Fnf как открыть секретный уровень

Обновлено: 05.07.2024

Игроки Friday Night Funkin могут с легкостью поменять управление и сделать вашу игру более легкой и комфортной.




В этом гайде мы расскажем о том, как изменить настройки управления в игре Friday Night Funkin так, чтобы клавиши находились в одном ряду. Поехали!

Как изменить управление в Friday night Funkin

2) Теперь откройте блокнот или простой текстовый редактор.

3) Вставьте в него этот код:

; Friday Night Funkin' custom controls

; Frets on Fire Style

4) Теперь сохраните данный файл с любым именем и расширением “.ahk” вместо .txt.

5) Далее щелкните правой кнопкой мыши на созданном вами скрипте и запустите его.

6) Если это не сработает, откройте свой скрипт от имени администратора. Измените элементы управления на FNF.

7) Теперь вы можете использовать H J K L в качестве клавиш со стрелками, только внутри игры, или F1-F4, держа клавиатуру как гитару. Вы также можете использовать клавиши со стрелками по навигации в меню управления.

How to access the debug menu


1. Start up FNF (duh)
You can start up FNF on pretty much every website that has it, Newgrounds or Itch, its your choice.
2. Now to access the debug menu!
All you need to do is press 7 on your keyboard now, since you're in the track now.
And then. tada!

Welcome to the Friday Night Funkipedia! Before getting started, please make sure to carefully read through the Rules and Style Manual, as violating them may result in a block. Thank you!

If you have any questions or inquiries, please ask our wiki staff.

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The Debug Menu is a menu that can modify the game. When in any track, press the "7" key to open it up.

In the menu, players can change the opponent and/or player characters, see the keys they are going to have to hit in each section and change the song. Custom note charting can be done by left clicking on a space in the 8x16 grid which places a note down. The player and AI sides are noted by the icons on top of the grid. Like all other menus in the game, hit enter to exit the Debug Menu with the changes saved. However, after doing this, the menu has to be opened again to replay the track or choose another one.

Contents

Controls

  • Mouse - Used for placing notes and changing tabs in the Debug Menu.
  • W or Up arrow and S or Down arrow/Scroll Wheel - Scroll the note chart up and down.
  • A or Left arrow and D or Right arrow - Change the section of the song being edited.
  • CTRL - Holding this while placing a note will copy the note to the other side of the chart.
  • Q and E - Change the most recently placed note’s sustain length, turning it into a hold note.
  • R - Jumps the editor to the start of the SECTION.
  • Holding Shift, then press R - Jumps the editor to the start of the SONG.
  • Holding Shift, then press Left/Right arrow - Jumps the editor 4 sections to the left/right, respectively.
  • Shift - Holding this will disable the grid, allowing placement of notes other than 1/16ths.
  • Spacebar - Plays a preview of the song on the editor, to help with timing notes.
  • Enter - Loads the current note chart in-game with any edits done.

This tab only has one function so far, which is changing the sustain length of the most recently placed note by inputting a value. If the note only requires a tap, the value is 0. Attempting to change the length without placing a note in the current section will cause the game to crash. It is unknown what the "Apply" option does.

Section

Section Length

The length of the chart in 16th notes. This is not a functional command since no matter what number is written there, the length will always be 16.

Must Hit Section

Ticking this option on will make the left half of the chart become the player's notes. This also causes the camera in-game to focus on the player.

Copy Notes in Section

Change BPM

Changes the BPM for this section when box is checked. This function is ONLY functional as of version 0.2.7.1 of the game.

Clear

Clears all the notes from the current section.

Swap Section

Swaps the player's notes with the AI's notes and vice versa.

Alt Animation

Ticking this on will play an alternate singing animation for the opponent in the current section. The only official antagonists with an alt animation are Daddy Dearest and Mommy Mearest during Week 5, and Tankman during Week 7.

Song Name

The name of the song it will try to load.

Saves the current note chart into a JSON file.

Reload Audio

Supposed to go back to the beginning of the chart, but only starts the song from the beginning in the editor.

Load autosave

Loads the last saved state of the Debug Menu. This is very useful to recover data in case the game freezes or crashes.

Reload JSON

Takes the editor into the chart upon typing a different one in the text.

Has Voice Track

Ticking this off will disable the voice track in-game. The only official song with this turned off is the Tutorial.

Chart Options

  • The top one changes the BPM of the entire chart.
  • The bottom one changes the note chart's speed. The higher the number, the faster the notes approach the screen.

Characters

These change the characters in the track.

  • The left one changes the player's character. This can be used to play as the other antagonists.
  • The right one changes the AI's character.

The character list is as follows:

  • bf = Boyfriend
  • dad = Daddy Dearest
  • gf = Girlfriend
  • spooky = Skid and Pump
  • pico = Pico
  • mom = Mommy Mearest
  • mom-car = Mommy Mearest (Week 4)
  • bf-car = Boyfriend (Week 4)
  • parents-christmas = Daddy Dearest and Mommy Mearest (Week 5)
  • monster-christmas = Monster (Week 5)
  • bf-christmas = Boyfriend (Week 5)
  • gf-christmas = Girlfriend (Week 5)
  • monster = Monster
  • bf-pixel = Boyfriend (Week 6)
  • senpai = Senpai (Senpai)
  • senpai-angry = Senpai (Roses)
  • spirit = Spirit
  • tankman = Tankman
  • pico-speaker = Pico (Stress)
  • bf-holding-gf = Boyfriend and Girlfriend (Stress)

Hidden Characters

Characters that were not added to the Debug Menu. To get those characters, players need to go to assets > data > scroll down and find character list and add them.

The hidden character list is as follows:

Mute Instrumental (in-editor)

Mutes the instrumental of the track in the editor. This is useful for timing notes only to the vocals.

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Этот предмет несовместим с I hate this game. Пожалуйста, прочитайте справочную статью, почему этот предмет может не работать в I hate this game.

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Доступность: только для друзей

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Открытие секретных уровней

От esvikey

Руководство создано для помощи игрокам в открытии секретных уровней в I hate this game. Вы лишаете себя удовольствия самостоятельного прохождения игры, когда используете подобные подсказки. Перед обращением к руководству советую пять тысяч раз убедиться, что вы испробовали все методы нахождения уровней.


2

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