Mvs armor rack kit dayz что это
Обновлено: 19.05.2024
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Contact weapons / Ammunition [ ]
Ammo name | Ammo classname | Damage | Shock | Armor/Penetration | Projectile speed | Air friction | Ammo weight | Projectile classname |
---|---|---|---|---|---|---|---|---|
12x70 Slug / 12ga Slug | Ammo_12gaSlug | 110, 100 | 100 | 0, 1, 0 | 420 | -0.00600 | 0.28 | Bullet_12GaugeSlug |
.380 | Ammo_380 | 21, 100 | 33 | 0, 0.8, 30 | 290 | -0.0016 | 0.17 | Bullet_380 |
9x19 | Ammo_9x19 | 26, 100 | 33 | 0, 0.9, 30 | 360 | -0.003 | 0.24 | Bullet_9x19 |
.45 | Ammo_45ACP | 34, 100 | 33 | 0, 0.9, 30 | 260 | -0.00145 | 0.48 | Bullet_45ACP |
.357 | Ammo_357 | 105, 100 | 66 | 0, 0.9, 30 | 383 | -0.0014 | 0.4 | Bullet_357 |
5.45x39 | Ammo_545x39 | 55, 100 | 66 | 0, 0.9, 10 | 880 | -0.00027 | 0.2 | Bullet_545x39 |
5.56x45 | Ammo_556x45 | 55, 100 | 66 | 0, 0.9, 10 | 1000 | -0.00105 | 0.2 | Bullet_556x45 |
7.62x39 | Ammo_762x39 | 55, 100 | 66 | 0, 0.9, 10 | 740 | -0.00143 | 0.4 | Bullet_762x39 |
9x39 | Ammo_9x39 | 95, 100 | 66 | 0, 0.9, 20 | 320 | -0.00055 | 0.5 | Bullet_9x39 |
9x39 AP | Ammo_9x39AP | 95, 100 | 66 | 3, 1, 15 | 320 | -0.00055 | 0.5 | Bullet_9x39AP |
7.62x51 or .308 | Ammo_308Win | 110, 100 | 100 | 0, 1, 10 | 740 | -0.00085 | 0.5 | Bullet_308Win |
7.62x54 | Ammo_762x54 | 110, 100 | 100 | 0, 1, 10 | 790 | -0.00080 | 0.45 | Bullet_762x54 |
Description, and CfgAmmo and CfgMagazines configs [ ]
- [CfgAmmo \ [projectile classname] \ DamageApplied \ Health \ damage] of HP .
- [CfgAmmo \ [projectile classname] \ DamageApplied \ Blood \ damage] of Blood . [expansion needed]
Impact [i] = [CfgAmmo \ [projectile classname] \ DamageApplied \ Shock \ damage] of Shock .
- [CfgAmmo \ [projectile classname] \ DamageApplied \ Health \ armorDamage] value of ignoring armor items’ effect of HP protection . [not confirmed] [expansion needed]
- [CfgAmmo \ [projectile classname] \ caliber] penetration effect value . [detail needed]
- [CfgAmmo \ [projectile classname] \ deflecting] degree ricochet angle .
Projectile speed = [CfgAmmo \ [projectile classname] \ initSpeed] . [detail needed]
Air friction = [CfgAmmo \ [projectile classname] \ airFriction] .
Ammo weight [i] = [CfgMagazines \ [ammo classname] \ weight / count] g .
3. CF (Community Framework)
ОПИСАНИЕ: Это структура сообщества для DayZ SA. Одной из примечательных особенностей является то, что он направлен на решение проблемы конфликтующих идентификаторов типов RPC и модов.
See also [ ]
Weapons, damage and armor
Updated for DayZ 1.12.
Launchers / Ranged weapons [ ]
Name | Classname | Ammo affection | RPM: FA, SA/S; | Dispersion | Reload | Sound power | Reliability | Weight | Ammo |
---|---|---|---|---|---|---|---|---|---|
Saiga-12 / “Vaiga” | Saiga | - | 48, 48 | 0.0015, 1.5, 0.01 | 2, [_] | [_] | 250 | 3.6 | 12x70 |
Škorpion vz. 83 .380 / “CR-61” | CZ61 | - | 895.5, 480 | 0.003, -, - | 3, [_] | [_] | 200 | 1.28 | .380 |
MP5K / “SG5-K” | MP5K | - | 895.5, 480 | 0.003, -, - | 5, [_] | [_] | 200 | 1.84 | 9x19 |
UMP .45 / “USG-45” | UMP45 | - | 600, 480 | 0.003, -, - | 4.5, [_] | [_] | 250 | 2.2 | .45 |
AKS-74U / “KAS-74U” | AKS74U | - | 600, 600 | 0.003, -, - | 2, [_] | [_] | 250 | 1.99 | 5.45x39 |
AK-74 / “KA-74” | AK74 | - | 600, 600 | 0.002, -, - | 2, [_] | [_] | 250 | 1.99 | 5.45x39 |
AK-101 / “KA-101” | AK101 | - | 600, 600 | 0.0015, -, - | 2, [_] | [_] | 300 | 3.077 | 5.56x45 |
M4A1 / “M4-A1” | M4A1 | - | 800, 480 | 0.00125, -, - | 5, [_] | [_] | 200 | 1.746 | 5.56x45 |
SKS / “SK 59/66” | SKS | - | -, 480 | 0.0015, -, - | -, [_] | [_] | 300 | 3.85 | 7.62x39 |
AKM / “KA-M” | AKM | - | 600, 450 | 0.0015, -, - | 2, [_] | [_] | 300 | 2.14 | 7.62x39 |
VSS / “VSS” | VSS | - | 800, 480 | 0.002, -, - | 3.8, [_] | [_] | 250 | 1.99 | 9x39 |
FAL / “LAR” | FAL | - | 705.9, 480 | 0.001, -, - | 4.5, [_] | [_] | 300 | 3.7 | 7.62x51 |
Winchester 70 / “M70 Tundra” | Winchester70 | - | -, 60 | 0.00075, -, - | -, [_] | [_] | 200 | 2.721 | 7.62x51 |
SVD / “VSD” | SVD | - | -, 480 | 0.00075, -, - | 2.5, [_] | [_] | 250 | 3.7 | 7.62x54 |
Description, and CfgWeapons config [ ]
Ammo affection = any effects applied to the CfgAmmo entity’s properties . [i]
Rounds Per Minute = [modes >-> [type of fire] \ 1 / reloadTime * 60] .
- [modes >-> [type of fire] \ dispersion] .
- [modes >-> [type of fire] \ firespreadangle] pellets spread .
- [modes >-> Single \ dispersion] .
- [magazineSwitchTime * 10] s .
- [expansion needed] .
Sound power = [expansion needed] decibels .
Reliability = [DamageSystem \ GlobalHealth \ Health \ hitpoints] shots . [detail needed]
Weight = [weight / 1000] kg without any attachments, mags and ammo .
9. VanillaPlusPlusMap
ОПИСАНИЕ: С помощью этого мода вы можете размещать маркеры на карте, которые будут сохраняться только на конкретном сервере, на котором вы играете. Так же вы можете разместить на карте до 10 000 маркеров и идентификаторов (местоположения оленей, названия городов и деревень, координаты сетки карт).
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Modular Vest System
Note: All associated attachments work ONLY for the intended model. Items are annotated with "MVS" to distinguish themselves from normal gear. I may add an additional proxy to allow default plate carrier pouches, but its not currently in scope
Additionally, this MVS platform can be stored on an armor rack, which can be placed using a kit. The kit can be crafted with 10 planks and 10 nails. The armor rack can be dismantled using a hatchet. The armor rack ONLY accepts the MVS platform. This is due to various modded equipment having altererd proxy rotations that ultimately prevent this rack from being used for any vest type. Think of this mod as an all-in-one package for those that want to show off a nice piece of kit.
5. Сode Lock
ОПИСАНИЕ: Кодовый замок направлен на упрощение базового кодового замка. Вам больше не придется карабкаться, чтобы запереть ворота, которые дают доступ к вашей базе. Есть также тонны настраиваемых настроек для этого мода.
7. Modular Vest System
ОПИСАНИЕ: Сборка различной тактической экипировки.
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Contents
8. Trader
ОПИСАНИЕ: Стандартная валюта - рубль. Вы сможете покупать и продавать товары в Tradercitys. Стандартные торговые центры находятся в Грин-Маунтин и Кумирне. Владельцы серверов могут настроить Tradercitys, Safezones и Items. Так что вы можете легко настроить свой собственный Tradercitys!
10. Advanced Weapon Scopes
СЕРВЕР: PVE KALIBR
ОПИСАНИЕ: Этот мод разработан как почти полная замена ванильных прицелов для обеспечения более эффективной игры, автор утверждает что только его прицелы обладают уникальными способностями. Его рекомендация - избавиться от любых ванильных прицелов, кроме PU, Kobra, PSO и 1PN51.
Notes [ ]
The testing was limited, so the info is not guaranteed completely corrects, but more likely are.
Pouches
Pouches attachable to plate carrier vest. Further increase its carrying capacity. — In-game description
The Pouches is a piece of modular clothing in DayZ Standalone. It can be combined with the Plate Carrier to add the capacity to carry items on the vest itself.
Armor [ ]
Name | Classname | Armor | Impact suppression | Weight |
---|---|---|---|---|
Armor-Plate Carrier | PlateCarrierVest | 50%, 50%, 75%, 75%, 100 | 74%, 74%, 75%, 75% | 12 |
Ssh-68 / "Combat Helmet" | Ssh68Helmet | 50%, 50%, 50%, 50%, 27 | 50%, 50%, 50%, 50% | 1.5 |
[_]/"Ballistic Helmet" | BallisticHelmet_ColorBase | 50%, 50%, 75%, 75%, 50 | 74%, 74%, 75%, 75% | 1 |
[_]/"Assault Helmet" | GorkaHelmet | 50%, 50%, 75%, 75%, 50 | 74%, 74%, 75%, 75% | 1.1 |
MICH 2001 / "Tactical Helmet" | Mich2001Helmet | 50%, 50%, 75%, 75%, 50 | 74%, 74%, 75%, 75% | 1.2 |
Description, and [CfgVehicles \ ["Clothing" type entities]] config [ ]
Weight = [weight / 1000] kg without any attachments and cargo .
6. Ear-Plugs
ОПИСАНИЕ: Беруши позволяют вам снижать и переключать громкость звукового эффекта, чтобы вам было легче слышать VOIP. Идеально подходит для вождения или полета.
Сборка ТОП-модов для DayZ [Часть 1/2]
ОПИСАНИЕ: Этот мод добавляет банковскую систему и требует структуры сообщества CF (Community Framework).
Basic key points [ ]
Weapons [ ]
- Recoil can change with switching firing modes and between only prone and stand stances.
- Sway change with switching between all stances.
Armor [ ]
- Armor items apply their effects on the whole body parts and don’t have their own hitboxes.
- Clothing equipment can randomly select items from its inventory, to apply incoming damage to them, and lower the hit effects based on the items’ health/properties [specify] .
Damage [ ]
- Player’s character has 100 shock health points, after this number goes below 26, the character becomes unconscious until the value regenerates to above 50.
- Damage are not differing based on amount of penetrated character’s model volume, difference from projectile’s speed config values, either the range. [detail needed]
- Damage are differing based on previously penetrated objects.
- Hitting different body parts will differ the damage values to apply, the HP damage is applied even if no organ hitboxes are hit.
- Penetrating hitboxes of a character may cause additional effects.
2. BuilderItems
СЕРВЕР: PVE KALIBR / New Era PvE
ОПИСАНИЕ: Мод, который позволяет владельцам серверов иметь гораздо более широкий спектр возможностей при размещении деталей на карте.
4. COCA's No Vehicle Damage MOD
СЕРВЕР: PVE KALIBR
ОПИСАНИЕ: В этом моде нет ограничения скорости, вы можете попасть в аварию, и ничего не случится ни с вами, ни с вашей машиной. Даже если вы плохой водитель, вы все равно не сможете повредить автомобиль/двигатель. Никаких повреждений двигателя от оборотов.
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