Payday 2 restoration mod гайд

Обновлено: 01.06.2024

Restoration Mod is a multi-functional mod that restores an older version of Payday 2's HUD, as well as offers a Total Game Overhaul aimed at restoring the good parts of old Payday 2 while implementing the good parts of new Payday 2 seamlessly along with some new, fully custom content, and a few other small cosmetic features.

All of the functions of the HUD are toggleable, but the Overhaul is all or nothing. The way it is designed makes it virtually impossible to disable any part of it without severe balance issues.

Mods required for Restoration to function

Other Restoration Links

This github is open to the public, and you are free to submit issue reports or pull requests, where they may find their way into the dev branch.

Rhynne: Helped in development of the Restoration HUD and was the original project lead. Creating Major Heist Edits.

DoktorAkcel: Majority of the HUD and UI setup, asset work, incredibly useful research to help with mod development.

SC: Providing the vast majority of the codebase, the balancing and general design of the overhaul.

DMC: Assisting with creation of the weapons, skill trees and helping with overall balance in the overhaul.

Rino: Major asset and sound contributions. minor code contributions. Voicing Murkywater Special Forces.

Jarey_: Major asset contributions and voicing the Titan Sniper.

Zdann: Major asset contributions.

Splish: Asset and sound contributions.

Rex: Asset contributions and level design.

Ravicale: Major contributions to player side code and balance.

Teacyn: Writing the overhaul steam guide and providing valuable feedback to overhaul development. Creation of multiple alternate heist environments.

Nelson01023: Setting up many enemy accessories and adding support for many custom weapons. Fixing various issues with vanilla assets. Creating various Minor Heist Edits.

Sgt. Joe: Providing the basis for the Federales Beatcops. Blue SWAT Goggles resource.

Iamgoofball: Creating the Voiceline Framework and contributing to the development of Captain Summers and his team.

Finale: Providing feedback during development.

Offyerrocker: Helping redesign Sentries. Making Autumn's special abilities work, and other assorted code things.

Scruffy: Voicing the Grenadier.

VxWolf: Creating the custom Restoration Mod soundtrack and voicing the OMNIA LPF.

Skwuruhl: fixing stance modifiers and making spread work better.

Major Pyatosin: voicing the Nation Guard, Murky Medic, Vet Cop and Jackal.

Whurr: Major heist edits.

Ellie: Major heist edits and code contributions.

test-1: adding the package loading system, updating the network code, expanding the options menu and fixing all the bugs we couldn't.

Porky da Corgi: creating the base textures for the grenadier and OMNIA Light

Wekk: Telling us what LPF should mean and allowing us to implement "Less Clones, More Face Variations" mod and "Zeal Shield Illumination Fix" into the mod.

Hoppip: Created the Mind Blown graze rework.

Baddy: Major asset contributions.

Hoxi: for ungodly numbers of fixes and general code improvements. Amazing work!

Luffy: For improving the HUD/UI code and adding more HUD/UI options

KLEITON and Tom Blaine: taking on the huge task of translating the steam guide into Russian.

DryBittenCuticles: voicing the Policía Federal Grenadier

MarioInATopHat: voicing Big Dave

Nikolas Pascal: creating the art that inspired the Sunny-Side Robber custom outfit

easterunit100: creating the code for enemies commenting on certain deployables

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ГРУППА STEAM

Restoration Mod RESMO

ГРУППА STEAM

Restoration Mod RESMO

15 февраля 2015

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23 авг. 2017 в 12:07

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Restoration HUD Standalone
Submitted By Rhynne + 2 1 year ago

Version 208.2 | Last Updated By test1 4 months ago

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Restoration Mod LAS Pack
Submitted By B Dawg 2 years ago

Version 7 | Last Updated 1 year ago















Version 2: Typo fix that broke Summers V3: Grenadier, also minor material config changes related to contours, should look better now I think. V4: Updated to be functional again. V5: Omnia Grenadier and Murky Heavy V6: Long overdue Normal Map fixes V7: Added LPF & US Bravo units

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