Flying is not enabled on this server minecraft как убрать

Обновлено: 02.07.2024

Heya! Downloaded the source code and compiled, when I log one of my accounts on my 1.12 test server (terrain movements enabled) they get kicked for flying despite being on the ground. Tried several other accounts on 1.12 and sometimes gets kicked for flying and some not. Never happened in 1.11.2, idk if something changed between 1.11 and 1.12 :/

Noticed aswell when the player falls down slowy in 1.11 (I guess thats normal for me?) they go fast at the ground in 1.12.

I notice when they log on, I see them flying by one block (Guess its my spawnpoint issue) but when I do tp the player to me it gets kicked (probably MCC timedout) because I guess too much things to "download" or idk else. The test server is a newly generated world with lots of trees so idk if its plugin related or chat :/

PS: I suck at explaining things, I hope you'll understand what I mean.

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Versions

Please complete the following information:

  • Minecraft version: 1.15.2
  • Wurst version: 7.1

The text was updated successfully, but these errors were encountered:

TheWienerMaster commented Feb 28, 2020

If your goal is to fly long distances then a manual way of bypassing getting kicked is to first gain altitude fast an then kind of glide down. You can fly for 2/3 sec, then double-tap your fly key so you lose a bit of altitude and then rinse and repeat. I've flown like this for 10 000 blocks without touching the ground once. Only works in vanilla though

iamyou commented Mar 5, 2020

If your goal is to fly long distances then a manual way of bypassing getting kicked is to first gain altitude fast an then kind of glide down. You can fly for 2/3 sec, then double-tap your fly key so you lose a bit of altitude and then rinse and repeat. I've flown like this for 10 000 blocks without touching the ground once. Only works in vanilla though

Or flying while using blink?

BenCat07 commented Mar 8, 2020

If the game simply checks if you are on a specific height for too long one could just fly down a very tiny bit every like 2 seconds

Glide with anything lower than 0.02 gets you kicked, May make a pull request later using this information

BenCat07 commented Mar 8, 2020

CrazyByDefault commented May 6, 2020

On a Spigot 1.15.2 server w/ no AntiCheat, we found Jetpack to be the most effective mode of flight. You can boost in and out of water (to reduce food consumed), and along with glide it can really take you quite far.

Flight kicks us every other second thanks to Spigot, so this might be a viable alternative for others too.

Flying is Not Enabled On This Server Error in Minecraft

1. Change Server Properties

The first and arguably the best fix for this issue can be accessed through the server.properties file of Minecraft. All you have to do is go and find this file on your PC and then open it. You’ll have to choose a method of access if you haven’t accessed this file below. It doesn’t really matter as long what you choose as all the options presented to you will likely be suitable for this fix. You’ll now have to locate a line which says ‘’allow-flight=false’’. You can also add it into the file yourself if you’ve searched for quite some time but still weren’t able to locate it, as it could be that it simply isn’t in the file.

Now you’ll have to make some adjustments to this specific line by replacing the ‘’false’’ with ‘’true’’. Make sure that the resultant line spells ‘’allow-flight=true’’ and that there isn’t any extra space at the end as the solution won’t work properly. Also, remember to restart the game after editing and saving this line into the file. Once you perform all this correctly the issue should no longer occur and you should be able to play multiplayer Minecraft without getting kicked for flying, even when you didn’t.

2. Switch Your Game Version

This was actually a bug in the older versions of Minecraft which was fixed later on. Despite this, it still occurs on these versions randomly and can be quite annoying. It is recommended that you try switching to one of the newer versions, preferably 1.6 or higher, and then try playing multiplayer again. The bug didn’t exist in this version or the ones after it, meaning that you should likely not face it anymore after you switch to them.

3. Use Mods to Fix the Issue

There are quite a few mods that cause problems if you’re trying to play multiplayer Minecraft, but there are a few that can actually help you as well. There are a couple of different mods that you can use to stop facing this issue, and it is recommended that you try them out if all else fails. One example is the ‘’Gotta Go Fast’’ mod for Minecraft, which was able to help out a lot of players who were frequently encountering this error.

Running into this problem again as I thought it was fixed on 1.7.10 but I'm seeing it on a 1.10.2 server I play on. When using the Mekanism jetpack I will get kicked from the server with the "flying not enabled on server" message. It seems to do this if you use too much thrust, ie if you fly straight up for a few seconds it gets mad and boots ya. If you kind of go up/down/up/down while flying it seems to behave ok.

On the same server, no issues with the Extra Utils Angel Ring so I think this is a Mekanism bug.

Minecraft: 1.10.2
Mekanism: 9.1.1

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VT-14 commented Aug 17, 2016

Servers don't disable flying; they just forget to enable it. The vanilla server config file defaults that option to false.

Yell at your server admin to fix the "server.properties" file by setting "allow-flight" to true.

ghost commented Aug 17, 2016

Yes i am aware it is set to false by default I don't need to yell at my server admin to change it i am the server admin :P I was merely stating i do not understand why server admins disable it on modded servers.

VT-14 commented Aug 17, 2016

My answer to you was 'it just gets missed when first making the server.' Mistakes like that are common. I'm pretty certain all but one of my personal servers used a whitelist where I forgot to add anyone (including myself) to the whitelist before trying to log in the first time. Allow-flying could go a while without getting caught.

The "Yell at your server admin. " was for Utildayael, as the issue is the server is set to the default of not allowing flying when it really shouldn't be; so someone with access to change that file needs to fix it.

Utildayael commented Aug 17, 2016

Doesn't that setting allow anyone to fly?

It's clearly not an issue as other mods work fine with it not set.

On Aug 17, 2016, at 12:08 PM, VT-14 notifications@github.com wrote:

My answer to you was 'it just gets missed when first making the server.' Mistakes like that are common. I'm pretty certain all but one of my personal servers used a whitelist where I forgot to add anyone (including myself) to the whitelist before trying to log in the first time. Allow-flying could go a while without getting caught.

The "Yell at your server admin. " was for Utildayael, as the issue is the server is set to the default of not allowing flying when it really shouldn't be; so someone with access to change that file needs to fix it.


You are receiving this because you authored the thread.
Reply to this email directly, view it on GitHub, or mute the thread.

VT-14 commented Aug 18, 2016

allow-flying=true just sets it so you don't get kicked if you are in the air (and not changing altitude?) for more than 5 seconds. It won't give anyone flight; it just removes the check for 'illegal flying' and subsequent auto-kick.

'other mods' sometimes (and probably unintentionally) work around it. Extra Utilities literally triggers creative mode flying. Things like Simply Jetpacks in 1.7 would slowly descend, as would gliders and the new elytra. Heck, your jump and fall technique for Mekanism's uses altitude changes.

Meanwhile Mekanism's jetpack can be set to hover, which will keep your altitude steady for more than 5 seconds.

Either way, your immediate concern is to let your server admin know about these. Either flying is allowed and they need to fix the vanilla config, or flying is not allowed and they need to remove Jetpacks, Angel Rings, etc.

Utildayael commented Aug 18, 2016

Appreciate the info and you're right, no point reinventing the wheel!

ghost commented Aug 18, 2016

Bypassing Configs is a bad idea . Maybe somebody should tell that to Gregtech and a lot of other mods that do the same thing. As i linked above Powersuits managed to override / bypass / workaround the Vanilla Allow Flight option and also Aiden implemented the same code in the 1.7.10 version i see no reason it cant be an option for the 1.10.2 version but should not be a priority since it comes down to the server admin to fix it not a mod dev.

But saying intentionally bypassing configs is a bad idea to me is false since there a lot of other mods that do such things especially mods that unify the ore dictionary instead of having multiple types of the same ore.

I might be mistaken though.

bookerthegeek commented Aug 18, 2016

@Stuart74 A lot of people do crack cocaine and/or commit adultery. Does not make it a good it a good idea.

@bookerthegeek make it a good it a good

HenryLoenwind commented Aug 18, 2016

Should Forge actually provide an event to check if the player is using a valid method of flying instead of the vanilla check for creative flight? Someone might want to PR such a thing.

VT-14 commented Aug 18, 2016

Bypassing a choice made by the users of the mod (either players or the admins) is a bad idea. I think the well known config that Greg 'bypassed' was something to due with how many planks you get from a log; and that was an absolute s***storm so bad that I know about it, even though it was before I started playing Minecraft, let alone modded. That Gregtech + Tinkers' Construct wood thing is another example of why config bypasses are a bad idea.

. Though the reason I say they are a bad idea is that they are practically anarchy in nature. An Admin says that this is not allowed, and then a mod comes along and bypasses it. If a server doesn't allow AFK'ing, and you make one of those water loops to bypass an auto-kick; you know you will get banned if you get caught. A mod intentionally bypassing set rules will be similarly removed from a server.

The Ore Dictionary is added by Forge, which is essentially Modded's Vanilla. Forge gets a mostly free pass on vanilla changes as most mods are based off Forge. As for your argument; no. The Ore Dictionary is something mod devs have to opt into. A mod can add "copper" without registering it to the ore dictionary and force you to use that mod's copper, which means you could have 2 or more copper ores. Obviously that's obnoxious and is the reason the Ore Dictionary is a thing. Mods that don't use the ore dictionary when they clearly should are rare and usually ostracized into obscurity.

@HenryLoenwind I would be happy to see Forge 'fix' that vanilla config into something useful. If a server is configured for flying to not be allowed, then mods should respect that and not bypass it (intentionally or not). The Vanilla Elytra do create a slight gray area on how that should be handled though.

I don't see much of a gray area here. That config flag is to prevent client-side-only (a.k.a cheat) flying. The moment the server is involved, either by creative mode or by using a legitimately acquired item (elytra, jetpack, . ) that config flag should no longer matter. In the past this was pure opinion, but now that there's even a vanilla item that works that way, I think we can take that as "the way the game works".

If a server owner wants to disable all forms of flying, then they should disable the crafting (and loot gen) of all items that give flight or not install a mod that gives flight in the first place. Same as with any other feature that would be cheating in vanilla, e.g. pulling diamonds out of the ground without mining out their gen layer---in vanilla that's called X-ray-cheating, here it's called digital miner.

@VT-14 Is this why in my modpack we have multiple types of copper and tin and this has been a issue in every modpack that i have seen or played that was why the forge lexicon was made by thermal expansion to turn all the different ore types into whichever one we preferred it to be.

Its still a issue. Just look at the different types of steel there is like 3 to 5 types of Steel ingots depending on which mods you have and not all are comparable to use such as Electrical Steel from EnderIO i don't see him being ostracised or anything due to him forcing people use his version of steel, then you have RotaryCrafts Steel, Immersive Engineering Steel.

So not really sure where your getting your information regarding mod devs being ostracised into obscurity for forcing people use their version of ores.

Gregtech was the extreme example he did more than over ride a config he placed malicious code in his mod if it detected tinkers construct and caused your game to crash this was also done by the dev for bees this is more serious than somebody changing how many logs you get back, I seriously think what your trying to say is quite incorrect as there are plenty of mods that do this such as Minetweaker etc etc, how do you think all these skyblock challenge maps are being configured.

I yet again mention Extra Utils that has coded its angel ring to be detected as creative style flight and back in 1.7.10 both mekanism and Powersuits did fix code to ensure you would not be kicked on servers with flight disabled .

Anyhow i am done with this conversation it is just going in circles but i do agree to some of your points but i think that they are factually incorrect in part and more so your opinion.

VT-14 commented Aug 18, 2016

Electrical Steel, Dark Steel, and (normal) Steel are 3 different things. Electrical Steel Requires Silicon, while Dark Steel Requires Obsidian. Normal Steel has a few different ways of making it, but usually just requires processed coal and a lot of time.

Not being able to think of any mods that add things like copper or tin without using the ore dictionary is the point I was trying to make.

You can remove duplicate ores by disabling the ore gen for those extra ores in those mods configs and only leave one mod generating each type of ore. It's very common for major modpacks to do that. Got IC2 and Mekanism? Just turn off one of their ore gens for copper and tin, and increase the generation of the other's if you think the balance is off.

MineTweaker is all configs to be set by the players/admins. Bypass mods like power converters and MineTweaker do have their place, but are added by the people making the rules for that pack.

Last word for the win, am I right? (sarcasm)

@HenryLoenwind I don't know enough about the specifics of how that config works. There seems to be a somewhat fine line between flying and gliding, but I'll leave how that should be determined to the mod dev community to agree upon.

ghost commented Aug 18, 2016

@VT-14 IF it helps you sleep at night sure you win i honestly couldn't care less either way its gone a bit off topic anyhow. I personally think if server admins are disabling flight on there mod pack and keep jetpacks and the like in the pack there not too bright.

You also completely disregarded the fact that mekanism and other mods have in the past versions over ridden vanilla configs in regards to flight being disabled server side that was my main point and in all honesty its not a game breaker especially with Elytra now in the game. I have even tested if the gliding will kick you and yes it does under certain circumstances. I personally don't see a major issue with this sort code overriding the server properties.

As henry stated if a server does not wish flight they should remove all items that allow flight. Still this is not a high priority at this time for mekanism but it would be nice to see implemented further down the track.

Enjoy the win @VT-14 go to the head of the class 👍

Utildayael commented Aug 18, 2016

I'm just happy to hear flight mode doesn't give everyone creative flight. My server admin seemed to think that was the case so he argued about changing it. Finally did and realized I wasn't making it up. :)

No flight packs are hard with Mek as Aidan doesn't give you very good item control in the config a which is odd since he gives great block config. I asked for this a looooong time ago and was denied so the fix is to minetweaker the recipe for jetpacks. It works tho not as nice as having a config to flip.

While using flight on a Notchian server you get kicked with a message "flying is not enabled on this server". Older Wurst for 1.12 used to have a kick bypass feature and some proprietary hacked clients have it on 1.15 as well.

Steps to reproduce

Steps to reproduce the behavior:

  1. Connect to a pure vanilla server
  2. Enable flight hack
  3. Fly around for a few seconds

TNTUP commented Jun 11, 2017

Hi @Pokechu22, I did a test with the last commit and the one I used since Aug 24 or the 28th (last compilation date)

I'll return with that version for 1.11.2 and reporting back if it still occurs. Happens again in 1.12, moar testings xD

ORelio commented Jun 11, 2017

Well, that causes flying not enabled on my 1.12 test server, never happened when I tried MCC in 1.11/1/2.

Not sure if any workarounds I can guess, either reverting that change myself or allow flying but that'll be bad for my community XD

EDIT: If I tp a player somewhere with MCC and the floor is 1 layer, it passes thru (when chunks are loading I guess inside of MCC). If its possible that I can revert that change if I can :/

flying is not enabled on this server minecraft

Minecraft’s multiplayer may be a neat and very important addition to the game, but you’ll likely face quite a few different issues as you play multiplayer more and more. One of the many errors which you’ll face is that flying is not enabled on this server error in Minecraft, which is also one of the most annoying issues in the game. You’ll get kicked for flying in any server even if you didn’t actually fly. This is a common issue and luckily we’ve been able to find a few different solutions which you can learn more about through the text below.

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