Ae mysteries прохождение psychic squad

Обновлено: 05.07.2024

  • Post published: June 1, 2021
  • Post category: Adventure / Adventure Escape / Android / Cheats / Guide / iPad Game / iPhone game / point-and-click / Puzzle / Recommended / Room Escape / Walkthrough
  • Post comments: 38 Comments


Walkthrough:

Chapter 8, The Amalfi Coast:

You can watch my video for Chapter 8 or continue below for my step-by-step guide:


2. Look inside the car. Grab the key. Pick up the radio and match the frequency.


3. Press the button to open the trunk. Also, use the key to open the glove compartment and take the card.



5. Move the lions and pick up the statuette.




8. Go back outside and enter VENUS into the suitcase to unlock it and get the suitcase evidence.






11. Grab the gloves and helmet from the closet. Then put them all on Khaled to prepare for the climb.






15. To open the lock, count the number of times you see the letters A M O R E on the plaque. You get:

A = 5
M = 1
O = 1
R = 0
E = 5

Enter 51105 into the door lock to open it.


15. The door is barricaded from the inside, so use the heavy bench to break it down.


16. Now we have to Trap Bernardo. This puzzle is a little annoying, but you can follow my video below if you need help.

17. Use the rope to tie up Bernardo. Pick up the Roman sword. Open the drawer and grab the white wine. Move the bed and grab the letters panel. Grab the ancient pedestal from the compartment in the back of the room. And last, move the TV and remove the red tablecloth. To reveal a shrine.


18. Place the ancient pedestal on top of the shrine. Then add the statue of Venus.

19. Go back outside and use the sword to remove the plaque to Venus Physica. Then go back inside.


20. Place the plaque to Venus Physica in the slot in the wall. A new slot will open on the shrine. Place the letters panel down and then use the wine to clean it off.


21. Now tap on the letters panel and spell out VENUSPHYSICA. You can go every which way between letters, including diagonal.

Now you can choose his fate or restart the whole trial. Then watch the ending you chose!











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A new case of Adventure Escape Mysteries, known as “Psychic Squad: The Italian Affair,” has been released to explore and solve. Once again, you are invited to be a detective and solve a variety of cases. AE Mysteries: Psychic Squad is a Puzzle, Hidden Object, and Single-player video game released by Haiku Games for Mobile Devices. We are back to help you with our AE Mysteries Psychic Squad Walkthrough Guide. When playing the game, you may experience unique puzzles and critically acclaimed stories enjoyed by millions of players from all over the world who love playing investigation games with the ultimate goal of finding clues, unraveling mysteries, and solving tricky puzzles. We have already covered the following Adventure Escape Stories:

  • AE Mysteries Trapmaker
  • Adventure Escape Mysteries Trapmaker 2
  • AE Mysteries Midnight Carnival
  • Adventure Escape Mysteries Paradise Mystery
  • AE Mystery Pirate’s Treasure
  • Adventure Escape Mysteries: Murder Inn

AE Mysteries Psychic Squad – Story

The story focuses on two main characters and their names are the following: Jacqueline and Khaled. Both characters possess unique abilities as Jacqueline can talk to ghosts and Khaled see the future. Therefore, both characters are invited to investigate and solve crime cases for Interpol’s Psychic Squad. Soon Jacqueline and Khaled come to know that they are not the only ones who are digging into the past when things go wrong on a movie soundstage.


Psychic Squad Walkthrough

Download the Psychic Squad Story and get ready to assume the role of a detective once again to solve tricky cases. Like other stories, you have to hunt for hidden objects and add them to your inventory to use later. Finding hidden objects isn’t only your goal, as you have to find clues, utilize them to reach the suspects, and interrogate them to unravel the truth behind the story. The introduction of a hint system is pretty cool, but you can’t use it for free. In case you find yourself in any trouble or feel difficult to find hidden objects read our Psychic Squad Walkthrough to find solutions.

AE Mysteries: Psychic Squad Chapter 1 Walkthrough

It starts with a beautiful detective named Jacqueline who wishing congratulation to her partner (Khaled) for the Pisa Investigation. Afterward, Khaled reveals another success for Interpol’s Psychic Squad, which means both characters need to jump on another cold case that is set in the Valentina Movie Studio. Upon reaching, both characters find the whole studio is falling apart. As you know, both protagonists have special powers that they use to solve mysteries.

Soundstage 5 – Beyond the Gate

You are in a Valentina Movie Studios for the completion of a complicated task. Help both characters in unraveling the truth; meanwhile, searching for clues and finding the person who has been killed.


  • Pick up a Movie Camera from near the gate and it will be added to your inventory as you tap on it.
  • Click on the Camera-ready and then click on the red cloth after removing an object ahead of it.
  • From above the wall, get a Telephoto Lens and keep it in your inventory.
  • Click on the warning board to drop it and head to your inventory. Select both objects (Camera and Lens) and fix them with the Camera-ready Stand. Watch through it to discover a photo of Valentina, the greatest start of the ’50s.
  • Select the red cloth from your inventory and clean the locker on the gate.
  • Enter code 476 to open the gate; after that, there is another problem you have to face off. As the gate opens, it leaves a huge gap between the door and you.


  • Collect an oil cane from near the rusted tree and put it into the dustbin. Click on the dustbin to get a key and tap on the rusted tree to make a way to the door.
  • Open the door using a key from the inventory and get into it.

Khaled tries to sense anything after getting into the Studio to find some clues, but he needs your help to discover some hidden objects.


  • At the very start, you need to collect a Rain-filled Barrel from the scene and remove the camera light. Clean the place with rainwater so Jacqueline can talk to a ghost.
  • After that, a purse will appear on the scene holding a Séance Chalk, Séance Candles, and Séance Matches.
  • Visit the left side to discover yellow-colored notes and get a handle from there.
  • Leave the studio and head to a painting hanging outside the door. Fix the handle to open the frame and collect a Valentina Poster.
  • Go inside the studio, draw a square using chalks, keep candles, and burn fire using matches. Next to that, bring the Valentina poster close to the particular area you have created to call the ghost of Valentina.

After that, Jacqueline tries to summon the ghost and needs to call the ghost with her name first and answer the following questions:

Suddenly, the environment gets colder and the connection between Jacqueline and Valentina is about to break. You should help out Jacqueline soon before it’s too late.

  • Click on Valentina’s Poster and then on the orange-colored pattern. Try to fix the pattern on her face Valentina to solve the puzzle.
  • Next to that, the ghost appears to talk to you. Afterward, you should start collecting the following items: Boom Pole and Roman Warhammer.
  • Use the Roman Warhammer from the inventory to break through the crack and discover a suitcase.
  • Use the Warhammer from the inventory and go outside the studio near the gate where you discover a huge pot. Break the pot to collect a star.
  • Click on the briefcase and add the start there to reveal another locker that requires you to add patterns to open the suitcase.


  • Patterns can be discovered on pillars and other objects, as well as you can see in the image given below to solve the puzzle in Psychic Squad.


  • Once the briefcase opens, both characters get shocked after watching the skeleton of Valentina.
  • Valentina will leave you a “Photo of Her Killer” and vanish.
  • The discussion is still on its route, something unexpected happens to leave the studio in Fire.
  • Get tooth gears from nearby the ghost and add them to your inventory.


  • Close the briefcase to discover more tooth gears behind it and use the Warhammer to destroy the small pillars available on the right side to make a way out, but first, you have to enter code which is the following: 0859.
  • Now, you need to place seven gears on the machine and place them properly before pulling the handle.


  • Once done, say goodbye to the ghost and run away from there to investigate the next scene.

Read More Chapters

Conclusion

AE Mysteries Psychic Squad comes with thrilling gameplay and emotional soundtrack. The storyline is well-written and the twist of magic is great. It has eight playable chapters available and each one is set in a unique location where are called to find hidden objects and unravel secrets. Using magical abilities, both characters try to figure out what incident has happened with the victims and reach the killer.


Welcome to Psychic Squad Chapter 8 Walkthrough, the last chapter. In this chapter, we will get our hands to the victim and put him/her behind the jail. To reach the murderer isn’t a cup of cake; therefore, you should think out of the box when it comes to solving tricky puzzles. This time, Chapter 8 takes place in the Amalfi Coast and the ultimate objective of Jacqueline is to save Zeudi and catch Bernardo before he escapes. In short, you are going to enjoy a thrilling conclusion that you haven’t imagined.

We have seen in the previous chapter that Jacqueline hardly survived another trap and now she has to fulfill her last steps to reach the destination, as well as has to find Khaled who has gone missing in the 6 th chapter when a car hits him. As the chapter starts, Jacqueline reaches a honeymoon hotel. Find a way to get into the hotel and saves Zeudi at any cost.

AE Mysteries Psychic Squad Chapter 8 Walkthrough – The Amalfi Coast

After reaching Chapter 8, get ready to face off challenging hurdles and obstacles that you haven’t earlier. This could be the toughest chapter of Psychic Squad because catching the murderer isn’t easy; therefore, read our Psychic Squad Chapter 8 Walkthrough to learn how to solve the mystery and reach the end.


  • In the first step, tap on the flower to get a bend metal bar and use it to open the car’s front door.
  • Get into the car to collect the radio and match the frequency to call the rest of Psychic Squad. To match the frequency, you have to match the red waveform to reach the emergency frequency of Interpol.


  • After calling Interpol, the security button of the vehicle is disabled. Now, you can search it properly to get some hidden objects. Open the driver box to get a key and open the glove for a card.


  • Now, hit the button to open the car’s trunk and bring a briefcase out from it. Select the card from your inventory and use it to open the hotel’s door.


  • As you open the door, Khaled will join you.

Hotel

  • Get into the hotel and tap on the lion’s statue to unravel a man statuette.


  • After that, you must count how many buttons are available on the door’s locker. Meanwhile, don’t forget to count the sections of stone carvings on each side of the door, they are 8 on each side. Furthermore, count the bushes which are five in numbers.


  • Next to that, you must explore the location deeply and hit the button accordingly to open the door. The code you need to open the door is 22486.


  • As you open the door after entering the code, Ruffalo appears to tell that both Zeudi and Bernardo are married now wish them a happy life.
  • Go out of the hotel to open the briefcase and this time, you need a code “VENUS.”


  • Add the suitcase evidence to your inventory and go back inside again to talk to Ruffalo and show him the suitcase evidence.

The cutscene starts that show how Bernardo will murder Ruffalo brutally by cutting the bridge’s rope.

Using your detective skills, you have to find a way to reach another part of the land because the bridge has been destroyed.

  • First of all, collect ropes from bridge pillars and gloves after sliding the plant pot.


  • Tap on the statue to collect a heroine’s helmet and tap on the plant pots to remove them available near the statue.
  • Open the door to collect the following items: Carabineer and other things like photos, a t-shirt, and a padlock.


  • Enter the code “224” to the padlock and open the second door to collect gloves and helmets.


  • After collecting all things, call Khaled and put everything on him to prepare for the climb, but first, you have to interact with photos and drag them to bring a photo of climbers up.


After equipping Khaled with all essential tools, get ready to solve “Climb the Cliff Puzzle.” The puzzle has two parts to complete; each one tasks you with moving the circles of Jacqueline and Khaled up the cliff. Before starting, you should keep in mind that both are tied with each other, so you have to move them step by step carefully.

Cliff Puzzle 1


Cliff Puzzle 2


  • After reaching up, both characters get happy upon watching Zeudi but she is in trouble and needs your help. As the discussion ends, Zeudi drops a screwdriver for you from inside the room.


  • Use the screwdriver from the inventory to remove all screws of the heavy bench and add it to the inventory.


  • Tap on the roses overgrown on a plaque and move them aside to see words over the tile.


  • To unlock the door, you need to count the number of how many times you have seen the following letters AMORE on the plaque. After investigation, you will get the following digits “51105” that you must enter into the door lock to open it.


  • After unlocking the door, you come to know the door is locked with heavy furniture from inside, but you don’t need to worry as we also have a heavy bench. Use the bench to remove the hurdles and get into the room.


How to stop Bernardo from escaping?

You are three in numbers and the criminal is alone. Therefore, your goal is to trap Bernardo in a way that he can’t move or escape.


  • To catch the murderer, you must move Zeudi three steps in the upward direction and two steps in the right.
  • Next to that, command Zeudi one step up and one step right. Now, select and move Jacqueline four steps in the right direction and three steps in the up direction.
  • Move Khaled five steps in the right side direction and move Zeudi one step in the down direction, one step in right, and three steps down.
  • Select Khaled and move him two steps in the left direction. Back to Jacqueline and move her one step in the left direction, then one step up, and one left to block the way.
  • Move Khaled a step in the upward direction and Zeudi one step on the right side.
  • Now, move Khaled two steps up and catch Bernardo.

Now, you got Bernardo, and don’t forget to tie him up using the rope from the inventory.


  • Select the roman sword from the floor and find other hidden objects, such as White Wine from the wardrobe, Ancient Pedestal from the compartment and move the bed to collect the letter panel.
  • Now, add the ancient pedestal from the inventory to the top of the shrine and add the statuette of Venus on it.


  • Once done, go out of the house to remove the plaque using the sword and then go back inside.


  • Add the plaque to Venus Physica in the compartment that opens a new slot where you have to place the letter panel.


  • Select the white wine from the inventory and use it to clean off the dirt from the letter panel.
  • Now, your goal is to spell out Venus Physica using the letter panel.

Bernardo Trial

After that, all spirits will appear on the spot to see the trial of Bernardo.

  • To establish Bernardo’s identity, I call…Galvani
  • Bernador’s past history of crime… Teodor
  • To prove Bernardo’s most recent crimes: Ruffalo
  • To establish Bernardo’s flight risk: Zeudi

After Bernardo’s trial, it’s in your hand to select his fate or restart the trial again to watch another ending.



Psychic Squad Chapter 2 Walkthrough

As level 2 starts, you find yourself standing in headquarter where you have to offer an image to the person sitting on the computer so he can run it through the facial recognition process. Soon the game displays you, Jacqueline, driving off her car to a mountaintop, but her car runs off the track after colliding with another car. Let’s investigate the scene to find out what happens to her.


  • Open the car’s trunk to get a snack and remove flowers from near the tree to get a wooden fin.
  • Now, count the wooden fins on every side of the walls to open the door (687).


  • You find a small water mill after opening the door. Now, you have to collect the following objects, such as Wooden Fin, Chain, and a Crowbar from nearby the watermill. Don’t forget to collect a squeegee from the car’s trunk.


  • Select the crowbar from the inventory to get a car seat.
  • Keep the snacks in front of the dog and lift the tile to collect the third wooden fin.


  • Tap on the water pipe to run the water and connect the chain with the wheel.
  • In the next step, add three wooden fins to catch the water. Adding fins will help you bring a chain down.


  • Connect the car seat with the chain to turn it into an elevator that takes Jacqueline into the house. Before leaving the house, don’t forget to make your squeegee wet using the water.

Albiani Monastery

Once you reach the house, start investigating the scene for other hidden objects that you need to complete the puzzle.


  • Click on the cupboard’s drawer to collect a shovel and select the crowbar from the inventory to get a bookcase frame from near the car seat.
  • Keep the bookcase frame close to the cupboard and open its top section to collect a statue piece.
  • Now, tap on the second cupboard’s drawer to collect a broom.
  • Use the broom from the inventory to clean the floor and collect the second statue piece from the floor.
  • Select the squeegee from your inventory and clean the windows to reveal different shapes.


  • Head to a golden box and set the images as given below. Add the missing statue pieces there and go down using the elevator you have created by connecting the car seat with the chain.
  • Select the shovel from the inventory and start digging the holes in the dirt to find the rest pieces of the statue.


  • Go back up to add the last piece of statue. Once it gets completed, the statue of Teodor will be added to your inventory for later use.


  • In the next step, keep the statue to the colorful light coming through the window and it will help you unravel a purse.
  • Explore the purse to collect the Séance Kit. Choose the kit from the inventory and place it around the statue to summon the ghost.

Once again, the game asks you answer to the following questions.

I summon you by your name – Teodor


You died in the year – 1531


Here at the monastery in – Albiani


Next to that, the ghost of Teodor appears on your screen to answer your questions. Investigate the ghost to confirm what had happened to him.


  • Collect a disc available on the wall to access the secret records. Use the disc to start a mini-game fixed above the cupboard, so first, climb the ladder and then play a mini-game.
  • To complete the mini-game, you have to bring the gems of the same color to the decided destination using the rotating ring.


  • Once it is done, the game will open a secret passage.

Secret Passageway

Enter the secret passageway to discover a beautiful scene. Start your investigation to find the hidden objects.

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