Как установить shieldwall

Обновлено: 02.07.2024

Hopefully fixed the crash that occurres at the beginning of battle.

Workaround for CharacterCompletedBattle happening before FirstTickAfterWorldCreated which was causing mission conditions not to work when you fought battles manually.

Fixed bugs with the reclaim land and heroic war missions for Gwined.

Fixed a crash during battle deployment caused by War Dogs units.

Fixed a bug that was causing rival factions to lose their units when autoresolving against minor AI.

The Old Enemies update is focused on historical events for the conflict between the Saxon Kingdom of Mierce and the Heirs of Rhodri. This update includes:
- New Decrees for Gwined
- Reimplementation of Heroism
- New Historical Events for both Mierce, Gwined, and uninvolved factions for the conflict in wales.
- Blacksmith and Scribe followers now give items.
- The Cumbric Champion (and Old North Champion) now work correctly.
- The Select Fyrd Captain and Marcher Veteran now work correctly.
- Reworks to tech tree unlock placements for Welsh and Sea King factions.
- A bunch of new traits and other misc features.

Bandaid for civil wars not ending as Northleode.

Fix for Northleode Decree Unlocks locking themselves again

Fixed an issue where the peasant UI didn't refresh after taking settlements.

Bugfix for disbanding units returning the total number of men of that unit type in the whole army, instead of just the disbanded unit.

Системные требования Shieldwall, проверка ПК, минимальные и рекомендуемые требования игры

В минимальных системных требованиях Shieldwall указана та комплектация ПК, на которой игру можно будет запустить без проблем при минимальных настройках графики:

  • Операционная система: 64-bit Windows 7, 64-bit Windows 8 (8.1) или 64-bit Windows 10
  • Процессор: Intel CPU Core i5-2500K 3.3GHz / AMD CPU Phenom II X4 940
  • Оперативная память: 4 GB
  • HDD: 3 GB на жестком диске
  • Видеокарта: NVIDIA GeForce GTX 670 или AMD R9 270
  • Версия DirectX: 11
  • А также: Клавиатура, мышь

Что делать, если тормозит игра или слабый ПК?

    с помощью Driver Updater с помощью CCleaner с помощью Advanced System Optimizer

Рекомендуемые системные требования

Рекомендуемые системные требования Shieldwall показывают, на каком компьютере можно запустить игру на максимальных настройках графики и при этом играть без подтормаживаний и с большим количеством кадров в секунду (FPS):

  • Операционная система: 64-bit Windows 7, 64-bit Windows 8 (8.1) или 64-bit Windows 10
  • Процессор: Intel CPU Core i7 3770 3.4 GHz / AMD CPU AMD FX-8350 4 GHz
  • Оперативная память: 8 GB
  • HDD: 3 GB на жестком диске
  • Видеокарта: NVIDIA GeForce GTX 970 или AMD R9 290X
  • Версия DirectX: 11
  • А также: Клавиатура, мышь

Что делать, если тормозит игра или слабый ПК?

    с помощью Driver Updater с помощью CCleaner с помощью Advanced System Optimizer

Тест ПК для Shieldwall

Протестируйте свой ПК, чтобы узнать, пойдет ли у вас Shieldwall. Тестирование сравнит характеристики вашего PC с системными требованиями игры и при необходимости даст рекоммендации по апгрейду

Файлы для Shieldwall - трейнеры, моды, сохранения, патчи

Когда игра ни в какую не поддается и кажется непроходимой, на помощь приходят специальные программы - читы, скины, моды, трейнеры для игр и т. д. С их помощью игрок может получить преимущество: дополнительные ресурсы, много денег, бессмертие, повышенную скорость и многое другое.

Если вы хотите облегчить прохождение Shieldwall, то можете воспользоваться нашим файловым архивом. Здесь собраны только проверенные и работоспособные файлы для игр, которые можно скачать бесплатно.

При скачивании файлов нужно обратить внимание на версию игры, для которой он предназначен. Трейнеры для игр, например, не всегда совместимы со всеми версиями игры, так как разработчики, выпуская обновления, могут менять архитектуру игры и принципы работы тех или иных ее механик. Обычно версия, с которой совместим файл, указывается прямо в его названии.


Current Mod Version 0.7.1: The Old Enemies Update. New content for Gwined and Mierce.

Latest Changelog and FAQ:

Please note: Shieldwall was designed to be used with MEDIUM UNIT SIZES. If you want population numbers to match men in units one for one, then you have to play on medium. Everything will work on other sizes, the population numbers just will not match directly to the number of men in the unit.


Welcome to Shieldwall: a full game overhaul for Thrones of Brittania!



All the factions are finished to about the level you would expect from say, Rome 2 or Shogun 2, with redone rosters and all of the global mechanics like pop and tech trees. The only things that are missing for some factions are historical events and faction-unique mechanics like legitimacy and decrees.

The Saxon Northanhymbre is available as our first custom faction. We are currently focusing on content for the existing factions right now, but we'll get back to making new start positions in a bit.



We recommend that you play with Medium Unit sizes. These can be found under graphical options. Shieldwall is balanced around these sizes.

Shieldwall has been most extensively tested on Hard Campaign difficulty. However, all difficulty levels are set up, so you may pick any campaign difficulty.

Battle difficulty isn't moddable, sadly. We have tested the mod mostly on Hard, but other difficulty settings work.

Political difficulty has not really been modified, but should be ok on any setting.

  • Completely Redone Unit Rosters for every single culture.
  • Overhauled military tech tree in the style of Shogun 2
  • Four fully fleshed out population mechanics for Peasants, Nobles, Foreigners and Clergy.
  • Completely redone battle balance with an emphasis on period tactics and well, the shieldwall.
  • Food storage system
  • Completely redone traits, each with their own dilemma to allow more player choice developing their characters.
  • Wiped out building effects and rebalanced them.
  • Redone effects for skills and character attributes.
  • pappaBear's amazing historical landmarks and wonders flavour events.
  • Dozens of new events, with more being added every week or two.



Shieldwall is far from finished. We have tons of features left to add, many of which are still in very active development right now. We do, however, need to make sure that all the crap we are making is actually good! That means giving it to you and enduring weeks of verbal abuse with bug reports sparsed in between.

In our minor updates, which will occur frequently and largely contain bug fixes and balance tweaks, you can look forward to seeing new events, unit abilities, and traits appearing in your game. We may also add more buildings through these patches. These will always be save compatible.

  • New Missions: The long term plan is to ensure that each faction has a set of missions guiding them to the endgame. Currently most missions have yet to be implemented.
  • Decrees: We intend to fully rework the decrees system to be a more integral part of gameplay: but once again doing this for every faction takes time and work!
  • Playable Factions: We have an internal shortlist for factions who should be playable, and once we've finished the core mechanics to a point where we are satisfied we are going to work on these. We don't just want to unlock factions, but make them full entertaining campaigns.

For bugs, please come onto the Discord with a brief description of the bug and other very basic info. We look at every issue that is raised.



Kinjo Unit Design and Art Direction.
DrunkFlamingo Gameplay Design and Development.
pappaBear Writer, assistant DB editor, historical research.
Johnny Assets Textures and Banners
RobbStark Assets and Submods
Bonsai Icon art, assistant DB editor, historical research.
DETrooper UI Layout File Editing
Hrobatos Shield Textures and Assets
Baldy Database Development
nik000 Event Art
Zoktor Doidberg Unit Cards Help
Sinulf Historical Research
Ragnarr Historical Research
ThePoshBarbarian Community moderation and testing



If you like Shieldwall and want to follow development, chat to us about your thoughts, or otherwise hang out, feel free to hop on our public dev discord!

My faction mechanics don't work!

Yes. Certain faction mechanics like Legitimacy are not yet implemented and will remain at their starting level. We felt it was best to focus on finishing mechanics that affect everyone before we moved onto faction or culture specific stuff.

We'll be adding the rest of the culture mechanics sporadically over the next few weeks/couple months, but for now if you absolutely have to have them, they work fully on the Saxons, Welsh, GVA and Seakings.

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