Майнкрафт beyond the veil гайд

Обновлено: 05.07.2024

Welcome to Beyond the Veil!

A story driven Minecraft Mod inspired by the writings of H.P. Lovecraft, as well as other works based on the author.

As of the 6th of April 2020, the mod is released in its beta stage, and is available on Curseforge.

I occasionally post sneak peeks on this channel.

The mod is 1.12.2 only, and I don't think I'll update to newer MC versions any time soon. It also requires Baubles.

Special thanks to the following users for providing translations for the mod:

Beyond The Veil - A story driven Lovecraftian mod inspired by the likes of Witchery and Thaumcraft [Forge 1.12.2]

  • The Meaning of Life, the Universe, and Everything.
  • Join Date: 3/21/2014
  • Posts: 89
  • Location: Salerno, Italy
  • Minecraft: valeriotor
  • Member Details

Beyond The Veil is a tale about the Player themselves, about their journey towards Truth.

Through Knowledge comes Power, of course, and as the Player learns more about the occult, new branches of magic and science open up. Sometimes beautiful, sometimes macabre, but you'll get used to it.

Every research entry in Beyond The Veil is intertwined with narration, and as of the first release of the mod the story converges on a central setpiece: the Fishing Hamlet, a semi-rare structure generated in the blackest biomes of the Overworld. The Dwellers there have a murky past, full of tightly kept secrets.

A Fishing Hamlet

Among the several aspects of the occult, an earnest Seeker of Truth may encounter:

  • The art of Dreaming, and its implications.
  • Unseen kinds of flora, certainly not of this world.
  • Surgery, performed on more or less willing subjects.
  • The crafting and seeking of Baubles and other artifacts, that may aid one in their journey.
  • The practice of handling blood, and creating links with it.
  • Gathering worshippers, to become a sort of deity.
  • Becoming a worshipper yourself, to appease your own God.
  • Through devotion, become Deep.
  • The making of city builders, aeons old. A servant race, yet very dangerous.

Due to the story driven, spoiler heavy style of BTV, it is encouraged to play it in survival from scratch.

A few sneak peeks for the curious:

Dialogue

Dialogue

A Well of Blood

A Well of Blood

A small sacrifice

A small sacrifice

Surgery

Surgery

A Sleep Chamber ready for use

A Sleep Chamber, ready for use

Your journey begins as soon as you get back from the Nether for the first time, and are given Al Azif, where all knowledge is stored.

The mod requires Baubles to function.

Everything concerning Bug Reports, Suggestions, Supporting the mod, Youtube and Modpack policies etc. can be found on the stickied post on BTV's subreddit, which I encourage you to join


Через Знание приходит сила, конечно, и когда Игрок узнает больше об оккультных, новых ветвях магии и наука открыта. Иногда красивая, иногда мрачная, но вы привыкнете к ней.

Каждая исследовательская статья в Beyond The Veil переплетена с повествованием, и с момента первого выпуска мода сюжет сходится на центральной декорации. : рыбацкая деревушка, полу-редкая структура, созданная в самых черных биомах сверхземного мира. У жителей этого города есть темное прошлое, полное тайн.

Среди нескольких аспектов оккультизма может встретиться искренний Искатель Истины:

  • Искусство сновидений и его значение.
  • Невидимые виды флоры, конечно, не этого мира.
  • Хирургия, выполняемая на более или менее желающих субъектах.
  • Создание и поиск Фенечки и других артефактов, которые могут помочь одному в их путешествии.
  • Практика обращения с кровью и создания связей с ней.
  • Сбор поклонники, чтобы стать своего рода божеством.
  • Станьте самим поклоняющимся, чтобы успокоить своего собственного Бога.
  • Благодаря преданности, станьте Глубокими.
  • Создание городские строители, эоны старые. Раса слуг, но все же очень опасная.

Из-за сюжетного, спойлерского стиля BTV, рекомендуется играть на выживание с нуля.

Ваш Путешествие начинается, как только вы впервые вернетесь из Пустоты, и вам будет дан Аль Азиф, где хранятся все знания.


After a very long development period, I am finally able to unveil my first mod!

Beyond The Veil is a tale about the Player themselves, about their journey towards Truth.

Every research entry in Beyond The Veil is intertwined with narration, and as of the first release of the mod the story converges on a central setpiece: the Fishing Hamlet, a semi-rare structure generated in the blackest biomes of the Overworld. The Dwellers there have a murky past, full of tightly kept secrets.

Among the several aspects of the occult, an earnest Seeker of Truth may encounter:

The art of Dreaming, and its implications.

Unseen kinds of flora, certainly not of this world.

Surgery, performed on more or less willing subjects.

The crafting and seeking of Baubles and other artifacts, that may aid one in their journey.

The practice of handling blood, and creating links with it.

Gathering worshippers, to become a sort of deity.

Becoming a worshipper yourself, to appease your own God.

Through devotion, become Deep.

The making of city builders, aeons old. A servant race, yet very dangerous.

Due to the story driven, spoiler heavy style of BTV, it is encouraged to play it in survival from scratch.

Your journey begins as soon as you get back from the Nether for the first time, and are given Al Azif, where all knowledge is stored.

The mod requires Baubles to function.

Мод на новое знание Beyond The Veil [1.12.2]

Мод на новое знание Beyond The Veil добавляет в игру такое понятие, как оккультизм, которое позволит вам изучить особые виды магии и направления науки. Установив данный мод вы сможете найти новых, загадочных персонажей, удивительные предметы и новые структуры.

Скриншоты








1. Для forge версии: Скачай и установи Minecraft Forge
2. Для rift версии: Скачай и установи Rift
3. Для Fabric версии: Скачай и установи Fabric и Fabric API
4. Установи Baubles
5. Скачай мод
6. Не распаковывая, скопируй в C:\Users\ИМЯ_ПОЛЬЗОВАТЕЛЯ\AppData\Roaming\.minecraft\mods
7. Готово

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