Dark souls 3 boss rush mod как установить

Обновлено: 08.07.2024

Gauntlet is a boss rush mod that implements boss rush within the game itself, aiming to deliver a fun and integrated experience.

Credits and distribution permission

  • Other user's assets Some assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
  • Upload permission You are not allowed to upload this file to other sites under any circumstances
  • Modification permission You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
  • Conversion permission You can convert this file to work with other games as long as you credit me as the creator of the file
  • Asset use permission You are allowed to use the assets in this file without permission as long as you credit me
  • Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
  • Asset use permission in mods/files that earn donation points You must get permission to earn Donation Points for your mods if they use my assets

Author notes

This author has not provided any additional notes regarding file permissions

File credits

Donation Points system

This mod is not opted-in to receive Donation Points

Both straight donations and premium membership donations accepted

Overview
Gauntlet is a boss rush mod that implements boss rush within the game itself, aiming to deliver a fun and integrated experience. It is based upon Cinders, and so contains most of the changes added by it.

Three types of boss rush are supported:
- Progressive Rush: you fight each boss one after another, with breaks allowed.
- Standard Rush: you fight each boss one after another, without breaks. You gain 30% more souls in this mode.
- Random Rush: you fight a random boss each time, up to 25 times, matching the amount of bosses you normally face. No breaks allowed. You gain 50% more souls in this mode.

Initially you will spawn in the Nexus. This is your hub where you purchase items and start rushes. As you defeat boss you will earn souls to level up and purchase items. As you advance further, more items will become available.

You may return anytime to the Nexus with the Darksign, but note that your progress in the rush will be reset (except for Progressive Rush).

Boss strength and soul drop is scaled based on battle order. For Standard and Progressive this is approximately the same as normal. For Random this means later bosses will be scaled down, and earlier bosses scaled up.

Requirements
You will need both Ashes of Ariandel DLC and The Ringed City DLC to properly use Gauntlet.

Links
You can find the Gauntlet Discord here.
If you wish to donate, please use this link: paypal.me/xylozi

Installation
You'll need to create a vanilla save game before installing Gauntlet.
Without doing this, you'll get the "Save Data is Corrupted" message.

Make sure you have 7zip installed and use it to open the zip file.

Drop in your Dark Souls III Game directory:

Uninstallation
Delete the dinput8.dll to remove Mod Engine and delete the Gauntlet folder to remove the files.


2


Moved the mod to game ver. 1.15 reg. 1.35.

Fixed issue where players would sometimes get sent back to the main menu after starting a new game if a Boss Rush was completed just before that.

Fixed issue where the starting page of the shop would, under certain conditions, show wrong items after reentering the shop with mouse or controller.

Added some missing items to the shop. Knights of Gwyn Rings, Bloodlust, Bundles, Repair powder, Hidden and Divine blessings.

Major shop update! (Almost) all weapons, spells and rings in the game are now available from the Handmaiden. I had to do some very terrible things to the Handmaiden to make this happen and the shop is not entirely glitch free yet but we are getting there. The weapons are split up into 2 shop pages with 100+ weapons each. To change between the weapon pages just go to the weapons tab, switch to an adjacent tab and back to the weapon tab. Example gif.

Made homeward bone a infinite use item

Removed homeward bone confirmation dialog

You can now carry 99 of each resin

The Firelink bonfire is ignited from the start and the bonfire warp option has been removed to prevent accidental warps.

Added Dark Sigil to the shop to make Hollow builds possible

More items added to the shop, most notably rings for magic and pyro builds.

Perma death option

Transparent fog gates

You can now fight the same boss multiple times during a single boss rush.

The annoying mob in front of the Crystal Sage fog gate gets auto killed.

Fixed bug that caused the Midir boss theme to not play correctly after the first encounter.

Major shop improvements. More gems, more rings, more weapons. I added a few fan favorites as well as all the weapons and rings you would want for SL1 playthroughs.

You can now adjust your NG cycle in the config.

Improved stability on startup. If the mod crashed for you on startup before, it might be worth to try this update.

The "stuck at firelink" bug is fixed. With that out of the way I can now focus on adding features :)

Where can I get the mod and how do I install it?

You can find the latest version at the top of this post.

Extract the content of the mod archive into your Dark Souls III Game folder. (. \Steam\steamapps\common\DARK SOULS III\Game)

How does the mod work?

The BossRushMod.cfg files allows you to configure the number and order of bosses you want to fight. By default all bosses are enabled and roughly ordered like they would normally be encountered in the main game. You can find a list of all valid boss names at the end of the README.

After you are done configuring, start a New Game. The Boss Rush will start after you pick up the ashen Estus. Use the Homeward Bones you start with to go to firelink at any time to level up and upgrade your gear. The full shop inventory of the Shrine Handmaid is unlocked (+some extra rings/gems) and all infusions are available. To leave firelink and continue the Boss Rush, bone to the last bonfire.

How to uninstall?

Delete or rename DINPUT8.DLL.

I found a bug

FAQ / Problems

The game is crashing on startup. You might have a syntax error in your BossRushMod.cfg. Fix the error or restore the original one.

Some boss was skipped during the boss rush. Make sure you are using the correct boss names. You can find a list at the end of this file. There will be a warning in BossRushMod.dbg if a bossname is invalid.

How does Estus upgrading work? You get one Estus flask per defeated boss up to 10 flasks. Undead bone shards can be bought at firelink.

Can I have duplicate bosses? yes

Can I play with my existing character? No. You can cheat in some gear before you pick up the ashen estus if you really want to.

Can the boss order be randomized? Not yet. Do you really want to fight Gael at base level with an unupgraded weapon though?

Current bugs

Thanks

Thanks to John for discussions, testing and code contributions. Thanks to the ReverseSouls community for maintaining the DS3 CE table, it was very helpful during the development of this mod. Thanks to DarK and pseudostripy for play testing an early build.

*** CRASH DISCLAIMER ***

2


Moved the mod to game ver. 1.15 reg. 1.35.

Fixed issue where players would sometimes get sent back to the main menu after starting a new game if a Boss Rush was completed just before that.

Fixed issue where the starting page of the shop would, under certain conditions, show wrong items after reentering the shop with mouse or controller.

Added some missing items to the shop. Knights of Gwyn Rings, Bloodlust, Bundles, Repair powder, Hidden and Divine blessings.

Major shop update! (Almost) all weapons, spells and rings in the game are now available from the Handmaiden. I had to do some very terrible things to the Handmaiden to make this happen and the shop is not entirely glitch free yet but we are getting there. The weapons are split up into 2 shop pages with 100+ weapons each. To change between the weapon pages just go to the weapons tab, switch to an adjacent tab and back to the weapon tab. Example gif.

Made homeward bone a infinite use item

Removed homeward bone confirmation dialog

You can now carry 99 of each resin

The Firelink bonfire is ignited from the start and the bonfire warp option has been removed to prevent accidental warps.

Added Dark Sigil to the shop to make Hollow builds possible

More items added to the shop, most notably rings for magic and pyro builds.

Perma death option

Transparent fog gates

You can now fight the same boss multiple times during a single boss rush.

The annoying mob in front of the Crystal Sage fog gate gets auto killed.

Fixed bug that caused the Midir boss theme to not play correctly after the first encounter.

Major shop improvements. More gems, more rings, more weapons. I added a few fan favorites as well as all the weapons and rings you would want for SL1 playthroughs.

You can now adjust your NG cycle in the config.

Improved stability on startup. If the mod crashed for you on startup before, it might be worth to try this update.

The "stuck at firelink" bug is fixed. With that out of the way I can now focus on adding features :)

Where can I get the mod and how do I install it?

You can find the latest version at the top of this post.

Extract the content of the mod archive into your Dark Souls III Game folder. (. \Steam\steamapps\common\DARK SOULS III\Game)

How does the mod work?

The BossRushMod.cfg files allows you to configure the number and order of bosses you want to fight. By default all bosses are enabled and roughly ordered like they would normally be encountered in the main game. You can find a list of all valid boss names at the end of the README.

After you are done configuring, start a New Game. The Boss Rush will start after you pick up the ashen Estus. Use the Homeward Bones you start with to go to firelink at any time to level up and upgrade your gear. The full shop inventory of the Shrine Handmaid is unlocked (+some extra rings/gems) and all infusions are available. To leave firelink and continue the Boss Rush, bone to the last bonfire.

How to uninstall?

Delete or rename DINPUT8.DLL.

I found a bug

FAQ / Problems

The game is crashing on startup. You might have a syntax error in your BossRushMod.cfg. Fix the error or restore the original one.

Some boss was skipped during the boss rush. Make sure you are using the correct boss names. You can find a list at the end of this file. There will be a warning in BossRushMod.dbg if a bossname is invalid.

How does Estus upgrading work? You get one Estus flask per defeated boss up to 10 flasks. Undead bone shards can be bought at firelink.

Can I have duplicate bosses? yes

Can I play with my existing character? No. You can cheat in some gear before you pick up the ashen estus if you really want to.

Can the boss order be randomized? Not yet. Do you really want to fight Gael at base level with an unupgraded weapon though?

Current bugs

Thanks

Thanks to John for discussions, testing and code contributions. Thanks to the ReverseSouls community for maintaining the DS3 CE table, it was very helpful during the development of this mod. Thanks to DarK and pseudostripy for play testing an early build.

*** CRASH DISCLAIMER ***

16 июл. 2017 в 15:36

Not sure if this is old news or what, but this sounds excellent! Be sure to only use characters you don't mind losing, and be sure to always play offline or hollow.

16 июл. 2017 в 15:38 Sounds interesting. i remember something like that in Castlevania Curse of Darkness. (Заблокирован) 16 июл. 2017 в 15:55 16 июл. 2017 в 16:32 That is old news, you don't even need a mod.
Dark Souls already has something like this.
It's called Demon Ruins.
Quelaag->Ceaseless->Taurus->Taurus->(. )->Capra->Capra->(. )-> Firesage ->Centipede. 16 июл. 2017 в 17:14

Something i forgot:
Now i can do my Simon Belmont run

16 июл. 2017 в 17:27 16 июл. 2017 в 17:30 That is old news, you don't even need a mod.
Dark Souls already has something like this.
It's called Demon Ruins.
Quelaag->Ceaseless->Taurus->Taurus->(. )->Capra->Capra->(. )-> Firesage ->Centipede. 18 июл. 2017 в 3:30 I used this mod and now I can't regain humanity, kindle bonfires or level up, is there any fix to this ? 18 июл. 2017 в 3:34 I used this mod and now I can't regain humanity, kindle bonfires or level up, is there any fix to this ? You tried quitting and reloading? Or reverting to a previous save? Wulf warns in the reddit page that it could do damage to your character's save files, so use it wisely. (Заблокирован) 18 июл. 2017 в 3:34 I used this mod and now I can't regain humanity, kindle bonfires or level up, is there any fix to this ? 18 июл. 2017 в 3:37 I used this mod and now I can't regain humanity, kindle bonfires or level up, is there any fix to this ? 18 июл. 2017 в 3:49 I only beat the asylum demon to test this mod and then I couldn't do any of these actions. I didn't think it would be that serious Maybe that's the issue? You can't re-humanize/kindle/level up in the Undead Asylum after all. 18 июл. 2017 в 3:52 I only beat the asylum demon to test this mod and then I couldn't do any of these actions. I didn't think it would be that serious Maybe that's the issue? You can't re-humanize/kindle/level up in the Undead Asylum after all. I used a homeward bone to teleport at darkroot basin (Where I initially was) and It still doesn't work 18 июл. 2017 в 3:57 Maybe that's the issue? You can't re-humanize/kindle/level up in the Undead Asylum after all. I used a homeward bone to teleport at darkroot basin (Where I initially was) and It still doesn't work Yeah, but if your flags aren't set to correct ways it'd make sense that you would lose the abilities you didn't have in the Undead Asylum even if you're out of it. 18 июл. 2017 в 4:49 I used a homeward bone to teleport at darkroot basin (Where I initially was) and It still doesn't work Yeah, but if your flags aren't set to correct ways it'd make sense that you would lose the abilities you didn't have in the Undead Asylum even if you're out of it. That sounds like a good point. Thank you \[T]/ 4 авг. 2017 в 9:22

It's actually getting more and more stable. Last time I tried O&S save went black, literally everything was black. Earlier this week it actually got me into Anor Londo! The rush mode seems to work, just got past Quelaag before dying. Pretty hard at NG+6.

Always use exe at your own risk, but I'd say this mod (if you can call an external exe even a mod) legit. Especially seeing it was by the same guy who made the connectivity mod.

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