Mismatched mod channel list майнкрафт что делать

Обновлено: 02.07.2024

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Whenever I load up with my mods on minecraft forge, It works. I can play on my world with my mods and everything. But when I try loading up with NEI, my minecraft forge crashes on startup. If you need me to post the crash log I can, I just am very confused. I tried downloading every NEI I can find, it didnt work. Even when I just put Not Enough Items in the mods folder by itself, forge still crashes. If you can help, please do and thank you.

Thanks to this forum, I succeeded to summon my own entity. Now I want to control it by command, but can not access to it. MyEntity.java has a property, ‘isFlying’ like this: public class MyEntity extends Animal < public boolean isFlying = false; … >And I want to change the flag by command like these, of course failed (showed no error message): data merge entity @e[type=mymod:myentity, limit=1, name="myentity"] data merge entity @e[type=mymod:myentity, limit=1, name="myentity"] ]> Any good way to change the flag of the entity object? Thanks in advance.

Call the food method on your item's properties, and give it a FoodProperties. Either use a FoodProperties from vanilla's Foods class or make your own the same way they do there, e.g. new Item.Properties().food((new FoodProperties.Builder()).nutrition(5).saturationMod(0.5f).build()) In the future, if you want to work out how to add more properties to an item, go to vanilla's Items class and look for an item that has the desired properties (e.g. bread in this case) and follow how it is done there.

So I finally got Forge installed but now when I try to open minecraft with forge it'll pop up for a second then show exit code 0

ImNotJahan

I'm implementing the IChestLid interface, and doing everything basically the same as in the vanilla chest and in the iron chests mod, yet still whenever it gets the openness value in the tile entity renderer it's always 0. This is where I get the openness value: And everywhere I set the value of the lid angle And lastly where I get the value: Any help's appreciated

При попытке зайти на свой сервер в Minecraft(создан на Aternos)выдает "Mismatched mod channel list". Что делать?

Использую TLauncher. До этого у сервера на сайте была обычная версия 1.14.4. Играл с другом, все было в порядке. Потом захотелось добавить модов. На сайте установил версию сервера Forge 1.44.4, при заходе в игру выбрал ту же версию. Когда пытался зайти на сервер, выходила ошибка. Пробовал убрать все лишние моды в папке "mods", но ситуация вообще никак не изменилась.
Что делать??


Я сейчас снова зашел на сервер, чтоб сделать скрин, но ошибки не было и мир загрузился. НО игра глючила, мобы стояли на месте, бить их нельзя было, дроп не подбирался. А потом внезапно вылетела эта ошибка (на скрине). На сервер можно снова зайти, но с этими лагами невозможно играть

Zenker Искусственный Интеллект (103412) Это не лаги, а пинг, у атерноса высокий пинг, из-за этого на нем не всегда можно поиграть с плохим инетом

Я мог бы поменять Forge на Ваниллу (на которой н было багов), но не хочу, чтоб стерся мир.

MISMATCHED MOD CHANNEL LIST

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Whenever I load up with my mods on minecraft forge, It works. I can play on my world with my mods and everything. But when I try loading up with NEI, my minecraft forge crashes on startup. If you need me to post the crash log I can, I just am very confused. I tried downloading every NEI I can find, it didnt work. Even when I just put Not Enough Items in the mods folder by itself, forge still crashes. If you can help, please do and thank you.

Thanks to this forum, I succeeded to summon my own entity. Now I want to control it by command, but can not access to it. MyEntity.java has a property, ‘isFlying’ like this: public class MyEntity extends Animal < public boolean isFlying = false; … >And I want to change the flag by command like these, of course failed (showed no error message): data merge entity @e[type=mymod:myentity, limit=1, name="myentity"] data merge entity @e[type=mymod:myentity, limit=1, name="myentity"] ]> Any good way to change the flag of the entity object? Thanks in advance.

Call the food method on your item's properties, and give it a FoodProperties. Either use a FoodProperties from vanilla's Foods class or make your own the same way they do there, e.g. new Item.Properties().food((new FoodProperties.Builder()).nutrition(5).saturationMod(0.5f).build()) In the future, if you want to work out how to add more properties to an item, go to vanilla's Items class and look for an item that has the desired properties (e.g. bread in this case) and follow how it is done there.

So I finally got Forge installed but now when I try to open minecraft with forge it'll pop up for a second then show exit code 0

ImNotJahan

I'm implementing the IChestLid interface, and doing everything basically the same as in the vanilla chest and in the iron chests mod, yet still whenever it gets the openness value in the tile entity renderer it's always 0. This is where I get the openness value: And everywhere I set the value of the lid angle And lastly where I get the value: Any help's appreciated

mismatched mod channel list

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Whenever I load up with my mods on minecraft forge, It works. I can play on my world with my mods and everything. But when I try loading up with NEI, my minecraft forge crashes on startup. If you need me to post the crash log I can, I just am very confused. I tried downloading every NEI I can find, it didnt work. Even when I just put Not Enough Items in the mods folder by itself, forge still crashes. If you can help, please do and thank you.

Thanks to this forum, I succeeded to summon my own entity. Now I want to control it by command, but can not access to it. MyEntity.java has a property, ‘isFlying’ like this: public class MyEntity extends Animal < public boolean isFlying = false; … >And I want to change the flag by command like these, of course failed (showed no error message): data merge entity @e[type=mymod:myentity, limit=1, name="myentity"] data merge entity @e[type=mymod:myentity, limit=1, name="myentity"] ]> Any good way to change the flag of the entity object? Thanks in advance.

Call the food method on your item's properties, and give it a FoodProperties. Either use a FoodProperties from vanilla's Foods class or make your own the same way they do there, e.g. new Item.Properties().food((new FoodProperties.Builder()).nutrition(5).saturationMod(0.5f).build()) In the future, if you want to work out how to add more properties to an item, go to vanilla's Items class and look for an item that has the desired properties (e.g. bread in this case) and follow how it is done there.

So I finally got Forge installed but now when I try to open minecraft with forge it'll pop up for a second then show exit code 0

ImNotJahan

I'm implementing the IChestLid interface, and doing everything basically the same as in the vanilla chest and in the iron chests mod, yet still whenever it gets the openness value in the tile entity renderer it's always 0. This is where I get the openness value: And everywhere I set the value of the lid angle And lastly where I get the value: Any help's appreciated

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