Space engineers лазерная антенна гайд

Обновлено: 28.06.2024

The Laser Antenna is used for direct, two-way communication between two grids. It directly links to another Laser Antenna, allowing for remote control at any range.

Their max range is unlimited. However, unlike the regular antennas, which broadcast their range and name to anyone within range, a Laser Antenna will not. This makes them particularly useful for PvP servers, and for long-distance remote control.

A Laser Antenna requires a direct line of sight to the Laser Antenna that it's linked to. If a player, ship, station, or planet is in the way of the signal, the link is broken. The Laser Antenna will attempt to reconnect until the line of sight is restored.

The power consumption of a Laser Antenna depends on the distance to the Laser Antenna that it is linked to. At a distance of less than 200km, it will consume 10*distance_in_meters Watts. At a distance of greater than 200 km, it will consume 0.000025 * distance_in_meters ^ 2 + 1000000 Watts.

Power consumption is linear up to 200km, then it turns into a quadratic. You need 26MW for a 1000km connection, and 901MW for a 6000km distance.

To set up a connection between two Laser Antennas:

  • Enter the Control Panel of the grid that Laser Antenna 1 is connected to.
  • Press [Copy my coords].
  • Enter the Control Panel of the grid that Laser Antenna 2 is connected to.
  • Press [Paste coords]. Then, press [Copy my coords].
  • Now, go back to Laser Antenna 1 again, and press [Paste coords].

If the two Laser Antennas have line of sight, they should now be connected.

Recipe

Structural Blocks

Armor
Blast Door, Blast Door Corner, Blast Door Edge, Heavy Armor Block, Heavy Armor Corner, Heavy Armor Inv Corner, Heavy Armor Slope, Light Armor Block, Light Armor Corner, Light Armor Inv Corner, Light Armor Slope

Wheels
1x1 Wheel, 3x3 Wheel, 5x5 Wheel

Windows
Diagonal Window, Vertical Window, Window 1x1 Face, Window 1x1 Flat, Window 1x1 Flat Inv, Window 1x1 Inv, Window 1x1 Side, Window 1x1 Slope, Window 1x2 Face, Window 1x2 Flat, Window 1x2 Flat Inv, Window 1x2 Inv, Window 1x2 Side Left, Window 1x2 Side Right, Window 1x2 Slope, Window 2x3 Flat, Window 2x3 Flat Inv, Window 3x3 Flat, Window 3x3 Flat Inv

Aesthetic
Full Cover Wall, Half Cover Wall, Interior Pillar, Interior Wall, Passage, Ramp, Stairs, Steel Catwalk

The Antenna can send commands from the attached ship to other ships with Antennas. Any block marked to show on HUD will broadcast its location, but only if there is an antenna on the ship to send the information. Additionally, Antennas will relay any information they receive to friendly antennas within their range. Large grid antennas' range are 50km at maximum power output. Keep in mind while this is true; the maximum range for a small grid Antenna is 5km meaning that vehicles out of range will still lose signal.

Contents

Dimensions:

Large Block: 1 x 2 x 6
Small Block: 1 x 1 x 2

Transmission

If set to broadcast, Antennas will transmit its position to everyone in range, regardless of faction. Other factions will see the antenna in Red. Those in the same faction will see it in Green. If the antenna belongs to a neutral faction, it will appear as White. Only the owning faction can transmit commands to it.

Terminal Use

The Antenna has few controls.

  • On/Off
  • Name
  • Broadcast Radius (0-50000 m)
  • Show ship name
  • Broadcast On/Off

Recipe

Structural Blocks

Armor
Blast Door, Blast Door Corner, Blast Door Edge, Heavy Armor Block, Heavy Armor Corner, Heavy Armor Inv Corner, Heavy Armor Slope, Light Armor Block, Light Armor Corner, Light Armor Inv Corner, Light Armor Slope

Wheels
1x1 Wheel, 3x3 Wheel, 5x5 Wheel

Windows
Diagonal Window, Vertical Window, Window 1x1 Face, Window 1x1 Flat, Window 1x1 Flat Inv, Window 1x1 Inv, Window 1x1 Side, Window 1x1 Slope, Window 1x2 Face, Window 1x2 Flat, Window 1x2 Flat Inv, Window 1x2 Inv, Window 1x2 Side Left, Window 1x2 Side Right, Window 1x2 Slope, Window 2x3 Flat, Window 2x3 Flat Inv, Window 3x3 Flat, Window 3x3 Flat Inv

Aesthetic
Full Cover Wall, Half Cover Wall, Interior Pillar, Interior Wall, Passage, Ramp, Stairs, Steel Catwalk

Functional Blocks

Cockpits & Control
Cockpit, Fighter Cockpit, Control Station, Flight Seat, Passenger Seat, Control Panel, Button Panel, Remote Control

Automation & Communication
Antenna, Beacon, Camera, Laser Antenna, Ore Detector, Programmable Block, Sensor, Timer Block

Defense
Decoy, Gatling Gun, Gatling Turret, Interior Turret, Missile Turret, Reloadable Rocket Launcher, Rocket Launcher, Warhead

Energy
Battery, Small Battery, Large Reactor, Small Reactor, Solar Panel, Hydrogen Engine

Maneuvering
Gyroscope, Large Thruster, Small Thruster, Wheel Suspension 1x1, Wheel Suspension 3x3, Wheel Suspension 5x5

Mining & Manufacturing
Basic Refinery, Assembler, Basic Assembler, Drill, Grinder Block, Refinery, Welder Block

Storage
Large Cargo Container, Medium Cargo Container, Small Cargo Container

Inventory Management
Collector, Connector, Conveyor, Conveyor Frame, Conveyor Tube, Curved Conveyor Tube, Ejector, Small Conveyor, Small Conveyor Tube, Small Curved Tube

Mechanisms & Gravity Control
Advanced Rotor, Rotor, Piston, Landing Gear, Artificial Mass, Gravity Generator, Spherical Gravity Generator

Lighting
Interior Light, Spotlight

Other
Door, Ladder , Merge Block, Medical Room, Survival kit

The Ore Detector is a block in Space Engineers. When attached to a ship and supplied with power, it displays up to 5 ore locations on the player's HUD when they are within range (exactly like the Hand Drill does, but with much greater range). Some times when powered down, it will need an ore to be mined to restart the Ore Detector.

  • If installed on a Small Ship, the range is 50 meters.
  • If installed on a Large Ship or Station, the range is 150 meters.
  • The range of multiple Ore Detectors does not stack, it just overlaps.
  • Activate the maximum range in the control panel, it starts out with an energy-preserving low range by default.

Placement

The Ore Detector requires 1x1x2 blocks of space. It will attach to other blocks on all faces of its cube-shaped base. The cylindrical half of the detector does not attach to blocks.

Recipe

Structural Blocks

Armor
Blast Door, Blast Door Corner, Blast Door Edge, Heavy Armor Block, Heavy Armor Corner, Heavy Armor Inv Corner, Heavy Armor Slope, Light Armor Block, Light Armor Corner, Light Armor Inv Corner, Light Armor Slope

Wheels
1x1 Wheel, 3x3 Wheel, 5x5 Wheel

Windows
Diagonal Window, Vertical Window, Window 1x1 Face, Window 1x1 Flat, Window 1x1 Flat Inv, Window 1x1 Inv, Window 1x1 Side, Window 1x1 Slope, Window 1x2 Face, Window 1x2 Flat, Window 1x2 Flat Inv, Window 1x2 Inv, Window 1x2 Side Left, Window 1x2 Side Right, Window 1x2 Slope, Window 2x3 Flat, Window 2x3 Flat Inv, Window 3x3 Flat, Window 3x3 Flat Inv

Aesthetic
Full Cover Wall, Half Cover Wall, Interior Pillar, Interior Wall, Passage, Ramp, Stairs, Steel Catwalk

Functional Blocks

Cockpits & Control
Cockpit, Fighter Cockpit, Control Station, Flight Seat, Passenger Seat, Control Panel, Button Panel, Remote Control

Automation & Communication
Antenna, Beacon, Camera, Laser Antenna, Ore Detector, Programmable Block, Sensor, Timer Block

Defense
Decoy, Gatling Gun, Gatling Turret, Interior Turret, Missile Turret, Reloadable Rocket Launcher, Rocket Launcher, Warhead

Energy
Battery, Small Battery, Large Reactor, Small Reactor, Solar Panel, Hydrogen Engine

Maneuvering
Gyroscope, Large Thruster, Small Thruster, Wheel Suspension 1x1, Wheel Suspension 3x3, Wheel Suspension 5x5

Mining & Manufacturing
Basic Refinery, Assembler, Basic Assembler, Drill, Grinder Block, Refinery, Welder Block

Storage
Large Cargo Container, Medium Cargo Container, Small Cargo Container

Inventory Management
Collector, Connector, Conveyor, Conveyor Frame, Conveyor Tube, Curved Conveyor Tube, Ejector, Small Conveyor, Small Conveyor Tube, Small Curved Tube

Mechanisms & Gravity Control
Advanced Rotor, Rotor, Piston, Landing Gear, Artificial Mass, Gravity Generator, Spherical Gravity Generator

Lighting
Interior Light, Spotlight

Other
Door, Ladder , Merge Block, Medical Room, Survival kit

Гидеон Шварц

Александр, может вы начинаете в космосе и не успеваете озаботиться о кислороде для персонажа? Попробуйте режим "Earth like planet easy start", например. Не забудьте сразу снять шлем, чтоб персонаж атмосферой дышал.

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Леонид Витковский

Всполох, Вот такая вот радуга) Я так понял что печь плавит только металлы, а завод и металлы и неметаллы тоже. Нет, я сразу начал с выживания в Звёздной системе) Сел, разобрал корабль и норм)

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Гидеон Шварц

Леонид, в курсе, у меня аналогичная радуга постоянно. Я уже даже некоторым модулями свои имена давать начал, а то и потеряться можно.

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