Феодальная япония forge of empires прохождение

Обновлено: 02.07.2024

Культурное поселение Феодальной Японии is the second culture of the Cultural settlements, introduced to the game on July 10, 2019. Construct Feudal Japan Settlement buildings and gain their resources to unlock embassy advancements. Finish the settlement by completing all quests to gain unique settlement rewards.

This page explains the workings of the quests, embassy advancements and rewards, for information about the settlement and it's buildings check the Feudal Japan Settlement page.

Milestone Rewards [ ]

Embassy Advancements [ ]

Cultural Goods and Diplomacy [ ]

Embassy Advancements have to be unlocked in order to build new settlement buildings and to be able to unlock the next advancement. Embassy Advancements can be unlocked by paying a certain amount of cultural goods , while having the requested amount of diplomacy . Although the total amount of cultural goods and the type of goods is the same for every player, the amount of each good can be different.

The table below shows the total amount of cultural goods and the possible type of goods needed for each advancement. It can happen that one of the possible goods requires 0 amount and is not shown to the player. The total amount of cultural goods needed to unlock all advancements is 895.

Using Diamonds [ ]

When lacking cultural goods or diplomacy to unlock an advancement, the player can use diamonds . The amount of diamonds needed depends on the amount of cultural goods and diplomacy still needed to unlock the next advancement. Each 1 diamond, each Шаблон:CuGB 1 cultural good costs 5 diamonds.

Example: the first advancement costs 10 soy and requires 95 diamonds. A player has 5 soy in stock and 5 soy and 30 diamonds to unlock the advancement, plus the 5 soy in stock.
The amount of diamonds shown below is the maximum diamond cost for each advancement, when no goods or diplomacy would be used at all. The total cost of all advancements would then be 6,935.

Warning: before using diamonds , be aware that when finishing a settlement (or abandoning one), the settlement will be reset and all buildings, goods in stock, advancements and expansions will be lost, including those unlocked with diamonds.

Each finished Feudal Japan Settlement will provide a different reward for use in your main city. Collect them all to get the strongest buildings and emissaries.

Finished Reward Extra Reward
70px
Nr. 1
80px
70px
Nr. 2
80px
Emissaries Slot
Emissaries Slot
70px
Nr. 3
80px
70px
Nr. 4
80px
70px
Nr. 5
80px
70px
Nr. 6
80px
70px
Nr. 7
80px
70px
Nr. 8
80px
70px
Nr. 9
80px
Emissaries Slot
Emissaries Slot
70px
Nr. 10
80px
70px
Nr. 11
80px
70px
Nr. 12
Oda Oichi
70px
Nr. 13
80px
70px
Infinite

50 Forge Points

Time Rewards [ ]

When finishing the Feudal Japan Settlement within a certain time frame, the player will get an additional reward: Fragment of Timeless Dojo Selection Kit

It takes 15 fragments to obtain the Timeless Dojo Selection Kit, which gives the player a choice between a Timeless Dojo Upgrade .

  • 1st reward: Fragment of Timeless Dojo Selection Kit9 Fragments of Timeless Dojo Selection Kit
  • 2nd reward: Fragment of Timeless Dojo Selection Kit4 Fragments of Timeless Dojo Selection Kit
  • 3rd reward: Fragment of Timeless Dojo Selection Kit2 Fragment of Timeless Dojo Selection Kit

The player receives all three rewards when finishing within the shortest time frame (15 fragments total), the second and third reward when finishing within the second time frame (6 fragments total) and only the third reward for finishing within the last time frame (2 fragments). The player will receive no time reward when finishing after the third time frame.

After each finished settlement, the time frame for the next settlement will be shorter. After finishing 13 Feudal Japan Settlements, the time frame will stay the same for each new Feudal Japan Settlement.

Settlement Fragment of Timeless Dojo Selection Kit9 Fragments Fragment of Timeless Dojo Selection Kit4 Fragments Fragment of Timeless Dojo Selection Kit2 Fragments
30px Nr. 1 14 days 17 days 20 days
30px Nr. 2 13 days, 11 hours, 4 min 36 sec 16 days, 8 hours, 18 min 27 sec 19 days, 5 hours, 32 min 18 sec
30px Nr. 3 12 days, 22 hours, 9 min 13 sec 15 days, 16 hours, 36 min 54 sec 18 days, 11 hours, 4 min 35 sec
30px Nr. 4 12 days, 9 hours, 13 min 49 sec 15 days, 0 hours, 55 min 21 sec 17 days, 16 hours, 36 min 53 sec
30px Nr. 5 11 days, 20 hours, 18 min 25 sec 14 days, 9 hours, 13 min 48 sec 16 days, 22 hours, 9 min 11 sec
30px Nr. 6 11 days, 7 hours, 23 min 2 sec 13 days, 17 hours, 32 min 15 sec 16 days, 3 hours, 41 min 28 sec
30px Nr. 7 10 days, 18 hours, 27 min 38 sec 13 days, 1 hours, 50 min 42 sec 15 days, 9 hours, 13 min 46 sec
30px Nr. 8 10 days, 5 hours, 32 min 15 sec 12 days, 10 hours, 9 min 9 sec 14 days, 14 hours, 46 min 4 sec
30px Nr. 9 9 days, 16 hours, 36 min 51 sec 11 days, 18 hours, 27 min 36 sec 13 days, 20 hours, 18 min 21 sec
30px Nr. 10 9 days, 3 hours, 41 min 27 sec 11 days, 2 hours, 46 min 3 sec 13 days, 1 hours, 50 min 39 sec
30px Nr. 11 8 days, 14 hours, 46 min 4 sec 10 days, 11 hours, 4 min 30 sec 12 days, 7 hours, 22 min 57 sec
30px Nr. 12 8 days, 1 hours, 50 min 40 sec 9 days, 19 hours, 22 min 57 sec 11 days, 12 hours, 55 min 14 sec
30px Nr. 13 7 days, 12 hours, 55 min 16 sec 9 days, 3 hours, 41 min 24 sec 10 days, 18 hours, 27 min 32 sec
30px 30px 6 days, 23 hours, 59 min 53 sec 8 days, 11 hours, 59 min 51 sec 9 days, 23 hours, 59 min 50 sec

При размещении в вашей ратуше каждый эмиссар дает уникальный бонус в дополнение к вашей обычной ратушной продукции. Первый эмиссар станет доступен вместе с первым эмиссарным слотом после завершения двух феодальных поселений Японии.<| ! Эмиссары ! Бонус |- | Oda Nobunaga
Ода Нобунага | 1 Forge Point |- | Takeda Shingen
Takeda Shingen | 2 Goods
Вашей эпохи |- |Tomoe Gozen
Tomoe Gozen | 1 Military Unit
Вашей эпохи |- | Oda Oichi
Oda Oichi | 1 Forge Point |>

Рассширения [ ]

Чтобы расширить поселение, игрок может купить 12 расширений с культурными товарами.. Стоимость расширения - один из четырех вариантов, показанных ниже. Пример: чтобы разместить 6-е расширение, игрок может выбрать между оплатой 56 Сои, или 51 Картины, или 31 Броню, или 8 Инструментов.

Есть также 3 расширения, которые можно разблокировать алмазами. Это стоит 500 каждый.

Предупреждение: прежде чем использовать алмазы, имейте в виду, что при завершении урегулирования (или отказе от него) поселение будет сброшено, и все здания, товары в наличии, улучшения и расширения будут потеряны, включая разблокированные с помощью алмазов.


Клан Акэти Мицухидэ, который зародился в феодальной Японии в период Сэнгоку, обращается к вам за помощью.

Второе из наших культурных поселений начинается 10 июля 2019 года! Помоги Акэти Мицухидэ принести славу своей деревне в Феодальной Японии. Ваша работа в качестве даймё в деревне состоит в том, чтобы из скромного местечка превратить ее в яркий центр японской культуры и торговли, а также сделать ее известной всем местным деревням!

Также посмотрите видео наших гейм-дизайнеров Майкла и Курта, где они рассказывают о новом Культурном Поселении!


Отказ от викингов
Чтобы поиграть в Феодальной Японии, вам нужно закончить или покинуть поселение Викингов


Ваша работа состоит в том, чтобы собрать ресурсы и построить деревню, используя культурные товары в этом процессе. Кроме того, у нас теперь есть новая функция, реализованная в этом культурном поселении - торговец:


Торговец будет разблокирован как строение вне территории поселения после завершения определенного задания. Как только торговец станет доступен, вы можете получить новое / случайное предложение один раз в день.


Один раз в день все пустые слоты (до трех) получают новое случайное предложение. После разблокировки функции все три слота начинаются с предложения, а таймер начинается с 24 часов.

Вы можете сыграть в мини-игру переговоры и, если вы успешно выполните ее, получите в награду культурные товары. Вы также можете отклонить предложение - после диалогового окна подтверждения предложение будет просто удалено, что сделает слот пустым (и он станет доступным для нового предложения после завершения таймера). Мало того, что это отличный способ собрать дополнительные культурные товары, вы также можете обнаружить, что сбор готовой продукции может быть увеличен в четыре раза (4 раза) так же, как и все культурные товары!









Однако будьте осторожны, когда бы вы ни завершили или отказались от текущего поселения, все ресурсы, включая расширения (в том числе и премиум), снова сбрасываются!

Препятствия будут ограничивать вашу строительную область, делая каждое поселение головоломкой! Здания должны быть размещены вокруг препятствий, так как они не могут быть удалены или перемещены. С каждым стартом нового поселения препятствия будут перегруппировываться, добавляя дополнительный уровень сложности планирования вашего поселения. После завершения цепочки заданий от Акэти Мицухидэ деревня будет полностью доверять вам в качестве своего Даймё и поселение будет завершено.



  • Вы получаете награды за каждое выполненное задание;
  • Вы получаете награды за выполненные ключевые задания линии квестов поселения;
  • Вы получаете награды за завершение всего поселения Феодальной Японии;
  • Вы получаете дополнительные награды, в зависимости от того, как быстро вы закончили играть в поселении Феодальной Японии;


  • Монеты (на всех уровнях)
  • Ресурсы (на всех уровнях - если мотивировано)
  • Бонус производства ресурсов (со второго уровня - если мотивировано)
  • Товары (на всех уровнях - если мотивировано)
  • Стратегические очки (количество увеличивается на уровнях: 1, 3, 5, 7 и 9 - если мотивировано)


Оно будет выдаваться только в виде фрагментов и только если поселение завершено в течение установленного времени. В зависимости от того, как быстро вы проходите поселение, вы можете получить больше или меньше фрагментов набора выбора Вечного Додзё.

  • Монеты (на всех уровнях)
  • Случайный юнит эпохи здания (на уровне 5 - если мотивировано)
  • Медали (на уровне 5 - если мотивировано)
  • Товары (со второго уровня - если мотивировано)
  • Стратегические очки (количество увеличивается на уровнях 1, 3 и 5 - если мотивировано)


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The Feudal Japan Settlement is the second of the Cultural settlements, released July 10, 2019. The purpose is to lead Feudal Japan to prosperity as the Daimyo of their new village.

This page explains the workings of the settlement and it's buildings, for information about the quests, embassy advancements and rewards check the Feudal Japan page.

Contents

Start [ ]

When starting the Feudal Japan Settlement the player will have a city grid the size of 4 expansions (2x2), with the Feudal Japan embassy in the top corner, and a stock of 4500 Koban Coins. Take notice of the impediments on the city grid, unmovable rocks that block part of the grid. These cannot be removed, so it's necessary to build around the impediments, making it harder to arrange buildings.

The Feudal Japan embassy and impediments at the start of the settlement

With each start of a new Cultural settlement, the impediments will be arranged differently in the city. Abandoning a settlement will not rearrange the impediments.

Additional expansions can be unlocked by either paying cultural goods or diamonds. The player can unlock a total of 12 expansions by paying cultural goods and 3 with diamonds. The total city grid can fit 24 expansions, including the first 4.

Embassy [ ]

The Feudal Japan embassy has a size of 3x4 and can be moved to another location on the grid. The embassy cannot be sold.

The Embassy produces 100 Koban coins per day.

Click on the embassy (or on the 'Develop' button) to open the Embassy Advancements window. This window shows the player's cultural goods stock at the top left. The main screen shows the embassy advancements and the costs to unlock them: the amount of cultural goods shown in the middle and on the bottom the amount of diplomacy needed. The amount of diamonds displayed to unlock an advancement depends on the amount of goods and/or diplomacy still needed. The player can choose to gain the amount of resources and diplomacy still needed, or pay the difference with diamonds.

Embassy Advancements window

A list of all embassy advancements and their requirements can be found on the Feudal Japan page.

Buildings [ ]

Building Menu [ ]

The building menu consists of four types of buildings and an expansions window:

    Residential buildings Cultural Goods buildings Diplomacy buildings Roads Expansions

At the start of the settlement, the player will have one of each type of building available in the building menu: The Gasshō-zukuri Hut, the Soy Bean Field, the Tōrō and the Decorated Path. All other buildings become available by unlocking embassy advancements.

The building cost of each settlement building depends on the player's era and consists of resources from the main city: coins and supplies.

All resources gained from the settlement, stay in the settlement. Players cannot trade cultural goods with other players.

Residential Buildings [ ]

Residential buildings provide Japanese population and Koban Coins. Koban Coins are needed for the production of cultural goods. The Gasshō-zukuri Hut has three possible designs of which the game selects one randomly upon placement of the building - the other options can be seen in the Gallery.

Cultural Goods Buildings [ ]

Cultural goods buildings provide an amount of cultural goods, from 5 to 20, depending on the chosen production time. The production is similar to goods production in the main city, but requires a resource that the player gathers in the settlement: Koban Coins.
Cultural goods are used for unlocking embassy advancements and expansions.

Unlike main city goods, the player cannot trade cultural goods with other players.

Production Bonus [ ]

Cultural goods buildings provide a production bonus: with each production the player has a chance of 3% to get 4x the amount of goods produced. With each finished settlement, this percentage increases by 1.5%, until 13 settlements are finished, after which it stays at 22.5%.

Merchant [ ]

As an additional source of cultural goods, the Feudal Japan Settlement is the first settlement to introduce the Merchant. The Merchant allows you to acquire cultural goods by solving a negotiation using your towns regular goods of your current and previous age, coins and supplies. The production bonus (4x) has the same chance to occur when getting goods from the merchant as when harvesting a cultural goods building. Also, the goods received from the merchant are counted towards any active settlement quest that requires specific goods to be collected.

Diplomacy Buildings [ ]

Diplomacy buildings provide diplomacy, some of them also produce Koban Coins. Diplomacy is needed to unlock embassy advancements. Although diplomacy seems similar to happiness, it has no effect on the Japanese population or on settlement productions. The Tōrō and the two Torii Gates each have three possible designs of which the game selects one randomly upon placement of the building - the other options can be seen in the Gallery.

The buildings that produce Koban Coins have 6 different production options, in the following table only the 1-hour production is listed.

79 in 15 min
235 in 1 h
625 in 4 h
937 in 8 h
1.874 in 24 h

204 in 15 min
611 in 1 h
1.629 in 4 h
2.443 in 8 h
4.885 in 24 h

293 in 15 min
878 in 1 h
2.340 in 4 h
3.510 in 8 h
7.020 in 24 h

Roads [ ]

All settlement buildings except some diplomacy buildings require a road connection to the embassy.

Road Construction

Decorated Path
0
0
1x1
0

Expansions [ ]

To expand the settlement, the player can buy 12 expansions with cultural goods. The cost of an expansion is one of the four options shown below. Example: to place the 6th expansion the player can choose between paying 56 Soy, or 51 Paintings, or 31 Armor, or 8 Instrument.

There are also 3 expansions that can be unlocked with diamonds. These cost 500 each.

Warning: before using diamonds, be aware that when finishing a settlement (or abandoning one), the settlement will be reset and all buildings, goods in stock, advancements and expansions will be lost, including those unlocked with diamonds.

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Arising from the Sengoku period of Feudal Japan, the clan of Akechi Mitsuhide has requested your help.
As the Daimyo of his village, it is your task to lead Feudal Japan to prosperity!

Feudal Japan is the second culture of the Cultural settlements, introduced to the game on July 10, 2019. Construct Feudal Japan Settlement buildings and gain their resources to unlock embassy advancements. Finish the settlement by completing all quests to gain unique settlement rewards.

This page explains the workings of the quests, embassy advancements and rewards, for information about the settlement and it's buildings check the Feudal Japan Settlement page.

Contents

Milestone Rewards [ ]

Quests [ ]


Finish all 17 quests presented by Akechi Mitsuhide to finish the Feudal Japan Settlement. The quest rewards consist of items for the player's main city, like coins, supplies, Forge Points and Self-Aid Kits.

Embassy Advancements [ ]

Cultural Goods and Diplomacy [ ]

Embassy Advancements have to be unlocked in order to build new settlement buildings and to be able to unlock the next advancement. Embassy Advancements can be unlocked by paying a certain amount of cultural goods, while having the requested amount of diplomacy. Although the total amount of cultural goods and the type of goods is the same for every player, the amount of each good can be different.

Embassy Advancements window

The table below shows the total amount of cultural goods and the possible type of goods needed for each advancement. It can happen that one of the possible goods requires 0 amount and is not shown to the player. The total amount of cultural goods needed to unlock all advancements is 895.

Using Diamonds [ ]

When lacking cultural goods or diplomacy to unlock an advancement, the player can use diamonds. The amount of diamonds needed depends on the amount of cultural goods and diplomacy still needed to unlock the next advancement. Each 1 diplomacy costs 1 diamond, each 1 cultural good costs 5 diamonds.

Example: the first advancement costs 10 soy and requires 45 diplomacy, the total diamond cost will be 10*5 + 45 = 95 diamonds. A player has 5 soy in stock and 40 diplomacy in their city, missing 5 soy and 5 diplomacy. This will cost 5*5 + 5 = 30 diamonds to unlock the advancement, plus the 5 soy in stock.
The amount of diamonds shown below is the maximum diamond cost for each advancement, when no goods or diplomacy would be used at all. The total cost of all advancements would then be 6,935.

Warning: before using diamonds, be aware that when finishing a settlement (or abandoning one), the settlement will be reset and all buildings, goods in stock, advancements and expansions will be lost, including those unlocked with diamonds.

Diplomacy needed

Production Bonus [ ]

Cultural goods buildings provide a production bonus. In the first settlement, with each production the player has a chance of 3% to get 4x the amount of goods produced or goods gained from the trader. With each finished settlement this percentage will increase by 1.5%, until 13 settlements are finished, after which it stays at 22.5%.

Settlement Bonus
1 3%
2 4.5%
3 6%
4 7.5%
5 9%
6 10.5%
7 12%
8 13.5%
9 15%
10 16.5%
11 18%
12 19.5%
13 21%
22.5%

Settlement Rewards [ ]

Each finished Feudal Japan Settlement will provide a different reward for use in your main city. Collect them all to get the strongest buildings and emissaries.

Finished Reward Extra Reward

Nr. 1

Shinto Temple Level 1

Nr. 2

Emissary Oda Nobunaga

Emissaries Slot

Nr. 3

Shinto Temple Upgrade

Nr. 4

Shinto Temple Upgrade

Nr. 5

Shinto Temple Upgrade

Nr. 6

Emissary Tomoe Gozen

Nr. 7

Shinto Temple Upgrade

Nr. 8

Shinto Temple Upgrade

Nr. 9

Emissary Takeda Shingen

Emissaries Slot

Nr. 10

Shinto Temple Upgrade

Nr. 11

Shinto Temple Upgrade

Nr. 12

Emissary Oda Oichi

Nr. 13

Shinto Temple Upgrade


50 Forge Points

Time Rewards [ ]

When finishing the Feudal Japan Settlement within a certain time frame, the player will get an additional reward: fragments of the Timeless Dojo Selection Kit.

It takes 15 fragments to obtain the Timeless Dojo Selection Kit, which gives the player a choice between a Timeless Dojo Level 1 or a Timeless Dojo Upgrade.

The player receives all three rewards when finishing within the shortest time frame (15 fragments total), the second and third reward when finishing within the second time frame (6 fragments total) and only the third reward for finishing within the last time frame (2 fragments). The player will receive no time reward when finishing after the third time frame.

After each finished settlement, the time frame for the next settlement will be shorter. After finishing 13 Feudal Japan Settlements, the time frame will stay the same for each new Feudal Japan Settlement.

Settlement 9 Fragments 4 Fragments 2 Fragments
Nr. 1 14 days 17 days 20 days
Nr. 2 13 days, 11 hours, 4 min 36 sec 16 days, 8 hours, 18 min 27 sec 19 days, 5 hours, 32 min 18 sec
Nr. 3 12 days, 22 hours, 9 min 13 sec 15 days, 16 hours, 36 min 54 sec 18 days, 11 hours, 4 min 35 sec
Nr. 4 12 days, 9 hours, 13 min 49 sec 15 days, 0 hours, 55 min 21 sec 17 days, 16 hours, 36 min 53 sec
Nr. 5 11 days, 20 hours, 18 min 25 sec 14 days, 9 hours, 13 min 48 sec 16 days, 22 hours, 9 min 11 sec
Nr. 6 11 days, 7 hours, 23 min 2 sec 13 days, 17 hours, 32 min 15 sec 16 days, 3 hours, 41 min 28 sec
Nr. 7 10 days, 18 hours, 27 min 38 sec 13 days, 1 hours, 50 min 42 sec 15 days, 9 hours, 13 min 46 sec
Nr. 8 10 days, 5 hours, 32 min 15 sec 12 days, 10 hours, 9 min 9 sec 14 days, 14 hours, 46 min 4 sec
Nr. 9 9 days, 16 hours, 36 min 51 sec 11 days, 18 hours, 27 min 36 sec 13 days, 20 hours, 18 min 21 sec
Nr. 10 9 days, 3 hours, 41 min 27 sec 11 days, 2 hours, 46 min 3 sec 13 days, 1 hours, 50 min 39 sec
Nr. 11 8 days, 14 hours, 46 min 4 sec 10 days, 11 hours, 4 min 30 sec 12 days, 7 hours, 22 min 57 sec
Nr. 12 8 days, 1 hours, 50 min 40 sec 9 days, 19 hours, 22 min 57 sec 11 days, 12 hours, 55 min 14 sec
Nr. 13 7 days, 12 hours, 55 min 16 sec 9 days, 3 hours, 41 min 24 sec 10 days, 18 hours, 27 min 32 sec
6 days, 23 hours, 59 min 53 sec 8 days, 11 hours, 59 min 51 sec 9 days, 23 hours, 59 min 50 sec

Emissaries [ ]

When placed in your Town Hall, each emissary provides a unique bonus on top of your regular Town Hall production. The first emissary will become available, along with the first emissary slot, after finishing two Feudal Japan Settlements.

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