The witcher 3 random encounters как установить

Обновлено: 03.07.2024

Ever wanted to use the Random Encounters mod but ended up with many errors or crashes at startup? Well fear no more, this guide will solve it all.

Nexus requirements

Credits and distribution permission

  • Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources
  • Upload permission You are not allowed to upload this file to other sites under any circumstances
  • Modification permission You must get permission from me before you are allowed to modify my files to improve it
  • Conversion permission You are not allowed to convert this file to work on other games under any circumstances
  • Asset use permission You must get permission from me before you are allowed to use any of the assets in this file
  • Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
  • Asset use permission in mods/files that earn donation points You are not allowed to earn Donation Points for your mods if they use my assets

Author notes

This author has not provided any additional notes regarding file permissions

File credits

erxv for OG mod

Donation Points system

This mod is opted-in to receive Donation Points

Version 1.0

BIG UPDATE: It has been quite a pain to get this mod working again, and the steps become very tedious one playthrough after another. So in that case I highly recommend Random Encounters Reworked, which is going to be updated and maintained as of Q3 2020. It has a bunch of neat features and is a worthy replacement for the old RE.

Disclaimer: Not a mod

If you have error messages trying to compile scripts, redo the whole process again and pay attention to every step. The number one cause of errors and crashes are incorrectly done installations or missing requirements. I used to ask every time I got an error, but soon learned the problem was on my behalf. So please, read carefully ! If the problem still persists and you're positive it's not you, post it and someone might be able to help who's gotten it working.

ALSO FIXES THE NO SPAWNS BUG!

My goal with this guide is to provide a concise and simple install process for erxv's Random Encounters mod for new modders and veterans. Now you might be asking, "Well Dead, why is this mod in particular" or "Why is this mod different?" Well, I thoroughly enjoy this mod to the point where I can't play Witcher without it. It is quite a pain in the ass to install because of the simple requirements and steps people tend miss, which could seriously break your game. My guide should help with that.

Q: Why can't I just follow the steps/video guide on the main mod page?

A: They are outdated. The mods he requires are older versions which aren't used anymore, so you have to do things differently. I followed it myself and ended up with a game that kept crashing with that damn location crash.

Q: You said it fixes the no spawns, that's what I came here for. Where is it?

A: Move to the bottom of the guide, the "Once in game" header

Mod will not ever work with Witcher 3 Enhanced Edition and will definitely have conflicts!

Before we start

If You use the 1.32 version of the game, which most do, use this downgrade mod first. This opens all doors for mods as most were and will not be updated to 1.32. Read the install instructions on that page carefully, you have to do some digging in the main content folders of the game. The mod was not intended to be used with this version and could have problems if done so.

Read carefully and dont you dare miss a step!

Downloading requirements

1. Head to the main mod page here, and download the file manually in the files tab, place in a workable folder named "Random Encounters TW3" or something so you can remember

2. On the main page of RE, click the requirements tab at the top of the page under the files tab. Open those two links

3. On the Community Bootstrap and utilities page, download both the modBootstrap-registry and the modBootstrap-0.4x file. Keep all these archives in the workable folder, we will not do anything with them yet.

4. On the community patch Shared imports page, download the only file under the files tab and place the archive in the same folder as the archives in step three.

5. Head to this link and under Main Files in the Files tab, download CommunityPatch-Base and place it in the same folder above.

Installing requirements

1. Extract the community patch base and place the both the "contents" and "Mods" folders into your main Witcher 3 directory. (Where bin, mods, content, and DLC folders are. Not bin or x64)!

2. Next, simply extract modBootstrap-registry and place that mods folder into the same directory above. Do the same with modBootstrap-0.4x, extract and place both the DLC and Mods folders.

3. Finally , extract modSharedImports and place that mods folder into the same directory above.

Nice, you're done with the most tedious part of the installation.

Main mod Installation

1. Extract the Random Encounter archive. Open the alternate bin folder. Drag the "bin" file into the main Witcher 3 directory.

2. Back to the main archive, extract and place the bin and content folder into the main Witcher 3 directory.

3. Drag n' drop the DLCRandomEncounters folder into the game's DLC folder.

4. Now read carefully.

Head to TheWitcher3/Mods/modBootstrap-registry/content/scripts/local and open the mods_registry.ws file with an editor. (recommend Notepad++)

Copy this line into your clipboard:

add(modCreate_RandomEncounters());


Now delete everything in the registry file between the second and second to last bracket (bracket = < >)

Leave some space in the middle and paste the line above. If that sounded confusing, the file should now look something like this:




After that's done, save and close the notepad.

5. Head to My Documents/Witcher3 and open the inputs file with a notepad editor.

6. Use Control+F to find [Exploration] header, and place these two lines directly under it:

IK_9=(Action=RefreshRESettings)
IK_0=(Action=RandomEncounter)

7. Once done, save and close the notepad.

That's all for the installation process, congrats. Now, keep reading! The install is useless unless you follow the steps below to get the mod working.

Once In Game

1. In the Main Menu of the game, go to Settings then Mods.

2. Click Random encounters and configure the mod to your liking. (I personally disable city spawns and use High Encounter Chance in both Day and Night)

3. ***IMPORTANT*** To get the mod to actually spawn creatures/enemies, you must head the Monster List tab. There, at the top of the screen, click Recommended. Now, scroll till you find Bruxa's, High Vampires, and Skeletons. Make absolutely fucking sure those are OFF OR THE MOD WILL NOT SPAWN ANYTHING. Other creatures can be toggled by the player's preferance. Save and close.

4. If you would like to explore custom frequency's and such, head to the original modpage for more information.

Отличный мод, добавляющий случайные встречи с монстрами.

Важно отметить, что монстры будут встречаться не каждые 5 минут,так как это будет раздражать. Вместо этого сейчас, высокочастотный режим составляет около

15 минут
Средний

30-60 минут, а минимум на 60+ минут.

Также не рекомендуется для первого прохождения!

Особенности:
Добавляет случайные встречи с монстрами.
Выбор в настройках между летающими монстрами или летающими и наземными монстрами.
3 частоты настройки
3 уровня сложности
Различные монстры в зависимости от региона
Размер монстров зависит от их уровня
Монстры будут встречаться в зависимости от вашего уровня и сложности мода.

Мод добавляет случайно встречающихся монстров, при путишествии по миру. Два варианта: любые монстры и только летающие. Частота появления, настраивается в меню: Высокая - 15мин. средняя - 30-60мин. низкая - 60мин.



1) Извлечь одну из папок с архива в The Witcher 3 Wild Hunt/mods

2)Сделать резервную копию папки "bin" на случай удаления мода

3)Открыть паку с модом. Папку "bin" скопировать в директорию игры подтверждая замену.

Witcher 3 "Улучшенное освещение - Phoenix Lighting Mod"

Witcher 3 "Улучшенное освещение - Phoenix Lighting Mod"

Представлена последняя версия мода на освещение Phoenix Lighting 7.0 для The Witcher 3, вместе с 50 другими модами

Представлена последняя версия мода на освещение Phoenix Lighting 7.0 для The Witcher 3, вместе с 50 другими модами

Не могу убить разумное существо


Совет: во время важных миссий рекомендую отключать в настройках, мобы могут появится ВЕЗДЕ. На меня например внезапно напал Архигрифон прям в переулке Новиграда О.о. При выполнении некоторых заданий (особенно в городе) это может стать проблемой п.с. а так мод супер. Ещёб организовать нападение армии чудищь, скажем вампиров (желательно разных, хотелось бы с бруксой сразиться, но в игре их чёт не видать, хотя в бестиарии и в ролике есть) или волколаков, и было бы идеально

How to use Custom Frequency:
First, set Custom Frequency to On. then select the timeframe you want. for example: if you choose 100 as the Lowest Frequency and 150 as the Highest Frequency then the mod will choose a random number from between 100 and 150, and that number wil be the seconds until the next Encounter.
So, if you have a small difference between the Lowest and Highest Frequency it will seem more like they happen in a regular interval, but if you set it the Lowest to 60 and the Highest to 3600. then the Encounters could happen in any time between 1 minute and an Hour.


[InputSettings]
Version=31 (29 for azerty and qwertz)

Читайте также: