Football manager 2021 как пользоваться редактором

Обновлено: 05.07.2024

Josh Dun


Josh Dun

скачать,если предъигровой(скачать в инструментах стима)
купить ,если в самой игре хочешь использовать
соответсвенно-это все работает на лицензии


Михаил Чураев

Если в игре, то нужно купить его и в настройках игры включить отображение редактора (если, конечно, перед стартом карьеры не была выбрана функция запрета использования редактора в игре)

Сергей Руденок

ребят а есть обновление составов для fm 21 на сезон 21/22 я ставлю такой но у меня бесконечная загрузка меню

Football manager 2021 как пользоваться редактором


Антон Михоношин

Лёха Белов


Антон Михоношин ответил Лёхе

Лёха Белов


Антон Михоношин ответил Лёхе

Лёха Белов

Football Manager Official RU(FM Fan.ru)

Антон, а нормальный скриншот можно ибо у вас часть экрана редактора закрыта в которой как раз есть строка для ввода информации для поиска

Football Manager Official RU(FM Fan.ru)

и то что у вас на скрине не баг,а скорей всего не уменее пользоваться редактором, ибо сначала указываем критерий сортировки для поиска и потом ищем вводя нужную информацию


Антон Михоношин ответил Сообществу

Football Manager Official RU(FM Fan.ru)

Антон, ничего он вам не обязан показывать,вводите в указанное место нужное и тогда он начнет показывать людей отсортированных согласно выставленному вами критерию


Антон Михоношин ответил Сообществу

Football Manager Official RU(FM Fan.ru)


Антон Михоношин ответил Сообществу

Using the Pre-Game Editor in FM21

For many years now, the ability to edit data in Football Manager has been a vital part of the FM experience. Whether you use the Pre-Game Editor (PGE) to update your favourite team with the latest transfer movements (so that you can start a season with your club’s latest signing already in the squad), create the European Super League you’ve always dreamt of, or save yourself the hassle of asking the board for a larger transfer budget (by simply increasing it yourself), the application allows to play the game your way. Here, Luke D’Alton offers some advice on how to get the most from the FM21 PGE.

Using the Pre-Game Editor in FM21

The PGE has been a part of Football Manager for as long as I can remember. The functionality has come on a long way since the early days, as more editable features and data fields have been added into the game. The addition of the ‘Advanced Rules’ section in Football Manager 2009 was a game-changer for those who like to create or edit complex league and/or cup structures.

PGE1

I’m a stickler for realism when it comes to starting a new save, so one of the things I like to do is to keep a file updated with the latest transfers, contract news, managerial changes and so on. Let’s have a look at an example of how we can input these changes in the game via the PGE.

Here, as an example, is Tom Knowles, who was playing for Cambridge United when FM21 was released in late November of 2020:

PGE2

In real life, Tom was transferred to Yeovil Town on November 30th (for an undisclosed fee). With just a few clicks, we can make this happen in the PGE. By clicking on the dropdown button to the right of the Club field, we can search for Yeovil in the database:

PGE3

Select the ‘Yeovil Town’ record and press ‘Ok’. We can now update the details about the transfer; join date, contract length, squad number, wage etc. There are also several contract clauses available to edit, the further you scroll down.

PGE4

You’ll notice that at the top right of the editor, the text ‘(4 Unsaved Changes)’ has appeared. You need to save your work or your changes will be lost when you close the PGE down and won’t appear in the game. To do this, go to ‘File’ and then ‘Save Editor Data As…’ to create a new file.

In addition to bringing the club’s data up to date, we can also take this opportunity to have a bit of fun. Let’s give Cambridge a bit of a boost to their finances to help them with their journey up the leagues. A few more zeroes added to the bank balance and transfer and wage budgets can’t hurt:

PGE5

Now that we have completed our editing, it’s time to start a new game. Open Football Manager 2021, go to ‘Start A New Game’ and choose ‘Career’. In the top right should be a drop down under the heading ‘Database’:

PGE6

If we expand that drop down, you should see your saved database file underneath. Make sure the tick box is filled to enable the file:

PGE7

You can also see the Gibraltar League expansion file is present that SI offer for download via the Steam Workshop. If you are looking for a new league to test your managerial skills in, I recommend downloading it. Press ‘Confirm’ once you’re happy and then ‘Advanced Setup’ to proceed. Choose your preferred leagues and then ‘Start Game’. Once you’ve done that, you should all your new data in place, just as you desired.

This is just a taster of what the PGE has to offer. We’ll cover some of the more advanced features at a later date, but hopefully this gives you an idea of some of the things you can do with it. For the most part, the limit is really your imagination.

There is a dedicated sub-forum of the SI forums named the ‘Editors Hideaway’ where you can find resources on how to edit certain parts of the game, ask for advice or download one of the many files that have been created by the editing community. A lot of knowledge and expertise has been built up over the years in there with some truly spectacular projects being created. These range from transfer updates to fictional competitions and even whole nations. The four moderators of the Hideaway – myself (metal_guitarist), KUBI, Wolf_pd and Bigpole can point you in the right direction of what you’re looking for should you require it.

Using the In-Game Editor in FM21

The In-Game Editor is a great tool that can be used to alter a wide variety of aspects of your save ‘on the fly’. From editing player Attributes and viewing all of their hidden stats to boosting your finances during a transfer window, it gives you the flexibility to customise your save as you want it, when you want it. In this respect it differs from the Pre-Game Editor, which focuses more on competition rules and requires you to think about your changes before you play. The IGE gives you the freedom to truly make your save yours.

The tweaks you can make aren’t limited to just yourself or your squad. You can also tweak information, get an advanced look at the Attributes of a potential signing before your scouts are finished or amend the abilities of your staff. Jordan Millward provides a brief run through some of the things you can do.

Using the In-Game Editor in FM21

Accessing the In-Game Editor

In order to make sure you can use the in-game editor during your save, make sure to leave the tick box for ‘Prevent use of the In-Game Editor’ unticked in the Advanced Options while setting up your database.

CloobInfo

Once you've started your game, you can access the In-Game Editor via the pencil icon at the top-right of the screen. This provides a context sensitive drop-down menu, giving you the relevant editor options for the screen you're on.

InOne

Manager

With your manager, you can change several details. Perhaps you want to change the most important details - your attributes, your date of birth, or perhaps your salary? This can be done straight from your profile page with the ‘Start Editing’ option. Selecting that option again turns off the editing.

Vicarage

You can also change further personal details, like your favourite or disliked people and clubs, your nationalities and the languages you can speak, and more details of your contract. If you want to make it so you can allow squad registration or change squad numbers at any time, or even make yourself unsackable. If you want to move yourself to another club (fancy a change of pace?), there are options for this too.

Editing A Club

Now you've started your career, let's see how we might edit the club you're managing. In this case, I'm the new manager of Watford, and at the start of your save, you might want to make some changes.

With the Edit Club Details option, you can change the club's reputation, minimum and maximum attendance, current club affiliations, and perhaps most importantly, their finances and club facilities. Want to increase the transfer budget from £0, or the wage budget from £716,600? It's as straightforward as selecting the Finances tab, and changing the figure – perhaps £50 million would suit your initial transfer ambitions a little better?

Editing Players

One of the greatest uses of the In-Game Editor is for editing players. From the start, just selecting the Start Editing option lets you change a lot of the immediate information for a player – attributes, age, nationality, salary and contract expiry date. You can even alter their height and weight. Joao Pedro is Watford’s very own Wonderkid but maybe you want to speed up his development. How about increasing his Dribbling from 13 to 18, upgrading his Teamwork up a few points, and making him one of the fastest players around by increasing his Acceleration and Pace both to 20? You can do all of that just by selecting this option.

JPPPS

If you want to delve into the background attributes of a player, you can do that too. With Edit Player Attribute Details, you can change their reputation and personality attributes (sometimes it's nice to have a player with 20 in Loyalty and Professionalism), how injury prone they are, their fitness, positional ability and how good they are with each foot. You can also edit their Player Traits (sometimes you don't want your player to Place Shots or Attempt Overhead Kicks), as well as which nations and clubs the player counts as having trained at. As we can see, Pedro is right-footed and primarily a striker, but with these options you can make him a natural with both feet and also fully trained at playing on the wings too.

JPPEdit

With the other options available to you with the In-Game Editor, you can also edit all of the personal details of the player, or you can edit their contract to add or remove any bonuses, release clauses or other clauses you want. You can also add new nationalities, freeze their attributes so they never change, terminate their contract, or move them to another club, whether permanently or on loan (useful if they keep refusing that development loan you want to send them on).

Versatility

Not only can you use these various In-Game Editor options on your own manager, club or players, but on any in the game. Perhaps you want to give a rival or friendly club a transfer budget boost, or make sure they don't have the money to reinforce their squad, or even see what happens when a lower league team suddenly has a high reputation and deep pockets? It is this versatility to change your existing save in several ways that makes the In-Game Editor so useful, especially when the examples here just touch the surface of what it can do for you and your saves.

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