Embalmer identity v способности

Обновлено: 05.07.2024

"Life's journey always ends in a similar way, and, in most people's dreams Aesop Carl is the person who helps them with their final journey. He strictly adheres to procedure and gives the greatest respect for those travelers who have come to their final stop."
— Rumor

Aesop Carl, or the Embalmer, is one of 31 Survivors currently featured in Identity V .

Предыстория

Описание предыстории

С официального сайта

Предыстория, заложенная автором персонажа

(Автором ниже написанного является создателем дизайна Эзопа, неизвестно, насколько это является каноном, так как его дедуктивные цели противоречат этому)

Overview [ ]

The Embalmer is a support character who can embalm teammates in his coffin, under the condition that he has seen them at some point during the match. The coffin can be used once each to "rebirth" and rescue the chaired survivor who has been embalmed on the coffin as long as two survivors are still in match. If the coffined Survivor is the only one left, or if all survivors are chaired, the coffin will not activate and the Survivor will be sent back to the Manor.

Tide Turner is immediately activated when a Survivor emerges from a coffin, regardless of the Embalmer's Persona Tree. The Tide Turner does not use up the Embalmer's own (if the Embalmer has equipped Tide Turner).

The Embalmer decodes slower together with other characters. He does not have any natural kiting debuffs.

Background [ ]

The end of the journey of life is always the same, and Aesop Carl is the ultimate destination for most people's dreams. He strictly follows each step of the procedure and gives the greatest respect to those who arrive at the terminal. So when he found the letter in a beautiful traveler, Aesop decided to complete his last wish for the unfortunate mother.

"On August 7, 1888, I ushered in a female body, she was stabbed 39 times in the face with a knife. She was unrecognizable. I opened my suitcase. This is the tool I rely on to survive. I can make the dead return to life. I worked hard to fix her face. She might have been a beautiful and wealthy woman during her lifetime. I groped for her pocket and found an invitation and another letter. The letter seemed to be for her daughter, and contained a photo. Probably, following this invitation, she could find her daughter. I don't know why, but I decided to accept the invitation as my own. I should return this letter to her daughter at the manor." (As Aesop Carl was a "fan-designed" character before it got chosen by NetEase, this paragraph of description was from the original designer instead of the official record from Identity V. It seemed to be partially contradicting Aesop's deduction for some details about the reason he went to the manor do not match up. Please be noted.)

Contents

Внешний вид

Эзоп имеет стройное телосложение с персиковым оттенком кожи. У него темно-серые волосы, зачесанные налево и завязанные в косу. У него также серые глаза. Он одет в черные серые брюки и серый закрытый пиджак. На нем также черные туфли, белые медицинские перчатки и медицинская маска, закрывающая рот. С собой у него черно-серебристый чемонданчик.

External Traits [ ]

The Embalmer carries his Makeup Box everywhere. Opening it will summon a Coffin with a surrogate in it and immediately provides the Rebirth ability.
When a player with the Rebirth ability is knocked down or placed on a Rocket Chair, the Embalmer will have 3 seconds to make a choice. Selecting "Rebirth Now" will immediately cause the player to enter the Rebirth process, while retaining the effects and the current Coffin. When no selection is made, the Rebirth process will start by default. The Embalmer can summon a Coffin where he stands.

When a player is knocked down or placed on a Rocket Chair, they can be resurrected in that Coffin using a surrogate and also receive the Tide Turner effect for 15 seconds. When the Exit Gate is opened, a player using Rebirth will no longer receive the Tide Turner effect. Every time a teammate rescues a teammate from a Rocket Chair, the number of Coffins that the Embalmer can summon will increase, but an Embalmer can only summon and use one Coffin at a time.

Deduction Target [ ]

All completed Objectives reward the player with +335 Logic Points for the Logic Path

  1. Apprentice The day my mother embraced Death, I decided to be his apprentice.
    • Basic Objective: Record the appearance of other Survivors 1 time
    • Advanced Objective 1: Record the appearance of other Survivors 2 times
    • Advanced Objective 2: Record the appearance of other Survivors 3 times
    Conclusion A photo: An elderly embalmer led Carl out of the cemetery by the hand while Carl looked back at the gravestone behind him.
  2. Maybe, I. I think what he really needs a doctor.
    • Basic Objective: Successfully heal 1 teammates
    • Advance Objective 1: Successfully heal 2 teammates
    • Advance Objective 2: Successfully heal 2 teammates
    Conclusion A school withdrawal letter: Aesop may have autism, or some other problems. Either way, I'm very sorry, Sir. We regret to inform you that he is unable to study here.
  3. Steps Calm, accurate, decisive.
    • Basic Objective: Complete 3 perfect calibrations
    • Advance Objective 1: Complete 4 perfect calibrations
    • Advance Objective 2: Complete 5 perfect calibrations
    Conclusion A step-by-step guide: Try to convince them, and if that still doesn't work, go ahead and inject them with some bromide hydrate.
  4. Bouquet of Death Bright colors also occasionally appear at the gray cemetery. Sometimes it's from the flowers, other times it's from blood.
    • Basic Objective: Escape from the Hunter 1 time
    • Advance Objective 1: Escape from the Hunter 2 times
    • Advance Objective 2: Escape from the Hunter 2 times
    Conclusion A letter: Dear Aesop, it has been a while since we last talked. In the afternoon, I will wait for you in the yellow rose garden in the eastern corner of the cemetery. I look forward to seeing you.
  5. Be Brave Those wanderers. are too timid.
    • Basic Objective: Solo decode 1 cipher machine
    • Advance Objective 1: Solo decode 2 cipher machines
    • Advance Objective 2: Solo decode 2 cipher machines
    Conclusion A report of death: Time and cause of death is unknown. The only what we can be clear about is the administrator's signature. So, be brave and say goodbye to the world.
  6. After the bloom The stairway of Death is not suitable for growing plant.
    • Basic Objective: Open the exit gate 1 time
    • Advance Objective 1: Open the exit gate 1 time
    • Advance Objective 2: Open the exit gate 1 time
    Conclusion "My child, she was meant to die, and as for me, I was just there to help. Look, yellow rose bushes. It's a fitting place for her long sleep."
  7. Suspension Period He is ready to leave.
    • Basic Objective: Summon a Coffin 1 time
    • Advance Objective 1: Summon a Coffin 1 time
    • Advance Objective 2: Summon a Coffin 1 time
    Conclusion A diary entry: He got an invitation. I didn't read it, but the fern's wax made me think he wasn't coming back.
  8. The Last Lesson The topic is more complicated than I thought.
    • Basic Objective: Stun a Hunter with a pallet 1 time
    • Advance Objective 1: Stun a Hunter with a pallet 2 times
    • Advance Objective 2: Stun a Hunter with a pallet 3 times
    Conclusion A report: Jerry Carl has suffered multiple injuries, including a comminuted fracture from a fall, massive bleeding from a sharp object, and extensive tissue contusions.
  9. Messenger I believe it's for me, and she's just the messenger.
    • Basic Objective: You are resurrected from the Coffin 1 time
    • Advance Objective 1: You are resurrected from the Coffin 1 time
    • Advance Objective 2: You are resurrected from the Coffin 1 time
    Conclusion A list of items: A few items and an invitation letter. Fern wax from Oletus Manor.
  10. Graduation His face was solemn and serene in the coffin. I believe he will be satisfied with my answer.
    • Basic Objective: Embalm teammate 1 time
    • Advance Objective 1: Embalm teammates 2 times
    • Advance Objective 2: Embalm teammates 2 times
    Conclusion A diary: I can feel waves of bromide flowing through his veins. I know I will become him, and he will become what he himself would despise.
  11. Keep an Appointment I can't refuse the invitation. There are too many lost people out there.
    • Basic Objective: Complete 3 perfect calibrations
    • Advance Objective 1: Complete 4 perfect calibrations
    • Advance Objective 2: Complete 5 perfect calibrations
    Conclusion A diary entry: I can finally understand the joy he experiences every time he guides lost people from darkness. I also understand why he was eager to keep his appointment.

Full Conclusion [ ]

'Aesop Carl' is not his real name. He adopted his last name from Jerry Carl, the embalmer from his mother's funeral. His first name is unconfirmed to actually be ‘Aesop’ though it is likely due to the letter from his mother. Aesop is implied to have originally came from a family of the upper class (the ownership of his Silver Comb accessory and his expertise in dancing and music is indicative of wealthy status in the Victorian Era), but due to not fully explained circumstances his mother decided to entrust him to Jerry Carl after her death. It has been theorized Aesop was potentially an illegitimate child among nobles, and his mother thought he would be safer this way being taken care of by a third party. Aesop was described by his mother as a kind and gentle person in childhood. Jerry helped Aesop become interested in the art of embalming, because it is an activity that "helps" people, allowing him to take on an apprenticeship with him at the morgue. Aesop received a letter saying he was deemed unsuitable for school education, as the school states in his expulsion letter he may have some sort of mental disorder such as autism, so he became Jerry's full time apprentice.

As Aesop entered his new middle class with Jerry Carl, it turned out Jerry was actually a serial killer who used the guise of embalming to give his victims 'mercy kills'. He taught Aesop into learning how to use manipulation and persuasion to guide people to their deaths, convincing them that death is far better for them than life and Aesop was simply "helping" them. If these tactics didn't work, he was told to use bromide hydrate (a highly toxic body preserver). Around the period after Aesop dropped out of school, he received a letter from a woman who was asking to see him again after a very long time. It has been debated it was either his own mother faking her original death, or his mother's friend. When Aesop came to meet her, she was found dead in the rose garden and appeared to have been killed by Jerry. With Jerry present, he told a very distressed Aesop that she was meant to die one day and that all he did was help her. Regardless of how much he subscribed to Jerry's philosophical teachings, it is possible Aesop regrets her death (referring to the description of his Remains of Yellow Roses accessory).

Later, Jerry Carl received an invitation to the manor. He returned from it alive, although with severe injuries (implying he escaped or won the game at the cost of his own health). Aesop guided Jerry into death using the tactics that he taught him. Aesop became his mentor, and his mentor became what he hated; someone who died without accepting it. Aesop found a similar invitation letter to the manor on a girl he was embalming and took it for himself, as he believed the letter was really for him and the girl was the messenger. Jerry's mission being to guide lost people - those who are heavily injured or unable to find satisfaction in life - to their deaths as he claims, Aesop believed he finally understood why Jerry found so much joy in his work finally after killing Jerry.

Игровые характеристики

Бальзамировщик - это персонаж поддержки, который может призвать гроб, который даст бесплатное оживление/спасение после того, как его убьют или поместят в кресло-ракету. Гроб можно использовать один раз, чтобы "возродить" и спасти забальзамированного в гробу выжившего, пока в матче остаются двое выживших. По умолчанию он достается Эзопу, но он может изменить того, кто будет использовать гроб, поместив на него свое лицо, при условии, что он видел лицо товарища по команде до этого в данном матче. Когда гроб будет использован, выживший появится в гробу с тем костюмом, который на нем надет.


Сведения

Имя: Aesop Carl(Карл Езоп)
Пол: Мужской
Карьера: Бальзамировщик

Конец жизненного пути всегда один и тот же, и Эзоп Карл является конечным пунктом назначения для мечтаний большинства людей. Он строго следит за каждым этапом процедуры и с большим уважением относится к тем, кто прибывает в терминал. Поэтому, когда он нашел письмо у путешественника, Эзоп решил исполнить свое последнее желание своей несчастной матери.

Кейс, который несет Бальзамировщик, может вернуть умершего к жизни, когда выжившего сажают на кресло или оборачивают в шелк.Кейс можно использовать в пределах 36 метров от выжившего (кейс порождает гроб). Через 10 секунд выживший может выйти из гроба в здоровом состоянии.Бальзамирование выжившего не работает когда выживший подвешеный на шариках,или когда сидит на кресле.

Бальзамировщик может запечатлить живой образ выжившего(сверху на аватаре выжившего появиться кисточка, когда вы запечетлите образ выжившего,когда вы начнёте бальзамирование выбранного вами сурва, на его аватере появиться гроб.

Смотрит с высока на смерть:

Бальзамировщик обореченный в шелк или сидя на кресле,сидит на 10% дольше от остальных.

Бальзамировщик боится общаться с выжившими поэтому он нервничает. Если Бальзамировщик находится в пределах 9 метров от выжившего, скорость декодирования и скорость открытия ворот уменьшаются на 20%. Скорость исцеления снижена на 30%. Вероятность скилчека увеличивается на 20%, а область скилчека уменьшается на 30%.

Author

So if you don’t know I used to be an embalmer main I was 32 in the American and European server. Here’s my guide, you might hear stuff that’s the same or different than most embalmer mains.

So the best maps for embalmer are red church, sacred heart hospital, Leo’s memory, moon lite river park, Ever-sleeping town , and lakeside. Almost every single map is good for embalmer expect arms factory. Now before I continue I want to let you guys know how to be good with embalmer before I mention anything.

When playing embalmer in these maps you have the option to place the coffin down immediately or somewhere else. If you are getting chased/ near the hunter you should place the coffin down. If not I normally place the coffin on one side of the map and run towards the middle of the map so if the hunter is near me I can kite towards the opposite end. If you do this the coffin is completely now yours don’t give it to anyone else.

If you spawn near a corner exit gate place the coffin there and decode. If you get chased kite as normally and run away from your coffin. The idea of what you have to do is contain the hunter for a while so you can rescue yourself while your teammates decode.

If you decide not to place the coffin/ you are not getting chased first or any time soon. Wait to place the coffin near the dungeon, you can use the coffin for someone else or yourself.

If you do get chaired, you have a choice to re spawn to your coffin or wait for someone to save you. Normally if you are playing with random players I suggest you embalmer yourself first if there’s 5/4 ciphers left. I normally don’t embalm myself when there’s less than 3.

Okay let’s learn embalmers traits.

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When playing embalmer don’t decode with other people unless you have 1 cipher left. Normally since I can see where all my teammates are I can often tell who’s going to be chased. With practice you can tell if you’re going to get chased.

As you can see he can stay long on the rocket chair because he isn’t bothered by death. So I would often used embalmer as a kiting character personally than an assist unless a player truly needs my coffin.

So this is my persona wheel I have for embalmer.

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As you can see I have exit path because people love to slug embalmer. :unamused: I have an increase struggle speed because it does help with kiting. I personally don’t carry tide because an extra seconds worth of protection I get if I save myself is stupid because most hunters often get to me if I’m near the coffin or if I’m not near the coffin I don’t need extra seconds because most of the time the hunter doesn’t chase me.

When playing embalmer I normally heal people or kite. Most players like to be rude because they don’t feel comfortable with embalmer mains when kiting so I often use a lot of kiter traits for him.

It helps gain trust with your teammates and ease an doubt that they might have. @.@

I also have a second persona wheel where I carry snooze instead of will to survive. Both of these have helped me depending on the team I get I’ll change.

Embalmer is good when you are a Low elk / and medium level mammoth. If you want to rush up to being in a higher tier than elk I really recommend him. He has helped me go up to griffin practically. In high tier ranking most hunter mains will slug you.

The hunters that are bad for embalmer are

Wu Chang, bloody queen, mad eyes, and evil reptile mainly because they have an ability to make them move quicker/ hit you quicker and that’s bad because you are suppose to be containing for a long or good enough time.

Birthday Letter [ ]


You must be confused when you receive this letter.

I'm really grateful to my most loyal friend, Elisa, for delivering it.


I wonder what you are like nowadays.

In my memory, you're a kind and gentle child.

In my dire days, I used to dream of watching you grow up into a popular and elegant gentleman like your father.

Such a dream is so beautiful that I thought I could endure any suffering.


Fortunately, Mr.Carl was there to raise you. Perhaps this can alleviate my sins.

While he is a man of few words and may have an odd temper, please trust that he is a good person.

After all, when I was suffering, he was there to help me, so that my collapsing soul could find comfort and relief.


I know this is a weak argument.

But please don't doubt my love for you.

Please believe that I've tried my best. I wish I will have the chance to tell you in person.


"Happy birthday, my dear child."


And. please forgive me.


I wish you all the best.

Your cowardly mother,

Appearance Decoration [ ]

The flower of evil will flourish, but the ugly and the vulgar will perish.

Note: He never admitted that he was a patient. Instead, he claimed to be a psychiatrist and encouraged other patients to escape together. Finally, something serious happened this time.


Эзоп Карл, также известный как Бальзамировщик, является выжившим, которого можно приобрести после завершения пролога. Он является одним из 31 играбельного Выжившего, добавленного в Identity v.

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