Duck tales quest for gold прохождение

Обновлено: 05.07.2024

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Все знают игру Duck Tales, но далеко не все знают, что в ней есть аж 3 разные концовки - обычная, плохая (если закончить игру с 0 баксов) и лучшая (если набрать больше 10 000 000 баксов к концу игры). Собственно получить лучшую концовку = довольно муторный процесс, и скорее всего ничего не получится без вмешательства бонус уровня, появление которого так же сделано просто по-идиотски.

проху на лучшую концовку исполнил Сергей Гладилин

YouTube 52:34

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Игнат Пронин

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Руслан Башанта


Руслан Башанта


This game follows the adventures of Scrooge McDuck and his three nephews, Huey, Dewey and Louie.

The aim of the game is shown in the introduction. Flintheart Glomgold challenges Scrooge to a competition to see who the richest duck in the world is. They each have 30 days to see who can get the most money together and finally their dispute will be settled.

Scrooge’s office is your headquarters. Here you have three options – you can go exploring for treasure, play the stock market or dive into your money bin, occasionally finding a rare coin which adds to you treasure total. You need to get some money first before you can play the stock market though.

You main source of income comes from the exploration map which hangs on the wall. From here, you can pick a destination, which you can travel to. There are four different scenarios when travelling to various parts of the world. It’s these levels that are the most fun. You can choose to go mountain climbing, jungle bashing, search a cavern, or photograph some rare animals depending on your location. On screen information tells you which scenario it is, how long the trip will take and how much the treasure is worth. There’s also an island in the Indian Ocean you can visit to check on who’s winning between you and Glomgold.

You have to fly to each location and your transport is LaunchPad McQuack! You have to take off at the airport and fly to the destination. There are obstacles along the way though, watch out for powerlines (these are really funny, you run into them and boing! bounce back); hot air balloons dropping refrigerators, anvils, 10 ton weights and pianos; cumulo nimbus clouds shooting lightening and fluffly clouds; whales blowing water out their spouts; tall mountains, rocky outcrops, fireworks, hay barns among other things. Landing on the other side requires a special skill … Launchpads! You have to crash into the airport to land! Crash the plane though and it takes two days of your valuable time limit for Gyro Gearloose to fix it.

Using Huey, Dewey and Louie, each being one of your three lives in the mountain climbing level, you must get from the base of the mountain to the top to get your treasure. Using the boys, you can hop from ledge to ledge, or when the going gets tough, use your grappling hook! This is a lot of fun and requires precision. There are also caves in the side of the mountain, which can transport you up or down the mountain. But watch out for bears in the caves. Other obstacles include falling rocks, the Beagle Boys dropping objects from above, mountain goats, Magica de Spell and more.

The jungle features Scrooges’ nephews again. Here you must use swinging vines, branches and even hippopotamus’ backs to get to the treasure. Sleeping pumas, snakes, macaws and monkeys hamper you progress.

Searching a cavern involves Scrooge, his nephews and niece, navigating a maze using the map at the bottom of the screen to get to the treasure whilst avoiding the yeti tracking them down.

Photography, with Webbigail, Scrooge’s niece, involves her taking snaps of rare animals in a forest. Some animals get you more money for your snaps than others.

Once the thirty day marker is reached, whoever has the most gold between Scrooge and Glomgold is the winner.

Duck Tales: The Quest for Gold is a platform game developed by Incredible Technologies for the Amiga, Apple II, Commodore 64 and DOS. It was released in 1990 and published by Walt Disney Computer Software. The game bears little resemblance to the Capcom game known simply as DuckTales that was released for the NES and Game Boy.
The game starts as Flintheart Glomgold walks into Scrooge McDuck's office and challenges him to see who is the richest duck in the world. Assuming the role of Scrooge, the player then gets 30 days to collect treasures from all around the world. Scrooge is assisted by his grandnephews Huey, Dewey and Louie and pilot Launchpad McQuack. Flying to different destinations is one of the many different sequences in the game. Many of these destinations are fictitious or imaginative, names often being puns on real locations, and some were featured in episodes of the show. Some exist in the real world, such as the Carlsbad Caverns.
In flying sequences to reach the destination, the Beagle Boys try to hinder the player by methods such as dropping pianos. If the plane crashes, the player will lose money as well a couple of days while Gyro Gearloose repairs the plane.
Upon reaching a destination, the player has to play through a certain scenario to reach the treasure. The four different scenarios are divided equally among the many destinations, and are typical for the environment. Some of these scenarios, namely the mountain and the jungle, are platform-based levels where the player plays as Huey (later Dewey and Louie if the player fails the first attempt). Other level types include the cave, which is a labyrinth the player must navigate through, and the wildlife reservation which features Webby Vanderquack taking pictures of animals. The pictures, especially ones with rare animals such as pink elephants, bring rewards for the player similar to the treasure chest in the other levels. Photography levels are rather easy to play, seeing as there are no real obstacles.
The Beagle Boys also appear in mountain levels together with falling boulders, mountain goats, bears and even Magica De Spell. In the horizontal jungle levels, the player must overcome toucans, panthers and coconut-throwing monkeys. Hippopotami which swim in the water below the player may be useful for transportation, but they are slightly unpredictable since they might duck underwater at any moment, causing the player to fall in the water. Peculiarly, Huey, Dewey and Louie cannot swim. When playing in the cave, the player must maneuver on a map which looks slightly like a Chinese chess board. Around in the cave lurks a mummy which the player must avoid in addition to shafts. Due to the somewhat higher difficulty of cave levels, the treasure chests usually bring quite high rewards.
Two other ways of getting money exist, should the player not want to travel the globe for treasures. One way features Scrooge diving in his money vault, on occasions finding a rare coin worth $1000. In addition, it is possible to play the stock market. From time to time, Scrooge's rival Glomgold takes some of the treasures.
When 30 days have passed, the game is over and the duck who has gained the larger amount of money wins.
Many of the locations and treasures featured in the game have been taken directly from specific episodes of the television show. Examples include the locales of Montedumas and Swansylvania, which originate from the episodes Duck in the Iron Mask and Ducky Horror Picture Show respectively. Examples of treasures include Drakesphere's lost play from the episode Much Ado About Scrooge and the pearl of wisdom from the episode of the same name.

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