Stars end обзор

Обновлено: 07.07.2024

Приобретите игру и начните играть — примите участие в ее развитии

Примечание: Данная игра в раннем доступе находится на стадии разработки. Она может измениться в будущем, а может остаться в текущем состоянии, так что, если вам не по вкусу то, что игра может предложить сейчас, рекомендуем дождаться её дальнейшего развития. Узнать больше

“Stars End is the game in the MMO survival genre, which is next to impossible to complete without at least a Year long Early Access run. As our studio grows and expands into the new genres we felt that Early Access was the best way to launch Stars End.” “We expect the game to be complete by late 2021 or early 2022.” “The quick way to describe it is - "More of Everything". More Weapons, More Ships, More Buildings. In addition we are considering adding a number of new features as well, that we`ll discuss and design together with our players.” “This is the most confident Early Access release our studio has ever done, with the vast majority of gameplay mechanics already present. Entire Stars End system is accessible. Some features have not been implemented into the game yet, but these features were not advertised, and we plan to continue working on them together with our players over the Early Access period. For a list of implemented features please refer to the About this Title section. The selection of craftable materials, weapons, alien bugs and vehicles would greatly increase during the Early Access period. And finally - as it is expected with the launch of this magnitude - networking, and performance would need a bit of time to realize their full potential.” “We plan to gradually increase the price through the early access - as more and more features are added and the game is nearing the completion price point.” “It`s our teams history to work with our players. We strive to do everything in our power to open up the development and commit to bi-weekly updates. We plan to talk with our players directly in-game, and read and reply to almost every forum suggestion and reports. Players will be asked to vote on features proposed by other players, and our team will do our best to add most desired ideas, and features in-game.”

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Об этой игре

Stars End is a multiplayer sci-fi survival game set hundreds of years in the future, in a star system colonized by humans escaping their dying home world.

Start with basic supplies and find a way into space - without any loading screens! Players will have the opportunity to travel the system to seek out resources, completing missions and uncovering mysteries - while building strongholds in space and planetside, continually facing the danger of other players.

Utilising procedural planets, the game world is vast - but it's not so large that you won’t be able to play with your friends.

The biggest feature of Stars End is planetary warfare and territory control, with hundreds of players populating each server. Be it FPS fighting across planets and space stations, or dog fighting in open space - Stars End brings system wide combat to the genre.

Make sure you keep your ship locked and your items stored safely in a container somewhere far away!

Features:

  • Procedural Planets
  • Online Multiplayer
  • Story-based Missions
  • Exploration
  • Survival/PvP
  • Territory Control
  • Faction Wars
  • Mining, Crafting and Resources
  • Planet Base and Space Station Construction
  • Fast-paced FPS/TPS combat

Системные требования

    Минимальные:
    • ОС: Windows 7+ 64 bit
    • Процессор: X64 Quad Core CPU, 2.4+ GHz
    • Оперативная память: 8 GB ОЗУ
    • Видеокарта: NVIDIA GeForce GTX 660 Ti / AMD Radeon R9 270x
    • DirectX: Версии 11
    • Сеть: Широкополосное подключение к интернету
    • Место на диске: 5 GB
    • Звуковая карта: DirectX Compatible
    • Дополнительно: Broadband Internet connection
      Рекомендованные:
      • ОС: Windows 10 64 bit
      • Процессор: X64 Quad Core CPU, 3+ GHz
      • Оперативная память: 12 GB ОЗУ
      • Видеокарта: NVIDIA GeForce GTX 770 / AMD Radeon RX 470
      • DirectX: Версии 11
      • Место на диске: 6 GB
      • Звуковая карта: DirectX Compatible
      • Дополнительно: Broadband Internet connection

      Stars End

      Stars End — это игра в сеттинге научной фантастики и жанре симулятор выживания от компании Reverie World Studios. В ней также присутствуют элементы песочницы, шутера и экшена. Проект предлагает богатые возможности: поиск и сбор ресурсов, крафт, путешествие на поверхность процедурно-генерируемых планет и обратно в космос без экранов загрузки, а также планетарные войны между пользователями за территории. Проект создаётся на движке Unity, что даёт ряд проблем с оптимизацией, однако разработчики не унывают и с каждым обновлением Stars End играется плавней и лучше.

      Приобретите игру и начните играть — примите участие в ее развитии

      Примечание: Данная игра в раннем доступе находится на стадии разработки. Она может измениться в будущем, а может остаться в текущем состоянии, так что, если вам не по вкусу то, что игра может предложить сейчас, рекомендуем дождаться её дальнейшего развития. Узнать больше

      “Stars End is the game in the MMO survival genre, which is next to impossible to complete without at least a Year long Early Access run. As our studio grows and expands into the new genres we felt that Early Access was the best way to launch Stars End.” “We expect the game to be complete by late 2021 or early 2022.” “The quick way to describe it is - "More of Everything". More Weapons, More Ships, More Buildings. In addition we are considering adding a number of new features as well, that we`ll discuss and design together with our players.” “This is the most confident Early Access release our studio has ever done, with the vast majority of gameplay mechanics already present. Entire Stars End system is accessible. Some features have not been implemented into the game yet, but these features were not advertised, and we plan to continue working on them together with our players over the Early Access period. For a list of implemented features please refer to the About this Title section. The selection of craftable materials, weapons, alien bugs and vehicles would greatly increase during the Early Access period. And finally - as it is expected with the launch of this magnitude - networking, and performance would need a bit of time to realize their full potential.” “We plan to gradually increase the price through the early access - as more and more features are added and the game is nearing the completion price point.” “It`s our teams history to work with our players. We strive to do everything in our power to open up the development and commit to bi-weekly updates. We plan to talk with our players directly in-game, and read and reply to almost every forum suggestion and reports. Players will be asked to vote on features proposed by other players, and our team will do our best to add most desired ideas, and features in-game.”

      Этот продукт не поддерживает ваш язык. Пожалуйста, перед покупкой ознакомьтесь со списком поддерживаемых языков.

      Сообщайте об ошибках и оставляйте отзывы в обсуждениях этой игры

      Об этой игре

      Stars End is a multiplayer sci-fi survival game set hundreds of years in the future, in a star system colonized by humans escaping their dying home world.

      Start with basic supplies and find a way into space - without any loading screens! Players will have the opportunity to travel the system to seek out resources, completing missions and uncovering mysteries - while building strongholds in space and planetside, continually facing the danger of other players.

      Utilising procedural planets, the game world is vast - but it's not so large that you won’t be able to play with your friends.

      The biggest feature of Stars End is planetary warfare and territory control, with hundreds of players populating each server. Be it FPS fighting across planets and space stations, or dog fighting in open space - Stars End brings system wide combat to the genre.

      Make sure you keep your ship locked and your items stored safely in a container somewhere far away!

      Features:

      • Procedural Planets
      • Online Multiplayer
      • Story-based Missions
      • Exploration
      • Survival/PvP
      • Territory Control
      • Faction Wars
      • Mining, Crafting and Resources
      • Planet Base and Space Station Construction
      • Fast-paced FPS/TPS combat

      Системные требования

        Минимальные:
        • ОС: Windows 7+ 64 bit
        • Процессор: X64 Quad Core CPU, 2.4+ GHz
        • Оперативная память: 8 GB ОЗУ
        • Видеокарта: NVIDIA GeForce GTX 660 Ti / AMD Radeon R9 270x
        • DirectX: Версии 11
        • Сеть: Широкополосное подключение к интернету
        • Место на диске: 5 GB
        • Звуковая карта: DirectX Compatible
        • Дополнительно: Broadband Internet connection
          Рекомендованные:
          • ОС: Windows 10 64 bit
          • Процессор: X64 Quad Core CPU, 3+ GHz
          • Оперативная память: 12 GB ОЗУ
          • Видеокарта: NVIDIA GeForce GTX 770 / AMD Radeon RX 470
          • DirectX: Версии 11
          • Место на диске: 6 GB
          • Звуковая карта: DirectX Compatible
          • Дополнительно: Broadband Internet connection


          Stars End is a multiplayer sci-fi survival game set hundreds of years in the future in a star system colonized by humans. Come and join us for crafting, construction, missions and PvP on the wild frontier. Получите мгновенный доступ к игре; следите за процессом разработки. Подробнее. Самый популярный контент от разработчиков и сообщества за прошедшую неделю. (?) Update 61 - Improvements before the big Engine Update is Live!

          We have another smaller update today before we go into a month long production stretch as we complete the work on the updated game engine, as well as offline singleplayer, and hundreds of other improvements and major changes to the game. We expect the big 62 update to be ready towards end of September. Sorry for the wait, but it`ll be well worth it - 62nd update is literally the game changer.

          Meanwhile, lets take a look at today`s update 61:

          • Added voice acting for the tutorial dialogues
          • Various fixes for the tutorial on the ship
          • Nav resource icons have a gradual increase or decrease based on distance.
          • Nav resources icons are a bit bigger when near the resource.
          • Fix to player visuals initializing with nulls fixing various creation issues
          • Fixed error preventing new characters from being created
          • Fixed, optimized and used the new placement effects on some remaining components.
          • Configured several long audio files to Streaming, so they're not entirely loaded in memory.
          • Fixed storing player location and equipment on character creation to resolve disconnect during loading a new character into the world.
          • NPC voice clips are loaded when a conversation starts and unloaded when it finishes, instead of being forever in memory.
          • Increased loading timeout to prevent game world not loading fully
          Игра безусловно полна шероховатостей, её делать и делать. но вот когда происходит вот так. моё сердце теплеет.



          An enhancement to the in-game starter guide to at least get your base started. A Guide to Mining Asteroids In Stars End With a Basic Planet Summary


          Stars End - ВЫЖИВАНИЕ В КОСМОСЕ [Первый взгляд на русском]


          Who needs a tutorial anyway - jump right in with these tips

          We have another update for you today that fixes some of the remaining problems of the 60th milestone updates, as well as brings some new features - like all new night time light system that makes it a lot easier to play when in the dark. In addition we worked some more on base component placement, and adjusted some sound effects and missions.

          We`ll continue with one more smaller update in a few days to add some more voice acting to the game, as well as some fixes, before fully digging into the huge 61st update that will bring offline singleplayer as well as fully updated game engine.

          Meanwhile, lets take a look at today`s update:

          • New lighting system for all planets, that makes sure player is well visible in all types of lights
          • Phased out the old moon system which still had issues due to it running opposite the sun
          • Add light source above player that`s always on with light ambient light
          • Reworked the effect when placing various base components with small creation animation effect
          • Fixes major issues on non SSD harddrive that made the game now load properly
          • Fixed rare issue with character constantly falling through the ground
          • Fixed missing hit sounds for some melee weapons.
          • Fixed saw showing the ammunition HUD
          • Stability Improvements
          • Fixed rare issues of environments not loading properly
          • Adjusted prologue by moving Captain Danvers into a new Captains Office, located at the start of the Crew Quarters area
          • Fixed up several issues with floors and ceilings in the Crew Quarters
          • Removed several old spawn points that could have dropped players into open space
          • Fixed some old unused missions referencing old spawn points, reset them all to zero to prevent an error.
          • Fixed a misc error in building controls
          • Minor balancing fixes

          We are back with our 60th milestone update. This update includes months of background back-end work, that was necessary for production to move forward, as well as several new fully playable planets like - Tigon, Cassius and Brutus. More new planets are coming in September. In addition today`s update includes a very large number of fixes and improvements across the board.

          Also we have mostly completed all the work required to enable full offline singleplayer in the coming 61st and 62nd updates. Please keep in mind - we will have a full wipe of all the servers coming in September in order to enable offline singleplayer, and switch to a complete redesigned back-end - including new database, and much faster and improved back-end game engine.

          Meanwhile - including some screenshots of the new playable planets. Desert World, Sea World, and very alien looking Toxic world. We will probably have a follow-up update or two in the next week, polishing the current content. And expect the big build 61 and 62 around early to mid September

          Once again - thanks for all the support, and lets take a look at today`s update:

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