Клинок фокса metal gear rising

Обновлено: 07.07.2024

This article is a list of weapons that appears in Metal Gear Rising: Revengeance. Although the game primarily focuses on blade weapons, missile/rocket launchers and throwable weapons are procurable as sub-weapons. Several weapons can also be procured from the bosses. Most of the non-blade weapons in the game are, as a first for the series, fictional.

Contents

Main weapons

Armor Breaker

Sword fashioned after a feudal Japanese "Kabutowari" (a.k.a. hachiwara) sword, famed for its alleged ability to split an armored helmet (kabuto). Armor Breaker has the same stats as the Stun Blade, with a 20% chance of instantly turning armored target to its blue vulnerable state instead of a chance of an instant Execution prompt. Awarded upon obtaining all left hand ID chips and then completing any level on any difficulty, costing 20,000 BP. Doktor also alluded to creating this in-story, stating after completing the set of Patriot data in all the left hands that he can start work on his masterpiece.

Fox Blade

A straight-bladed "Ninjato" sword included with the Gray Fox custom body DLC, it is exactly the same sword used by the original cyborg ninja, Gray Fox, with its description also implying that Fox's soul is encased within the sword. Effectively a cheat sword, it is essentially the same as the HF Blade in terms of stats but is capable of ignoring armor, with the only drawback being that even when it is unlocked via code, it still costs 200,000 BP. Purchasing the single special upgrade (which increases the chance of ignoring armor to 100%) costs another 100,000 BP, while the other upgrades are the same as the HF Blade in both nature and cost.

The Fox Blade can instantly cut all forms of armor (parts which soak up damage and turn blue) as though they were blue and it were in Blade Mode, which makes it extremely powerful against heavy cyborgs and UGs; in normal mode, a single strike is capable of cutting a Grad UG in half. Against regular unarmored foes it is effectively always in Blade Mode. It cannot do anything to parts which deflect strikes, making it of less use against enemies such as the first Grad UG. This deadliness, however, does make it poorly suited to getting good combo scores, and if the player is not good with Zandatsu kills they will very quickly find themselves short of FC due to the very low number of normal hits they are performing in combat.

HF Blade

Raiden's primary weapon. A customized version of the HF Blade Raiden previously wielded in Metal Gear Solid 2 and Metal Gear Solid 4, it now boasts a connection to Raiden's internal fuel cells (FC) which allow it to enter a special "Blade Mode" where time appears to slow and the weapon's strength and cutting power are increased. During the prologue chapter, Raiden instead uses his original HF Blade, which does not have any of the additional functions of the main game's HF Blade.

The HF Blade has five upgrades to each of three categories: strength increases cutting power, absorption the amount of fuel cell electrolytes gained from each strike on an enemy, and energy decreases the speed at which FC energy is drained in Blade Mode. When fully upgraded it is the second strongest weapon in the game in terms of stats, beaten only by the HF Murasama and HF Long Sword, and has the lowest energy consumption in Blade Mode.

HF Long Sword

The HF Long Sword is simply a lengthened version of the standard HF Blade. It was modeled after the Nodachi sword from Feudal Japan. When fully upgraded it matches the power of the HF Murasama, but is 10% slower than the HF Blade and 20% slower than the Murasama, and also has the highest rate of FC consumption of any weapon and very poor energy absorption. Awarded upon finishing all non-DLC VR missions with a "1st" ranking.

HF Machete

The short machete used by PMC cyborgs is awarded upon obtaining 10 data storage items, costing 5,000 BP. While fast, it is only half as long as the standard HF blade and is also weaker (sharing the stats of the Stun Blade and Armor Breaker), making it hard to use effectively.

HF Murasama

Jetstream Sam's signature blade replaces Raiden's original HF blade after it is destroyed by Steven Armstrong. It is available in the final boss battle, and is unlocked for normal use after beating the game once, costing 10,000 BP. It lacks its distinctive sheath, instead using Raiden's default one, and has the same moves and upgrade options as the regular HF Blade.

The Murasama is extremely powerful when fully upgraded and has superior reach to the HF Blade, making it the strongest weapon in the game in terms of raw damage, though the Fox Blade is more effective against armored enemies. It is also 10% faster to swing than the HF Blade and has boosted energy absorption.

It is also Jetstream Sam's primary weapon in the DLC.

HF Wooden Sword

A wooden bokken that cannot cut, used to subdue cyborgs without killing them. Made from Honduran mahogany, apparently the wood best suited to HF blade treatment. Awarded upon discovering all the men in boxes, and costs 5,000 BP.

Unlike lethal swords, it starts with a strength rating of 5, which can be reduced via upgrades. As well as the usual absorb and energy use options, it also has a special effect which increases the chance of a given blow knocking an enemy out, up to 20% per hit. The wooden sword can still kill if an enemy is struck too often, which is where reducing the attack power comes into play.

The sword totally ignores armor and hitpoints, with a straight one in five chance of taking the enemy out of the fight when fully upgraded no matter how powerful they actually are. A successfully stunned enemy will fade out as if cloaking.

Only cyborgs count as kills for purposes of getting a no kills bonus for a chapter. In any encounter with cyborgs and UGs, the UGs will not count against a no-kill score, though it is impossible to get a no kill bonus in a combat encounter with only UGs since they will all count as kills in such an encounter.

Hebidamashii

A weapon exclusive to the Japanese version of the game, the Hebidamashii ( 蛇魂 , Hebidamashii ? Snake Spirit) is available as part of the VR Missions DLC released in March 2013 and can be purchased in-game for 10,000 BP. It is a mystical wooden sword created through the latest advancements in "spiritual technology" in order to pass on the wisdom of the legendary Solid Snake to future generations. It plays a variety of voiced quotes from Solid Snake depending on the situation (i.e. if Raiden encounters one of the Men In Boxes, the Hebidamashii will remark that "people who like cardboard boxes can't be that bad"). Its combat capabilities are otherwise similar to the standard Wooden Sword.

Stun Blade

HF Chainsaw

The main weapon of the LQ-84i in the Blade Wolf DLC. It served as one of the LQ-84i's primary weapons prior to it joining Maverick. Its rotation mechanism had been enhanced to allow for the chainsaw's teeth to vibrate at high-frequency, allowing it to act as a makeshift HF blade and thus cut through concrete walls and opponents limbs with ease. It was useful for multiple combat objectives, including close range offensives and securing battle zones. it is very useful in crowd control, because of it's bigger impact range compared to the Murasama and the HF blade.

MGR-ArmorBreaker

MGR-FoxBlade

MGR-HighFrequencyBlade

MGR-HighFrequencyLongsword

MGR-HighFrequencyMachete

MGR-HighFrequencyMurasamaBlade

MGR-HighFrequencyWoodenSword

Hebi Damashii

MGR-StunBlade

Unique weapons

In addition to the above blades, there are also three unique weapons which can be purchased, each also requiring the defeat of their former owner. If equipped, a Unique weapon replaces the standard strong (kick) attacks with its own, and generally disables any special moves which use the strong attack button. Unique weapons cannot be used during a Ninja Run; this will just execute the standard sliding animation. All Unique weapons cost 10,000 BP to unlock, and only have strength upgrades, though L'Etranger and Bloodlust also have special moves which must be bought separately. The descriptions explain that these are not the actual weapons, but rather replicas developed by Doktor from his analyzing their combat data.

Bloodlust (Pincer Blades)

A pair of huge square-tipped HF blades resembling European executioner's swords, mounted in a bracket that allows them to be used as a giant pair of shears. They are a slow but extremely powerful weapon in Raiden's hands, used for sweeping, heavy strikes. They are retrieved after defeating Sundowner. Codec calls during the fight with Sundowner mock the very concept of the weapon.

All of Bloodlust's moves can be charged for additional damage and hits, including its air slash. Any hit in its basic combo or extended basic combo can be charged independently: previous hits do not have to be charged for later ones to be. In addition, the full charge can be held: Raiden will remain in a "ready" pose until the button is released. Unlike the other subweapons, equipping Bloodlust does not disable the sweep kick (back-forward-strong) or thunder strike (forward-forward-strong) special moves, even though the movelist implies it does.

Bloodlust's strike animations have absolute priority and give Raiden an immense defense boost, to the point that on lower difficulties he is basically invincible while swinging it; he can, for example, avoid being knocked down by a charging Gekko if he is swinging Bloodlust when it contacts him. There is a substantial wind-up and wind-down time to each swing in which he remains vulnerable, however. Bloodlust deals so much damage it is actually possible to skip entire phases of bosses with it; for example, it is possible to kill Blade Wolf before he is ever able to call in a Gekko, or to force Metal Gear Excelsus to immediately bring its second leg into the arena after its plasma cannon attack.

Dystopia (Tactical Sai)

A single one of the twin magnetic sais used by Monsoon, the name a term for the diametric opposite of a utopia. Dystopia has no real moveset, instead functioning as essentially a grappling hook: the strong attack button throws the sai at enemies or straight ahead if there is no suitable target. The basic attack of Dystopia is a simple long-ranged strike which does little damage, but holding the button will pull Raiden to any enemy it strikes, delivering a powerful kick as he hits them. Dystopia charges up if not used for a moment, glowing purple instead of blue; in this state its basic attack will inflict STUN status on an enemy it hits, in the same manner as an EMP grenade. It is primarily useful against air units such as Sliders and Hammerheads. Retrieved after defeating Monsoon.

L'Etranger (Polearm)

A polearm made out of Dwarf Gekko arms, with a blade on both ends: the name means "the stranger" in French. Capable of rapid attacks, with Raiden alternating between using it as a polearm and a whip automatically during combos. Individual strikes are relatively weak and do not tend to stagger tougher enemies, but the weapon's range is deceptively long, the rapid attacks do high damage over time, and L'Etranger is excellent for achieving a high combo score for ranking purposes. It is retrieved after defeating Mistral.

2005

Ранние годы. Рождение машины для убийства [ ]

Целью этой программы было создание идеального бойца, единственной целью которого было завершение данного ему задания. Ему должны были быть чужды сомнения и эмоции, он должен был обладать сверхчеловеческими рефлексами и полным отсутствием страха. Фрэнк стал одним из испытуемых. Однако вскоре выяснилось, что проект потерпел крах — единственным выжившим тестируемым стал Фрэнк, которого из-за этого стали называть «нулевым пациентом» или просто Нуль (Null). Благодаря проекту Йегер стал невероятно проворным и оказался способен мечом отражать пули. После выхода из проекта Фрэнк присоединился к отряду FOX.

Занзибар [ ]

После основания Биг Боссом специального отряда Гончие (Foxhound), Фрэнк вошёл в его состав. Там он получил кодовое имя Грей Фокс (Серый Лис). Во время восстания в крепости Занзибар Фокс был убит своим другом, бывшим товарищем, но противником на поле боя - Солидом Снейком.

Тело мёртвого Фрэнка использовали в некоем эксперименте. Его держали на медикаментах и препаратах 4 года, за это время он из состояния тяжёлой комы выбрался живым. В его тело был встроен экзоскелет, поддерживающий жизнедеятельность, и имплантанты.

Затем начинаются события Metal Gear Solid.

Семья [ ]

Будучи боевиком, Фрэнк уничтожил всю семью Хантер, но пощадил маленькую Наоми (позже известную в Metal Gear Solid как Доктор Наоми Хантер). Он не смог заставить себя убить её и принял решения взять её с собой. Наоми этого не знала, он был для неё единственным близким человеком, старшим братом.


A high-frequency blade was a sword reinforced by a powerful alternating current and resonating at extremely high vibration frequencies. This oscillation weakened the molecular bonds of anything it cuts, thereby increasing its cutting ability. Striking, cutting, and thrusting attacks were performed with the blade, with the sharpened edge and point used for lethal attacks, and the blunt edge used as a clubbing weapon. Proficient users were also able to wield the blade with such accuracy and speed that they were able to deflect bullets, such as Raiden. Many blades were modeled after traditional Japanese katana.

Contents

Usage

The HF blade was used predominantly by the Cyborg Ninjas Gray Fox, Olga Gurlukovich and Raiden, though it was also employed by Solidus Snake and the Arsenal Tengu.

The HF blade also saw high usage among soldiers during the 2010s, as several cybernetic bodyguards were seen using them to cut down enemy soldiers in 2018.


Raiden, armed with a high-frequency blade.

The late 2010s saw several advances to high-frequency cutting technology. One was the invention of the HF machete, used frequently by normal soldiers of Desperado Enforcement LLC. Raiden's HF Blade was upgraded by Doktor to absorb MCFC electrolytes from his opponents as he cut them, and these would be fed directly into Raiden himself. Samuel Rodrigues' HF blade was designated as a "VT7 high-frequency blade", but the fact that its efficacy depended on the original blade's quality suggests that the designation actually refers to the HF oscillator. The VT7 also had ID lock capabilities that included a timed unlock function.

Existing weapons could also be modified as HF blades, as evidenced by Sam's HF blade, which was originally a Murasama blade dating back to the 16th century, as well as the LQ-84i's chainsaw weapon. In these cases, though, HF Blades' cutting power are amplified. HF blades could also be equipped onto war machines. They were also extremely durable, Raiden's being able to parry the aforementioned chainsaw with no visible damage to the sword, as well as being able to block Metal Gear EXCELSUS's giant blades. They also appear to have some quality that allows them to cut things that are longer than their length, as shown when Raiden and Sam both cut a Metal Gear RAY in half, lengthwise.

Although HF Blades were normally metallic in nature, not all are, as some HF weapons could also be made entirely of wood so long as it was naturally conductible for the process. For instance, an HF wooden sword required Honduran mahogany to create, as it was a natural conductor for HF properties.

Users

Unconfirmed history

Behind the scenes

Although a blade-wielding Gray Fox (as Null) features in Metal Gear Solid: Portable Ops, he is armed with a standard machete instead of a high-frequency weapon. HF blades do appear in the stand-alone expansion Metal Gear Solid: Portable Ops Plus, of which there are two versions, each exclusive to certain characters. The first is the HF Blade for Raiden, and the second is the N. Blade for the Arsenal Tengu. The HF blade is referred to as a katana by Roy Campbell after Raiden's character is unlocked.

High-frequency blades are featured heavily in Metal Gear Rising: Revengeance, in which the story focuses on a blade-wielding cyborg Raiden combating similarly armed foes.

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Путеводитель по игре Metal Gear Rising Revengeance



Уровень сложности трофеев 8.8/10
Оффлайновые трофеи 1 3 5 42
Онлайновые трофеи: нет
Примерное время получение платины: 50-80 часов (зависит от скилла)
Минимальное количество прохождений до платины: 1 или 2 (с кодом) 3 (без кода)
Глючные трофеи:нет
Число трофеев, которые легко пропустить: Tearing away the disguise
Читы отключают трофеи: читов нет
Дополнительные устройства: не нужны
Описание
Metal gear rising revengeance является альтернативной историей и не имеет никакого отношения к серии MGS. Графика в игре сделана на ура, игра идет с запредельным качеством даже на самом отстойном телике, правда визуальное исполнение немного подкачало. Боевка в игре получилась очень хорошей и эпичной, особенно драки с боссами.
А вот платина в игре получилась довольно таки трудной но не сказать что не реальной.
В игре есть еще замечательный код, который позволит открыть сложность Revengeance сразу введя код на титульном экране( ). Тем самым вы можете сократить кол-во. прохождений до одного но это строго не рекомендуется(только для маньяков).Вместо этого просто введите его чтобы у вас уже была открыта сложность Revengeance и не надо было бы проходить игру 3 раза.
Шаг 1. Прохождение на харде.
Многие спросят,-" почему на харде".
Ответ: дело в том что пройдя игру на харде вы сможете открыть все парики разом, а они очень облегчат прохождение на Revengeance .
Помимо прохождения на харде, чтобы открыть парики вам нужно собрать как минимум 20 левых рук. По поводу коллекционных предметов, советую делать все в первом прохождении, чтобы потом к ним не возвращаться.








Старайтесь выбить побольше боевых трофеев и трофеев связанные с уровнями, но заморачиваться не стоит, можно будет сделать потом. И не пытайтесь пройти боссов без урона это будет пустой тратой времени. Вам это по любому надо будет сделать на Revengeance.
К концу первого прохождения накопите как минимум 50000 BP (местной валюте)
и прикупите парик на бесконечную шкалу Ripper.
Если вы собирали все коллекционные трофеи, то вы гарантированно получите следующие трофеи.

File R-00: Status - Closed
File R-01: Status - Closed
File R-02: Status - Closed
File R-03: Status - Closed
File R-04: Status - Closed
File R-05: Status - Closed
File R-06: Status - Closed
File R-07: Status - Closed
Tearing Away the Disguise
A Big Fan of Lefties
Peekaboo
Data Mining
Humanitarian Assistance
Analysis Complete
Amateur Radio Operator
Anti-Cyborg Sentiment
Herpetophobia
Silverback
Extinction Level Event
Pond Scum
Slider Strike
Looking Out for the Little Guys
Datsu Right
What Doesn't Kill You.
Assassin Behind Closed Doors
You Don't Run from Chance
Assault with a Deadly Weapon
Rip 'Em Apart!
Jumping the Shark


Если что-то из перечисленного не получили, не страшно они сами придут к вам, все зависит от вашего стиля игры.
Шаг 2 прохождение ВР миссий на лучший результат ( можно поменять местами с шагом 3)
Здесь в принципе все довольно легко а с видео приведенными в подзказке к трофею все делается довольно легко. Трудности могут возникнуть только на 18 миссии. Единственное что могу посоветовать делать как можно ближе к видео.
После этого шага получите:


VR Master
Virtually a God


Шаг 3 Становимся богами грома (прохождение сложности Revengeance на ранг S)
Здесь все не так трудно как может показаться. Если вы следовали путеводителю то у вас сейчас есть парик на бесконечный Ripper, с ним все проходится на S довольно просто. Главное помните, играйте без урона, тогда гарантированно получите S почти во всех драках.
Исключения:
1.Битва с сандаунером.
2.Битва с Сэмом.
3.Битва с MG Exscelus( не бойтесь, это не спойлер).
4.Битва с Армстронгом.
Кое-что о самом трофее, чтобы его получить вам нужно получить S во всех главах, подвох в том, что допустим в игре 10 драк и в 9 вы получили S, а в последней A или вообще пропустили, за главу получите A, так что S придется получать везде. Поэтому, дабы не пропустить ни одной драки, пользуйтесь видео приведенном ниже. Там также приведены тактики для прохождения "исключительных битв".
R-00


Вторую драку в R-04 советую делать вот по этому видео

Мною также был замечена фишка, которая портит бонус " No damage", допустим вы умерли и враг убил вас с одного удара, не страшно запускайте заново, но если враг нанес удар, потом добил, то все бонус не получите даже если пройдете без урона, придется главу заново начинать. Мораль такова: почаще копируйте сейв ( в игре есть такая функция), дабы если запороли загрузите последний сейв( это лучше чем всю главу переигрывать). ОСОБЕННО перед боссами. Да и потом смерти добавляют время к общему таймеру, поэтому только перезапускайте через паузу. И дабы трофей выпал оставьте R-07 на последок, потому что если последней главой будет другая трофей не получите, придется заново переигрывать R-07.
Итак после долгих и упорных мучений получите:


Prodigal Murderer (Секретный)
Genius Destroyer (Секретный)
Truly Human (Секретный)
Chosen by History (Секретный)
The Politics of Silencing Foes (Секретный)
Stormbringer
Шаг 4 Зачистка и .
Вам не понадобится этот шаг если вы все сделали в первом прохождении, хотя многие не получат трофей Demilitarized Zone, лучше всего фармить в R-07 там сразу четверо находятся и можно перезапускать с чекпоинта.
После этого шага получите:
Steel Tail
No Flash Photography!
Dwarf Raiden
A Walk in the Dark
Menace to Society
Great Escape
Surprise Attack!
The Bigger They Are.
Demilitarized Zone
A Lover, Not a Fighter
Love at First Sight
Ich Liebe Kapitalismus!


и собственно Revengeance, ею по праву можно гордится.
Это мой первый путеводитель, поэтому жду массу критики, только не судите уж слишком строго.

Последний раз редактировалось lance-200781; 19.04.2013 в 23:13 .

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