Gta underground транспорт

Обновлено: 05.07.2024

The map consists of ten fully-realized locations: Atlantis, Bullworth, Carcer City, Cottonmouth, Dunsfold, Liberty City, Mainland Liberty, Midway, Vice City and San Andreas which includes Los Santos, San Fierro, Las Venturas and countryside.

Gangs in GTA Underground

Gangs play a big role in GTA Underground

Gang Wars & Territory

Winning territory involves gang wars, so this must be done carefully. Enter the area that is eagered to control, and kill every opposing member in sight. Killing three members on foot will provoke a gang war, and the area under attack will flash red on the radar. The opposing gang will attack in three waves to defend their turf. Keep a close eye on the radar and watch where the attackers come from. They may attack unexpectedly or in large numbers, so make sure to get plenty of health and armor before starting the war. If possible, shoot from a long distances or from the rooftops.

Survive the three waves and the area is taken over. The area is now highlighted green on the map, indicating the gang has gained possession over it. Similarly, other gangs may try and take back the territory; it's up to you to defend it.

Recruit Others

CJ can recruit other members of his gang. The number of gang members he can recruit is based on CJ's respect level, with the game-wide maximum number being seven. There's also a limited number of seats in a vehicle. A typical car can carry two to four people, whereas a coach or bus can hold all seven members.

While homies are recruited, the player can get them to follow or stay put. CJ's homies will return fire to those who attack him, and shoot at rival gang members and cops. They will also participate in drive-by shootings, just like Sweet, Smoke, and Ryder demonstrate in the mission "Drive-By". Homies aren't very reliable, but they can draw fire away from CJ. CJ can also take a picture of himself with his homies. Aiming a camera at them will make them flash their gang signs.

GTA: Underground comes with over 300 weapons from GTA: San Andreas, GTA: III, GTA: Vice City, Manhunt, Manhunt II, Bully SE, and even custom ones made from scratch.

Lots of vehicles

GTA: Underground has all of the vehicles from the 3D era universe, all in San Andreas style, and custom vehicles for custom maps.

Large map

GTA: Underground has the in-game maps from GTA: San Andreas, GTA: III, GTA: Vice City, Manhunt, Manhunt II, and Bully SE.

More features

GTA: Underground also comes with the following features:


NPC traffic

Each in-game map is not devoid of life. NPCs will spawn driving and/or walking around all of the additional maps, and each city has its own unique set of ped models and vehicle models. Vice City for example will spawn peds and vehicles from both GTA: Vice City and GTA: Vice City Stories. The same is true for Liberty City, where GTA: III peds and vehicles can be found. We even added the gangs from these games as well, and it is possible to take over their turfs and generate revenue from them. The type of vehicles and peds which will be spawned depends on the area you are in, for example industrial areas will primarily spawn trucks, and 'worker' peds. This is true in most GTA games, and this mod is no different. And finally, we introduced the ped color system from GTA: Vice City Stories, which will make peds spawn with differently coloured clothes each time they spawn, just like vehicles!


Assets

Each in-game map has its own set of safehouses which can be bought. San Andreas has the same ones as in GTA: SA, but added maps such as Vice City hava some of the safehouses from the game the map is converted from, but also new ones which use a cutscene interior or an entirely custom one. It is also possible to acquire businesses in most of the added maps (also including San Andreas). These will generate revenue once you acquire them, just like in the original games. You do not have to complete missions for revenue to be generated, though.


Airport traveling

Too lazy to fly to a different city? No problem! GTA: Underground updates the airport ticket system in GTA: San Andreas so it will allow you to purchase plane tickets to and from the added maps. As of right now, Los Santos, San Fierro, Las Venturas, Liberty City, and Vice City are all possible destinations for you to visit by using this feature.


Multiplayer

GTA: Underground comes with a fork of the San Andreas Multiplayer modification (SA-MP version 0.3.7) called Underground Multiplayer (or UG-MP for short), which is backwards compatible with SA-MP, meaning all SA-MP features can be used in UG-MP, and you can even load SA-MP gamemodes on UG-MP without having to edit the script files! It also comes with a bunch of exclusive features, such as RGB vehicle colors, pearlescent vehicle colors, radio synchronization, and even the ability to change the in-game atmosphere in any way you want. This includes changing the draw distance, the color of the sky, the amount of lighting, and a lot more. We plan on providing frequent updates for this platform which will come with fresh content to keep the platform going. We even have plans to introduce NPC traffic, but it is not available as of right now.


Train traveling

In GTA: III, it is possible to ride the L train and subway around the map. This is also possible in GTA: Underground, in both San Andreas and Liberty City. It works just like it does in San Andreas! We made a custom train model for Liberty City which is heavily based on the original GTA: III train model, however ours is much more detailed, and fits perfectly in the San Andreas-like atmosphere GTA: Underground provides.


Stores

All of the in-game maps have their own in-game shops. Some of them use a generic San Andreas shop interior, while others use interiors from another GTA game. As of right now, GTA: Underground adds clothing stores, restaurants (Burger Shot, Well Stacked, Cluckin' Bell, and more), hardware stores, and Ammu-Nation stores to all map areas. We also introduced new ones such as King Knuts Donuts from GTA: VCS and Rusty Browns Ring Donuts, both of which serve custom dishes, which will have a varying impact on the players' health and fat level. Even tuning garages, Pay N' Spray garages, and bomb shops are available in most of the added in-game maps. Some vehicles, such as the Voodoo which the Haitian gang uses in Vice City, can even be modified with lowrider parts!

Want to learn more?

The mod actually comes with a lot more features than the ones mentioned above, and we encourage you to download the mod for yourself to see what has been done.

This mod has been maintained between 2015-2021 by the GTA: Underground development team.

GTA: Underground is not affiliated with Rockstar North/Take Two nor any companies owned by, operated by, or affiliated with Rockstar North/Take Two.
This project is a FAN-MADE endeavor and is not associated with any "Official" Rockstar Games titles or any of its trademarks.

The documentation is categorized in the tiles which are displayed below. Additional resources are linked at the bottom of this page. Keep in mind that since UG-MP is fully backwards compatible with SA-MP (your SA-MP gamemodes will run normally on UG-MP) most of the documentation is going to be very similar (if not identical) to the SA-MP documentation, which is now offline.

We currently have 15112 documentation pages available.

All natives offered by UG-MP in detail

View any in-game vehicle and play around with UG-MP vehicle features to see how it affects the look of the vehicle in-game

A list of all custom animations available in UG-MP

A complete list of all GTA: UG vehicles.

A complete list of all GTA: UG skin IDs.

A complete list of all GTA: UG weapons.

A list of guides covering topics such as migrating to UG-MP and the like.

A list of all weather types available in GTA: UG.

A list of interiors provided by GTA: UG and where to find them.

A complete list of all GTA: UG car components.

A complete list of all GTA: UG vehicle colours.

A complete list of all GTA: UG peds colours.

Information about all client-side and server-side limits (for SA-MP and UG-MP)

Information about GTA: Underground shop names.

All of the sprites UG-MP allows you to use in textdraws.

A complete list of all GTA: UG radio stations.

UG-MP exclusive models

A complete list of all UG-MP-exclusive models such as sunglasses, handbags, and the like.

A list of scenes/levels and some information on how to use them.

All map icons can be found here.

All camera modes in GTA: Underground.

All of the pickup types in GTA: Underground.

Information about vending machines in GTA: UG.

All possible explosion types CreateExplosion has to offer.

A list of all neighborhoods, towns, cities, and the like (or zones, as we call them).

Game Information

Gameplay and Information

Shops and safehouses

Every city is fully loaded out with safehouses with custom interiors from their respective games which can be bought, and with shops where the player can purchase vehicle tuning parts, junkfood, clothes, and much more.

Interiors

2dfx and breakable objects

Airplane ticket system

Businesses

Vehicles, peds and weapons

Unique wanted level system

GTA Underground not only adds vehicles, it will also let the correct law enforcement agencies from their respective games (in Bullworth's case we use custom stuff) chase you when you have a wanted level! Another cool feature they've added in is the Vice Squad agency, which will chase you when you have a 3 star wanted level in Vice City.

Solid rooftops and buildings in Vice City and Liberty City

Cheat codes

There game is also have extra cheat codes from their respective games to let the player have some fun!

GTA Underground is shipped with a vehicle spawner which allows the player to spawn every single vehicle from the game, including the added vehicles.

Collectibles

Additional resources

Breaking changes

Server-side weathers

Carcol DL
Carmod DL
IMG DL
Map DL
Paintjob DL
Ped DL
Pedcol DL
Vehicle DL
Vehicle audio DL
Additional resources

This mod has been maintained between 2015-2021 by the GTA: Underground development team.

GTA: Underground is not affiliated with Rockstar North/Take Two nor any companies owned by, operated by, or affiliated with Rockstar North/Take Two.
This project is a FAN-MADE endeavor and is not associated with any "Official" Rockstar Games titles or any of its trademarks.

Основной альбом

- Хештеги для поиска определенных постов

GTA: Underground

GTA: Underground запись закреплена

В связи с растущей враждебностью к моддинг-сообществу и непосредственной угрозой нашему психическому и финансовому благополучию, мы с прискорбием сообщаем, что мы официально прекращаем разработку GTA: Underground и в ближайшее время прекратим все официальные загрузки.

Мы хотели бы поблагодарить сообщество за огромную поддержку, которую оно оказывало нам на протяжении последних лет, и нашу талантливую команду моддеров за невероятную работу, преданность и прекрасные времена, которые мы провели вместе.

GTA: Underground

GTA: Underground запись закреплена

- Долгожданная версия 4.2 выходит в официальный релиз. Мы очень усердно работали над этим обновлением более полугода, и, учитывая, что ситуация с DMCA не улучшилась, мы решили, что лучше всего выпустить это обновление в знак большой признательности нашей фан-базе и сообществу моддинга GTA в целом. Мы чрезвычайно благодарны за поддержку, которую мы получили на этом пути.

Основной альбом

- Хештеги для поиска определенных постов

GTA: Underground

GTA: Underground запись закреплена

В связи с растущей враждебностью к моддинг-сообществу и непосредственной угрозой нашему психическому и финансовому благополучию, мы с прискорбием сообщаем, что мы официально прекращаем разработку GTA: Underground и в ближайшее время прекратим все официальные загрузки.

Мы хотели бы поблагодарить сообщество за огромную поддержку, которую оно оказывало нам на протяжении последних лет, и нашу талантливую команду моддеров за невероятную работу, преданность и прекрасные времена, которые мы провели вместе.

GTA: Underground

GTA: Underground запись закреплена

- Долгожданная версия 4.2 выходит в официальный релиз. Мы очень усердно работали над этим обновлением более полугода, и, учитывая, что ситуация с DMCA не улучшилась, мы решили, что лучше всего выпустить это обновление в знак большой признательности нашей фан-базе и сообществу моддинга GTA в целом. Мы чрезвычайно благодарны за поддержку, которую мы получили на этом пути.

Contents

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