State of decay 2 providence ridge секретное оружие

Обновлено: 05.07.2024

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Ranged weapons are ideal for dispatching enemies from a distance, and are especially useful against enemies that you don't want to engage in melee combat, like Hostile Survivors and Freaks.

Ranged weapons are divided into several categories, each with it's own strengths and weaknesses.

Since Update 25 survivors have two ranged weapon slots in their inventories — one for a primary weapon and one for a sidearm. Each ranged weapon in the game fits exclusively into one of those two slots.

Contents

Contents

Below you can see most of the items that can be found in these cases.

Consumables

  • Bottles of Stimulants
  • Bottles of Strong Painkillers
  • Doses of Pentamezin
  • First Aid Kits
  • Shots of Espresso
  • Willie Pete Grenades

Luxury Items

  • Bottle of Absinthe
  • Bottle of Fine Italian Wine
  • Bottle of French Champagne
  • Bottle of Imported Sake
  • Bottle of Imported Vodka
  • Bottle of Premium Tequila
  • Decanter of Tawny Port
  • Beat-up Thesaurus
  • Copy of The War of the Worlds
  • Network Guide to Cohabitation
  • Network Guide to Eating Right
  • Network Guide to Field Medicine
  • Network Guide to Gardening
  • Network Guide to Vehicle Care

Fancy Stuff:

  • Diamond-Encrusted Pendant
  • Kinetic Watch
  • Silver Necklace

Melee Weapons

Bladed Weapons:

Blunt Weapons:

Heavy Weapons:

Ranged Weapons

Assault Pistols:

Assault Shotguns:

Assault weapons:

  • Barrow Style BAR (World War 2 Pack)
  • Eternal Guard's Infinite Rage (World War 2 Pack)(World War 2 Pack)
  • HB Snow Fox (Stay Frosty Pack)
  • MAC-V
  • Prepper's AK-47
  • RTX Stormbringer
  • Soviet PPSh-41 (World War 2 Pack)
  • T4/M2 Carbine (World War 2 Pack)

Primary weapons

Primary weapons include rifles, assault rifles, most shotguns, crossbows, and special weapons like grenade launchers. These weapons are carried on the survivors' backpack.

Shotguns

Shotguns shred your enemies with high damage output over a short range and can kill multiple targets with a single shot. All shotguns use 12-gauge Shells. They're either pump-action or semi-auto. Some of them are also magazine-fed. Shotguns can only be equipped with Chokes.

Since Update 18 pump-action shotguns never break or jam. In Update 21 Lever-Action weapons have been added to the game. Lever-Action Shotguns never break or jam either.

Shotguns in the game:

  • 930 SPX
  • C1-A Ursus
  • CLEO Shotgun (Daybreak)
  • CM1-A Breacher
  • Cold Turkey (Stay Frosty Pack)
  • Echo-S3 Shotgun (Heartland)
  • Faithful KSG
  • Kodiak
  • Kodiak XL
  • KSG
  • M590 Sea and Sky Shotgun
  • M97 Trench Gun (World War 2 Pack)
  • Model 1887 Shotgun (Open Range Pack)
  • Model 870
  • Police M590A1 (Critical Response Pack)
  • R12
  • Restored Echo-S3 Shotgun (Trumbull Valley Pack)
  • RTX Wolverine
  • Sea Dog Blunderbuss (Plunder Pack)
  • SPAS-12 (Fearsome Footage Pack)
  • Trusty R12
  • Vintage Model 870

Assault Shotguns

Assault Shotguns combine the deadly close-range damage output with full-auto firemode. They're very effective at sweeping hordes and destroying Plague Hearts. Assault Shotguns can only be equipped with Chokes.

Assault shotguns in the game:

  • AA-12 (Doomsday Pack)
  • CLEO Assault Shotgun (Daybreak)
  • DEVGRU X12 Infiltrator
  • R12 Import

Assault weapons

Assault weapons are the most versatile guns in State of Decay 2, including SMGs, ARs, and burst-firing rifles. SMGs have high fire rates and perfect for close-range encounters, while ARs are powerful medium-range weapons. They usually have multiple fire modes: most have single-shot and full-auto, while some also include three-round burst. Assault weapons can be equipped with any Muzzle Mods, except Chokes.

Assault weapons in the game:

Note: The Durability Test Gun can only be obtained through modding the game.

Rifles

Rifles are semi-auto or bolt-action weapons. Semi-auto SMGs and ARs are also in this category. Rifles are your standard guns for medium- and long-range shooting. Many of them are equipped with a sight or a scope, allowing for easier sniping. Bolt-action rifles have slow fire rates, however they never break or jam. Rifles can be equipped with any Muzzle Mods, except Chokes.

In Update 21 Lever-Action weapons have been added to the game. Lever-Action Rifles never break or jam either.

Rifles in the game:

Anti-Materiel Rifles

Anti-Materiel Rifles are the most powerful bullet-firing weapons in the game. They use .50 AP Rounds which are hard to come by and/or expensive to craft, however they are able to kill zombies with a body shot, can penetrate multiple zeds, and can even penetrate the armored zombies' helmet and body armor. They are heavy, bolt-action (slow fire rate), and have small magazines, however they're very effective against Juggernauts.

Anti-Materiel Rifles in the game:

  • CLEO Heavy Sniper (Daybreak)
  • M99X1 Timberwolf
  • Model 99-50
  • Otoe Howlitzer (Stay Frosty Pack)
  • Spyglass Rifle (Plunder Pack)

Cannons

Cannons can be described as "Assault Anti-Materiel Rifles". They use the same .50 AP Rounds but feature full-auto firemode.

Cannons in the game:

Launchers

Launchers use 40mm grenades and deal the most damage due to the explosive splash damage over a small area, so they prove to be very useful against large groups of zeds. They are extremely loud and their ammunition is hard to come by and/or expensive to craft.

Launchers in the game:

  • BML-40
  • M203 Standalone
  • M32 MGL

Gas Launchers

These Launchers use special Gas Launcher 40mm Rounds as ammunition. Upon exploding, they'll release a Bloater Cloud-like gas cloud. They're very effective against Hostile Survivors.

Gas Launchers in the game:

Napalm Launchers

These Launchers use regular 40mm grenades, however they turn it into napalm, making infernos instead of explosions.

Napalm Launchers in the game:

Note: This weapon can only be obtained through modding the game.

Specials

Ranged weapons included in the Independence Pack are categorized as Special. Each of them use their own Special ammo (fireworks).

Special weapons in the game:

  • Pyro Launcher (Independence Pack)
  • Starshank Launcher (Independence Pack)

Crossbows

Crossbows are the most silent weapons in the game. All crossbows are only capable of holding one bolt at a time, except the Echo-X3 Repeating Crossbow (which is magazine-fed). Every bolt has a chance to be recovered after firing. The Resourcefulness specialization increases this chance. Bolts have fall-off over distance so you must compensate it for long-range shooting. Bolts shot from Hunting Crossbows and Echo-X2 Sniper Crossbows can penetrate enemies. Crossbows never break or jam. Plague Zombies killed with crossbows have an increased chance of dropping a Plague Sample.

Contents

Sidearms

Sidearms include pistols, assault pistols, revolvers, and short-barreled shotguns. These weapons are carried on the survivors' right thigh.

Pistols

The most common firearms found in State of Decay 2. Pistols are light and fast, and can one-shot kill most enemies (given that you aim for the head). They use a wide variety of ammo types, however they lack the power to penetrate targets without the appropriate Shooting skills. Pistols can be equipped with any Muzzle Mods, except Chokes.

In Update 21 Lever-Action weapons have been added to the game. Since the Mare's Leg is a Lever-Action Pistol, it will never break or jam.

Pistols in the game:

Assault Pistols

Assault Pistols also feature burst and/or full-auto firemodes while still having the Pistols' advantages. They are effective at close ranges but have a lower damage output compared to other assault weapons. Assault Pistols can be equipped with any Muzzle Mods, except Chokes.

Assault Pistols in the game:

    (Daybreak)
  • G45 Burst (Go Bag Pack)
  • MAC-11 Jaw Breaker (Trifecta Pack)
  • Škorpion 61
  • Sleeper Cell PPK

Revolvers

Revolvers are powerful but loud. They never break or jam, however they have small magazines and their reloading can take a while. Using them in Dread and above might give you a hard time surviving. Revolvers can be equipped with Brakes, CLEO Accelerators, CLEO Tumblers, and Vintage Rifle Compensators.

Revolvers in the game:

    (Critical Response Pack)
  • Blackhawk .45 Revolver (Heartland)
  • Gold Fever Revolver (Trifecta Pack)(World War 2 Pack)
  • 9mm Pro 986 Revolver (Go Bag Pack)
  • Model 1875 Fuorilegge (Open Range Pack)
  • Model 1875 Sceriffo (Open Range Pack)
  • OSS Silent Night (World War 2 Pack)
  • Restored Echo-S1 Revolver (Trumbull Valley Pack)
  • Rinnegato .45 Revolver (Open Range Pack)
  • Safari Razorback .44 (Anniversary Pack)

Sidearm Shotguns

Sidearm Shotguns are all short-barreled, making them inaccurate but deadly at close range, making them a perfect sidearm when carrying a Primary for longer ranges. Reloading them might be problematic during a fight since none of them are magazine fed. They can only be equipped with Chokes.

All Sidearm Shotguns are either pump-action or lever-action so they never break or jam.

Sidearm Shotguns in the game:

  • 870 Sawed-Off
  • M590 FDGB (Go Bag Pack)
  • Reliable 870 Sawed-Off
  • Sawed-Off Model 1887 (Open Range Pack)

Sidearm Assault Shotguns

Sidearm Assault Shotguns provide full-auto devastation while retaining all the benefits of Sidearm Shotguns. The currently available weapons in this category are also magazine fed, allowing for quick reloads. They can only be equipped with Chokes.

Sidearm Assault Shotguns in the game:

Locations

You can find the locations of these cases on the maps below.

Cascade Hills

There are 15 Weapon Cases in Cascade Hills - 11 as Scattered Containers and 4 as Containers of a location.

Cascade Hills - Weapon Case Locations.jpg

  1. Scattered Container - On a small rock at a campsite.
  2. Container of the Isolated Camp - In the middle of the camp.
  3. Scattered Container - On a bench behind the Beautiful Corner Ranch.
  4. Scattered Container - On a small rock.
  5. Scattered Container - On a bench by a firepit.
  6. Scattered Container - On a bed inside a small shack.
  7. Container of the Military Comms Station - Up on the metal platform, next to the open container.
  8. Container of the Cliffside Campsite - On an open military crate next to the tent.
  9. Scattered Container - On the ground behind a tree.
  10. Scattered Container - In a small hidden camp behind/below the Cell Tower.
  11. Scattered Container - On the ground behind a small rock next to some bones.
  12. Container of the Precarious Campsite - Infront of one of the tents.
  13. Scattered Container - Inside a shipping container next to the Bronto Gas.
  14. Scattered Container - Inside a shipping container on top of other shipping containers.
  15. Scattered Container - On the ground above the quarry lake.

Drucker County

There are 14 Weapon Cases in Drucker County - 8 as Scattered Containers and 6 as Containers of a location.

Drucker County - Weapon Case Locations.jpg

  1. Scattered Container - On a round table next to a rock.
  2. Container of the Ten Thousand Gallon Hat - On top of the tower, opposite side to the ladder.
  3. Scattered Container - Next to a makeshift shower.
  4. Container of the Evacuation Center - On top of the eastern watchtower.
  5. Scattered Container - On a makeshift table under the bridge.
  6. Scattered Container - At the entrance of a makeshift shower under the bridge.
  7. Container of the Survivalist's Hideout - On a table in the watchtower.
  8. Container of the Sasser Regional Hospital - On a concrete bench behind the hospital.
  9. Container of the Upper Levels - On the roof of the building.
  10. Scattered Container - On top of a wooden watchtower.
  11. Scattered Container - On a table on top of some blue shipping containers.
  12. Container of the Outcropping - On a table near the entrance.
  13. Scattered Container - By the tree in the middle of the graveyard.
  14. Scattered Container - Under a jungle gym with a corpse on it.

Meagher Valley

There are 12 Weapon Cases in Meagher Valley - all of them are Scattered Containers.

Meagher Valley - Weapon Case Locations.jpg

  1. Scattered Container - On top of some pallets on a flatbed trailer.
  2. Scattered Containers - There are 2 cases inside a small shack.
  3. Scattered Container - On top of a wooden crate on a flatbed trailer.
  4. Scattered Container - On top of a white steel structure.
  5. Scattered Container - Inside a shipping container in a small container fort.
  6. Scattered Container - Next to a tent at the lower capsite on "Treasure Island".
  7. Scattered Container - On a cliff by the upper campsite on "Treasure Island".
  8. Scattered Container - On a small trailer in the middle of a flooded area.
  9. Scattered Container - On top of a wooden watchtower.
  10. Scattered Container - On a wooden platform by the makeshift wall defending the Abandoned Camper.
  11. Scattered Container - In the middle of a campsite under the bridge.

Providence Ridge

There are 12 Weapon Cases in Providence Ridge - 10 as Scattered Containers and 2 as Containers of a location.

Providence Ridge - Weapon Case Locations.jpg

  1. Scattered Container - On the bed of an orange wreck on top of a hill.
  2. Scattered Container - Inside a cave by the waterfall.
  3. Scattered Container - Next to a corpse on a rock by a small pond.
  4. Scattered Container - In the back of a bunker, behind the Lakeside Comm Station.
  5. Scattered Container - In the middle of a makeshift fighting arena, behind the Providence West Supply Center.
  6. Container of the Small Water Tower - Infront of the portable restroom.
  7. Scattered Container - Infront of a tent behind a huge rock.
  8. Scattered Container - On the hood on an orange wreck next to the Secluded Camp Site.
  9. Containers of the Condemned Mill - There are 2 cases on the top floor.
  10. Scattered Container - On top of a wooden watchtower.
  11. Scattered Container - In an open tent inside an abandoned camp.

Trumbull Valley

Trumbull Valley (Heartland)

There are 17 Weapon Cases in Trumbull Valley - 16 as Scattered Containers and 1 as Container of a location.


You missed one, there’s a military camp on the left middle part of the map hat has a gutter/cave thing build under it. There’s one in it.

Do you mean the Lakeside Comm Station?

Casually reading through those places.

I lost it and now my wife is shaking her head at me.

Is this the new map they added in the new update?

Do the other maps have this sorry I’m new to this game

Yes I made a YouTube video so you can find the locations easier (3 main maps)

Is this map out yet? If so how do you get it? Thanks

They worth it? What are they?

Random weapons, trade goods, and meds. They range from meh to best weapons in the game. The ones I like in order.

The Eternal Gaurd AK - an AK that has a scope, 150 rounds of ammunition and can take a mod.

Bastard of Bellu - Bladed weapon, best one in the game I think.

Preppers AK - An AK that can take a mod and 75 rounds of ammunition.

RTX Stormbringer - 7.62 mm has a scope, can take a mod 60 rounds of ammuntion

Operators M4-1 - 5.56, has a scope, can take a mod 50 round of ammunition.

About Weapon Cases

The location of Weapon Cases are fixed, meaning every time you visit a map, you'll always find them at the same spots. On the other hand their contents are randomized. A Weapon Cases can either be scattered containers or containers of a location.

  • Scattered container cases are almost always lootable (it's really rare that they're opened). When playing multiplayer they're always the host's loot.
  • Cases which are containers of a location can already be opened when you get to them (containing no loot). There's a chance however that it will become lootable for a client when you play multiplayer as the host. If it was initially your (the host's) loot it won't turn lootable for clients.

Since Update 17 each case is fitted with a flashlight. The flashlights are always on until you open the case, allowing you to find the cases easier, especially during the night.

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