Green project где взять тимьян

Обновлено: 08.05.2024

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Feel free to add things that you have discovered in the game. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started.

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5. Dead Revival [ ]

It is a consumable liquid. The recipe for Dead Reviv is not originally available to the player at the begining of the game and has to be found by the player for it to appear in the chemistry table.

Recipe: [ ]

Concentrated Caffeine: 1

Mutagenic mushroom: 1

Sporific Mushroom: 5

Stats: [ ]

4. Detoxinator 1000 [ ]

It is a consumable liquid. The recipe for Detoxinator is not originally available to the player at the begining of the game and has to be found by the player in the Bat cave (North west of the player's starting base) for it to appear in the chemistry table.

Recipe: [ ]

Total Curative: 1

Toxic Mushroom: 2

Stats: [ ]

Farming [ ]

Cultivable Plants [ ]

Thyme


English:Thyme is one of the most important plants to survive in Green Project. It is used in several recipes to decreases the radiation level.

Description [ ]

Green Project is a post apocalyptic survival and farming RPG developed by Zerone Games. It is available for both PC (Steam) and Android (Google Play).

The game begins with a story of how Léon or Leona, an astronaut who was sent to the space by V.A.S.A, returns to Earth which has been destroyed in by a fungus. He finds himself a lone survivor in this post apocalyptic world and has to restore back the world to it's previous state by planting trees which reduce the toxic bubbles left by the fungus.

Green Factor [ ]

The Green Factor (GF) is the number next to the leaf icon in the top right of the screen. It increases with the amounts of trees planted and the subsequent increase in the surrounding green tiles around the trees.

Planting Trees [ ]

Trees can be planted by placing a tree seed in arable soil. There are 6 types of trees that can be planted in the game at this time.

When fully grown, trees will increase the presence of animals and plants in the surrounding area. The type of animals and plants depends on the species of tree planted.

The Green Factor plays an important part in the game, and as the Green Factor increases it will trigger in-game events, increase the variety of items the player can find while while foraging, and change the sound of the environment with increased nature noises present.

Husbandry [ ]

There are three animals that can be caught using traps and two you can create by mutation.

  1. Rat: A live rat is caught by placing a non-lethal trap.
  2. Chicken: A live chicken is caught by placing a non-lethal traps.
  3. Pig: Pigs require special traps, used especially to catch pigs
  4. Pigus slimus: Hatched from pigus slimus egg. Pigus slimus egg can be made from 1 chicken egg, 2 mutagenic mushroom and 1 pig at the chemistry table. It takes 1 hour to craft.
  5. Ratus galine: Hatched from the Ratus galine egg. Ratus galine egg can be made from 1 chicken egg, 2 mutagenic mushroom and 1 rat at the chemistry table. It takes 1 hour to craft.

Events [ ]

Certain events are triggered by the Green Factor reaching certain number

- A wetter Atmosphere - Space Pod objective 1

Objectives to complete

  • 99 thyme
  • 99 sage
  • 150 green factor

After completing the first space pod objective the main character will mention 'that the atmosphere is getting wetter it will take less water to grow crops now'. You will also notice that the crashed wreck of your space pod has now begun to sprout plant growth.


- Space Pod Objective 2

Objectives to complete

  • 99 Dead Black Rat
  • 99 Dead Brown Chicken
  • 50 Dead Pig
  • 350 Green Factor

note: currently all colours of animals contribute to the completion of mission objectives.

-Rain scarcity: After reaching a certain Green Factor (number to be discovered), it will rain every alternate week rather than every week.


-Crow Seed event: After reaching a certain Green Factor (possibly a Green Factor of more than 50), a crow will defecate on Leon's head, when interacted with the crow dropping, it will give a pumpkin or onion and five organic waste. The pumpkin or onion can be added to the seed sorter and the organic waste to the composter to get 1 pumpkin/onion seeds, 1 NPK compost, and/or a tree seed respectively.


-Toxic Mushroom event: After a week of, the player's Green Factor reaching 75, Toxic mushrooms start to pop up. They have to be prevented from spreading around by placing tiles around it or by digging holes with the pickaxe around it. The only way to eliminate it is by blasting the purple grass with dynamite to make a pond, which can then be filled in with sandbags to make regular land.

Chemistry table crafting

Chemistry table.jpg

It is a liquid which when consumed optimizes the player's stats. The recipe for chemical blessing is not originally available to the player at the start of the game and has to be found by the player for it to appear on the table.

Recipe: [ ]

Sporific Mushroom: 2

Toxic Mushroom: 2

Edible Mushroom: 2

Stats: [ ]

Contents

Gathering [ ]

RECOLECCIÓN


English:Thyme can be found under elm trees. It will reproduce itself if there is some thyme left alive. Beetles like to eat thyme so you should plant a cypress next to an elm to get lizards to get rid of the beetles.

Green project где взять тимьян


A guide with general advice, FAQ, tips, and everything you want to know about Green Project !


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Last update : 20th dec. 2020

At the start you arrive naked on this deserted toxic planet. You need to get clothes to unlock slots in your inventory and tools to craft. Check all the storages in your house and outside of the house to get everything you need for your new life ! (Don't forget to check the hanged corpse at the south of the house).

At the start of the game your house is surrounded by purple toxic goo or "bubbles". Walking on it make you die almost instantly. To make it disappear you have to plant trees next to it. When the trees grows and spread plants and grass, it will destroy the toxic goo.
To plant trees, fruits and vegetables, you will have to make the soil farmable by applying compost (see farming section for more details).
To get water you have to craft as much water collector as possible early to collect rain water.
It's raining on day 3, and after that 1 day per week. Water is the most valuable resource, you can't even cook without it, so get those water collector, it's the top 1 priority in the first days.
You also have to make thyme tea or total curative to decrease your level of toxicity, which is always slowly increasing. You have enough thyme at the start to survive, but as you go along, you will need to plant elm tree to get more thyme to spawn.

  • Chest in the house : hammer, file, wood saw, plier
  • Metal cup board in the house : axe, hoe, scythe
  • Hanged corpse south of the house : Knife
  • Pickaxe : Next to the ore extracting machine in the old steelworks
You can find seeds by cutting dead trees with the axe. The chance of dropping a seed is pretty low, so keep cutting those tree, you will find one eventually !

■ Cypress & elm, a subtle balance
You need to plant twice to three time as much cypress than other trees to balance the biodiversity. You will need one or two elms to get thymes to craft thyme tea, but elm trees cause beetles to start spawning, that's why you need a lot of cypress to make sure enough lizards spawn, so they can protect your crops by eating the beetles (beetles eat every plant especially thyme . ).
Make sure to have a good placement of your trees : Surrounding one elm with three cypress ensure that thyme is protected, but leave enough space between each trees like 5 or 6 tiles minimum. The radius aroundd the trees where plant spawns is 8 tiles, as described in the in-game guide.
■ Oak
Since you have a lot of time in the first days, you can also craft a pickaxe to dig the soil until you find acorn. Planting a couple of oaks early will make sure you get squirrels (which, once roasted, heals 5 toxicity), sage and minerals !
■ Maple
Maples are not the most useful early. You can plant 1 or 2, but make sure you have enough cypress to keep the biodiversity balanced.

  • Hunting beetles and squirrels
    You can hunt them with the axe. It's hard at the start to get 5 beetles for cooking, but you can still use the rotten dead beetles for compost, and killing beetles ensures your thymes plant are safe.
    I don't recommend hunting lizard because of their crucial role in keeping the biodiversity balanced, that is, eating beetles, and in doing so, keeping your crops and precious thyme safe.
  • Farming
    There is 10 corn seeds in the metal cupboard at the start. To make more seeds, use the seed sorter (crafting recipe : 1 piece of cloth, 1 metal grid, 5 planks, 1 rope).
    You will need compost to make the soil farmable. Craft compost by putting 5 organic wastes in a composter, which is craftable at the workbench (crafting recipe : 10 planks and 1 metal grid).
    Apply compost on the ground, and turn the dirt with the hoe. Plant a seed and water with the watering can. Plants have to be watered every day. You know when the dirt is dry, it gets lighter, that's when you have to water it.
  • Gathering plants
    Plants grow near trees. Plant as much trees as possible.
  • Catching worms
    You can get worms by cutting fern near cypress trees or pink flowers.

Last update : 20 déc. 2020. Contribution : Lord Sputnik & bidet (see comments)

    How to add wood, and where ? → Open the inventory. Double click on raw wood (or shift+ left click) to equip it, close your inventory, then right click on the pile of woods to the right of the fireplace.

3. Total Curative [ ]

It is a consumable liquid. The recipe for Total Curative is not originally available to the player at the begining of the game and has to be found by the player for it to appear in the chemistry table.

Recipe: [ ]

Toxic Mushroom: 5

Mutagenic Mushroom: 1

Stats: [ ]

Fabrication time: 30 mins [ ]

Crafting [ ]

Inside the player's starting house , three types of crafting tables can be found, the workbench, the chemistry table and the butcher's table. Each table is used to create recipes unique to them. You can also find a place to cook your food. Later, you will be able to craft an enhanced kitchen and a few furniture to transform some items.

Workbench [ ]

The workbench is the brown colored table that can been seen at the far left inside of the player's house. It is used to create various recipes in the following categories:

Chemistry table [ ]

It is the blue table next to the workbench and is used to craft chemical recipes.

Butcher's table [ ]

Transforming furnitures [ ]

They are used to convert some items into other ones you will be able to use. At first, you will make a composter, then a seed sorter. Later, you will find an ore extractor used to transform ferrite into iron, and clay soil into clay.

Fireplace [ ]

It is the structure in front of the door, with the boil. It is used to cook your food. It is used to eat better food than the raw items. You need 1 raw wood, stocked next to the boil, to be able to cook any recipe.

Enhanced kitchen [ ]

It is a furniture you can craft mid-game. In addition to the recipes you can find in the fireplace, you will be able to cook preserves. Unlike the fireplace, you can't get your raw wood back.

2. Concentrated Caffeine [ ]

It is a consumable liquid. The recipe for Concentrated Caffeine is not originally available to the player at the begining of the game and has to be found by the player for it to appear in the chemistry table.

Recipe: [ ]

Roasted Coffee Bean: 20

Stats: [ ]

Fabrication time: 10 mins [ ]

7. Pigus slimus egg [ ]

It can be consumed as well as hatched into a Pigus slimus by dropping it into the ground and letting it hatch. The recipe for Pigus slimus egg is not originally available to the player at the begining of the game and has to be found by the player at the House of the Necromancer near the cemetary for it to appear in the chemistry table.

Recipe: [ ]

Mutagenic Mushroom: 2

Stats: [ ]

8. Ratus galinae egg [ ]

It can be consumed as well as hatched into a Ratus galinae by dropping it into the ground and letting it hatch. The recipe for Pigus slimus egg is not originally available to the player at the begining of the game and has to be found by the player at the House of the Necromancer near the cemetary for it to appear in the chemistry table.

6. Flower Tree Seed [ ]

It is a non-consumable recipe. This recipe converts that inert flower seed found by the player to the flower seed that is plantable. This recipe for is not originally available to the player at the begining of the game and has to be found by the player for it to appear in the chemistry table.

Recipe: [ ]

Inert Flower tree Seed: 1

Mutagenic Mushroom: 1

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