Секреты скайблок хайпиксель

Обновлено: 05.07.2024

Currently, the only released Dungeons are the Catacombs and its Master Mode. Two other Dungeons are hinted at, with a desert and forest theme.

2) Abusive trading is not allowed

Trading across profiles is allowed as long as it is not abusive and does not boost the profile with specific materials, items, or coins. Why do we have this rule? (Click for more) (Click for less) To promote a positive experience for all SkyBlock players, we disallow boosting and abusive trading. We do this by tracking and monitoring trades of potential boosting or other abuse. What is abusive trading? (Click for more) (Click for less)

We have expectations and limitations for trading SkyBlock items or materials. If a trade is made with the intention of boosting another player, profile, or co-op, it is considered abusive trading.

  • Profile boosting - Using a profile to continuously transfer coins, items, or materials to another island.
  • Trading one game’s items for another game’s - The ecosystems of games are different and are not allowed to be traded across. We actively track and monitor trades of potential boosting or other abuse and issue punishments accordingly.
  • Selling coins, materials, or items for real currency - See Hypixel’s Terms of Service for more information.
Is non-abusive trading allowed? (Click for more) (Click for less)

Non-abusive profile trading is allowed.

We acknowledge the fact that players have done a lot of work for their islands and may want to take these materials over to another co-op or solo island to reduce the amount of grinding that may be needed to get the materials again. Additionally, we recognize when the items or materials are just being moved from a profile no longer in use. Situations that do not bypass our trading limitations are allowed as we know they happen often.

Trivia [ ]

  • The Dungeoneering skill is most likely a reference to the skill of the same name in RuneScape. In RuneScape, Dungeoneering is mainly leveled up in Daemonheim, where players complete randomly generated dungeons. Likewise, Dungeons uses similar mechanics possibly inspired by RuneScape's Dungeoneering skill.

1) AFK Allowed and Disallowed Methods

AFK methods are acceptable when there is no use of glitches/bugs, 3rd party software, hardware, or objects such as tape, rocks, etc. Being away from your keyboard is allowed within an active and open window of vanilla Minecraft. For additional information on our allowed list of modifications, please see our guide: Allowed Modifications Guide What does this rule mean? (Click for more) (Click for less)

Being AFK (Away From Keyboard) is allowed on your private or co-op SkyBlock islands, providing your method of AFKing falls under the allowed methods listed below.

Please be aware that the Hypixel Server has systems designed to remove players from SkyBlock if they are considered inactive or AFK.

What is an allowed method of AFKing? (Click for more) (Click for less)

Allowed methods of AFKing are those that are available because of vanilla Minecraft methods provided it is an active and open window.

  • Standing AFK on your Island
  • AFK Pools
  • Minecarts
  • Farms that use vanilla Minecraft methods (Example: cactus farm where the cactus drops due to a fence post and collected in a hopper)
What is not an allowed method of AFKing? (Click for more) (Click for less)

Methods of AFK that are not allowed involve an outside source that is not vanilla Minecraft. If a player is found to be collecting resources, skills, farming, mining, or moving without an operator, this may result in a punishment. Some disallowed methods of AFKing have been listed below.

  • Autoclickers
  • Unplugging mouse to continuously interact with world materials while AFK
  • Hardware abuse to generate beyond normal actions of the hardware
  • Macros
  • AFK Pools/Minecarts using 3rd party items to collect world materials or skill experience
  • Scripted movement pattern
  • Weights or taped down mouse buttons

History [ ]

Whenever a mob drops loot, the system now randomly distribute the item among eligible players. The killer, and all players within 20 blocks of the monster are all eligible for the roll.

Hypixel SkyBlock can be played in many different ways and to help things run smoothly, we will be explaining how the Hypixel Server Rules apply to SkyBlock via this page. Additionally on this page, we will provide more specific rules that apply only to Hypixel SkyBlock. Our goal is to provide a fun, welcoming, and friendly environment for all players to enjoy. To support this we have also included several suggestions on how to safeguard yourself from scams, island abuse, and auction house mishaps.

By choosing to play SkyBlock on the Hypixel Server or use the Hypixel Forums, Discord, or TeamSpeak, you agree to follow all rules listed within the Hypixel Rules and Policies.

Mechanics [ ]

Overview [ ]

Dungeons consist of a series of connected rooms. The main goal of each Dungeon run is to unlock each door, beat The Watcher guarding the way to the boss room, and defeat the boss. Along the way, special Dungeon Mobs will spawn and attack the player. Certain Dungeon rooms will also contain special items and buffs to help players accomplish their goal.

Generation [ ]

Each Dungeon is a series of rooms, connected by doorways. The path to the Blood Room is always guarded by a series of Wither doors, and the Blood Door at the end; the Fairy room will always generate along this path.

The size and number of rooms in each dungeon depends on the listed size:

Dungeon Size Size in rooms
Tiny 4x4
Small 5x5
Medium 5x6, 6x6

Within each Dungeon, the following special rooms will always generate:

  • 1 starting room - Green Room
  • At least 2 puzzle rooms - Purple Room
  • 1 mini-boss room - Yellow Room
  • 1 Fairy room - Pink Room
  • 1 Blood room - Red Room
  • 1 Trap room (Floor 3+ only) - Orange Room

The rest of the space is filled in with normal rooms - Brown Rooms.

Special rooms are always generated in 1x1 space, and generate at the end of a chain of connected rooms. Normal rooms can generate in 1x1, 1x2, 1x3, 1x4, 2x2 or L-shaped space.

Dungeon Mobs spawn in all normal rooms. Their spawning locations are set, and in some cases their type, as in Lonely Spider spawns in the spider room.

Each room also has a number of Dungeon Secrets, which appear in fixed locations. Each Secret, when found, awards the player with loot or a team-wide buff, and adds to the score for that run.

A Magical Map of the Dungeon replaces the SkyBlock Menu once the Dungeon begins. This map shows the location of all rooms as well as their completion status. It is taken away once entering the boss room. When right-clicked, it functions as a SkyBlock Menu.

Gear Mechanics [ ]

Most items obtained from Dungeons with stats are Dungeon items; normal items can be converted to Dungeon items with Essence. Dungeon items can be differentiated from normal items in the rarity, for example, "RARE DUNGEON SWORD".

Dungeon items receive stat buffs according to the dungeon level of its user. In addition, certain items can be upgraded with Essence, which applies up to 5 stars to the item. Each star adds a 10% stat buff to that item, up to 50%. The dungeon level and star stat buffs are additive; if a player has a 20% stat buff from levels and 50% from stars, the total stat buff will be 70%. If a slayer item is converted into a dungeon item with essence, it can be used within Dungeons even if the player does not have Slayer Level requirement of that item.

The following stats are boosted by both Dungeon levels and stars:

The following stats are only boosted by stars:

For the following stats, it is unknown how they are boosted:

General Mechanics [ ]

Certain mechanics are tweaked within Dungeons:

  • Every time you hit an enemy, you regain 1% max + 5 mana. This applies to:
    • Melee strikes (Livid Dagger, etc.)
    • Bow hits (Hurricane Bow, Bonemerang, etc.)
    • Item abilities (Spirit Sceptre ability, etc.)
    • Class abilities (Explosive Shot, etc.)
    • Mage Staff ability on Mage class
      and Telekinesis are disabled.
    • Healing from Vampirism is reduced 10x.
    • Slowing effect from Venomous is reduced.
    • The item abilities of Explosive Bow and End Stone Sword do not work.
    • All fired arrows do not respect invincibility frames, but deal reduced knockback.
    • Warp to private islands. (Warping to the Hub and other locations is still allowed.)
    • Ride mounts such as the Horse.
    • Use /ah, /et, /av or /bz with the Cookie Buff on.
    • Healing, Mana and Stamina potions are exceptions.
    • Players can receive effects from multiple potions if they are splashed or consumed simultaneously. may not be consumed.

    Floors [ ]

    Each Dungeon contains a number of Floors. Each Floor is harder than the previous by about 50%, but drops stronger loot.

    Catacombs 7 + 1 Entrance
    Master Mode Catacombs 7 (6 available)

    In order to enter a floor, the player must have completed the floor before it at least once and has to have the required dungeon level.

    Certain Dungeon items require the player to have completed a floor before it can be used. For example, Shadow Assassin Armor requires a Catacombs - Floor V completion.

    Classes [ ]

    Currently, there are 5 playable classes within Dungeons:

    • The Healer uses their healing abilities and tools to keep the team alive and dealing damage.
    • The Berserk specialises in close-quarter combat, relying on life-steal and high melee damage to defeat enemies.
    • The Mage relies on high Intelligence levels and magic damage to shut enemies down with magic weapons. Its Mage Staff ability deals formidable single-target damage from a safe distance.
    • The Archer’s ranged weapons allow it to take down high-health enemies from a safe distance.
    • The Tank keeps the team safe by drawing enemy attention away from and taking damage on behalf of more vulnerable members of the team.

    Each class gains class-specific buffs and abilities within Dungeons. The power of those buffs and abilities are increased by leveling up those classes. Class abilities can be used with the Dungeon Orb, or by pressing the drop (ultimate) or drop stack (regular) key with an Orb in inventory.

    If within a dungeon run there is only 1 instance of a class, the class buffs are increased by 100% of their base stats. For example, if an Archer level 25 (50% base extra arrow chance, 25% additional extra arrow chance from levels) is the only Archer in a run, their extra arrow chance will be increased to 125%.

    Class Passives
    Renew : Your healing abilities heal the target for 50% additional HP.
    Healing Aura : Passively heals all living teammates within a 8 block radius for 1% Health per second.
    Revive : Spawns a fairy that follows you and uses it's energy to revives dead teammates, while no-one is dead it will stick around and provide support. Vanishes for 100 seconds after reviving a player.
    Orbies : Enemies that you help kill have a 15% chance to drop an orb that anyone can pick up. The orb heals the player that picked it up and grants them a random buff.
    Soul Tether : Clicking on a teammate creates a tether connecting yourself to them. Tethered teammates received 0.5% of your maximum health as healing every second while they are within 30 blocks of you. Every 5 melee hits you deal while tethered will heal both players for 1% of their maximum health.

    Ghost Abilities
    Healing Potion : Throw a potion which heals all teammates in a 10 block radius for 10% of their max health and +100 Health
    Revive : Revive yourself after 50 seconds.

    Leveling Bonus
    You can level up the healer class while playing as a healer or if you have a teammate that is Healer, you get some of its healer XP as a team bonus.

    For every healer level you get:
    + 1% Renew Healing
    + 2 Ghost Healing Potion Health Restored
    + 1% Wish Shield Percent
    - 1 Revive Cooldown

    For every other healer level you also get:
    + 1% Ghost Healing aura Healing

    And for every 5 Healer Levels you also get:
    + 0.1% Healing aura Healing
    + 0.5% Healing Circle Healing
    + 0.5 Healing Circle Radius

    + 1 Healing Circle Duration

    Dungeon Stone Abilities
    Guided Sheep : Shoots a Guided Sheep, dealing damage based on your Mage level!
    Thunderstorm : Unleash a Thunderstorm, striking enemies in a 10 block radius for 15 seconds dealing damage based on your Mage level!

    Ghost Abilities
    Instant wall : Create a 5x3 wall at the block you are looking at which lasts for 10 seconds
    Fireball : Shoots a fireball, dealing damage based on your Mage level!

    Leveling Bonus
    You can level up the Mage class while playing as a Mage or if you have a teammate that is Mage, you get some of its Mage XP as a team bonus.

    For every Mage level you get:
    + 5 Intelligence
    [100-2000|+ 100-2000] Guided Sheep Damage
    + 80-1600 Fireball Damage

    For every other Mage level you also get:

    + 1% Cooldown Reduction

    Class Passives
    Bloodlust : Your next hit after killing a monster deals 20% increased damage and heals you for 1% of the damage dealt. This Bonus will expire after 5 seconds.
    Lust For Blood : Every time you hit an enemy, increases the damage you deal to that enemy by 10% up to a maximum of 50%.

    + 30 Speed
    + 40% Melee Damage

    Ghost Abilities
    Buff Potion : Throw a potion which temporarily gives all teammates in a 10 block radius +30 Strength
    Ghost Axe : Throw an Axe, dealing damage based on your berserk level!

    Leveling Bonus
    For every Berserk level you get:
    + 0.4% Melee Damage
    + 0.4% Bloodlust Damage
    + 1% Throwing Axe Damage
    + [[1]] Ghost Axe Damage
    [4000-80000|+ 4000-80000] Ragnarok Summon Health
    + 0.8% Lust For Blood Damage Increase Per Hit

    For every 5 Berserk Levels you also get:
    + 0.4 Walk Speed
    + 2 Ghost Buff Potion Strength

    For every 5 Berserk Levels starting from level 10 you also get:

    + 100% Lust For Blood Damage Increase Cap

    Class Passives
    Doubleshoot : 50% Chance to shoot a second arrow.
    Bone Plating : Reduces your next incoming hit by 240.0 damage (scales with Archer Level and Critical Damage) Cooldown: 25s

    Dungeon Stone Abilities
    Explosive Shot : Shoots an Arrow that explodes on impact, dealing the same damage as your highest bow hit in the last minute in a 4 block radius.
    Rapid Fire : Shoots 8 Arrows per second for 4 seconds! Arrows deal 80.0% of your highest Bow hit in the last minute.

    Ghost Abilities
    Healing Bow : Shoots an arrow healing teammates for 20.0% of their Max Health and granting 50 Strength for 5 seconds.

    Stun Bow : Temporarily stuns any non-boss dungeon monster for a short period of time when shot.

    Class Passives
    Protective Barrier : Gain a permanent +25% Total Defense . Upon falling below 50% health, gain a 10% health absorption shield. Cooldown: 90s
    Taunt : Increases the chance for mobs to target you when you are above 25% HP.
    Diversion : Divert 80% of the damage taken by your teammates within 30 blocks around you.
    Defensive Stance : Grants immunity to knockback from mobs.

    Dungeon Stone Abilities
    Seismic Wave : A Seismic Wave emerges from underneath you and travels in a straight line. Deals 20000 + 10% every +50 Defense in damage to any enemy in its path. Cooldown: 15s
    Castle of Stone : Fortifies your defense, reducing the damage you take by 70% for 20 seconds. Also aggros all enemies in a 10 block radius. Cooldown: 150s

    Ghost Abilities
    Stun Potion : Throw a potion which temporarily stuns all monsters in a 10 block radius.
    Absorption Potion : Throw a potion that gives all teammates in a 10 block radius 200.0 HP worth of absorption for 3 seconds.

    Leveling Bonus
    For every Tank level you get:
    + 1 Defense
    + 0.1% Total Defense
    [1000-20000|+ 1000-20000] Seismic Wave Damage

    + 10 Absorption Health

    The Guided Sheep and Explosive Shot abilities can blow up the same things as Superboom TNT.

    Dungeon loot is obtained in three ways: from Secrets, dropped from mobs, or bought from Dungeon Reward Chest.

    Death and Revival [ ]

    Main article: Ghosts

    In Dungeons, instead of dying, players become Ghosts, where they are invisible except for a ghost icon that follows them and is visible to other players. Players also become Ghosts if they leave and return to the dungeon for any reason. In the Ghost state, players can fly freely, but not through walls. They are unable to normally interact with the world, except for killing Fairies in order to revive themselves, and through the use of their respective Ghost Abilities.

    In Ghost form, players are unable to use the majority of the features in the SkyBlock Menu, or warp out of the Dungeon. Ghosts cannot attack Dungeon Mobs, with the exception of through their Ghost Abilities. For additional ghost abilities, players can get the Spirit Sword and Spirit Bow, both of which appear in the player's hotbar when the player is dead, if they had the items beforehand. These are usable as normal. They also gain the Haunt ability, which teleports them to a random alive teammate. Ghosts are also able to view the Magical Map.

    Ghosts may be revived in the following ways:

    • Having a Revive Stone in their inventory prior to death.
    • Having a teammate use a Revive Stone.
    • Killing a Fairy in a Fairy Room.
    • Defeating the corresponding Wandering Soul in The Watcher boss fight.
    • By the Revive passive and Revive ghost ability of the Healer class.
    • Automatically after 15 seconds on Entrance, 45 seconds on Floor I, and 100 seconds on Floor II.

    Finishing, Scoring and Rewards [ ]

    The Dungeon is finished when one of the following occurs:

    • The Boss is defeated.
    • All players in the Dungeon have either become a Ghost or left.
    • 70 minutes pass without defeating the Boss.

    Players need not complete every room or kill every mob to complete the dungeon.

    At the end of the dungeon, a Score is assigned to the run depending on how much of the dungeon has been explored, the number of Secrets found, the number of times the players died, the number of puzzles failed, and the time taken to clear the dungeon. If the dungeon boss is completed, the player is offered up to 6 Dungeon Reward Chests, which contain rewards of loot and Essence and can be opened for a cost.

    Contents

    3) Scamming is not allowed

    Scamming is not allowed anywhere on Hypixel. With that said player’s are responsible for making informed decisions when trading, purchasing, auctioning, or any type of item interactions with another player. What is scamming? (Click for more) (Click for less)

    Scamming is when a player is dishonest in a transaction causing the other player to lose out. These sorts of interactions often lead to a loss of materials, items, or coins for players.

    Players need to exercise caution when interacting with other players, such as face to face trades and auctions. Make sure that you trust the user you are interacting with before continuing with a potential trade. It is best if all players check auction descriptions and use available trading systems within SkyBlock.

    The Hypixel Team is always looking out for the latest scams and creating new ways to help prevent them.

    What to do if a player is scammed (Click for more) (Click for less)

    Please be careful with all transactions with another player. If a player decides to go ahead with a trade, they are responsible for the outcome of said trade. Lost items, materials, or coins cannot be replaced or reimbursed.

    That being said, the Hypixel Team tries their best to punish offenses related to scamming, but we believe knowledge and prevention helps more often. Please make sure to keep informed and wary of other players to ensure you are not tricked into losing your items, coins, or materials.

    If a player is scammed or sees someone else is scamming, we ask them to use the command /report to report any player scamming via the Hypixel chat system. Please be wary of transactions with other users at all times to help prevent scams.

    What are some common scams? (Click for more) (Click for less)

    Here are some examples of scams a player could come across.

    • Asking for items because they are new
    • Giving away items because they are leaving
    • Chat descriptions are not what the actual item for trade or sale is
    • Casinos/Gambling islands
    • Trading for materials to make an item but they hold a valuable item of yours while you make it
    • Bidding on cheap auction items to exchange money for an expensive item
    • Asking to join a co-op island, taking coins or resources and leaving. This also includes others asking friends to join and then kicking you from the island.
    What if I interact with someone who boosted? (Click for more) (Click for less)

    Players are responsible for their own trades, interactions, and transactions with other users at all times. If you are suspicious a player may have boosted or otherwise attained their part of the trade using dishonest methods, it is your responsibility if you trade with them or not. There is a chance that you may also suffer consequences from a trade containing boosted or duplicated items.

    Additionally, this goes for sharing a co-op with someone you do not trust well. If someone on a co-op boosts, trades, dupes, or scams to receive items, materials, or coins, the co-op may be wiped. Please take this into consideration when choosing members for a SkyBlock co-op with you.

    Is gambling allowed? (Click for more) (Click for less)

    Gambling, an action where users bet coins/items/ect for an uncertain prize, is a form of scamming and is not allowed.

    • Casinos
    • Chance games
    • Lotteries
    • Raffles
    Are giveaways allowed? (Click for more) (Click for less) Giveaways and advertisements of giveaways are not allowed in Hypixel SkyBlock if they are done with the intent to promote/advertise a service or a community. If you see someone advertising a giveaway for these reasons, please make sure to use the command /report to let staff know. If you participate in a giveaway of such nature, you will be at risk of being banned from the Hypixel Server.

    4) Exploiting is not allowed

    Exploiting is not allowed under any circumstances. In case an exploit is discovered, we encourage players to report this via the Bug Reports forum section. Taking advantage of any exploit may result in a punishment being issued to your account. What is an exploit? (Click for more) (Click for less) An exploit is where there is a bug, glitch, issue, or otherwise problem with something in SkyBlock and a player uses it for their own benefit. Benefits can include duping items or using bugs to gain more materials, coins, and drops. The Hypixel Team has monitoring systems that report and flag suspicious activity and profiles. These accounts and activities will be investigated, if any are found to be exploiting, punishments can be issued. Compromised accounts are the players' responsibility. We strongly encourage you to take steps to ensure the security of your Minecraft account. What is a compromised account? (Click for more) (Click for less)

    A compromised account is when someone else has access to your Minecraft account. This can include friends, family, and those that have gained access through dubious methods.

    This allows them to do whatever they please with your account, including destroy your SkyBlock island, boost, or scam. We recommend that players make their account security a very high priority and ensure they make use of all safety features available. Additionally, we recommend you do not share your Minecraft account password with other people.

    • Using strong passwords
    • Ensuring security questions are enabled
    • Ensuring the Minecraft account is a migrated account
    • Keeping email password up to date and secure
    What happens if my account is compromised? (Click for more) (Click for less)

    Please take steps to ensure your Minecraft account is secure first. Please see the Hypixel Server Rules Section about Player and Account Safety. You can also view the Hypixel Support Security guide for additional help or information.

    If your SkyBlock profile, co-op, or island suffers from someone else using your account, these actions cannot be reversed and will not be restored.

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