Rage authority pack описание

Обновлено: 08.07.2024

Месяц назад компания Bethesda официально сообщила о том, что, помимо стандартного издания RAGE, в продажу поступит специальное Anarchy Edition для всех целевых платформ.


Разработчики опубликовали подробности о содержимом Anarchy Edition, которое будет включать:

  • Double Barrel Shotgun - компактный размер не мешает этому оружю иметь огромную убойную силу
  • Crimson Elite Armour - самая популярная броня в Пустошах
  • Fists of Rage - лучшее оружие для ближнего боя
  • Rat Rod Buggy - быстрый автомобиль, усиленный броней

Все, кто оформляет предварительный заказ на стандартное издание RAGE, автоматически получают RAGE: Anarchy Edition, без дополнительной платы. Bethesda добавила, что Anarchy Edition, ранее заявленное только для американского рынка, будет выпущено и в Европе.


The Anarchy Edition of RAGE is a bonus content pack, which was initially only available by pre-ordering the game from select retailers. Many retailers were shipped a significant stock of copies of the Anarchy Edition and therefore sold them for months after the game was released, however.

The Anarchy Edition features an exclusive vehicle, a melee weapon (spiked Fists), a sawed-off shotgun and a special armor. It also includes a single use code that gives the player the Wasteland Sewer Missions DLC for free.

On February 15, 2012, the Anarchy Edition was made available for purchase on the Xbox Games Store and PlayStation Store for $1.99.


The Authority are the main antagonists of RAGE, as well as its sequel.

Authority Units

The Authority is made up of professional soldiers who are the best equipped, trained and disciplined brutal forces in the wilderness. They never know fear, they faithfully follow the command. They have high-tech weapons and clothing, and their armor is almost impenetrable. Authority Machine Guns, Combat Shotgun and EMP grenades are preferred.

Authority Enforcer

Enforcers are the core military of the Authority, equipped with AV2x rounds AMGs. During combat, they seek cover and are shot from there, possibly hiding behind a shield guard if it is nearby. Grenades are usually thrown at their opponent when they are in cover for a long time. Usually HE grenades are used, less often EMP grenades. Usually they deployed Dropships.

Authority Shield Guard

They Combat Shotgun loaded with impulse slugs and an energy shield who slowly approach their opponent. It suppresses bullet fire, almost impenetrable to most weapons. However, throwing a certain amount of shots and HE grenades will be damaged if the shield is distributed can be charged at the Authority Mobile Generator.

Authority Sniper

The unit has a laser-equipped sniper rifle. He targets his target from above a building or a fortress and is able to shoot his victim from afar while even changing positions.

Authority Mutant

Successful mutants of the Authority's experiments over which they took control. They are extremely deadly and fast, equipped with armor and a pulse weapon.

Authority Elite

The heaviest human Authority soldiers equipped with the heavily armored exosuite and Authority Pulse Cannon. The heaviest human Authority soldiers are equipped with a heavily armored exosuite that is not affected by the EMP grenade. Of the weapons, the Authority Pulse Cannon is commonly used, but even Shotgun and Rocket Launchers are used.

Description

The Authority is a highly organized and armed military force that holds Wasteland under enormous control. The leader of the military organization is General Martin Cross, whose aim is to restore order by all means, including killing unmutated humans.

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Allies [ ]

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Full Name

Alias

Origin

Foundation

Headquarters

Commanders

Agents

Authority Shield Guards
Authority Snipers
Authority Mutants
Authority Elites
Authority Drones
Authority Predators
Authority Dropship

Powers / Skills

Highly ordered and authoritarian military agents
High technology
Great influence and control over all territories

Goals

Crimes

Type of Villains

The Authority is the main antagonist faction in Rage video games.

History

They come from the U.S. Army, which was reorganized under the command of General Martin Cross. Apophis in 99942 hit the "Super Ark" capable of accommodating hundreds of people. Then in 2105 Colonel James Casey and Martin Cross took control, who began a genocide against disagree unmutated humans and who violates the order.

The Authority headquarters are Capital Prime, where they charge their energy meters with extreme tactics with their own energy shields and charging stations. This is where the Authority brings Ark survivors to their crazy experiments and managed to turn mutants into weapon types. Here they get their constant supply and are constantly developing their technology.

Mutants and bandits are the first to be killed, but they look the Ark Survivors in hate, who mercilessly search for and capture them while nanotriters are planted in them.

The Authority is the strongest faction of all Territories has extremely advanced technology and military strength, against which other factions have no chance. They like to use their equipment thanks to their continuous technological development, such as advanced firearms, energy shields, dropships, jetpacks, powered exoskeletons, etc.

Citizens of cities controlled by the Authority are not harass, order is maintained Authority Drones are used to track down Ark Survivors who may be hiding in certain settlements.

During the events of Rage 2 in 2165, the Authority remained the strongest and most advanced faction, but they lost the war against the Resistance as before and here as well. Their goal was still to set up the New World Order, however, Walker thwarted it.

Enemy tech [ ]

Authority Drone [ ]

RAGE - Authority Drone.jpg

Authority Drones do not carry weapons but they act as the eyes and ears of the Authority. The Authority sends these drones out into the Wasteland and settlements, usually to look for Ark Survivors, and they also act as early warning systems, reporting any nearby Authority Enforcers the location of enemy.

They have a lot of health and it takes some ammunition to bring them down. Most of the time they escape and send reinforcements before the player can even kill one. (The Pulse Shot ammo may make the task easier.)

Authority Predator [ ]

Predator is the vehicle type used by the Authority forces in the Wasteland. More sturdy than even the Monarch, the Predator is comparable to a tank, capable of devastating other vehicles with its Pulse Cannon. It is only encountered in the very late stages of the game in the Eastern Wasteland and the Authority Territory. The Predator is also weak against the Monarch's Pulse Cannon. This is a fast moving vehicle capable of moving quickly but in a sluggish turn.

Authority Dropship [ ]

They act as reinforcement deployment vehicles in that they fly around to areas where enemies have been detected and will drop a squad of Enforcers, Snipers, and Shield Guards to that location via jetpacks.

Dropships cannot be shot down.

Authority Tech

Authority Drones

The Authority drones were sent to Wasteland by the Authority, they do not use weapons, their job is to locate the Ark Survivals and immediately report the enemy's location.

Authority Predator

The Predator is an extremely fast-moving, armored vehicle used by the Authority in the Authority Territory and the Eastern Territories. It’s like a tank, equipped with a Pulse Cannon that wreaks havoc.

Authority Dropship

It is used as a reinforcing deployment vehicle, flying to an area where there is an enemy, or using Jetpacks to drop Authority troops.

Enemy types [ ]


Standard Authority Soldier w/ shield: Foot soldiers they are not, these units are highly trained, well-armed and their energy shields allow them to absorb a high level of damage.

Their military is not composed of ragtag bandits or poorly trained local militia but professional soldiers who are the best trained, best equipped, deadliest and most disciplined fighting force in the Wasteland. They never panic, always follow orders and show no fear even in the face of impossible odds. They are without question the toughest human enemies in the entire game, each and every one of them is equipped with a suit of hi-tech battle armor packed with sophisticated electronics, and it takes nearly a full magazine from an Authority Machine Gun using standard issue rounds to kill an Enforcer, so the armor piercing rounds are a must. However their armor has a critical weakness: it has inadequate EMP shielding, making Authority troops the only humans in the game that are effected by EMP weaponry (although a single hit from one of these weapons will not kill them if they are at full health). The Combat Shotgun's pulse slugs are particularly effective as they are both armor piercing and EMP rounds. They often carry a wide array of loot including: EMP Grenades, MG Rounds, AV2x Rounds, pulse slugs and various ingredients and engineering items.

Authority Enforcer [ ]

Enforcers are the bread and butter of the Authority's military, equipped with the deadly AMGs loaded with AV2x Rounds. These soldiers will mostly seek cover when engaged in combat, even hiding behind a Shield Guard, if one is nearby. If the protagonist stays too long in one place, Enforcers will begin throwing HE Grenades to flush him out. Though infrequent, some Enforcers will use EMP Grenades instead of the standard issue grenades.

At some locations these soldiers will be deployed via dropship, using jetpacks to slow their descent. If the player manages to shoot them before they land, the soldiers lose control of their jetpacks and will violently explode, resulting in an instant kill. (There is, unfortunately, no way to loot their bodies afterward.) This only happens in the Campaign and not in the Wasteland Legends.

Authority Shield Guard [ ]

Equipped with an energy shield and a Combat Shotgun loaded with pulse slugs, these men will slowly walk towards the protagonist's position. The shield itself can be overwhelmed by a barrage of bullet fire, but it's especially vulnerable to EMP Grenades, Striker Crossbow Electro Bolts and shotgun pulse slugs. Nearly impervious to most weaponry, the shield has a small weak spot: the Shield Guard's arms are exposed allowing the use of shotguns. If the shield has dissipated, the Guard will, if possible, move to a glowing blue floor panel connected to an Authority Mobile Generator to recharge.

Sentry Bots and Sentry Turrets are good distractions. They will also focus his full attention on the position of a live grenade, allowing the player to shoot their backs.

Authority Sniper [ ]

Equipped with a Sniper Rifle and a laser sight, this military unit will shoot any hostiles within its visual sight. A good way of disposing this threat while at distance is shooting them with the Sniper Rifle, although flanking them whenever possible and/or using grenades while at close quarters might prove to be a better solution. Shooting snipers with Mind Control darts will cause them to instantly explode.

Note that it's possible to just pass the sniper at medium distance utilizing unpredictable movement trajectories and some careful jumping while they try to aim and shoot.

Authority Mutant [ ]

These fast and deadly creatures are the one successful breed of mutants totally under the control of the Authority. They are equipped with a pulse weapon and armor which makes them significantly harder to kill than common mutants.

Authority Elite [ ]

Equipped with the Authority Pulse Cannons and advanced heavily armored exosuits (which are not affected by EMP weapons), these soldiers are some of the toughest human enemies encountered.

The best way to take them down is with heavy weapons like the shotguns or Rocket Launchers, Pulse Cannons or using armor piercing rounds. They behave much like the Shrouded Clan heavies, only they are tougher and better armed. Oddly enough, the bullet speed of their Pulse Cannons is somehow slower than the protagonist's Pulse Cannon. The player can easily dodge their projectiles by just moving sideways, making the Elite in some gamer opinions less lethal than the Shrouded or Gearhead Miniguns.

History [ ]

A highly organized and weaponized military force that controls and shapes the Wasteland in whatever way they see fit, the Authority is perhaps the most powerful faction in the Wasteland. Unlike the mutants and bandits that wander the Wasteland, the Authority knows exactly what it's doing. They use personal energy shields, recharging stations that refill their battery packs, and utilize cover and tactics.

Led by General Martin Cross, also known as the Visionary, the Authority's main purpose is to restore order to the world by any means necessary, including killing unmutated humans. The Authority seems to hold Some form of prejudice against Ark Survivors, ruthlessly seeking them out wherever they are to be found and taking them back to Capital Prime for unknown reasons. However, it is speculated (through the novel and a trailer) that the reason behind why the Authority abducts these individuals is to be found in their bodies:Nanotrites, implanted before the Impact of Apophis.

It is discovered that they have their origins within the United States military later in the campaign. On the night that 99942 Apophis hit, the last of the Arks, a massive "Super Ark" capable of holding hundreds of people, was taken over by a select team of soldiers led by General Martin Cross and Colonel James Casey. With its original residents left for dead, Cross altered the Arks programming, so that it would emerge in 2105, far ahead of any others. This set up Cross and his men so that they might shape the new world according to his vision.

The Authority enjoys an overwhelming edge in technology over any other faction in the game including but not limited to: dropships, jetpacks, energy shields, advanced firearms, and powered exoskeletons. On top of this, they appear to be constantly developing new technologies to supplement those already in use, making them a powerful force indeed.

The Authority tends to watch over towns that have no specific interest for it, and only makes an approach if it's required. All surveying is performed by Authority Drones, while soldiers are only found around (or inside) Authority installations and places of interest, like settlements that could possibly shelter Ark Survivors.

Authority Wars [ ]

After Nicholas Raine made emerge all underground Arks, the Authority Wars began. The newly emerged Ark Survivors joined the fight, and together, managed to defeat the Authority and (apparently) killing Cross. However, they were wrong, and the Authority simply had passed to the clandestinity, creating new technology and weapons. Cross itself not only was alive: he had even managed to become inmortal, thanks to cloned bodies, and had shared this gift with his few enforcers.

Events of RAGE 2. [ ]

The Authority returned again in 2165, launching the devastating Assault on Vineland, in which they captured or killed the only force than can oppose them: the Rangers. Cross itself, now an horrific and powerful cyborg, lead the assault and personally executed the rangers leader, Erwina Prowley.

However, the last surviving Ranger, Walker, activated a secret Resistance plan, Project Dagger, and aided all Authority enemies, finally managing to kill Cross. The Authority, leaderless, apparently broke in several groups.

Contents

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