Когда satisfactory выйдет из раннего доступа
Обновлено: 02.07.2024
Приобретите игру и начните играть — примите участие в ее развитии
Примечание: Данная игра в раннем доступе находится на стадии разработки. Она может измениться в будущем, а может остаться в текущем состоянии, так что, если вам не по вкусу то, что игра может предложить сейчас, рекомендуем дождаться её дальнейшего развития. Узнать больше
“Satisfactory has been in development since 2016 and has been played by people for over a year now. We knew from the start that it would be impossible for our team to deliver the best factory building game (in three dimensions) without the help from our ever-growing community. We are deeply involved with our players and listen to every suggestion and feedback we receive. We believe it’s by balancing that with our own vision of the game that we can create the best possible experience.”” “We really don’t know. The truthful answer is that we will stay in Early Access until we feel it’s finished. What we do know is that we still have tons of content and features that we want to add to the game and polish the core experience at the same time. Since Valve wants us to say a rough date I'll roughly say 2022.”“We are planning to at least add the following:
• The rest of the FICSIT milestones and tiers
• More machines, resources, vehicles, equipment and weapons
• Lots of improvements on core gameplay, systems, UI/UX, Quality of Life
• Iterate on world, exploration, landmarks, rewards and creatures
• Full narrative
• More optimization
• Dedicated server support
• Mod support
• Controller support
• Achievements”
“We've released 3 major content updates together with the Steam Launch which introduced cross-play amongst other things. For Single Player it's in quite a good state, but there's still a lot to improve upon, especially in multiplayer.
We have a lot of players that already have sunken several hundreds of hours into Satisfactory. Just building everything and reaching the last Tier takes around 150+ hours. So I would say the short answer is “good”. The foundation is there. The core mechanics are solid and fun (we think). Multiplayer is working and we have a huge world to explore”
“We expect the price to increase once we go 1.0, but we don’t know for sure”“Ever since we launched our closed Alpha in late 2018 we’ve been involved with our community. What the game is today is much thanks to them. We use Discord, our own up-vote forum, in-game bug reports, surveys etc. We also have an experimental branch for our most brave and devoted players where they can try our upcoming features before they are stable enough to be put on our main branch.
You can always follow our updates and progress through our different channels; Website, YouTube, Twitter, Facebook, Instagram, Reddit, Discord.”
Satisfactory это игра от Coffee Stain Studios, создателей Goat Simulator и серии игр Sanctum.
Как инженеру, вам нужно будет исследовать планету в поисках ресурсов чтобы строить машины, которые будут производить необходимые детали. Со временем машины и компоненты станут более сложными, и вы сможете создавать инструменты, оружие и средства передвижения, помогая себе в достижении главной задачи.
Игры вышла в ранний доступ в Epic Games Store 19 марта 2019 года в 8 часов вечера по МСК (5pm по GMT). Релиз в Steam произошел 8 июня 2020 года тоже в 8 часов вечера (5pm по GMT), с кросс-платформенным мултиплеером.
Вы можете найти больше информации и получить шанс принять участие в альфа-тесте на официальном сайте.
Содержание
Официальное описание [ ]
Satisfactory - игра с видом от первого лица и открытым миром про строительство фабрики с очерком исследования и сражений. Работать "Первопроходцем" у FICSIT Inc. означает доскональное исследование и эксплуатацию безлюдной планеты, борьбу с инопланетными формами жизни, создание универсальных фабрик используя транспортировку по конвейерным лентам и автоматизацию через транспорт, а также вам предстоит изучать новые технологии.
В FICSIT inc. вы примете участие в программе "Сохранить этот день", которая предложит краткосрочные решения долгосрочных проблем, возможно, не при помощи ваших друзей.
Описание в Steam и Epic games store [ ]
Satisfactory — игра с видом от первого лица и открытым миром, в которой вам предстоит заниматься строительством заводов, а также исследовать и сражаться. Играйте в одиночку или с друзьями, исследуйте чужую планету, создавайте многоэтажные фабрики и развивайте конвейерное производство!
Монетизация [ ]
Видео [ ]
Игра распространяется в двух вариантах. Обновления сначала появляются в экспериментальной версии, а после обкатки на особо любопытных пользователях переносятся в версию раннего доступа.
Experimental | Ранний доступ | Версия | Сборка | Дата |
---|---|---|---|---|
Experimental Patch v0.4.3.1 | 0.4.3.1 | 165698 | 24/09/21 | |
Unreal Engine Upgrade 4.26 | 0.4.3.0 | 165178 | 21/09/21 | |
Early Access Update v0.4.2.11 | 0.4.2.11 | 163716 | 09/09/21 | |
Experimental Update v0.4.2.10 | 0.4.2.10 | 160628 | 15/07/21 | |
Early Access Update v0.4.2.9 | 0.4.2.9 | 159365 | 06/07/21 | |
Experimental Update v0.4.2.8 | 0.4.2.8 | 158683 | 25/06/21 | |
Early Access Update v0.4.2.7 | 0.4.2.7 | 158662 | 25/06/21 | |
Experimental Update v0.4.2.6 | 0.4.2.6 | 155370 | 27/05/21 | |
Early Access Update v0.4.2.5 | 0.4.2.5 | 155350 | 27/05/21 | |
Experimental Update v0.4.2.4 | 0.4.2.4 | 154266 | 19/05/21 | |
Experimental Update v0.4.2.3 | 0.4.2.3 | 153765 | 15/05/21 | |
Early Access Update v0.4.2.2 | 0.4.2.2 | 152331 | 15/05/21 | |
Experimental Update v0.4.2.2 | 0.4.2.2 | 152331 | 29/04/21 | |
Experimental Update v0.4.2.1 | 0.4.2.1 | 151773 | 26/04/21 | |
Update 4 Fixes v0.4.2.0 | 0.4.2.0 | 151248 | 20/04/21 | |
Update 4 Fixes v0.4.1.1 | 0.4.1.1 | 151024 | 20/04/21 | |
Update 4 Fixes v0.4.0.12 | 0.4.0.12 | 150216 | 13/04/21 | |
Update 4 Fixes v0.4.0.11 | 0.4.0.11 | 150010 | 10/04/21 | |
Update 4 Fixes v0.4.0.10 | 0.4.0.10 | 149702 | 09/04/21 | |
Update 4 Fixes v0.4.0.9 | 0.4.0.9 | 149356 | 06/04/21 | |
Update 4 Balance Patch v0.4.0.8 | 0.4.0.8 | 149233 | 01/04/21 | |
Update 4 Fixes v0.4.0.7 | 0.4.0.7 | 149006 | 31/03/21 | |
Update 4 Fixes v0.4.0.6 | 0.4.0.6 | 148606 | 29/03/21 | |
Update 4 Hotfix v0.4.0.5 | 0.4.0.5 | 148166 | 25/03/21 | |
Update 4 Fixes v0.4.0.4 | 0.4.0.4 | 147935 | 25/03/21 | |
Update 4 Hotfix v0.4.0.3 | 0.4.0.3 | 147217 | 18/03/21 | |
Update 4 Hotfix v0.4.0.2 | 0.4.0.2 | 147126 | 18/03/21 | |
Update 4 Hotfix v0.4.0.1 | 0.4.0.1 | 146943 | 16/03/21 | |
Update 4 | 0.4.0.0 | 146871 | 16/03/21 | |
Modular Builds 0.3.8.11 | 0.3.8.11 | 145609 | 03/03/21 | |
Modular Builds 0.3.8.10 | 0.3.8.10 | 145286 | 26/02/21 | |
Modular Builds 0.3.8.9 | 0.3.8.9 | 144440 | 22/02/21 | |
Engine Upgrade fixes 0.3.8.8 | 0.3.8.8 | 143604 | 16/02/21 | |
Engine Upgrade fixes 0.3.8.7 | 0.3.8.7 | 142854 | 12/02/21 | |
Engine Upgrade fixes 0.3.8.6 | 0.3.8.6 | 142203 | 04/02/21 | |
Engine Upgrade fixes 0.3.8.5 | 0.3.8.5 | 141903 | 02/02/21 | |
Engine Upgrade fixes 0.3.8.4 | 0.3.8.4 | 141736 | 30/01/21 | |
Engine Upgrade fixes 0.3.8.3 | 0.3.8.3 | 141578 | 29/01/21 | |
Engine Upgrade fixes 0.3.8.2 | 0.3.8.2 | 141270 | 26/01/21 | |
Engine Upgrade fixes 0.3.8.1 | 0.3.8.1 | 141026 | 22/01/21 | |
4.25 Unreal Engine Upgrade for Satisfactory | 0.3.8.0 | 140822 | 19/01/21 | |
FICS*MAS hotfix 0.3.7.7 | 0.3.7.7 | 140083 | 11/01/21 | |
FICS*MAS hotfix 0.3.7.6 | 0.3.7.6 | 139858 | 01/01/21 | |
FICS*MAS Small Update 3.5 | 0.3.7.5 | 139698 | 23/12/20 | |
FICS*MAS Small Update 3 | 0.3.7.4 | 139586 | 17/12/20 | |
FICS*MAS Small Update 2 | 0.3.7.3 | 138887 | 09/12/20 | |
FICS*MAS Small Update | 0.3.7.2 | 138516 | 03/12/20 | |
FICS*MAS Bug fixes | 0.3.7.1 | 138329 | 03/12/20 | |
FICS*MAS In-Game Holiday Event | 0.3.7.0 | 138299 | 01/12/20 | |
Conveyor Networking Rework Update 7 | 0.3.6.13 | 137909 | 27/11/20 | |
Conveyor Networking Rework Update 6 | 0.3.6.12 | 137570 | 23/11/20 | |
Conveyor Networking Rework Update 5 | 0.3.6.11 | 137444 | 21/11/20 | |
Conveyor Networking Rework Update 4 | 0.3.6.10 | 137253 | 19/11/20 | |
Conveyor Networking Rework Update 3 | 0.3.6.9 | 136970 | 18/11/20 | |
Conveyor Networking Rework Update 2 | 0.3.6.8 | 136896 | 17/11/20 | |
Conveyor Networking Rework Update | 0.3.6.7 | 136775 | 14/11/20 | |
Conveyor Networking Rework | 0.3.6.6 | 136629 | 12/11/20 | |
The Fluids Update | 0.3.6.5 | 136408 | 10/11/20 | |
Fluids Update Bugfixes | 0.3.6.4 | 136185 | 09/11/20 | |
Fluids Update Fixes | 0.3.6.3 | 136190 | 06/11/20 | |
Fluids Update Bugfix | 0.3.6.2 | 135771 | 05/11/20 | |
Fluid Update Bugfix | 0.3.6.1 | 135035 | 30/10/20 | |
Fluid Update | 0.3.6.0 | 134641 | 27/10/20 | |
Patch 0.3.5.6 | 0.3.5.6 | 131382 | 25/09/20 | |
Patch 0.3.5.5 | 0.3.5.5 | 131095 | 23/09/20 | |
Patch 0.3.5.4 | 0.3.5.4 | 125236 | 25/06/20 | |
Patch 0.3.5.3 | 0.3.5.3 | 124884 | 16/06/20 | |
Patch 0.3.5.2 | 0.3.5.2 | 124504 | 11/06/20 | |
Patch 0.3.5.1 | 0.3.5.1 | 124233 | 09/06/20 | |
Steam release | 0.3.5.0 | 124162 | 08/06/20 | |
Patch 0.3.4.16 | 0.3.4.16 | 124066 | 05/06/20 | |
Patch 0.3.4.15 | 0.3.4.15 | 123924 | 04/06/20 | |
Patch 0.3.4.14 | 0.3.4.14 | 123631 | 02/06/20 | |
Patch 0.3.4.13 | 0.3.4.13 | 123437 | 29/05/20 | |
Patch 0.3.4.12 | 0.3.4.12 | 123093 | 27/05/20 | |
Patch 0.3.4.11 | 0.3.4.11 | 122801 | 22/05/20 | |
Patch 0.3.4.10 | 0.3.4.10 | 122346 | 18/05/20 | |
Patch 0.3.4.9 | 0.3.4.9 | 121997 | 13/05/20 | |
Patch 0.3.4.8 | 0.3.4.8 | 121639 | 07/05/20 | |
Patch 0.3.4.7 | 0.3.4.7 | 121119 | 05/05/20 | |
Patch 0.3.4.6 | 0.3.4.6 | 120739 | 29/04/20 | |
Patch 0.3.4.5 | 0.3.4.5 | 120461 | 24/04/20 | |
Patch 0.3.4.4 | 0.3.4.4 | 120281 | 23/04/20 | |
Patch 0.3.4.3 | 0.3.4.3 | 120219 | 22/04/20 | |
Patch 0.3.4.2 | 0.3.4.2 | 119805 | 17/04/20 | |
Patch 0.3.4.1 | 0.3.4.1 | 119646 | 15/04/20 | |
Patch 0.3.4.0 | 0.3.4.0 | 119583 | 15/04/20 | |
. |
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Приобретите игру и начните играть — примите участие в ее развитии
Примечание: Данная игра в раннем доступе находится на стадии разработки. Она может измениться в будущем, а может остаться в текущем состоянии, так что, если вам не по вкусу то, что игра может предложить сейчас, рекомендуем дождаться её дальнейшего развития. Узнать больше
“Satisfactory has been in development since 2016 and has been played by people for over a year now. We knew from the start that it would be impossible for our team to deliver the best factory building game (in three dimensions) without the help from our ever-growing community. We are deeply involved with our players and listen to every suggestion and feedback we receive. We believe it’s by balancing that with our own vision of the game that we can create the best possible experience.”” “We really don’t know. The truthful answer is that we will stay in Early Access until we feel it’s finished. What we do know is that we still have tons of content and features that we want to add to the game and polish the core experience at the same time. Since Valve wants us to say a rough date I'll roughly say 2022.”“We are planning to at least add the following:
• The rest of the FICSIT milestones and tiers
• More machines, resources, vehicles, equipment and weapons
• Lots of improvements on core gameplay, systems, UI/UX, Quality of Life
• Iterate on world, exploration, landmarks, rewards and creatures
• Full narrative
• More optimization
• Dedicated server support
• Mod support
• Controller support
• Achievements”
“We've released 3 major content updates together with the Steam Launch which introduced cross-play amongst other things. For Single Player it's in quite a good state, but there's still a lot to improve upon, especially in multiplayer.
We have a lot of players that already have sunken several hundreds of hours into Satisfactory. Just building everything and reaching the last Tier takes around 150+ hours. So I would say the short answer is “good”. The foundation is there. The core mechanics are solid and fun (we think). Multiplayer is working and we have a huge world to explore”
“We expect the price to increase once we go 1.0, but we don’t know for sure”“Ever since we launched our closed Alpha in late 2018 we’ve been involved with our community. What the game is today is much thanks to them. We use Discord, our own up-vote forum, in-game bug reports, surveys etc. We also have an experimental branch for our most brave and devoted players where they can try our upcoming features before they are stable enough to be put on our main branch.
You can always follow our updates and progress through our different channels; Website, YouTube, Twitter, Facebook, Instagram, Reddit, Discord.”
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