Как посмотреть краш лог payday 2

Обновлено: 25.06.2024

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Advance Anti Crash
Submitted By ✌Playhouse✌ 2 months ago

Version 4 | Last Updated 1 month ago

Protects you from the 400 or so "most comonly" used network functions and 600 or so other functions. Instead of crashing your game, it will tell you what player tried to crash you and you will kick them if you are host. This works client and host. Network functions send your player data to other players and the other way around, if a different player sends wrong data to you, you might crash. This mod prevents that. I have not had any false negatives. If you experience this, let me know.


Version 4: Does not safe call interaction functions related to wolfhud, because of lag. Version 3: Added maximum amount of errors and crashes that can be displayed in chat to 30 and 10 times. Added argument check for custom functions. Added suspport for custom safecalls without arg or unit check, to class table. Added private warning message to the guy that tries to crash you. Fixed chat priority setting and displayed text. Fixed pcall error, need feedback on network functions. Removed safe-calling of host units and added all client ones. Version 2: Added other classes not direct related to networking.

PAYDAY 2 Crash Log - What is causing this?


So i booted up PAYDAY 2 today, some pals and I were going to do a One Down Heist, but when i start up the game. it completely crashes. it first started when i shot someone, then it just crashes at the pre-planning screen

this is the crash log

Application has crashed: C++ exception

EDIT: Thanks for helping me guys, seems like the problem was actually that SuperBLT was corrupted, i reinstalled it and the problem was fixed, many thanks!

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Seems to be a corrupted file

Crashlog payday 2

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CPU : Intel(R) Core(TM) i3-2310M CPU @ 2.10GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2

GPU : Intel(R) HD Graphics Family / igdumdx32.dll[8.15.10.2361]

Sound : Microsoft (Speakers (High Definition Audio Device))

CPU : Intel(R) Core(TM) i3-2310M CPU @ 2.10GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2

GPU : Intel(R) HD Graphics Family / igdumdx32.dll[8.15.10.2361]

Sound : Microsoft (Speakers (High Definition Audio Device))

CPU : Intel(R) Core(TM) i3-2310M CPU @ 2.10GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2

GPU : Intel(R) HD Graphics Family / igdumdx32.dll[8.15.10.2361]

Sound : Microsoft (Speakers (High Definition Audio Device))

CPU : Intel(R) Core(TM) i3-2310M CPU @ 2.10GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2

GPU : Intel(R) HD Graphics Family / igdumdx32.dll[8.15.10.2361]

Sound : Microsoft (Speakers (High Definition Audio Device))

CPU : Intel(R) Core(TM) i3-2310M CPU @ 2.10GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2

GPU : Intel(R) HD Graphics Family / igdumdx32.dll[8.15.10.2361]

Sound : Microsoft (Speakers (High Definition Audio Device))

CPU : Intel(R) Core(TM) i3-2310M CPU @ 2.10GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2

GPU : Intel(R) HD Graphics Family / igdumdx32.dll[8.15.10.2361]

Sound : Microsoft (Speakers (High Definition Audio Device))

CPU : Intel(R) Core(TM) i3-2310M CPU @ 2.10GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2

CPU : Intel(R) Core(TM) i3-2310M CPU @ 2.10GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2

GPU : Intel(R) HD Graphics Family / igdumdx32.dll[8.15.10.2361]

Sound : Microsoft (Speakers (High Definition Audio Device))

CPU : Intel(R) Core(TM) i3-2310M CPU @ 2.10GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2

GPU : Intel(R) HD Graphics Family / igdumdx32.dll[8.15.10.2361]

Sound : Microsoft (Speakers (High Definition Audio Device))

CPU : Intel(R) Core(TM) i3-2310M CPU @ 2.10GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2

GPU : Intel(R) HD Graphics Family / igdumdx32.dll[8.15.10.2361]

Sound : Microsoft (Speakers (High Definition Audio Device))

CPU : Intel(R) Core(TM) i3-2310M CPU @ 2.10GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2

GPU : Intel(R) HD Graphics Family / igdumdx32.dll[8.15.10.2361]

Sound : Microsoft (Speakers (High Definition Audio Device))


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how can i find out what is crashing my game


yep i found it and how can i find out what causing it to crash?

Current thread: Main

System information: Application version : 1.74.281. CPU : AMD FX-8320E Eight-Core Processor (4 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE5 DirectX : 10.0 GPU : AMD Radeon R7 200 Series / aticfx32.dll[22.19.162.4] Language : @ID94cca2fdaccfc2cd@ Memory : 7083MB 500KB OS : 6.1.7601 (Service Pack 1) 0x100-0x1 (64 bits) Physics : threaded Renderer : DX9 threaded Sound : Microsoft (Speakers (High Definition Audio Device))

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