special terms such as being Over Limit in order to summon were required. Summon Spirits have appeared as ordinary characters in Tales games such as Tales of Legendia and Tales of Vesperia, while they also have been names of days as seen in Tales of the Abyss.

Titles

Many Tales games, beginning with Tales of Eternia, have titles for all of the playable characters. Though the effects are always different or have no effect at all, titles always have a sentence describing it. Though some are acquired by story or level, many come through battle, side quests, and more.

Содержание

Game classification

Story

Ever since its initial vision as the original Tale Phantasia, the Tales series derives much of its literary presentation and core elements and inspirations from its founding eras of the mid 1990s, a time where the rise of JRPGs were making strong footholds within the video game world for their narratives that helped string along gameplay. Along with inspiration from real world history, mythologies, and folklore, the RPG game progenitor of Dungeons & Dragons, fantasy anime series such as Record of the Lodoss War, and even to neighboring video game series such as Secret of Mana, Final Fantasy, Street Fighter, Lunar, Dragon Slayer and Valkyrie no Bōken, Tales goes to portray a fantastical universe with worlds brimming with magic as a natural foundation of their realms, and the lives of its inhabitants.

Though most stories of the series are unrelated, many of the games have plots that revolve around real themes or topics of philosophy, such as racism and loss or the meaning of life. The settings themselves provide heavy contrast to the lively and bright anime aesthetics the series provides, with histories of its worlds often telling of grim events of cataclysms and decline of eras long past, and the present day in a nearing verge of conflict and crisis that may come to bring about another period of disaster. It is from this that echoes the perseverance of men in the face of hardship and overwhelming odds, even by the cruel whims of fate, and the hope that peace may come again through championing virtue and fighting against evil.

It is often a group of fairly young heroes who start out with a simple task and are eventually brought into a struggle that determines the fate of the world; thus, they serve as the protagonists of the story. The antagonists are often considered "evil" even if their intentions are good, usually as as result of specific themes of the story. Throughout the course of its plot, there is emphasis on analyzing motives and convictions, not just to that of the villains, but also to that of the heroes themselves, as it is of serious insight that villains are also people themselves, and to not just that the heroes question what they are doing is truly right, but also to where if their fighting and motives to defeat their opposition will make the world right again.

Contents

Music

With the exception of Tales of Legendia, which was composed by Go Shiina, Tales of Innocence, which had a score composed by Nakamura Kazuhiro, and other Escort Titles, Motoi Sakuraba has been the primary composer for the series, along with Shinji Tamura. The series has made use of a vocal opening song since Tales of Phantasia SFC, though it has used various singers. To date, only Tales of Vesperia, Tales of Graces ƒ, Tales of Xillia, Tales of Xillia 2, Tales of Symphonia Chronicles, and Tales of Berseria have used a vocal song in the localized version of their games, while the localized versions of Tales of the Abyss and Tales of the World: Radiant Mythology have at least used the instrumentals of their respective opening songs. The DLC scenario for Tales of Zestiria introduces a new composer to the series: Eriko Sakurai.

Continuities

Beyond simple cameo roles or crossover scenarios, most games and other media in the Tales series have no connection, typically with each representing a unique continuity. However, a few materials are connected as sequels, prequels, or interquels, comprising several distinct continuities within the broader series, some composed of multiple timelines or alternate realities that span multiple worlds.

Aselia/Derris-Kharlan

  • Tales of Symphonia - The distant prequel to Tales of Phantasia, occurring at least 4,000 years prior.
  • Tales of Symphonia: Dawn of the New World - Takes place two years after Tales of Symphonia.
  • Tales of Phantasia: Katararezaru Rekishi - A novel that details the events of the original past timeline of Tales of Phantasia.
  • Tales of Phantasia - Takes place in three different time periods, the "present" being 4304 on the Aselian calendar.
  • Tales of Phantasia: Narikiri Dungeon - 104 years after the "present" time of Tales of Phantasia.
  • Tales of the World: Summoner's Lineage - 461 years after the "present" time of Tales of Phantasia.

Destiny

  • Tales of Destiny - One of the main games in the series.
  • Tales of Destiny 2 - Begins 18 years after the first game and spans four different eras and one alternate timeline.

Eternia

  • Tales of Eternia - One of the main games in the series.
  • Tales of Eternia: The Animation - An animated series that greatly expands the journey of Reid Hershel's group within Inferia.
  • Tales of Eternia Online - Takes place during the events of the original game, after Reid's party crosses the Bridge of Light into Celestia.

Abyss

  • Tales of the Abyss: Shiro no Ashita - A two-volume novel that depicts several events that take place before Tales of the Abyss.
  • Tales of the Abyss: Asch Gaiden
  • Tales of the Abyss: Ion Gaiden
  • Tales of the Abyss - One of the main games in the series.

Vesperia

  • Tales of Vesperia: The First Strike - An animated film.
  • Tales of Vesperia - One of the main games in the series.

Xillia

  • Tales of Xillia - One of the main games in the series.
  • Tales of Xillia 2 - Takes place one year after Tales of Xillia.

Triverse Gate

  • Tales of Innocence R - The remake to Tales of Innocence.
  • Tales of Hearts R - The remake to Tales of Hearts.

Zestiria/Berseria

  • Tales of Zestiria - One of the main games in the series.
  • Tales of Berseria - Takes place in the distant past of Tales of Zestiria.

Narikiri Dungeon

  • Tales of the World: Narikiri Dungeon 2 - Unrelated to the original Narikiri Dungeon.
  • Tales of the World: Narikiri Dungeon 3 - Takes place in a different world, where Thanatos escapes after being defeated in the previous game.

Radiant Mythology

Animated Shorts

When certain Tales games are reserves in Japan the games will come with a bonus DVD the first of these were called Tales of Fandom Gaiden. After with certain PlayStation Portable remakes the games will come with a special DVD called Viva - Tales Of! with skit type conversations and various games. The release of Tales of the Heroes: Twin Brave was heralded by Tales of Gekijou animated shorts.

se_la_vie

Tales - серия ролевых игр от японских разработчиков. В каждой серии новый сюжет и новые герои, и даже новый мир. Сам геймплей некая разновидность файтинговых игр и рпг. Франшиза насчитывает 17 игр, спин-оффы к играм, несколько аниме-экранизаций, а так же и манга, о которой поговорим здесь.

  • Tales of Tempest Игра 2006г выпуска.
  • Tales of Asteria мобильная игра 2014г выпуска.
  • Tales of Link мобильная игра 2014г выпуска.
  • Tales of the Rays мобильная игра 2017г выпуска.
  • Tales of Crestoria мобильная игра 2020г выпуска.
  • Tales of Luminaria мобильная игра 2021г выпуска.
    Серии исполняется 25 лет. На официальном сайте появились новые иллюстрации.
    to25th-anniversary.tales-ch.jp

Tales of Phantasia

Tales of Phantasia Сказания Фантазии

Tales of Destiny: Kami no Me wo Meguru Yabou

Tales of Destiny: Kami no Me wo Meguru Yabou Сказания судьбы

Tales of Destiny

Tales of Destiny Сказания судьбы

Super Comic Gekijou: Tales of Destiny

Super Comic Gekijou: Tales of Destiny Сказания судьбы

Tales of Destiny 2

Tales of Destiny 2 Сказания судьбы 2

Super Comic Gekijou: Tales of Destiny 2

Super Comic Gekijou: Tales of Destiny 2 Сказания судьбы 2

Tales of Eternia

Tales of Eternia Сказания Этернии

Tales of Symphonia

Tales of Symphonia Сказания Симфонии

BC Anthology Collection: Tales of Symphonia

BC Anthology Collection: Tales of Symphonia Сказания Симфонии: Антология

Tales of Symphonia: Extra Load

Tales of Symphonia: Extra Load Сказания Симфонии: Экстра

Tales of Legendia

Tales of Legendia Сказания Легендии

Tales of the Abyss

Tales of the Abyss Сказания Бездны

Tales of the Abyss: Senketsu no Asch

Tales of the Abyss: Senketsu no Asch Сказания Бездны

Tales of the Abyss: Tsuioku no Jade

Tales of the Abyss: Tsuioku no Jade Сказания Бездны: Воспоминания Джейда

Tales of Innocence

Tales of Innocence Сказания Невиновности

Tales of Vesperia

Tales of Vesperia Сказания Весперии

Tales of Vesperia: Flynn Seinaru Hakugin no Kishi

Tales of Vesperia: Flynn Seinaru Hakugin no Kishi Сказания Весперии: Флинн — Святой серебряный рыцарь

Tales of Vesperia: Kokuu no Kamen

Tales of Vesperia: Kokuu no Kamen

Tales of Hearts

Tales of Hearts Сказания сердец

Tales of Xillia: Side;Milla

Tales of Xillia: Side;Milla Сказания Эксиллии: Сторона — Милла

Tales of Xillia 2: Soukyoku no Crossroad

Tales of Xillia 2: Soukyoku no Crossroad Сказания Эксиллии 2: Биполярный перекрёсток

Tales of Xillia 2

Tales of Xillia 2 Сказания Эксиллии 2

Tales of Xillia: Side;Jude

Tales of Xillia: Side;Jude Сказания Эксиллии: Сторона — Джуд

Tales of Zestiria: Michibiki no Toki

Tales of Zestiria: Michibiki no Toki Сказания Зестирии: Время странствий

Tales of Berseria

Tales of Berseria Сказания Берсерии

Tales of the World: Radiant Mythology

Tales of the World: Radiant Mythology Сказания Мира: Сверкающая мифология

Tales of the World: Radiant Mythology 3 - Hajimari no Kiseki

Tales of the World: Radiant Mythology 3 - Hajimari no Kiseki Сказания Мира: Сверкающая мифология 3 — Начало пути

Tales of the World: Radiant Mythology 3

Tales of the World: Radiant Mythology 3

Tales of Symphonia: Ratatosk no Kishi - Onshuu no Richter

Tales of Symphonia: Ratatosk no Kishi - Onshuu no Richter Сказания Симфонии: Рыцарь Рататоска — Любовь и ненависть Рихтера

Tales of the Abyss

Люк фон Фабр, избалованный отпрыск благородных кровей королевства Кимласка, был похищен семь лет назад враждебной империей Малькут. После освобождения он потерял память обо всём, что было раньше, и начал слышать призывы странного голоса, который больше не слышит никто.
Однажды, во время тренировки с наставником Ваном Грантсом, загадочная женщина, назвавшаяся Тир, врывается в особняк с единственной целью — отнять у Вана жизнь. Начинается схватка, во время которой Люка вместе с Тир переносит за сотни миль от дома.
Теперь, когда Люк наконец-то обрёл свободу, о которой давно мечтал, его встречает большой открытый мир, путешествуя по которому Люку предстоит опровергнуть всё, что он знал о себе самом.

Odette

Сказания Бездны - это добрая, очаровательная сказка. Кто-то может посчитать, что смотреть ее можно только если тебе до 13 лет, но ведь и люди старше этого возраста иногда с удовольствием посмотрят милую историю. У аниме есть, к сожалению, не только плюсы, но и минусы. Во-первых, сюжет самый банальный. Главный герой полный самовлюблённый тупень, боится всего на свете, но оказывается втянутым в историю. Он делает кучу ошибок, но потом старается измениться, пару раз жертвует собой и в итоге спасает мир. Остальные персонажи тоже не очень оригинальны: принцесса-лучница, мечник, маленький сорванец, добрый волшебник, очень умный и сильный военный, ну и конечно прекрасная девушка-кольдунья - любовь всей жизни главного героя.И все они дружно ходят и спасают мир, как будто для этого стоит лишь плюнуть. Все, что ни на есть отрицательного в этом аниме, сглаживается отличным качеством рисовки в стиле SUNRISE. Дизайн персонажей прекрасен, хоть и характеры их не впечатляют новизной. Мульт очень яркий и динамичный. Отличные голоса сейю, озвучивающих героев, прекрасная музыка - вот чем могут похвастаться Сказания Бездны. И хоть сюжет и герои не новы, Tales of the Abyss рассказывает трогательную и добрую историю, которую приятно будет посмотреть любому.
Моя оценка 8 из 10 за милых героев и очаровательную музыку.

FM102

Отличная работа, 9/10 в своем классе, всем рекомендую. Рисовка простая, исполнение простое, но сюжет довольно богатый и продуманный. Сначала смотрел просто так, но где-то серии с 6й уже "взяло".

реально доставляло всяческое "снятие масок", открытие тайн, "второе дно" различных ситуаций и связанные с этим повороты сюжета. В таком количестве, наверное нигде этого не видел. И все эти карты сюжетных поворотов разыграны очень достойно, нигде не продешевили.

Lamprext

Ну что могу сказать.
Согласен с большинством отзывов выше. Аниме очень растянуто и подойдет скорее больше для новичков в аниме комьюнити, нежели для заядлых анимешников, ибо сюжет тут до ужаса клиширован, а все сюжетные повороты завязаны на роялях, органах и других клавишных музыкальных инструментах в кустах.
Если не обращать внимания на клише, рояли в кустах и ожидаемые повороты сюжета, то это вполне добрая сказка с небольшим количеством драмы, что придает этой сказке некую "взрослость". Помимо ожидаемых поворотов, есть и неожиданные, благодаря чему данное аниме затягивает и даже в особо напряженные моменты увлекает.
По поводу персонажей сказать особо нечего. ГГ изначально немного раздражает, но под конец у меня к нему появилось даже какое-то уважение, но мой любимчик в этом аниме, из-за которого я собственно и начинал его смотреть, это - Джейд. Классный челик с неплохим чувством юмора, мое почтение.
Рисовка неплохая, для 2008 года очень даже хорошая.
В общем неплохая анимеха для начинающих, ставлю 7/10

-Впервые на ACF? Приветствуем вас! Перед началом обязательно прочтите специальную статью для новичков, которую вы сможете найти на заглавной странице.

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Tales of Series — серия японских ролевых видеоигр, а также медиафраншиза компании Namco. Является одним из классических представителей жанра, за время существования которой было выпущено более 17 основных частей серии, а также множество спин-оффов на различных платформах, манги, сериалов и полнометражных аниме.

Разработчик: Bandai Namco

Уровень сильнейшего объекта: Вероятно, 2-А

Жанры: Action/RPG

Games

Уровень сил: [ ]

Основная серия: Варьируется от вселенной к вселенной, присутствует несколько персонажей вселенского-мультивселенского до низкого метавселенского уровня сил, однако остальные персонажи не превосходят планетарных масштабов, а массовку составляют девятые и восьмые уровни, передвигающиеся на гиперзвуковых скоростях.

Расширенная вселенная: условное название объединенного мира серии Tales, где все части входят в один обширный мир, метавселенную, плавающую в пустоте. Персонажи вследствие различных обстоятельств встречаются с представителями иных частей, иных вселенных как в рамках самих основных игр, так и дополнительной линейки, где часть игр завязаны на кроссоверных сюжетах. В целом, практически все главные герои значительно превосходят свои оригиналы и их общий (для каждого) уровень сил доходит до уровня 5-6 размерностей.

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