Invalid model gta 5 как исправить

Обновлено: 17.05.2024

Пиратка, есть лицензия, но в данный момент на пиратке, что бы не словить бан за моды, собственно установил штук 20 машин add-on всё по инструкции, установил модов 8 было всё норм, потом накачал ещё установил также, но игра после заставки выдаёт эту ошибку и всё
1.От имени админы уже пробовал запускать
2.ASI менеджер устанавливал и переустанавливал

пробовал без модов если да и запустилась значит проблема в моде какой то повреждён ну или игра их не воспринимает или в моде есть свои штуки пункты там другая версия гта 5 например, вообщем попробуй так запускать один мод и смотреть что будет

ох долго, думал об этом, учитываю время загрузки гта 5,в любом случае, спасибо за ответ

Invalid Model and Crashes

Hello Guys (and Girls), i got a small problem. I wanted to install a Mod Package by Gta5Korn and i did everything as instructed but
whenever i try to spawn some of the add on cars (whether its simple trainer, add on car spawner or whatever) it says invalid model. Therefore i thought
why not take the Common/Data/dcllist.xml to the mod folder - but then the game simply crashes - why? And how do i solve this whole mess ?
I'm into modding since gta 3 but something like this never really happened . oO

@DerTopf I am confused when you say you did everything as instructed, but only after the cars failing to spawn did you add the dlclist to your mods folder. When you add addon cars to your mods folder, you must also add the modified dlclist.xml to the update.rpf file in the same mods folder.

You need to describe in more detail what the mod package is and exactly how and where you installed everything. That means the dlc.rpf file and the modified dlclist.xml file.

It tells you to create a folder in your mods folder and then tells you to put the dlc.rpf into the normal update\x64\dlcpacks folder. Is it any wonder people have problems installing these mods?

3. Add the following line:
<Item>dlcpacks:\Gta5KoRn</Item>

But it doesn't tell you what file you should be adding that line into.

Anyway, if it is that one, the instructions should read:

  1. Create a folder named "Gta5KoRn" in \Grand Theft Auto V\mods\update\x64\dlcpacks
  2. Open OpenIV and extract the "dlc.rpf" from the current archive to \Grand Theft Auto V\mods\update\x64\dlcpacks\Gta5KoRn
  3. Copy the dlclist.xml file from \Grand Theft Auto V\mods\update\update.rpf\common\data onto your desktop.
  4. Add the line <Item>dlcpacks:\Gta5KoRn</Item> to the bottom of the list
  5. Save the modified dlclist.xml file and then import it back to the location you extracted it from. \Grand Theft Auto V\mods\update\update.rpf\common\data

It is that one. and i copied everything into the mod folder except point 4 of the readme. i think i found the problem - i'll try it out and post later on ^^

Problem still remains - Game is not crashing but the cars can not be spawned with the trainer

@DerTopf So you've done all 5 points that I listed above, including the dlclist.xml file and you can't spawn them by name using the trainer, is that correct?

Try the x1 Ped and x1 Vehicle density option.

exactly - simple trainer still tells me "invalid model"

Does not change anything

@DerTopf In that case, something is possibly wrong with how you have installed it.

Go to the location of the dlc.rpf in OpenIV and post a screenshot of that screen. If you can show the bottom of the dlclist.xml file where you have added that entry as well, that would be even better. You should be able to get them both by putting notepad over OpenIV.. just make the notepad window small, so that it doesn't cover all of the OpenIV window.

@LeeC2202 i don't know - it cannot be that difficult oO

@DerTopf Okay, so based on that picture, I have two questions.

Are you sure that OpenIV is definitely loading files from the mods folder? You will know that by checking any logs in your main folder to see if there are any errors. The logs you need to check are ScriptHookV.log, asiloader.log and OpenIV.log.

Why do you have every game dlc folder in your mods folder? If you have not modified any of those folders, they don't need to be there. They do need to be in the dlclist.xml file but not in the dlcpacks folder. In theory, the only folder that should be in there, is the one for this addon pack.

For example, my dlcpacks folder has 34 folders inside it but they are all addon cars, there are no standard game folders in there.

You hit the nail on the head when you said it can't be difficult. it isn't unless something is going wrong. We just need to find out what that wrong is. Your dlclist.xml fine looks fine, that addon folder looks fine, so maybe the answer lies elsewhere and that's hopefully what the logs will tell us.

@LeeC2202 I just made sure that the other files would not be the problem ^^ - anyway
the openIV log says in serveral places
"01/02/2017 00:11:42.749 [3080] TRACE: [fiDeviceLocal::getFileAttr] 'update/x64/dlcpacks/Gta5KoRndlc.rpf'
01/02/2017 00:11:42.749 [3080] TRACE: [fiDeviceLocal::getFileAttr] 'update/x64/dlcpacks/Gta5KoRndlc.rpf'"
which can not be because it would have to be /mods/update [. ] or not?

Asi and SkripthookV just show the plugins getting loaded
But replaced cars work fine ?!

@DerTopf You don't have that folder in two places do you? I.e. one in Grand Theft Auto V\mods\update\x64\dlcpacks and one in Grand Theft Auto V\update\x64\dlcpacks?

Are any files being loaded from the mods folder at all in that log file?

@LeeC2202 Nope just in the Mod folder. It did load the replaced car this evening - before i kicked it out again because of the low quality interior Can i force OpenIV to load the folder?

@DerTopf If OpenIV finds a file in the mods folder, it will use that instead of the ones in the game folder. That's why the only files that should be in your mods folder are ones you specifically want to use instead of the game files.

This is what my dlcpacks folders look like, notice that there is no duplication of the game folders in my mods folder.

By rights, the only files you should have changed to install this addon, are mods\update\update.rpf, where the modified dlclist.xml and downloaded gameconfig.xml should be (in mods\update\update.rpf\common\data) and the Gta5KoRn folder in mods\update\x64\dlcpacks.

So if you put your two dlcpacks folders side-by-side like I have done, the right hand side should have a single folder in it.

If you install any replace vehicles, that's when you copy the game folders into your mods folder.

alt text

@LeeC2202 i deleted the whole mod folder (as there where no mods anyway except for this one) and repeated the whole stuff - still not working - maybe the trainer.ini which is wrong?

@DerTopf I presume you tried it by using the "Spawn by name" option as well? In the trainer that is.

@LeeC2202 yes. And to make sure it is not the mod - i downloaded another addon car and installed it - still no invalid model. -.-''

@DerTopf I've just installed the mod and spawned a car from it, so the mod is definitely working.

Those lines it tells you to add to the ini file, like the rest of the instructions, are a mess. The first two lines are the same:

Which could very well cause a problem. But also, the trainer already has a set of values already in that section, so you don't need to add those lines from the readme, you need to use them to replace the existing ones that match in the trainer.

That shouldn't affect them spawning by name though. When you added that other mod, did that show in the OpenIV.log file as being loaded from the mods folder?

No just "01/02/2017 01:22:25.651 [2044] TRACE: [fiDeviceLocal::getFileAttr] 'update/x64/dlcpacks/NC1/dlc.rpf'" again - but the file is definitly in the mod folder.

@DerTopf This is my OpenIV entry from that pack:

So as far as your OpenIV is concerned, your mods folder isn't working like a mods folder, which means something in your installation is wrong.

Hi, Im new to modding and I keep on getting an Invalid model error when I try to spawn an add on vehicle. been trying to for the past week and still the same thing. I know how to replace vehicles but addons are not working. Can anyone help me? The mod menu works fine just when I input the models name in the vehicle spawn menu it isnt loading. I have the enhanced trainer, menyoo, and the add on spawner (dont know how to add on cars for the add on spawner menu (cfg file). I follow the instructions such as dlclist and extradata, but still hasnt worked. Any help will be much appreciated. Thanks!

@Cliffjumper2012 looks like the vehicles.meta and handling.meta files are not changed to the vehicle's spawn name.

For example if you copied vehicles.meta or handling.meta from another vehicle, you need to change the spawn name of that vehicle to the spawn name of the vehicle you're trying to make an add-on off.

So if the handling.meta/handling.meta has a spawn name of say for example tailgater you should change it to the spawn name of the car you're trying to make an add-on of.

Note: in vehicles.meta the name of the vehicle only appears once so you should only change the name once.
In handling.meta you should change the name 4 times because it appears 4 times.

I'm not home until tomorrow so I can't provide screenshots to make it clearer.

I hope you understood what I meant.

@Zackintosh Cool thanks. I will try it later tonight after I come back from my accounting class. I hope it will work. Will let you know.

I also have the same problem,it started when i installed a new handling for the cars,then game crashed,deleted the mods folder and reinstalled the cars that i had without the handling mod(it was a speed increase mod,for original in-game cars not add-on) and it still says the same thing " Invalid Model" Maybe it has something to do with the forced patch against the online money glitch ?

@Zackintosh Yeah I tried it and it still isnt working. Do you have the screenshots or something. It is so frustrating because I tried for a whole week to add on vehicle and it still is saying invalid model.

@Cliffjumper2012 I had this problem after installing an addon car. It wouldn't spawn that model and it stopped my others from spawning too. When I removed it, things worked, so I presumed it was a faulty mod.

Yours might be a different issue but thought it was worth mentioning this as it solved the same problem for me.

@LeeC2202 Cool. Yeah I'll try it soon see if it will work. Will let U know. Thanks for replying.

@LeeC2202 I figured out why it wasn't spawning. Finally! I needed a .ini file for the model name in order to spawn the correct model and have it in the gtav folder and the dlc pack folder. Perfect timing though since my last exam is tomorrow for summer semester. lol I needed to create a .ini file from notepad for each add on and then change the model name for the new addons. For example:
[Shuttlecarrier_Keys]
Shuttlecarrier_Key=sca

@Cliffjumper2012 Glad you got it sorted. I would never have figured that one out. I can code mods but some of this modding stuff is too much for my old brain.

@Cliffjumper2012 thanks for your comment, have yet to tried out the new gameconfig but when you said .ini file, what do you mean by that. I'm probably the most untech savy person ever so maybe screenshots or something would help or just like a step by step tutorial. But yeah once again thanks for the help and am happy to see that you got yours working, hopefully mine will be working as well soon.

@Cliffjumper2012 Nevermind, the new gameconfig worked. Thank you so much for all the help

Ik I Am Late To this discussion,
But i had this error a few weeks back, and i fixed it. Its just carelessness
When You add on cars, You are requested to edit the dlclist.xml and extratitleupdatedata.meta.
So while you edit the dlclist.xml
you might see these lines at the last
</Paths>
</SMandatoryPacksData>
<item>dlcpacks:
In the instruction notepad it says to copy the lines at the last, but remember to copy it above these lines. or else the error will come
And when you are requested to edit extratitleupdatedata.meta ,you will see
these lines at the last
</Item>
</Mounts>
</SExtraTitleUpdateData>
Make sure you copy the lines (given in the notepad)
above these lines.
if doing both of these correctly your error will be solved

And when you are requested to edit extratitleupdatedata.meta

Your best bet, is when you see that request, you ignore it completely.

Also, if this isn't at all obvious, make sure the addon folder is contained within the dlcpacks folder. I got so excited about an addon that I had downloaded, that I forgot to put it in there and had a 'scratch-head moment' when I couldn't spawn the vehicle!

Hi! I'm Kiryu. I create cool liveries for GTA V aircraft, as well as other vehicles too.
Feel free to donate, if you like! paypal.me/KiryuGTAV

I have a similar problem, if install any vehicles in dlclist on mod folder (Including oiv mode) the game dont work in your initial screen, if erase the line in dlclist, the game is back, if i install in dlclist on main update folder, everythings works, but when i spawn vehicle name, appears the text "invalid model". Can you help me?

@camaroon I have the exact same problem as you and i can't find a solution. never had this issue before and this copy of gta V is freshly re-modded.

@SirAxolotlTheThird the topic has been marked solved , please try the solution

Support me on Patreon >>> | My Patreon & have me make any mod for you! Click on green text to checkout my Private and VIP mods there too. | discord.gg/QtFjeUk <<< My Discord Server for Requests And VIP paid stuff.

HI bro so i added two cars the first one is working i did add the line in above path but my other cars keep saying model not valid,but i also added the line above path ! i don't know what i did wrong? can u help me please!

@LeGendaryZeox get a gameconfig file for your game. use main website type gameconfig in the search bar. install it and that has a huge chance of helping you. Good luck.

Add-On Cars Invalid Model

Can anyone please help me i have problem when try spawn addon car with Menyoo trainer i get ERROR: Invalid Model i have all requered files and custom gameconfig for limitless addons.. i try spawn by name but same problem i try with enchanced native trainer but same problem..What i do wrong? I have same problem few months ago but i reslove it with gameconfig but in this case now i try few gameconfigs but not fix my problem.

Any solution?Please guys help. Thank you

did you add your add-ons to dlclist.xml?

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Yes i put in dlclist.xml i put folder with dlc.rpf inside that folder to mods/update/x64/dlcpacks than in open dlclist.xml and add line for that car than in openiv i replace old dlclist.xml with new one. I know how add addon car to game but i dont know why not spawn no matter if i want spawn by name or if i search it in Menyoo its not show in any addon car just stock cars.
Like i say i have that problem few months ago and i fix it with modded gameconfig but now modded gameconfig not help

@blinkt What car did you put?

I get this problem every once in awhile. It happens when I install more than 1 add on. In order to fix it, delete all of the add on mods you have. Then you should pick up both "unlimited add on vehicles" game configs. (There are 2 out there.) Try one, and reinstall the add ons. If it doesn't work still try the other. For some reason, the game config starts to not work, and then I download the other one, and it works.
Hopefully that works, I know you tried to do stuff with the game config, but this usually works. If it doesn't, best I can recommend is to wipe gta and start again

Grand Theft Auto V проблема со спавнингом машины

Всем привет!
Недавно еле разобрался как добавлять машины в гта 5, добавил сперва одну, она работает, покатался.
Решил поставить другие, установил всё как надо, но при спавнинге в Simple Trainer выдаёт ошибку в виде invalid model
Всё уже проверил, а ошибка по прежнему остаётся =(

Игра пиратка (сборка 350)

Та же хрень была. Вот раньше когда машинки заменялись просто все было норм а теперь они типа отдельно в игру добавляются и нех не работает..

На мой взгляд это очень удобно. Так как в самой игре многие машины прикольные

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