This war of mine достижения

Обновлено: 02.07.2024

There are 55 Achievements that can be earned by playing through the Steam platform: 22 in the base game, 2 in the War Child Charity DLC, 8 in The Little Ones DLC, 4 in Father's Promise, 7 in The Last Broadcast, and 12 in Fading Embers.

Some of the achievements are not listed here yet. They will be added soon.

This War of Mine - Anniversary Edition

Epilogue: Exodus

Safe at last, I looked back at the burning city and wept. I wished that all who wanted to leave it could do so. Escape from Pogoren.

Escape from the city using Karel's services.

Steam-версия [ ]

В steam-версии игры 55 достижений с учётом DLC. В ванильной версии было 35 доступных игроку достижений.

во всех трёх ваша задача довести одного из персонажей до ручки, а потом вернуть обратно в строй.

(пользоваться слесарным верстаком и крафтить оружие ребёнок не хочет и зовёт взрослых)

Так же требуется научить ребенка готовить пищу, заряжать крысоловки и устанавливать фильтры в водосборник. (варить самогон и дистиллировать его ребёнок тоже отказывается).

Чтобы чему-то обучить ребенка попробуйте выполнить действие: если у вас достаточно материалов и ребёнка в принципе можно этому обучить, то помимо кнопок "выйти" (кружок) и "сделать" (крестик) появится кнопка "обучение" (треугольник)

Это энциклопедия, посвящённая игре «This War of Mine», которую может редактировать каждый!

Сейчас на вики 115 статей, 208 файлов и 1 активный участник

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Содержание
275px-Anton.jpg

Персонажи

Дерево крафта
TROP025.jpg

Достижения
Карта.jpg

Локации

Предметы

Экипировка
Дом мечты.jpg

Защита дома
Осень.jpg

Времена года

Радио

Помощь

Еда
Грабитель.jpg

События
Внимание! В статьях могут содержаться спойлеры!

This War of Mine - base game

Epilogue: War is over

The dogs of war have been raging insanely all around for so long. Too long for many. But I survived and I hope I am not the only one.

Survive; have one or more of your survivors make it through to the end of the conflict.

Diary: Day 7

It's been seven days since we holed up here. Death is all around, but we've been lucky to keep everyone alive - so far.

Diary: Effing Snow

Fucking snow. It buried half of the city so deep that we can't get there. No point waiting for the snow plows.

Diary: Finished Ransacking

We've explored every nook and cranny of our abode and there's nothing useful left to find. We must venture outside.

Loot everything within your shelter.

Note: Bless the Radio

The radio is useful beyond expectations. We get the news and it's so good to be reminded of normal life and the wide world.

Note: Distilled Gold

We finally managed to distill some moonshine. In a city under siege food and alcohol are always in high demand.

Note: Doubled the watch

It's crucial to secure our place against night intruders. Two persons watching out for thieves can also watch out for each other.

Put two people on Guard duty at the same time.

Diary: Miraculous Recovery

This recovery from a grave illness proves that medicines work miracles. Or perhaps some of us have really robust immune systems.

Diary: Patched Up and Ready to Go

What good fortune, not only we managed to dress this critical wounds, but they are healing nicely. Someone must be praying for us.

Diary: Back from the Brink

With just kind words and deeds, we helped one of us survive the darkest depression that can kill just as dead as a bullet.

Bring a survivor from "broken" to "sad".

Diary: Hostel's Open!

We have now enough beds for everybody - that is, everybody but the one that has to go out and search for stuff.

Build enough beds for all of your survivors.

Diary: Shooting for Five Stars

For the first time since we wound up here all of us ate a hot meal. Let's not get accustomed yet.

Diary: First Blood

One of us survived our first brush with violent death. We hope against all odds there will be no more encounters like that.

Have a Survivor survive combat while out scavenging.

Note: Creature Comforts

Our place is starting to resemble a proper home. Let's furnish it so we can live in a relative comfort, it keeps the spirits up.

Reach the maximum level of comfort in the shelter (when the "Some thoughts" note says "Our shelter feels almost like home. ")

Diary: Traces of Lives

Every building we visit has a story to tell. I'm wondering sometimes what kind of story we'll leave behind.

Read a note (the magnifying glass icon) while scavenging.

Diary: We Have Wintered

The winter's gone. The freeze is over. We made it through. everyone made it! Amazing.

Survive the Winter without losing anyone.

Epilogue: We made it!

In the beginning, we didn't hope we'll all make it. So many died. And yet we're still here. This surely means something. right?

Have all starting survivors make it through the war.

Diary: We've Been Everywhere

We've combed through all the neighborhood, it's harder and harder to find anything useful. This war can't end soon enough.

Visit all possible locations on the map in a single playthrough.

Diary: We Made a Stand

The bandits came in packs like dogs driven mad with hunger. We beat them back every night. And everyone survived. A miracle.

Survive the Outbreak of Crime without losing any items or taking any wounds.

Note: A bit of Indulgence

For the first time we all indulged our addictions. It keeps the spirits up, and damn the health issues, we can die tonight anyway.

Have enough coffee and cigarettes for your survivors in 1 day.

Опрос

The Little Ones DLC

Note: The school of life

It's crucial that kids learn to survive on their own. What if we don't come back one night?

Diary: Our future

We made it! Schools will reopen soon. From now on, kids will live a normal life again.

Survive the war with a child in tow.

Note: Avoid the worst

Attacking a place that shelters a kid. Atrocious! We stand together to protect our little one!

Successfully defend the shelter against a raid while a child is present.

Note: Better days

Kids. they sometimes seem to be far away from this war. It's heartwarming.

Diary: Bond for life

At least the kid has a new playmate. Maybe it will even be a break from our daily routine here.

Form a bond between an orphan and an adult (signified by the child calling the adult uncle/aunt).

Note: Everybody got to learn

Solidarity. That's the first thing we have to teach to our children.

Teach the kid 5 activities and make it perform them at least once.

Diary: Our own playground

We wish we could be kids again and have fun with practically nothing.

Have the kid build a toy (Ball or Jumping Rope) for themselves.

Note: No more tears

Nothing is more beautiful to see than a child smile and play again.

Bring a child from "broken" to "sad".

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War Child Charity DLC

It’s the children who suffer the most during war. They need all the help they can get. Thank you!

Awarded for purchasing the War Child DLC.

Note: Street Art

War can’t shut people’s mouths. Sometimes graffiti speaks more than a thousand words.

Stories - Father's Promise

Diary: The Truth

Faced my demons and learned the truth of that horrible night.

Finish the Stories - Father's Promise DLC.

Diary: Home Shelled Home

Finally found a way back to the old apartment. Or whatever was left of it.

Build makeshift bridge at your shelter.

Diary: Compassion

The hoodie meant the world to Amelia, but war turns everything upside down. This piece of cloth was crucial to this woman’s health. Maybe life.

Leave the hoodie to the woman at the City Hospital.

Diary: The doctor

The stakes were high, but I could not stay idle. I killed those soldiers, but I saved the doctor.

во всех трёх ваша задача довести одного из персонажей до ручки, а потом вернуть обратно в строй.

(пользоваться слесарным верстаком и крафтить оружие ребёнок не хочет и зовёт взрослых)

Так же требуется научить ребенка готовить пищу, заряжать крысоловки и устанавливать фильтры в водосборник. (варить самогон и дистиллировать его ребёнок тоже отказывается).

Чтобы чему-то обучить ребенка попробуйте выполнить действие: если у вас достаточно материалов и ребёнка в принципе можно этому обучить, то помимо кнопок "выйти" (кружок) и "сделать" (крестик) появится кнопка "обучение" (треугольник)

  • Качели
  • Мяч (создается только ребёнком)
  • Скакалка (создается только ребёнком)
  • Коробка с игрушками

О порядке и образе размещения информации в энциклопедии

Целью игры является не виртуальное выживание, не интересное времяпрепровождение, а непосредственно донесение до игрока опыта и переживаний, связанных с тяжестью войны не со стороны очередной группы виртуальных военных героев, а в шкуре безоружных и невиновных людей, ставших жертвами не по своей воле , то:


В «This War of Mine» вы играете не за солдата элитных войск, а за группу мирных жителей, пытающихся выжить в осажденном городе, испытывая нехватку еды, лекарств и постоянную опасность со стороны снайперов и мародеров. Игра дает возможность прочувствовать войну с абсолютно новой перспективы.

Спасибо! Внесённые изменения отправлены на проверку модератору.

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