Как отключить консоль в fallout new vegas

Обновлено: 17.05.2024

xNVSE plugin that enhances the in-game console's abilities to be able to execute and print results from ALL available script commands. Full scripting support inside console, including creating variables and evaluating NVSE expressions (arrays, strings) for easy mod development and prototyping. Mouse wheel scrolling included too.

Off-site requirements

Credits and distribution permission

  • Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources
  • Upload permission You can upload this file to other sites but you must credit me as the creator of the file
  • Modification permission You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
  • Conversion permission You can convert this file to work with other games as long as you credit me as the creator of the file
  • Asset use permission You are allowed to use the assets in this file without permission as long as you credit me
  • Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
  • Asset use permission in mods/files that earn donation points You are allowed to earn Donation Points for your mods if they use my assets

Author notes

This author has not provided any additional notes regarding file permissions

File credits

This author has not credited anyone else in this file

Donation Points system

This mod is opted-in to receive Donation Points

Version 1.6

  • Fix event list destructor not being called
  • Other bug fixes

Version 1.4

  • Fix bug where functions wouldn't print like GetParentCell
  • Fix interference with JIP script runner

Version 1.3

Version 1.2

  • Fix hacking menu bug where [ and ] would get registered as words
  • Add INI file support where console scroll is togglable

Version 1.1

  • Fix bug where some functions would fail to execute on selected refs in console

Straight donations accepted

>> Improved Console

An NVSE plugin. This mod requires xNVSE 6 or above.

>> Description

The console in Bethesda games is amazing, but has some pretty annoying limitations. For example, it is up to the person who created the command to determine if it should print it's result value or not. This means that a huge percentage of the commands available to use for scripting are useless in console and can't be used and tested during gameplay as they never print.

  • Want to run GetModelPath on that selected gun you just found during gameplay? Not possible as nothing gets printed.
  • Want to see a list of all the factions a character in-game is in? Sorry, you'll just have to open GECK, put the command in a script and restart the game to see.

Improved Console unlocks the in-game console so that every function prints it's result value. It supports functions that return numbers, forms, strings and arrays and prints the results out in a clean, formatted manner. It is comparable to the Chrome developer console for JavaScript, CLING interactive interpreter for C++ or the Python shell, except now for Obscript. For more information, read up on REPL on Wikipedia.

For better understanding of what this mod does check the screenshots in the image section.

>> Scripting inside the console

Improved console enables you to be able to define variables inside the console, as if it was a regular script inside GECK. It also includes full support for NVSE type variables (array_var and string_var). Simply define the variable (i.e. enter "int myInteger"), then assign it and use it in the next commands (i.e. "set myInteger to 14" and "someFunction myInteger").

int iVar
set iVar to -14
abs iVar ; should print "(float) >> 14.0"

string_var svStr
let svStr := "hello world"
svStr[1:4] ; should print "ello"

  • Console Paste Support - self explanatory
  • Hot Reload - save scripts in GECK and see them reload instantly in-game


When you suggest a slightly ambitious idea as a newcomer in a modding Discord server

Как отключить консоль в fallout new vegas


В этом руководстве я покажу , как убрать консоль в Fallout: New Vegas , что бы случайно не отключить ачивки .


401 уникальных посетителей
5 добавили в избранное




1 переходим в библиотеку в стиме.

2 Жмём пкм по названию игры и далее нажимаем на управление , посмотреть локальные файлы.

3 Ищем файл Fallout_default.ini

4 Открываем с помощью блокнота

5 Жмём Ctrl + f и вставляем bAllowConsole

6 Меняем 1 на 0 закрываем и сохраняем.

Если не помогло вырвите тильду из клавиатуры , мне всегда помогает :3

Как в Fallout new vegas открыть консоль. Кнопка тильда не помогает

В настройках управления напротив надписи "консоль" впиши тильду.

РЕШЕНО! Windows Vista и 7 могут испытывать проблемы с вызовом консоли клавишей «тильда» — на ней «висит» включение и выключение инфракрасного порта. Следует через диспетчер устройств выключить устройство Microsoft eHome Infrared Transceiver (может называться иначе) или, если вы не планируете в будущем подключать к компьютеру инфракрасные устройства, можете вообще удалить соответствующий драйвер.

Disabling console

It will disable the console in order to prevent cheating.
If you want to access the console again, just disable the esp.

Off-site requirements

Credits and distribution permission

  • Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources
  • Upload permission You are not allowed to upload this file to other sites under any circumstances
  • Modification permission You are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
  • Conversion permission You can convert this file to work with other games as long as you credit me as the creator of the file
  • Asset use permission You are allowed to use the assets in this file without permission or crediting me
  • Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
  • Asset use permission in mods/files that earn donation points You must get permission to earn Donation Points for your mods if they use my assets

Author notes

This author has not provided any additional notes regarding file permissions

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