Tomb raider trove гайд

Обновлено: 18.05.2024

The Tomb Raiser is a melee magic user in Trove. This class is considered to be an undead summoner from the Cursed Vale biome.

Contents

Crafting

Abilities

DAMAGE: 100% MD RANGE: 6 Blocks ATTACK RATE: 4.166 Attacks/sec
  • Attack Speed has no effect.
  • Can damage through blocks.
  • Restless Souls orbit the player, with the number of bands indicating the number of souls.
  • Souls can also be obtained by defeating enemies by the player and/or the summons.
  • Every Restless Soul attracted will spawn Skellittles even if you already have 3 Restless Souls, up to a maximum of 6.
DAMAGE: 225% MD DURATION: 15s 2s RANGE: 4 Block Radius DAMAGE: 150%
  • Changes Basic Attack from a laser to a AoE shock wave around the player.
  • The amount of time while in ghost mode depends on the amount of energy the user has.
  • Players can recover their energy using the Zealous Emblem to make it last longer.
DAMAGE: 63% MD DURATION: 2s 8s BASE DAMAGE: 500% MD (Basic) / 1500% MD (Slam) BASE DURATION: 10s

Stat gain per level

Note: Tomb Raiser gets a +20% Maximum Health boost at the start without any gear/gems.

Level Magic Damage Maximum Health Health Regeneration Energy Regeneration
2 +10 +20 +1 +1
3 +10 +20 +1 +1
4 +18 +40 +1 +1
5 +18 +40 +1 +1
6 +35 +60 +1 +1
7 +35 +60 +1 +1
8 +50 +80 +1 +1
9 +50 +80 +1 +1
10 +50 +100 +1 +1
11 +50 +100 +1 +1
12 +50 +100 +1 +1
13 +50 +100 +1 +1
14 +50 +100 +1 +1
15 +50 +100 +1 +1
16 +50 +100 +1 +1
17 +50 +100 +1 +1
18 +50 +100 +1 +1
19 +50 +100 +1 +1
20 +50 +300 +2 +10
21 +100 +200 +100 +1
22 +100 +200 +100 +1
23 +100 +200 +100 +1
24 +100 +200 +100 +1
25 +150 +300 +150 +1
26 +150 +300 +150 +1
27 +150 +300 +150 +1
28 +200 +300 +150 +1
29 +200 +400 +200 +1
30 +250 +500 +250 +10

Gameplay Strategy

Tactics

(outdated) Due to the Tomb Raiser relying mostly on the summons, it is recommended for players to obtain gear that has lots of Magic Damage and Energy Regeneration to get the maximum damage output. Players should refrain from using Physical Damage (since the class is entirely magic based and the summons damage are based off of the users "magic damage" even if they are physical attackers) and Attack Speed (This class uses a continuous laser and attack speed does not benefit in any way, similar to Dracolyte).

The basic tactic when using the Tomb Raiser applies to both solo and group scenarios; get the 6-minion Grave Goliath out as soon as possible, or whatever highest level Grave Goliath you can get before the boss fight/waves end. Due to your limited soul capacity (3) however, you will only be able to immediately summon, at most, a 3-minion Grave Goliath at any given time (A 4-minion Grave Goliath is possible by summoning a Grave Goliath first with 0 minions as a diversion, summon some minions, and then using time of the diversion to wait for your soul count to refill by 1. Note that this is only effective against single targets, as in a horde of enemies, some enemies will be close enough to you to re-aggro against your newly summoned minions, likely killing them before you can use them to summon your 4-minion goliath. Another, safer way to pull this off is to time when you throw your first 3 minions, so that your soul-count attempts to refill by 1 as you are in the middle of throwing your minions. This is, however, very buggy, and requires waiting 10 seconds should you miss your window of opportunity.). Always start your fights by summoning a 3-minion (or 4-minion) Grave Goliath. Periodically use Bonetourage to summon fresh minions and to avoid wasting souls you would have missed if you maintain the number of souls you have at 3, as well as Banshee's Boon, which will make healing your minions as well as damaging enemies much easier. When Banshee's Boon is finished and you're still recovering energy, AIM AT YOUR MINIONS. Your basic attack alone does VERY LITTLE DAMAGE wherein healing your minions in the hopes of summoning a stronger goliath is much more reasonable than trying to damage with your basic attack. Once you have enough minions to summon a 6-minion Grave Goliath, use your ultimate to summon it. Keep repeating these steps until you have either a 6-minion Grave Goliath and 6 minions out, ready to be sacrificed OR until your fight is finished.

Your minions and goliath take on aggro from mobs in a way that no other class can, thus it is your responsibility to summon your minions/goliaths in a place that is not difficult for your allies to reach. Although you won't have control over it, try to avoid situations wherein enemy mobs spread out because of the aggro your minions/goliaths take. In such a situation, it may be best to leave your minions/goliaths to die for the sake of concentrating enemy mobs into a smaller space, which will be more convenient for aoe/melee classes. Also note that the tomb raiser is extremely vulnerable without minions.

Note that some Mob Bosses will have effects that require heavy changes to your tactics, lest they become a threat. these include:

  • Bosses that spawn Spore-cloud attacks: These spore clouds deal small damage very rapidly. While not a threat to you, they melt your Bonetourage minions. This forces you to only summon minions the instant before turning them into a goliath, as keeping them on the battlefield for any longer would kill them, and waste their souls.
  • Bosses that Teleport to the Player: Whenever you activate your Banshee's Boon, your main attack becomes AOE. If this AOE damages these sorts of Bosses, they will instantly Aggro you and teleport to your location. To avoid this, either use your Banshee's Boon far away from the Boss, or keep a soul as back-up, so that when the Boss aggros you, you can divert the aggro instantly by summoning a new minion.

Teamplay

  • The Tomb Raiser easily synergies well with any Ranged class. The summons can easily take agro against enemies, leaving the ranged classes to keep a distance and deal as much damage from afar (especially Fae Trickster).

General Tips

  • Stat prioritization (what to look for/pearl first in your equipment): Magic Damage on Weapon > Energy Regeneration > Max Health on Mask/Hat > Max Health on Weapon > Max Health% > Health regeneration > all other stats you may want.
  • If you will not be sharing gear between classes and will make dedicated gear specifically for this class, do not invest in attack speed, as the Tomb Raiser does not use this stat.

Skill Usage

  • Use Banshee's Boon whenever your energy bar is full. There is no reason to not use this skill, as it significantly increases your dps, heal rate and reduces the amount of damage you take to a negligible amount with high enough hp. With that said, use your discretion to decide whether you need to use this skill even before your energy bar is full. While you get the best results from a full energy usage, using it early could save a minion, and thus get you to a 6-minion goliath a bit faster.
  • Remember that, if a mob has taken aggro towards you, summoning any minion will instantly divert its attention to the newly summoned minion.

Flasks & Emblems

There are a few really interesting emblem combinations you can use, but it is recommend to use the bandolier for a flask since the emblems will provide more of a use when fighting enemies.

A quick note on Energetic and Zealous emblems in terms of their uses for Banshee's boon. Zealous will allow you to STAY IN GHOST MODE LONGER. Energetic will allow you to go into ghost mode MORE FREQUENTLY. In addition, Energetic will last almost as long as Arcane (roughly 8 seconds). If you have high enough energy regen, Energetic emblem might be more worthwhile, but use your discretion and personal experiences to determine what you want to accomplish with this class.

18 июл. 2015 в 12:41 [Build tutorial] Tomb raiser

Before I start typing this tutorial I would like to say that this is my opinion in building tomb raiser to make it so OP,I got with it to lvl 16 and its so awesome,I kill lvl 18 monsters or something like they are lvl 1 :v

Ring Crafting

Personally when I ring craft,I ring craft the one which gives Magic damage.

Wearing clothes

I focus more on Energy regen and Magical damage,Because I THINK when I increase the Magical damage it increases the power of the minions that attack for u

Try also adding health so you don't die fastly.

Strategy while playing

Basically just get 3 small minions to attack for you and then press 2,The more young minions u have and then when u press 2,The bigger that Big minion is!

And try to NEVER get near the monster while attacking,just try attacking him from a ranged position cuz if you attack him then he will run for u instead of ur minion!

The Tomb Raiser is a Melee Magic user in Trove. This Cursed Vale biome.

Содержание

Crafting

Abilities

• Attack Speed has no effect (Automatically set to 0 Attack Speed).

• Can damage through blocks.

• Souls orbit the player, with the number of bands indicating the number of souls.

• Souls can also be obtained by defeating enemies by the player and/or the summons.

• Each attack a minion takes will damage it's health by about 20%. This is regardless of the damage the attack inflicts.

• Throw range of 8 Blocks.

• Can damage through blocks.

• Minions recieve a small window of invincibility after recieving damage.

• Emotes with you.

ЗАДЕРЖКА: 2

• Changes AoE shock wave around the player.

• The amount of time while in ghost mode depends on the amount of energy the user has.

• Players can recover their energy using the Zealous Emblem to make it last longer.

• Heals minions at a faster rate than the • You can not heal the banshee.

ЭНЕРГИЯ: 50 ЗАДЕРЖКА: 8

• Damage and health scales based on the amount of minions sacrificed.

• Goliath cannot be damaged by enemies in any way: It's health only acts as a timer until it's expiration.

• Goliath can be healed by your • Creating a new Goliath overwrites the previous one.

• Maximum damage is 550% MD and lasts for 40s.

• Can damage through blocks.

• Emotes with you.

• Can be healed by Chloromancers Stat gain per level

Note: Tomb Raiser gets a +20% Maximum Health boost at the start without any gear/gems.

Level Magic Damage Maximum Health Health Regeneration Energy Regeneration
2 +10 +20 +1 +1
3 +10 +20 +1 +1
4 +18 +40 +1 +1
5 +18 +40 +1 +1
6 +35 +60 +1 +1
7 +35 +60 +1 +1
8 +50 +80 +1 +1
9 +50 +80 +1 +1
10 +50 +100 +1 +1
11 +50 +100 +1 +1
12 +50 +100 +1 +1
13 +50 +100 +1 +1
14 +50 +100 +1 +1
15 +50 +100 +1 +1
16 +50 +100 +1 +1
17 +50 +100 +1 +1
18 +50 +100 +1 +1
19 +50 +100 +1 +1
20 +50 +300 +2 +10
21 +100 +200 +100 +1
22 +100 +200 +100 +1
23 +100 +200 +100 +1
24 +100 +200 +100 +1
25 +150 +300 +150 +1
26 +150 +300 +150 +1
27 +150 +300 +150 +1
28 +200 +300 +150 +1
29 +200 +400 +200 +1
30 +250 +500 +250 +10

Gameplay Strategy

Tactics

Due to the Tomb Raiser relying mostly on the summons, it is recommended for players to obtain gear that has lots of Magic Damage and Energy Regeneration to get the maximum damage output. Players should refrain from using Physical Damage (since the class is entirely magic based and the summons damage are based off of the users "magic damage" even if they are physical attackers) and Attack Speed (This class uses a continuous laser and attack speed does not benefit in any way, similar to Dracolyte).

The basic tactic when using the Tomb Raiser applies to both solo and group scenarios; get the 6-minion Grave Goliath out as soon as possible, or whatever highest level Grave Goliath you can get before the boss fight/waves end. Due to your limited soul capacity (3) however, you will only be able to immediately summon, at most, a 3-minion Grave Goliath at any given time (A 4-minion Grave Goliath is possible by summoning a Grave Goliath first with 0 minions as a diversion, summon some minions, and then using time of the diversion to wait for your soul count to refill by 1. Note that this is only effective against single targets, as in a horde of enemies, some enemies will be close enough to you to re-aggro against your newly summoned minions, likely killing them before you can use them to summon your 4-minion goliath. Another, safer way to pull this off is to time when you throw your first 3 minions, so that your soul-count attempts to refill by 1 as you are in the middle of throwing your minions. This is, however, very buggy, and requires waiting 10 seconds should you miss your window of opportunity.). Always start your fights by summoning a 3-minion (or 4-minion) Grave Goliath. Periodically use Bonetourage to summon fresh minions and to avoid wasting souls you would have missed if you maintain the number of souls you have at 3, as well as Banshee's Boon, which will make healing your minions as well as damaging enemies much easier. When Banshee's Boon is finished and you're still recovering energy, AIM AT YOUR MINIONS. Your basic attack alone does VERY LITTLE DAMAGE wherein healing your minions in the hopes of summoning a stronger goliath is much more reasonable than trying to damage with your basic attack. Once you have enough minions to summon a 6-minion Grave Goliath, use your ultimate to summon it. Keep repeating these steps until you have either a 6-minion Grave Goliath and 6 minions out, ready to be sacrificed OR until your fight is finished.

Your minions and goliath take on aggro from mobs in a way that no other class can, thus it is your responsibility to summon your minions/goliaths in a place that is not difficult for your allies to reach. Although you won't have control over it, try to avoid situations wherein enemy mobs spread out because of the aggro your minions/goliaths take. In such a situation, it may be best to leave your minions/goliaths to die for the sake of concentrating enemy mobs into a smaller space, which will be more convenient for aoe/melee classes. Also note that the tomb raiser is extremely vulnerable without minions.

Note that some Mob Bosses will have effects that require heavy changes to your tactics, lest they become a threat. these include:

Class img.jpg

Перед углублением в мультивселенную вам нужно размяться, а также кубоподобное тело, чтобы выдержать трудности жизни без особых изгибов. Играйте и изменяйте своего персонажа так, как пожелаете, станете ли вы доблестным Рыцарем, метким Стрелком или одним из доступных классов (а может, и всеми), которые появятся в Trove в будущем.

Classes have a wide range of abilities and different combat styles each ranging from difficulty. There are two types of damage types, Physical and Magical with Physical classes using Swords and/or Axes, Spears and Guns and Staves. There are also two combat style difficulties that not only are different in price (in terms of Crafting requirements and credit amounts) but also have different play styles depending on how much skill is needed to master the class. Они разделены на Advanced Classes .

Если вас интересуют: меню, характеристики персонажа, то советую нажать сюда!

Содержание

Как сменить класс

Чтобы сменить класс, нажмите клавишу "J" и выберите класс из списка доступных.

Меню изменения класса, клавиша "J"

Как открыть новый класс: Классы могут быть открыты разными способами:

  • Классы могут быть куплены за Кредиты (Где Advanced Classes имеют более большую цену, чем Class Packs.
  • Использовав Монетку Класса.
  • Создать на Столе Ядра Хаоса, чтобы открыть класс, или на Resistor Workbench для Vanguardian.

Новые классы, которые выходят, не будут доступны в начале игры, пока не пройдет определенное количество времени.

Умения

Умения - это разнообразные навыки, уникальные для каждого класса.
Есть три типа умений: активные, абсолютные, пассивные.

Как правило, каждый класс имеет:
- 3 активных (включая базовую атаку) умения
- 1 абсолютное умение
- 1 пассивное умение

Существует два различных способа ведения боя в Trove (Ближний бой и Дальний бой) и два различных вида нанесения урона атаками (Физический и Магический). Существует множество типов оружия: некоторые классы предпочитают Мечи, другие - Посохи, Пистолеты или Луки, а кто-то - Копья.

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