Sim snatcher симс 4 как работает

Обновлено: 06.07.2024

Description:
This is more of an API than the mod itself. It doesn't do anything by itself and is intended as a framework for other Sims 4 developers to use in their own codebases. Install the library only if you have installed a mod that requires it!

Russian translation by Origamika : Download (suitable for all versions - updated 10/28/2020)
Chinese translation by Zoophx: Download (1.73)

Documentation
To start creating mods with S4CL, check out the project template !

Requirements:
- The Sims 4 Version at least 1.80.69.1030 (Cottage Living)

- Choose Sim Dialog
- Custom Icons:
- Right Arrow
- Navigate Into Arrow
- Question Mark
- Six Sided Dice
- Checked Box
- Unchecked Box
- Notifications
- Sim Icons
- Warnings
- Errors
- Info
- Story Dialogs (Add custom buttons, add sim icons)
- Sim Picker
- Prompt the player to choose a sim or a number of sims from a dialog.
- Custom Notifications
- Basic Notification - Display a notification with a title and description of varying urgency.
- Interactions
- Registration
- Register Interactions to:
- Terrain
- Ocean
- Objects (Sims, Furniture, etc.)
- Custom Interactions
- Create interactions the run Python code in their backends
- Interaction Types:
- CommonInteraction - Inherit from this to hook into an interaction and add python functionality to its functions
- Immediate Super Interaction - An interaction that doesn't require a target to perform. It is started immediately and without an animation.
- Super Interaction - Like the Immediate Super interaction but these require a target to perform. (sim_chat is one example of a Super Interaction)
- Mixer Interaction - Use this for custom Mixer interactions.
- Social Mixer Interaction - Use this for custom Social Mixer interactions.
- Terrain Interaction - Use for interactions that appear when clicking on the ground.
- Perform logical checks to determine whether or not to show an interaction
- Or display an interaction as disabled, with a displayed tooltip that shows when the player hovers the interaction.
- Run Python code when an interaction is started, cancelled, or has finished.
- Custom Interaction Tooltips
- Display tooltips on interactions that display on hover.
- Locate CommonInteraction for an example of how to utilize custom tooltips in your own interactions.
- Event Handling
- Create, Dispatch, and Handle Dynamic Events
- Handle events without needing a reference to the code that sends the event.
- Decouple that code!
- Interval Events
- Run functions on millisecond intervals.
- Run functions once, after an amount of time has passed.
- Interaction events (Queued, Started, Ended, Interaction Outcomes)
- Sim
- Spawn - Occurs when a Sim spawns or is born into the world.
- Initialization - Occurs when a Sim is initialized (before being spawned).
- Occult Swapping - Occurs when a Sim changes to a different Occult (i.e. Human to Mermaid or Human to Vampire or vice verse)
- Zone Events
- Zone Update - Occurs every time the zone updates. (Basically every time the game ticks)
- Zone Teardown - Occurs every time the zone is torn down. Occurs before a loading screen, but only after a Zone had been previously loaded. (See Zone Early/Late Load)
- Zone Save - Occurs every time a zone is saved. This occurs before the game saves for the player. Be careful with this one!
- Zone Early Load - Occurs when a zone is loaded, but before the players household has loaded.
- Zone Late Load - Occurs when a zone is loaded, but after the players household has loaded.
- Utilities
- Sim utilities
- Get the Active Sim
- Get Sim Info, Sim Instance, and Sim Ids
- Get All Sims nearby and filter which types of sims to get (Age, Species, Occult, Traits, Buffs, etc.)
- Occults - Check Occult Types of sims.
- Ages - Get/Set/Check Ages of sims.
- Genders - Get/Set/Check Genders of sims.
- Species - Get/Set/Check Species of sims.
- Buffs - Add/Remove/Check Buffs of sims.
- Traits - Add/Remove/Check Traits of sims.
- Sim State - Check various states of sims. (Wearing towel, Dying, etc.)

- Sim Spawn/Despawn - Spawn, Despawn, and Delete Sims.
- CAS
- Outfit - Set/Get/Update/Check the current outfit of sims.
- CAS Utils - Attach/Detach/Check cas parts of a sims outfit. You can put any cas part in any BodyType via these.
- Components - Get various components of objects (Statistics, Traits, Buffs, etc.)
- Resources - Load Resources or Tuning files by their identifiers. (Buffs, Traits, Statistics, Snippets, etc.)
- Icons - Load Icons provided by S4CL or your own Icons.
- Types - Determine the type of objects without needing to use isinstance or having a reference to the type itself in your own code.
- Time - Manage time. Pause the game, get/change the current game speed, get/set the time of day, etc.
- Collections - Determine if an object is a collection, combine collections, flatten collections, etc.
- Injection - Inject custom functionality into functions
- IO (Input/Output) - Write string data to a file or load string data from a file.
- Stack Trace - Retrieve the complete and full stack trace.
- Localization utilities
- Retrieve LocalizedStrings from StringTables of .package files.
- Format tokens into LocalizedStrings
- Display text in specific colors (Colors can be added by request)
- Blue
- Green
- Red
- Create Localized Tooltips - Use to display tooltips on interactions (while also displaying the interaction)
- These can be useful to give more information to the player about why something cannot be performed, instead of simply hiding that something.
- Weather
- Statistics
- Motives

Installation:
- Download the latest zip archive above.
- Unpack the archive using your favorite archiving tool.
- Drag files / folders to Mods directory.
- Keep in mind that the ts4script file must be either a top level (directly in the Mods / < ts4script file > folder) or one deep folder (Mods / Blah / < ts4script file>). Even deeper, and nothing will come of it.

To those using this mod, if you are told that my mods do any of the following:

- Will break or cause severe issues within your game

- Contain themes endangering or abusing Children

- Contain themes endangering or abusing Animals

- Contains illegal content

Please know that ALL of this is misinformation, and completely false.

The mod authors known as TURBODRIVER and Deaderpool have chosen to Stalk, Target, and Cyberbully me and anyone who chooses to use any of my mods. They have chosen to spread misinformation (slander) about my mods for years, and have gone so far as to put malicious code in Wicked Whims targeting my mods (and by extension those who make mods using S4CL which is a fairly large chunk of mod authors). I believe in creating mods that better the community as a whole, even if I have no personal interest in the criteria of the mod itself. Even the API called Sims 4 Community Library, which I have created for new and old mod authors to create simpler and more stable mods while also providing a vast store of functionality for said mods, has been targeted by these mod authors. They go on witch hunts, banning or threatening anyone who dares join my discord. They have threatened other mod authors, discords, websites, and various other forms of media into also banning and threatening people for using my mods.

Sadly, this has put me in a place where the very community I love and support, slanders me and continues to spread the same misinformation, without knowing that many of the negative things being said have zero evidence to back them and are nothing more than cyberbullying.

Though these Mod Authors are extremely successful, they have been using their popularity to ruin my reputation and railroad the community into believing these lies. This has caused many discords to ban people for using any of my mods and it has turned my name into something that frightens everyone when it is even mentioned. I try my best to support and create content for this community out of my own pocket and this is completely unacceptable.

Please do not believe everything you read on the internet. There's always two sides

to a story but above all there is the absolute truth. Its up to us as people to find it out

and refrain from hopping onto bandwagons stirred up by popular mod authors.

I love this community, and despite what TURBODRIVER and Deaderpool say to ruin me, I will continue doing my best to support this community, noone deserves this treatment, especially not someone who makes mods for free.

Previous versions:
There is not really a reason to use an older version. S4CL is always and will always be backwards compatible.

Черты характера

Чтобы коды начали работать их нужно активировать, для этого зажмите клавиши TRL + SHIFT + C, далее введите код testingcheats true, потом введите код, который указан ниже:

traits.equip_trait Strangerville_Infected - Зараженный, симы будут странно себя вести и могут стать одержимыми;
traits.remove_trait Strangerville_Infected - Удаляет черту характера"Зараженный";
traits.equip_trait HeroOfStrangerville - Герой Стрейнджервиля, появятся личные фанаты, а также удастся победить источник заражения;
traits.equip_trait Paranoid - Параноик, персонажи всего бояться и ждать опасность со всех сторон, идеально себя чувствовать будут лишь в подвале;

Прохождение сюжета

Чтобы ускорить игровой процесс и быстро пройти или отключить сюжет, вам нужно проделать кое какие манипуляции и ввести коды. Обязательно скачайте мод TwistedMexi.

Sim Snatcher - Germany Translation


Скачал, запустил, нажимаю аттач и роблокс крашит. Что делать?

Видимо Ваше негодование было услышано и автор (правда другой) сотворил иной мод, теперь Вы можете восхищаться не размерами. а вкусом! Наслаждайтесь! Niclaus,
на сколько я знаю в базовой игре (без некоторых специальных модов) этого делать нельзя (удалять мудлеты нажатием правой кнопкой мыши) /могу ошибаться/

Здравствуйте. Если мудлет "скрытый" то удалить его можно только используя чит-код или другой мод (если в оригинальном моде нет такой возможности, чтобы удалить этот мудлет)
Я несколько модов знаю, которые могут это делать (удалять мудлеты и баффы, включая скрытые)

- MCCC (МС Командный центр), если сам мод Вам не интересен, то достаточно установить только базовую его часть и модуль mc_cas.ts4script

- ControlMenu только я не знаю почему автор мода не обновил его тут, данная возможность доступна только в версии 1.3 тогда как на сайте версия 1.1 но плюс ко всему для работы этого мода так же обязательно понадобится и CommunityLib (если интересен будет этот мод, скажите, дам обновленную версию с переводом)

Возможности мода Sim Snatcher

Похищение

1. Появится возможность похищать и удерживать симов у себя дома:

- Персонажи будут находиться на вашем участке, но будут делать все, что может и ваш персонаж;
- Если вы перезагрузите игру, то похищенные симы будут по-прежнему на вашем участке;

2. Теперь вы можете своим похищенным симам давать разные задания:

Мод на похищения в Симс 4

Рабство

1. Новая функция порабощать заложников и заставлять их ухаживать за вашим жилищем:

- Возможность назначать задачи по дому (уборка, работа в саду, починка, уход за детьми);
- Возможность готовить на кухне для вашей семьи;

2. Порабощенные симы будут выполнять все те же задания, что и дворецкие, но бесплатно.

Мод на похищения в Симс 4

Обязательно требуется библиотека sims4communitylib и каталог "Гламурный винтаж"
Спасибо за перевод Risako!

Мод на похищения в Симс 4

Sim Snatcher (SS) - интересный мод, который дает возможность похищать симов и держать их в заложниках у себя дома.

Мод на похищения в Симс 4

Симс 4 Стрейнджервиль коды

С выходом игрового набора "Стрейнджервиль", стали доступны новые коды для черт характера и карьеры Военного служащего. С их помощью вы можете значительно облегчить игровой процесс отключив сюжет, а также сделать персонажей зараженными и открыть уникальные предметы из Cas (футболка и шапочка из фольги).

Симс 4 Стрейнджервиль коды

Карьера Военного

Чтобы коды начали работать их нужно активировать, для этого зажмите клавиши TRL + SHIFT + C, далее введите код testingcheats true, потом введите код, который указан ниже:

careers.promote Military - Повышает карьеру Военного;

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