Greenville roblox читы

Обновлено: 05.07.2024

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--Properties:

GreenvilleGUI . Name = "Greenville GUI"

GreenvilleGUI . Parent = game . CoreGui

GreenvilleGUI . ZIndexBehavior = Enum . ZIndexBehavior . Sibling

mainframe . Name = "mainframe"

mainframe . Parent = GreenvilleGUI

mainframe . Active = true

mainframe . Selectable = true

mainframe . ZIndex = 0

exploitbttn . Name = "exploitbttn"

exploitbttn . Parent = mainframe

exploitbttn . BorderSizePixel = 2

exploitbttn . Selectable = false

exploitbttn . Font = Enum . Font . Gotham

exploitbttn . Text = "Exploit"

exploitbttn . TextSize = 14

mainbttn . Name = "mainbttn"

mainbttn . Parent = mainframe

mainbttn . BorderSizePixel = 2

mainbttn . Selectable = false

mainbttn . Font = Enum . Font . Gotham

mainbttn . Text = "Home"

mainbttn . TextSize = 14

TextLabel . Parent = mainframe

TextLabel . BackgroundTransparency = 1

TextLabel . Font = Enum . Font . Gotham

TextLabel . Text = "GUI by: ErrO_RUS"

TextLabel . TextSize = 20

TextLabel . TextXAlignment = Enum . TextXAlignment . Left

TextLabel_2 . Parent = mainframe

TextLabel_2 . BackgroundTransparency = 1

TextLabel_2 . Font = Enum . Font . Gotham

TextLabel_2 . Text = "Script by: payk12"

TextLabel_2 . TextSize = 20

TextLabel_2 . TextXAlignment = Enum . TextXAlignment . Left

maintext . Name = "maintext"

maintext . Parent = mainframe

maintext . Active = true

maintext . BorderSizePixel = 2

maintext . Selectable = true

maintext . Font = Enum . Font . Gotham

maintext . Text = "|| Greenville Beta GUI ||"

maintext . TextSize = 20

maintext . TextWrapped = true

exploitframe . Name = "exploitframe"

exploitframe . Parent = GreenvilleGUI

exploitframe . Active = true

exploitframe . Selectable = true

exploitframe . Visible = false

exploitframe . ZIndex = 0

exploitbttn_2 . Name = "exploitbttn"

exploitbttn_2 . Parent = exploitframe

exploitbttn_2 . BorderSizePixel = 2

exploitbttn_2 . Selectable = false

exploitbttn_2 . Font = Enum . Font . Gotham

exploitbttn_2 . Text = "Exploit"

exploitbttn_2 . TextSize = 14

mainbttn_2 . Name = "mainbttn"

mainbttn_2 . Parent = exploitframe

mainbttn_2 . BorderSizePixel = 2

mainbttn_2 . Selectable = false

mainbttn_2 . Font = Enum . Font . Gotham

mainbttn_2 . Text = "Home"

mainbttn_2 . TextSize = 14

exploittext . Name = "exploittext"

exploittext . Parent = exploitframe

exploittext . Active = true

exploittext . BorderSizePixel = 2

exploittext . Selectable = true

exploittext . Font = Enum . Font . Gotham

exploittext . Text = "|| Greenville Beta GUI ||"

exploittext . TextSize = 20

exploittext . TextWrapped = true

closeexploit . Name = "closeexploit"

closeexploit . Parent = exploittext

closeexploit . BackgroundTransparency = 1

closeexploit . Font = Enum . Font . Gotham

closeexploit . Text = "X"

closeexploit . TextSize = 14

executebttn . Name = "executebttn"

executebttn . Parent = exploitframe

executebttn . BorderSizePixel = 2

executebttn . Selectable = false

executebttn . Font = Enum . Font . Gotham

executebttn . Text = "Use exploit"

executebttn . TextSize = 14

howtouse . Name = "howtouse"

howtouse . Parent = exploitframe

howtouse . BackgroundTransparency = 1

howtouse . Font = Enum . Font . Gotham

howtouse . Text = "How to use:"

howtouse . TextSize = 20

infobox . Name = "infobox"

infobox . Parent = exploitframe

infobox . BackgroundTransparency = 1

infobox . Selectable = false

infobox . SizeConstraint = Enum . SizeConstraint . RelativeYY

infobox . ClearTextOnFocus = false

infobox . Font = Enum . Font . SourceSans

infobox . ShowNativeInput = false

infobox . Text = "Spawn a car and get into it then execute this script \n When you see your gas bar disappear get out of your car and wait 5 seconds \n Press f9 and scroll to the bottom of the dev console, when you see Done is printed in the console you can hop back into your vehicle \n You will see your money is set to 0 this means you have unlimited money."

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for i,v in pairs(game.Players.LocalPlayer.Gamepasses:GetChildren()) do

v.Value = true

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___ _______ _

/ _ |____/ ___/ / ___ ____ ___ (_)__

/ __ /___/ /__/ _ \/ _ `(_-<(_-</ (_-<

/_/ |_| \___/_//_/\_,_/___/___/_/___/

SecondLogic @ Inspare

local Tune = <>

Tune.LoadDelay = .1 -- Delay before initializing chassis (in seconds)

Tune.AutoStart = false -- Set to false if using manual ignition plugin

Tune.AutoFlip = true -- Set to false if using manual flip plugin

--[[Wheel Alignment]]

--[Values are in degrees]

Tune.FCamber = -2

Tune.RCamber = -2

Tune.FToe = 0

Tune.RToe = 0

--[[Weight and CG]]

Tune.Weight = 3472 -- Total weight (in pounds)

Tune.WeightBSize = < -- Size of weight brick (dimmensions in studs ; larger = more stable)

Tune.WeightDist = 50 -- Weight distribution (0 - on rear wheels, 100 - on front wheels, can be <0 or >100)

Tune.CGHeight = 1 -- Center of gravity height (studs relative to median of all wheels)

Tune.WBVisible = false -- Makes the weight brick visible

--Unsprung Weight

Tune.FWheelDensity = .45 -- Front Wheel Density

Tune.RWheelDensity = .45 -- Rear Wheel Density

Tune.FWLgcyDensity = 1 -- Front Wheel Density [PGS OFF]

Tune.RWLgcyDensity = 1 -- Rear Wheel Density [PGS OFF]

Tune.AxleSize = 2 -- Size of structural members (larger = more stable/carry more weight)

Tune.AxleDensity = .1 -- Density of structural members

--[[Susupension]]

Tune.SusEnabled = true -- works only in with PGSPhysicsSolverEnabled, defaults to false when PGS is disabled

--Front Suspension

Tune.FSusDamping = 1500 -- Spring Dampening

Tune.FSusStiffness = 9000 -- Spring Force

Tune.FAntiRoll = 50000 -- Anti-Roll (Gyro Dampening)

Tune.FSusLength = 2.00 -- Suspension length (in studs)

Tune.FPreCompress = .2 -- Pre-compression adds resting length force

Tune.FExtensionLim = .3 -- Max Extension Travel (in studs)

Tune.FCompressLim = 0 -- Max Compression Travel (in studs)

Tune.FSusAngle = 80 -- Suspension Angle (degrees from horizontal)

Tune.FWsBoneLen = 5 -- Wishbone Length

Tune.FWsBoneAngle = 0 -- Wishbone angle (degrees from horizontal)

Tune.FAnchorOffset = < -- Suspension anchor point offset (relative to center of wheel)

--[[Lateral]] -.4 , -- positive = outward

--[[Vertical]] -.5 , -- positive = upward

--[[Forward]] 0 > -- positive = forward

--Rear Suspension

Tune.RSusDamping = 1500 -- Spring Dampening

Tune.RSusStiffness = 9000 -- Spring Force

Tune.FAntiRoll = 50000 -- Anti-Roll (Gyro Dampening)

Tune.RSusLength = 2.00 -- Suspension length (in studs)

Tune.RPreCompress = -0.3 -- Pre-compression adds resting length force

Tune.RExtensionLim = .3 -- Max Extension Travel (in studs)

Tune.RCompressLim = 0 -- Max Compression Travel (in studs)

Tune.RSusAngle = 80 -- Suspension Angle (degrees from horizontal)

Tune.RWsBoneLen = 5 -- Wishbone Length

Tune.RWsBoneAngle = 0 -- Wishbone angle (degrees from horizontal)

Tune.RAnchorOffset = < -- Suspension anchor point offset (relative to center of wheel)

--[[Lateral]] -.4 , -- positive = outward

--[[Vertical]] -.5 , -- positive = upward

--[[Forward]] 0 > -- positive = forward

--Aesthetics

Tune.SusVisible = true -- Spring Visible

Tune.WsBVisible = false -- Wishbone Visible

Tune.SusRadius = .2 -- Suspension Coil Radius

Tune.SusThickness = .1 -- Suspension Coil Thickness

Tune.SusColor = "Bright red" -- Suspension Color [BrickColor]

Tune.SusCoilCount = 6 -- Suspension Coil Count

Tune.WsColor = "Black" -- Wishbone Color [BrickColor]

Tune.WsThickness = .1 -- Wishbone Rod Thickness

--[[Wheel Stabilizer Gyro]]

Tune.FGyroDamp = 400 -- Front Wheel Non-Axial Dampening

Tune.RGyroDamp = 400 -- Rear Wheel Non-Axial Dampening

Tune.SteerInner = 36 -- Inner wheel steering angle (in degrees)

Tune.SteerOuter = 37 -- Outer wheel steering angle (in degrees)

Tune.SteerSpeed = .05 -- Steering increment per tick (in degrees)

Tune.ReturnSpeed = .1 -- Steering increment per tick (in degrees)

Tune.SteerDecay = 320 -- Speed of gradient cutoff (in SPS)

Tune.MinSteer = 10 -- Minimum steering at max steer decay (in percent)

Tune.MSteerExp = 1 -- Mouse steering exponential degree

--Steer Gyro Tuning

Tune.SteerD = 1000 -- Steering Dampening

Tune.SteerMaxTorque = 10000 -- Steering Force

Tune.SteerP = 30000 -- Steering Aggressiveness

--Torque Curve

Tune.Horsepower = 9000000000000000000000000-- [TORQUE CURVE VISUAL]

Tune.PeakRPM = 8000 -- Use sliders to manipulate values

Tune.Redline = 8500 -- Copy and paste slider values into the respective tune values

Tune.EqPoint = 6800

Tune.PeakSharpness = 3.8

Tune.CurveMult = 0.07

--Incline Compensation

Tune.InclineComp = .5 -- Torque compensation multiplier for inclines (applies gradient from 0-90 degrees)

Tune.RevAccel = 1400 -- RPM acceleration when clutch is off

Tune.RevDecay = 75 -- RPM decay when clutch is off

Tune.RevBounce = 470 -- RPM kickback from redline

Tune.IdleThrottle = 3 -- Percent throttle at idle

Tune.ClutchTol = 150 -- Clutch engagement threshold (higher = faster response)

--[[Drivetrain]]

Tune.Config = "AWD" --"FWD" , "RWD" , "AWD"

--Differential Settings

Tune.FDiffSlipThres = 50 -- 1 - 100% (Max threshold of applying full lock determined by deviation from avg speed)

Tune.FDiffLockThres = 50 -- 0 - 100% (0 - Bias toward slower wheel, 100 - Bias toward faster wheel)

Tune.RDiffSlipThres = 50 -- 1 - 100%

Tune.RDiffLockThres = 50 -- 0 - 100%

Tune.CDiffSlipThres = 50 -- 1 - 100% [AWD Only]

Tune.CDiffLockThres = 50 -- 0 - 100% [AWD Only]

--Traction Control Settings

Tune.TCSEnabled = true -- Implements TCS

Tune.TCSThreshold = 20 -- Slip speed allowed before TCS starts working (in SPS)

Tune.TCSGradient = 20 -- Slip speed gradient between 0 to max reduction (in SPS)

Tune.TCSLimit = 10 -- Minimum amount of torque at max reduction (in percent)

--[[Transmission]]

Tune.TransModes = <"Auto">--[[

"Auto" : Automatic shifting

"Semi" : Clutchless manual shifting, dual clutch transmission

"Manual" : Manual shifting with clutch

>Include within brackets

>First mode is default mode ]]

--Automatic Settings

Tune.AutoShiftMode = "Speed" --[[

"Speed" : Shifts based on wheel speed

"RPM" : Shifts based on RPM ]]

Tune.AutoUpThresh = -200 --Automatic upshift point (relative to peak RPM, positive = Over-rev)

Tune.AutoDownThresh = 1400 --Automatic downshift point (relative to peak RPM, positive = Under-rev)

--Gear Ratios

Tune.FinalDrive = 3.31 -- Gearing determines top speed and wheel torque

Tune.Ratios = < -- Higher ratio = more torque, Lower ratio = higher top speed

--[[Reverse]] 2.8 , -- Copy and paste a ratio to add a gear

--[[Neutral]] 0 , -- Ratios can also be deleted

--[[ 1 ]] 3.98 , -- Reverse, Neutral, and 1st gear are required

Tune.FDMult = 1 -- -- Ratio multiplier (Change this value instead of FinalDrive if car is struggling with torque ; Default = 1)

Tune.ABSEnabled = true -- Implements ABS

Tune.ABSThreshold = 20 -- Slip speed allowed before ABS starts working (in SPS)

Tune.FBrakeForce = 3000 -- Front brake force

Tune.RBrakeForce = 2500 -- Rear brake force

Tune.PBrakeForce = 100000 -- Handbrake force

Tune.FLgcyBForce = 15000 -- Front brake force [PGS OFF]

Tune.RLgcyBForce = 10000 -- Rear brake force [PGS OFF]

Tune.LgcyPBForce = 25000 -- Handbrake force [PGS OFF]

--[[[Default Controls]]

--Peripheral Deadzones

Tune.Peripherals = <

MSteerWidth = 67 , -- Mouse steering control width (0 - 100% of screen width)

MSteerDZone = 10 , -- Mouse steering deadzone (0 - 100%)

ControlLDZone = 5 , -- Controller steering L-deadzone (0 - 100%)

ControlRDZone = 5 , -- Controller steering R-deadzone (0 - 100%)

--Control Mapping

Tune.Controls = <

--Keyboard Controls

--Mode Toggles

ToggleTCS = Enum.KeyCode.T ,

ToggleABS = Enum.KeyCode.Y ,

ToggleTransMode = Enum.KeyCode.M ,

ToggleMouseDrive = Enum.KeyCode.R ,

--Primary Controls

Throttle = Enum.KeyCode.Up ,

Brake = Enum.KeyCode.Down ,

SteerLeft = Enum.KeyCode.Left ,

SteerRight = Enum.KeyCode.Right ,

--Secondary Controls

Throttle2 = Enum.KeyCode.W ,

Brake2 = Enum.KeyCode.S ,

SteerLeft2 = Enum.KeyCode.A ,

SteerRight2 = Enum.KeyCode.D ,

--Manual Transmission

ShiftUp = Enum.KeyCode.E ,

ShiftDown = Enum.KeyCode.Q ,

Clutch = Enum.KeyCode.LeftShift ,

PBrake = Enum.KeyCode.P ,

--Mouse Controls

MouseClutch = Enum.KeyCode.W ,

MouseShiftUp = Enum.KeyCode.E ,

MouseShiftDown = Enum.KeyCode.Q ,

MousePBrake = Enum.KeyCode.LeftShift ,

--Controller Mapping

ContlrThrottle = Enum.KeyCode.ButtonR2 ,

ContlrBrake = Enum.KeyCode.ButtonL2 ,

ContlrSteer = Enum.KeyCode.Thumbstick1 ,

ContlrShiftUp = Enum.KeyCode.ButtonY ,

ContlrShiftDown = Enum.KeyCode.ButtonX ,

ContlrClutch = Enum.KeyCode.ButtonR1 ,

ContlrPBrake = Enum.KeyCode.ButtonL1 ,

ContlrToggleTMode = Enum.KeyCode.DPadUp ,

ContlrToggleTCS = Enum.KeyCode.DPadDown ,

ContlrToggleABS = Enum.KeyCode.DPadRight ,

--[[Weight Scaling]]

--[Cubic stud : pounds ratio]

Tune.WeightScaling = 1/50 --Default = 1/50 (1 cubic stud = 50 lbs)

Tune.LegacyScaling = 1/10 --Default = 1/10 (1 cubic stud = 10 lbs) [PGS OFF]

tune = Tune

local newreq = require

local oldreq = function(. )

local returnval = newreq(. )

for i,v in pairs(returnval) do

if tune[i] then

returnval[i] = tune[i]

return returnval

getgenv().require = oldreq

getrenv().require = oldreq

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