Mass fabricator industrial craft 2 что это

Обновлено: 02.07.2024

Данная статья нуждается в переводе на русский язык!
This article needs to be translated into Russian!

Mass Fabricators are very useful when your source of power is extremely large, like a HV Solar Arrays .

Do not hold the targeting reticle over a machine when changing modes!

Contents

Energy [ ]

Maximum Input: HV (512 EU packets) on any one face. Note that this is only a packet size limit - you can have an unlimited number of cables feeding one face of the machine, and an unlimited amount of packets going through one cable, so long as no packet is greater than 512 EU.

Mass Fabricator


Mass Fabricators are very useful when your source of power is extremely large, like a Nuclear Reactor, or several systems of HV Solar Arrays .

Do not hold the targeting reticle over a machine when changing modes!

Alternate Configuration - Direct link to HV Solar Array

While connecting a Mass Fabricator up to a Scrap/Recycling system and redundant MFSU set-up will allow your Mass Fabricator to run smoothly, efficiently, and at night, it is also entirely possible to hook the Mass Fabricator directly up to your HV Solar array. This can make placement and use significantly easier as you only need to connect one HV-capable piece of wiring into the Mass Fabricator. As long as your HV Solar Array set-up is large enough, it will supply plenty of power to the Mass Fabricator much faster than directly hooking it up to an MFSU which can only output one 512EU/T stream. An array of HV Solar Panels feeding an array of MFSUs (not directly linked to each other) would be the most ideal but would require enough space for all the HV panels and MFSUs and their associated wiring.

A Mass Fabricator hooked up to an array of about 14 HV Solar Panels will consistently produce 1 UU matter in less than 10 seconds with no scrap to help speed things up, which equates to a full stack of UU matter in less than 10 minutes. This is certainly not the fastest setup, but it requires only one machine, the Mass Fabricator, without any manual intervention or complex Scrap-feed systems and will get you enough UU matter to make a full set of Quantum Armor in a few minutes.

Energy

EU
Input 1,000,000 (166,666 with scrap)
Output -
Storage 1,000,000 (166,666 with scrap)

Maximum Input: HV (512 EU packets) on any one face. Note that this is only a packet size limit - you can have an unlimited number of cables feeding one face of the machine, and an unlimited amount of packets going through one cable, so long as no packet is greater than 512 EU.

This is it. The most advanced piece of technology available IN THE UNIVERSE, HAYO!
It can transform basic energy into PURE MATTER. Actually, even into highly industrial Universal-Useable Matter.
Feed it enormous amounts of energy, and it will compress the energy via e=mc² into UUM. UUM can be transformed into quite any resource known to humanity simply by putting it in a certain pattern onto your workbench. Epicness at its best.
Due to being under research, currently there is no archive about which pattern could result in what, though.
One of our scientists claims that feeding a certain material into the Mass Fabricator could cause it to work much faster.
This material would need to be something which can be produced from ANYTHING, to contain the required molecular atom - stuff needed by the Mass Fabricator.
I wouldn't believe this statement, though.
HAYO!

Tutorial: How to run a mass fabricator at maximum efficiency


A mass fabricator can be used to create the versatile uu-matter, but is a complex and resource-intensive process.

Here's a way to make it simpler.

Note that the following tutorial makes the following assumptions:
-You are powering your fabricator using a nuclear reactor. I'm using Rick's cheap MK 1 design on the 'useful reactor designs' sticky in the nuclear engineering forum as a baseline; it's a very useful design.
-You are using buildcraft -- the most efficient cobble -> scrap recipe was created by buildcraft, and the mod has a bunch of useful tools for automating scrap production.
-Overclockers are not being used; I might edit this post later if I learn the formula dictating how overclockers affect energy usage.
-The decimal point is represented by a period, not a comma -- just in case.
-Finally, You are comfortable with math.

According to the wiki, making a single UU matter at the lowest possible efficiency uses 1 Million EU. Luckily, there is a much better way to create matter: scrap. Adding scrap to a mass fabricator will make it work six times faster, and reduce energy usage likewise. A scrap-powered mass fab will only use up 166,666 EU per matter, but producing matter at this pace requires 34 scrap. Scrap can be produced at a recycler, but on average, it takes 8 recycler operations (35 EU without an overclocker) to produce a single scrap. I takes an additional (34•8•35) 9520 EU to produce matter at optimal efficiency, for a total of 176,186 EU/matter, and creating a single matter consumes (34•8 ) 272 blocks/items. That's a lot of stuff.

The best material for recycler food is cobblestone -- it's widely available, quick to mine, and using lava, infinitely renewable. Again, however, 272 blocks of cobble are required to make even a single piece of uu matter -- but luckily, there is a way to multiply the number of recycler operations you get from a piece of cobble by 8/3 -- 3 cobble can be crafted into 8 buildcraft cobble pipes, meaning that only (272•3÷8 ) 102 blocks of cobble are necessary to create uu-matter, less than two stacks.

But, you say, does the pipe recipe not require glass? That it does, but luckily there is a way to create glass from cobble. Cobble can be macerated into sand at a cost of 625 EU, and smelted in an induction furnace at the cost of an additional 208 EU (For simplicity's sake, I'm assuming that you have a solar panel wired up to the induction furnace to keep it at maximum temperature). One glass is used to create 8 pipes; as a result, using this method to create 34 scrap consumes an additional (34•[625+208]÷8 ) 3,540 EU, for a total of 179,726 EU per UU matter.

As a result, 1 UU matter can be created from 179,726 EU and 102 cobblestone by:
1. Macerating 34 cobble into glass, then smelting it (in an induction furnace) into 34 glass (costs 3,540 EU total)
2. Using your cobble and glass to craft 272 buildcraft cobble pipes
3. Feeding those pipes into a recycler to produce 34 scrap (Costs 9,520 EU total)
4. Feeding 166,666 EU and 34 scrap into a mass fabricator to produce a single UU matter.
For ideal sorting of cobble so that 1/3 of the cobble becomes glass, use a diamond pipe with two cobble in one output slot feeding an automatic crafting table, and 1 cobble in a different output slot feeding a macerator -> furnace -> original crafting table.

Using a 40 EU/t reactor, and powering everything except the mass fab using renewable energy/(geo)generators, a total of (4 million ÷ 166,666) 24 UU matter can be created from (102 • 24) 2,448 cobble (38 stacks plus 16, about 2/3 the capacity of a double chest)

Note: Using diamond pipes, cobble can be easily sorted to make exactly 1/3 of it go to the macerators -- either route cobble out of three inputs, only one of which leads to maceration, or route cobble out of two inputs, one of which has twice as much stacks of cobble as the other -- cobble will be twice as likely to go down that route.

If an quantum leap is an electron jumping to a new energy level, then what could a quantum leaf possibly be?

Energy

Maximum Input: HV (512 EU packets). Note that this is only a packet size limit - you can have an unlimited number of cables feeding the machine, and an unlimited amount of packets going through one cable, so long as no packet is greater than 512 EU.

Recipe [ ]


Recipe


Содержание

Mass Fabricator


The Matter Fabricator is an advanced machine that generates Universal-Usable Matter. This liquid is capable of creating almost everything in Minecraft itself in the replicator.

This machine uses 1,000,000 EU to generate 1 mB of UU-Matter. When supplied with scrap, the process is greatly accelerated and more efficient, consuming 166,666 EU and 34 Scrap per mB.

The UU-Matter can then be extracted from the machine like any liquid using a Universal Fluid Cell.

Sending a redstone signal to the matter fabricator will stop it from consuming power.

Alternate Configuration - Direct link to HV Solar Arrays [ ]

While connecting a Mass Fabricator up to a Scrap/Recycling system and redundant MFSU set-up will allow your Mass Fabricator to run smoothly, efficiently, and at night, it is also entirely possible to hook the Mass Fabricator directly up to your HV Solar array. This can make placement and use significantly easier as you only need to connect one HV-capable piece of wiring into the Mass Fabricator. As long as your HV Solar Array set-up is large enough, it will supply plenty of power to the Mass Fabricator much faster than directly hooking it up to an MFSU which can only output one 512EU/T stream. An array of HV Solar Panels feeding an array of MFSUs (not directly linked to each other) would be the most ideal but would require enough space for all the HV panels and MFSUs and their associated wiring.

A Mass Fabricator hooked up to an array of about 14 HV Solar Panels will consistently produce 1 UU matter in less than 10 seconds with no scrap to help speed things up, which equates to a full stack of UU matter in less than 10 minutes. This is certainly not the fastest setup, but it requires only one machine, the Mass Fabricator, without any manual intervention or complex Scrap-feed systems and will net you enough UU matter to make a full set of Quantum Armor in a few minutes.

Recipe


Contents

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