Святилище мирро шаз зельда

Обновлено: 07.07.2024

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The Legend of Zelda: Breath of the Wild is an enormous open-world game on the Nintendo Switch and Wii U. This guide and walkthrough will show you everything you need to know from the locations and solutions for every shrine to Captured Memories, the best meal in the game, The Master Trials DLC and more.

Mirro Shaz shrine is located within The Legend of Zelda: Breath of the Wild’s Woodland tower area.

In this BOTW guide, we’ll help you find the Mirro Shaz shrine location and solution and walk you through the Tempered Power stasis puzzle inside to collect your chest and spirit orb.

Mirro Shaz shrine map location

  • Mirro Shaz shrine map location Image: Nintendo EPD/Nintendo via Polygon
  • Mirro Shaz shrine map location Image: Nintendo EPD/Nintendo via Polygon
  • Mirro Shaz shrine map location Image: Nintendo EPD/Nintendo via Polygon
  • Mirro Shaz shrine map location Image: Nintendo EPD/Nintendo via Polygon
  • Mirro Shaz shrine map location Image: Nintendo EPD/Nintendo via Polygon
  • Mirro Shaz shrine map location Image: Nintendo EPD/Nintendo via Polygon
  • Mirro Shaz shrine map location Image: Nintendo EPD/Nintendo via Polygon

Mirro Shaz shrine is located in northern Hyrule, in the Woodland Tower region. If you have found the Woodland Stable, look across the adjacent Pico Pond to see the shrine. If you haven’t found the stable, you can fast travel to Woodland Tower and look south. Paraglide south from the tower to find the stable, and then head left for the shrine. If you have enough stamina, you can make it in a single glide. (Browse the gallery above for the precise location.)

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Contents

Entrance to the Shrine

Themes and Navigation

There are three parts to the Shrine's Trial. The first two parts must be completed to finish, while the third optional part rewards a treasure.

The first part of the trial consists of a Treasure Chest containing an Iron Sledgehammer, an Ancient Orb, and a Shock Switch. Using the Iron Sledgehammer, Link must line up directly behind the ball, facing toward the goal in the water. Using Stasis on the ball allows Link to hit the Orb five times with the Iron Sledgehammer, and launch the ball toward the goal. Hitting the ball too few or too many times will cause the ball to be launched either short or far of the goal. If performed correctly, the ball will land in the hole, unlocking the second part of the trial. The Crystal Switch resets the ball if the goal is missed.

To the left of the Monk there is a path that leads back behind the Monk, and down to the third and final optional part of the trial. The third part of the trial consists of another Treasure Chest containing another Iron Sledgehammer, another ball and Crystal Switch, and a final Treasure Chest locked behind a gate.

Link can apply the same tactics to hit the ball into the second goal, except this time Link must hit the ball exactly five times with the Sledgehammer, and once with a smaller weapon. After performed correctly, the gate will open, allowing Link access to the final Treasure Chest, which contains a Giant Ancient Core.

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≡ Пройденные миссии за серию - СВЯТИЛИЩЕ МИРРО-ШАЗ:
● 0:00 Поиски святилища
● 15:14 Чувство меры: Святилище Мирро-Шаз

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